Author Topic: Simple Q&A 28: Revenge of the Monktopus  (Read 144467 times)

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ksbsnowowl

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #660 on: September 13, 2011, 02:30:11 PM »

It is, but the picture's wrong. I was looking for a very specific one. As I said, it might not be a simple question.
Gotcha.  I'm wracking my brain trying to think what it could be, and I've got nothin'.  I'll throw out a few ideas based upon artwork that it *might* be, but they probably are not:

Dragon Eel (MM3)
Zeuglodon (dire animal from Frostburn)
Malasynep (Frostburn)
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kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #661 on: September 13, 2011, 02:38:49 PM »

It is, but the picture's wrong. I was looking for a very specific one. As I said, it might not be a simple question.
Gotcha.  I'm wracking my brain trying to think what it could be, and I've got nothin'.  I'll throw out a few ideas based upon artwork that it *might* be, but they probably are not:

Dragon Eel (MM3)
Zeuglodon (dire animal from Frostburn)
Malasynep (Frostburn)
Nope. Not them either. It kind of looked like this, but in color, and mirrored.
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ksbsnowowl

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #662 on: September 13, 2011, 02:45:14 PM »
Some third party book?  That doesn't ring a bell at all.
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kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #663 on: September 13, 2011, 02:45:59 PM »
Some third party book?  That doesn't ring a bell at all.
Don't think it's a third party. Most of those are black and white, not color.
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ksbsnowowl

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #664 on: September 13, 2011, 04:32:12 PM »
Deathcoils?  Huge Magical beast, CR 7, from Serpent Kingdoms.

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McPoyo

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #665 on: September 13, 2011, 05:43:30 PM »
Q200: I'm trying to find the rules citation for whether a Necropolitan Dragonborn now bases his breath weapon's DC on CHA or on his non-existent CON score.  Li'l help?
Monster Manual, page 312, Nonabilities section, Constitution sub-section.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
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Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

InnaBinder

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #666 on: September 13, 2011, 05:45:30 PM »
Q200: I'm trying to find the rules citation for whether a Necropolitan Dragonborn now bases his breath weapon's DC on CHA or on his non-existent CON score.  Li'l help?
Monster Manual, page 312, Nonabilities section, Constitution sub-section.
 :D cheers!

Edit:  :( But it apparently doesn't switch the DC base by that citation.
« Last Edit: September 13, 2011, 05:48:34 PM by InnaBinder »
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kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #667 on: September 13, 2011, 05:55:29 PM »
Deathcoils?  Huge Magical beast, CR 7, from Serpent Kingdoms.
Not it, but it sure does look friggin awesome. I might just use the amphibious template and use that one. That's cool.
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

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McPoyo

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #668 on: September 13, 2011, 05:58:22 PM »
Q200: I'm trying to find the rules citation for whether a Necropolitan Dragonborn now bases his breath weapon's DC on CHA or on his non-existent CON score.  Li'l help?
Monster Manual, page 312, Nonabilities section, Constitution sub-section.
  :D cheers!

Edit:  :( But it apparently doesn't switch the DC base by that citation.
I know there's a rule for it somewhere, I thought that had been the place. I'll have to keep looking, because I've found it before.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

PhaedrusXY

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #669 on: September 13, 2011, 06:01:02 PM »
Q200: I'm trying to find the rules citation for whether a Necropolitan Dragonborn now bases his breath weapon's DC on CHA or on his non-existent CON score.  Li'l help?
Monster Manual, page 312, Nonabilities section, Constitution sub-section.
 :D cheers!

Edit:  :( But it apparently doesn't switch the DC base by that citation.
I don't think Undead do switch to Cha for every Con-based ability. Only those specified as such, like the Concentration skill.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

McPoyo

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #670 on: September 13, 2011, 06:03:46 PM »
Q200: I'm trying to find the rules citation for whether a Necropolitan Dragonborn now bases his breath weapon's DC on CHA or on his non-existent CON score.  Li'l help?
Monster Manual, page 312, Nonabilities section, Constitution sub-section.
  :D cheers!

