Author Topic: Simple Q&A 28: Revenge of the Monktopus  (Read 144743 times)

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Littha

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #600 on: September 08, 2011, 02:46:41 AM »
Q174: What would it cost to make a 1/day item of a 4th level spell? (Open Least Chakra)

jojolagger

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #601 on: September 08, 2011, 03:01:10 AM »
Q174: What would it cost to make a 1/day item of a 4th level spell? (Open Least Chakra)
Depends on the CL it's at and the duration of the spell.
Assuming minimum CL, 4*7*1800*0.2*0.5.
That's 5040 gp.
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Shinji

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #602 on: September 08, 2011, 03:24:59 PM »
Can Slippers of Battledancing, which say that they work with any melee or ranged attack made with a light or one handed weapon, provide thier bonus to bows?

rot42

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #603 on: September 08, 2011, 04:24:01 PM »
Q174: What would it cost to make a 1/day item of a 4th level spell? (Open Least Chakra)
Depends on the CL it's at and the duration of the spell.
Assuming minimum CL, 4*7*1800*0.2*0.5.
That's 5040 gp.

Open Chakra lasts 24 hours right out of the box, so that gets halved that again. The 0.2 term accounts for being 1/day; double it if you have two chakras that need to be pried open. Caster level is irrelevant for that spell (unless you are worried about dispels). The suggestions for custom crafting items are near the back  of the DMG.

Maat_Mons

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #604 on: September 08, 2011, 05:10:51 PM »
Q174: What would it cost to make a 1/day item of a 4th level spell? (Open Least Chakra)
Open Chakra lasts 24 hours right out of the box, so that gets halved that again.

Cost adjustments for the duration of the spell only apply to continuous items, which is mutually exclusive with both command word and charges per day. 

CantripN

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #605 on: September 08, 2011, 07:44:10 PM »
Q174: What would it cost to make a 1/day item of a 4th level spell? (Open Least Chakra)
Depends on the CL it's at and the duration of the spell.
Assuming minimum CL, 4*7*1800*0.2*0.5.
That's 5040 gp.

That said, those guidelines also say that you should refer to similar items first. Look at Minor Schema (MoE pg 122).
That's 11,200 GP for a 4th level spell, 1/day.
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Rejakor

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #606 on: September 09, 2011, 03:31:58 AM »
Schism can be targeted by spells and things.  Rage specifies 'you'.

EDIT:  Schema are overpriced.  Look at what the spell does.  Find other items that do that (bracers of armour for mage armour etc), cost it from that.
« Last Edit: September 09, 2011, 03:42:02 AM by Rejakor »

CantripN

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #607 on: September 09, 2011, 08:47:22 AM »
Schism can be targeted by spells and things.  Rage specifies 'you'.

EDIT:  Schema are overpriced.  Look at what the spell does.  Find other items that do that (bracers of armour for mage armour etc), cost it from that.

Why is it that people ignore rules they don't like? The rules just are, like it or not.
You can get a Wand, for 50 uses, but that's gonna cost you WAY more.
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #608 on: September 09, 2011, 01:42:44 PM »
Q175:  Arcane Archer's Imbue Arrow ability lets me cast any area spell as a Standard action per RAW.  So, theoretically, I could use this to cast (Greater) Glyph of Warding, despite its casting time of 10 minutes.  If I do it this way, can I still store other spells in it, or could I only use the damage version of the Glyph?

Q176:  Lets say I use the above ability to cast Guards and Wards as a Standard action.  Would this effect enemies currently in whatever structure I cast it on?  I'm wondering if this could be used offensively, putting up things like multiple Gusts of Wind, Stinking Clouds, Webs/Fog Clouds, etc.  I'm especially curious about passive abilities like the Suggestion effect.

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #609 on: September 09, 2011, 03:03:27 PM »
Q 177: Repost from old thread : What ways are there with spells to add to skirmish?
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #610 on: September 09, 2011, 09:21:12 PM »
Q178: Are there any rules/faq/errata/articles/sage stuff about the order of bonus and penalty stacking? (For example a more powerful animal companion + nature bond + beastmaster)
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #611 on: September 09, 2011, 11:10:42 PM »
Q 179 If you normally do 5d6 with an attack, and you go one size smaller, what's your new damage?
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weenog

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #612 on: September 09, 2011, 11:14:32 PM »
What normally does 5d6 with an attack?
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #613 on: September 10, 2011, 01:47:25 AM »
Q 177: Repost from old thread : What ways are there with spells to add to skirmish?
A 177: Shapechange into a hound of the hunt (Wild Hunt, MM5 [or 4?]) - they get 5d6 skirmish as an Ex attack.

Q 180: I'm a druid with a Con score of 14.  While in my natural humanoid form I get slammed by a wraith twice for a total of 12 points of Con drain; I now have a Con of 2 (and a max of 12 hp's).  I then wildshape into a Wolverine (Con 19).  I know my HP's don't change, but is my Constitution score now 19 or 7?
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kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #614 on: September 10, 2011, 02:54:58 AM »
What normally does 5d6 with an attack?
A mob. I'm making it one size smaller.
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #615 on: September 10, 2011, 02:59:54 AM »
Q181)  what ways besides the Torc of Heroic Sacrifice (MIC) are there to take hits for an ally?  In particular, I'm interested in spells, if they exist.  I know there's Friend Shield, but that requires you to cast it ahead of time.  Something that I can use more "on the fly" would be preferable.

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #616 on: September 10, 2011, 03:35:09 AM »
What normally does 5d6 with an attack?
A mob. I'm making it one size smaller.

Presumably, it works the same as a swarm, where damage is based on hit dice, not size. 

kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #617 on: September 10, 2011, 03:50:32 AM »
What normally does 5d6 with an attack?
A mob. I'm making it one size smaller.

Presumably, it works the same as a swarm, where damage is based on hit dice, not size. 
Okay, different question then.

Q 182 The CR for a mob is currently too high (CR 8) for the party to face off against right now. A swarm doesn't work either though. What ways are there to reduce the CR to make it more viable for a 3rd-5th level party to face off against? Add negative levels?
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Maat_Mons

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #618 on: September 10, 2011, 05:02:20 AM »
Q 182 The CR for a mob is currently too high (CR 8) for the party to face off against right now. A swarm doesn't work either though. What ways are there to reduce the CR to make it more viable for a 3rd-5th level party to face off against? Add negative levels?

You could reverse the +1 CR per 4 HD guide for humanoids as an ad hoc adjustment.  If you aim for CR 4, take off 16 HD.  That should reduce the damage to 3d6, among other changes. 

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #619 on: September 10, 2011, 05:04:50 AM »
Q 182 The CR for a mob is currently too high (CR 8) for the party to face off against right now. A swarm doesn't work either though. What ways are there to reduce the CR to make it more viable for a 3rd-5th level party to face off against? Add negative levels?

You could reverse the +1 CR per 4 HD guide for humanoids as an ad hoc adjustment.  If you aim for CR 4, take off 16 HD.  That should reduce the damage to 3d6, among other changes. 
Would that keep it as gargantuan size as well, maybe possibly huge? Guess it wouldn't really matter since Str, Dex, and Con stay the same anyways.
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