Edit:  :( But it apparently doesn't switch the DC base by that citation.
I don't think Undead do switch to Cha for every Con-based ability. Only those specified as such, like the Concentration skill.
Maybe I'm thinking of constructs, but there's a Use Cha In Place Of Con For Physical Ability rule somewhere.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

McPoyo

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #671 on: September 13, 2011, 06:17:26 PM »
Q200: I'm trying to find the rules citation for whether a Necropolitan Dragonborn now bases his breath weapon's DC on CHA or on his non-existent CON score.  Li'l help?
Monster Manual, page 312, Nonabilities section, Constitution sub-section.
  :D cheers!

Edit:  :( But it apparently doesn't switch the DC base by that citation.
I don't think Undead do switch to Cha for every Con-based ability. Only those specified as such, like the Concentration skill.
Maybe I'm thinking of constructs, but there's a Use Cha In Place Of Con For Physical Ability rule somewhere.
FOUND IT! I ASKED AND ANSWERED IT MYSELF WAYYYY BACK!

I was using the correct book, wrong entry. We need a thread on "out of the way rules no one ever really knows about and where they are located because the designers didn't put it where people would look because they are stupid".
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

weenog

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #672 on: September 13, 2011, 07:15:39 PM »
Q200: I'm trying to find the rules citation for whether a Necropolitan Dragonborn now bases his breath weapon's DC on CHA or on his non-existent CON score.  Li'l help?
Monster Manual, page 312, Nonabilities section, Constitution sub-section.
  :D cheers!

Edit:  :( But it apparently doesn't switch the DC base by that citation.
I don't think Undead do switch to Cha for every Con-based ability. Only those specified as such, like the Concentration skill.
Maybe I'm thinking of constructs, but there's a Use Cha In Place Of Con For Physical Ability rule somewhere.
FOUND IT! I ASKED AND ANSWERED IT MYSELF WAYYYY BACK!

I was using the correct book, wrong entry. We need a thread on "out of the way rules no one ever really knows about and where they are located because the designers didn't put it where people would look because they are stupid".

Accurate, but I think a label like "Buried traps and treasures" is a bit less cumbersome.
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Lunaramblings

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #673 on: September 13, 2011, 07:43:26 PM »
Q201: I suck am having some serious issues with Math today. Can someone help me figure out the math on this? I have a player that is essentially trying to make Wolverine. He has most of the build done, but we both are sucking at the attack math. He has gone with a charging route and that is where the trouble lies. Here is what we have:

He is attacking with Valorous Claws (x2), Battle Jump (x2), Power Attack (x1 cause Claws are one handed), Leap Attack (x2). So, assuming he PAs for 7 (his BAB), what the hell does he do for damage?

ksbsnowowl

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #674 on: September 13, 2011, 07:47:13 PM »
Deathcoils?  Huge Magical beast, CR 7, from Serpent Kingdoms.
Not it, but it sure does look friggin awesome. I might just use the amphibious template and use that one. That's cool.
The other possibility was the Dream Serpent from Secrets of Xen'drik.  CR 6 Large Magical Beast with a sleep gaze and Wisdom-damaging poison bite.
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weenog

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #675 on: September 13, 2011, 07:49:40 PM »
Q201: I suck am having some serious issues with Math today. Can someone help me figure out the math on this? I have a player that is essentially trying to make Wolverine. He has most of the build done, but we both are sucking at the attack math. He has gone with a charging route and that is where the trouble lies. Here is what we have:

He is attacking with Valorous Claws (x2), Battle Jump (x2), Power Attack (x1 cause Claws are one handed), Leap Attack (x2). So, assuming he PAs for 7 (his BAB), what the hell does he do for damage?

I think you're getting mixed up because you're not working in the right order.

I don't know what the guy's claw damage die is, I'll assume 1d8 and a Str mod of +1 just so I can go somewhere with this.  1d8+1 damage.  You power attack for 7, and increase it by 100% because of leap attack, so it's worth 14, now your claw is doing 1d8+15 damage.  That is the figure you plug into Valorous and Battle Jump.  Valorous is x2, IOW add the attack damage (including all modifiers) one more time, and same for Battle Jump.  Claw 1d8+15, Valorous 1d8+15, Battle Jump 1d8+15, comes out 3d8+45 damage.
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kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #676 on: September 13, 2011, 07:52:57 PM »
Deathcoils?  Huge Magical beast, CR 7, from Serpent Kingdoms.
Not it, but it sure does look friggin awesome. I might just use the amphibious template and use that one. That's cool.
The other possibility was the Dream Serpent from Secrets of Xen'drik.  CR 6 Large Magical Beast with a sleep gaze and Wisdom-damaging poison bite.
Again, not it, but again really cool.

I'm thinking it's in a dragon magazine.
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Lunaramblings

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #677 on: September 13, 2011, 08:07:02 PM »
Q201: I suck am having some serious issues with Math today. Can someone help me figure out the math on this? I have a player that is essentially trying to make Wolverine. He has most of the build done, but we both are sucking at the attack math. He has gone with a charging route and that is where the trouble lies. Here is what we have:

He is attacking with Valorous Claws (x2), Battle Jump (x2), Power Attack (x1 cause Claws are one handed), Leap Attack (x2). So, assuming he PAs for 7 (his BAB), what the hell does he do for damage?

I think you're getting mixed up because you're not working in the right order.

I don't know what the guy's claw damage die is, I'll assume 1d8 and a Str mod of +1 just so I can go somewhere with this.  1d8+1 damage.  You power attack for 7, and increase it by 100% because of leap attack, so it's worth 14, now your claw is doing 1d8+15 damage.  That is the figure you plug into Valorous and Battle Jump.  Valorous is x2, IOW add the attack damage (including all modifiers) one more time, and same for Battle Jump.  Claw 1d8+15, Valorous 1d8+15, Battle Jump 1d8+15, comes out 3d8+45 damage.


Ok, so he is doing 3d6+11 per claw. Let me see if I understand this correctly.

3d6+11 -> PA 7 -> Leap= 3d6+25 so with Valorous and Battle Jump he is doing 9d6+75 per hit?

weenog

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #678 on: September 13, 2011, 08:13:29 PM »
Q201: I suck am having some serious issues with Math today. Can someone help me figure out the math on this? I have a player that is essentially trying to make Wolverine. He has most of the build done, but we both are sucking at the attack math. He has gone with a charging route and that is where the trouble lies. Here is what we have:

He is attacking with Valorous Claws (x2), Battle Jump (x2), Power Attack (x1 cause Claws are one handed), Leap Attack (x2). So, assuming he PAs for 7 (his BAB), what the hell does he do for damage?

I think you're getting mixed up because you're not working in the right order.

I don't know what the guy's claw damage die is, I'll assume 1d8 and a Str mod of +1 just so I can go somewhere with this.  1d8+1 damage.  You power attack for 7, and increase it by 100% because of leap attack, so it's worth 14, now your claw is doing 1d8+15 damage.  That is the figure you plug into Valorous and Battle Jump.  Valorous is x2, IOW add the attack damage (including all modifiers) one more time, and same for Battle Jump.  Claw 1d8+15, Valorous 1d8+15, Battle Jump 1d8+15, comes out 3d8+45 damage.


Ok, so he is doing 3d6+11 per claw. Let me see if I understand this correctly.

3d6+11 -> PA 7 -> Leap= 3d6+25 so with Valorous and Battle Jump he is doing 9d6+75 per hit?

Yeah.  Sounds like somebody's getting ripped open.

If you're not confident that you handle multiplying the bonus damage first, then treat that as a flat bonus value (iow not complicated with multiple multipliers interaction) when you multiply the total attack damage, look at Multiplying Damage on page 134 of the PHB.  They handle multiplied bonus damage from Strength the same way I just handled multiplied bonus damage from Power Attack.  They aren't separate figures that you disconnect from the base damage, do your math, then reconnect them afterward.  Only extra damage dice do that.
« Last Edit: September 13, 2011, 08:15:49 PM by weenog »
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Scrollreader

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #679 on: September 14, 2011, 12:06:35 AM »
Q. 202
Can anybody help me reach the following requirements by level 5, without losing more than 1 initiator level?  I can manage with flaws, but am desperately trying to find some way without them.  Ranger 1/Warblade 4 leaves me a feat short, and while I could have sworn there was a fighter alternate with hide/move silently as a class skill, I can't seem to find it now.


Entry Requirements
Race: Elf
Base Attack Bonus: +5
Skills: Hide 5 ranks, Knowledge (history) 2 ranks, Move Silently 5 ranks
Feats: Bladebearer of the Valenar (see page 141), Two-Weapon Fighting,
Weapon Focus (Valenar double scimitar)
Region of Origin: Valenar
« Last Edit: September 14, 2011, 12:26:24 AM by Scrollreader »