Author Topic: Simple Q&A 28: Revenge of the Monktopus  (Read 144470 times)

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Esgath

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #760 on: September 19, 2011, 11:20:59 AM »
Q 229: Can you fly with more than light load, but at a slower pace, or is it dead end at medium load?

You can increase your viable encumbrance for flight to medium or heavy with certain feats.
In this particular issue, it's a dragonfire adept with the draconic flight invocation. And what about spells like Fly, Footsteps of the divine, etc? Would it make a difference?

dna1

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #761 on: September 19, 2011, 11:27:00 AM »
q 230. anyone know of a good online dice roller you can post results from BESIDES invisible castle?
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PhaedrusXY

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #762 on: September 19, 2011, 11:33:34 AM »
q 230. anyone know of a good online dice roller you can post results from BESIDES invisible castle?
WotC has an online dice roller, but I don't remember if you can post the results. I have only used it once or twice...
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

rot42

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #763 on: September 19, 2011, 11:48:57 AM »
Q222: Is there a spell that reduces an enemy's energy resistance or gives it vulnerability to an energy type? Something like Creaking Cacophony for more commonly resisted energy types would be perfect.

There's a spell that does that in Complete Champion (or was it PHB2?). Problem is, it allows a save, so it's not a great idea.

What I suggest, is either getting Mastery of Elements (Archmage) or Holy Damage (Energy Sub. Fire + Silver Pyromancer 5 OR Sanctified One of Kord 1). Another thing to look for, is damage boosters, so you just burn through Resistance by overkill.

This is solid advice, thank you. I found the spell in PHBII (Will negates *and* Spell Resistance = yes, blech).

Q222b: Is there a way to avoid or mitigate energy resistance problems on Dragonfire Inspiration, the Incarnate's Dissolving Spittle soulmeld, and things like that?

The_Mad_Linguist

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #764 on: September 19, 2011, 01:29:31 PM »
Q 228: Aside from the obvious ability score buffs, what useful ways are there to boost the Ego score of a Dread Necro's Ghostly Visage familiar?
Well, first off, add in the points for the special abilites it gets for being a familiar. 

Using that spell that temporarily makes undead living, you can hit it with a scroll of planar familiar, adding on some more special abilities (like mindlink!)
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Monotremeancer

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #765 on: September 19, 2011, 04:40:12 PM »
Q 228: Aside from the obvious ability score buffs, what useful ways are there to boost the Ego score of a Dread Necro's Ghostly Visage familiar?
Well, first off, add in the points for the special abilites it gets for being a familiar. 

Using that spell that temporarily makes undead living, you can hit it with a scroll of planar familiar, adding on some more special abilities (like mindlink!)

Thanks  :D I'm gonna try and figure out the name of the spell. Should anyone beat me to the punch, feel free to share.
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Mooncrow

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #766 on: September 19, 2011, 06:28:48 PM »
Q 228: Aside from the obvious ability score buffs, what useful ways are there to boost the Ego score of a Dread Necro's Ghostly Visage familiar?
Well, first off, add in the points for the special abilites it gets for being a familiar. 

Using that spell that temporarily makes undead living, you can hit it with a scroll of planar familiar, adding on some more special abilities (like mindlink!)

Thanks  :D I'm gonna try and figure out the name of the spell. Should anyone beat me to the punch, feel free to share.

Are you talking about Spark of Life?  (SpC)

Maat_Mons

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #767 on: September 19, 2011, 08:23:02 PM »
that spell that temporarily makes undead living

All I can think of is using share spell to affect it with aberrate (BoVD) or polymorph. 

planar familiar

Whoever wrote that spell really hates Boccob, Fharlanghn, and Obad-Hai. 

Hitoshura

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #768 on: September 19, 2011, 08:36:25 PM »
Q230 - Could a redcap's (MMIII) advancement in ability scores be passed on with Infinite Variety (Master Transmogrifist)? And by that i mean: Is it an Extraordinary Quality? Seriously, +HD in all physical abilities sounds just too sexy. [2]

kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #769 on: September 19, 2011, 09:47:31 PM »
Q 231 When an aasimar takes the transitional half-celestial template, and gains the resist 5 acid/electricity/cold, does that stack with the 5 that the aasimar already has? If not, what's the point of even giving it? Is that why you only have an LA +3 instead of +4 when you take that template? Is there a better transitional template that will allow everything to stack, or maybe only cost LA +2? Maybe an alternative to the resist energy?

Q 232 The 3.0 glove of storing was 2200. The 3.0 Ghostwalk book had a better glove called the glove of the master strategist which was a glove of storing with true strike 1/day.  The glove of storing in 3.5 is now 10k because it's considered to give you the feat Quick Draw as well. Stupidly overpriced, but whatever. That's what's in the book. However, the glove of the master strategist was not changed. What would be the updated cost? In 3.0 there was a 1400 gold difference. Is the amount still the same for 11,400?
« Last Edit: September 20, 2011, 12:49:16 AM by kevin_video »
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The_Mad_Linguist

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #770 on: September 20, 2011, 01:36:33 AM »
Q 231 When an aasimar takes the transitional half-celestial template, and gains the resist 5 acid/electricity/cold, does that stack with the 5 that the aasimar already has? If not, what's the point of even giving it? Is that why you only have an LA +3 instead of +4 when you take that template? Is there a better transitional template that will allow everything to stack, or maybe only cost LA +2? Maybe an alternative to the resist energy?

It doesn't stack.  My personal assumption is that they gave you energy resistance 5 so going Aasimar0 / Half Celestial Transition would be a bit less painful.
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kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #771 on: September 20, 2011, 01:40:54 AM »
Q 231 When an aasimar takes the transitional half-celestial template, and gains the resist 5 acid/electricity/cold, does that stack with the 5 that the aasimar already has? If not, what's the point of even giving it? Is that why you only have an LA +3 instead of +4 when you take that template? Is there a better transitional template that will allow everything to stack, or maybe only cost LA +2? Maybe an alternative to the resist energy?

It doesn't stack.  My personal assumption is that they gave you energy resistance 5 so going Aasimar0 / Half Celestial Transition would be a bit less painful.
Unfortunately it's not though. You go Aasimar 1/Half-Celestial Transition 3. So in the end you just absorb one of the LA. I'm allowing for the +0 Aasimar to take this, but we both agree that while he didn't have to take the +1 LA of Aasimar because of losing his native status, getting a +1 LA that gives you stuff that you already have is kind of a waste.
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The_Mad_Linguist

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #772 on: September 20, 2011, 01:57:14 AM »
Q 231 When an aasimar takes the transitional half-celestial template, and gains the resist 5 acid/electricity/cold, does that stack with the 5 that the aasimar already has? If not, what's the point of even giving it? Is that why you only have an LA +3 instead of +4 when you take that template? Is there a better transitional template that will allow everything to stack, or maybe only cost LA +2? Maybe an alternative to the resist energy?

It doesn't stack.  My personal assumption is that they gave you energy resistance 5 so going Aasimar0 / Half Celestial Transition would be a bit less painful.
Unfortunately it's not though. You go Aasimar 1/Half-Celestial Transition 3. So in the end you just absorb one of the LA. I'm allowing for the +0 Aasimar to take this, but we both agree that while he didn't have to take the +1 LA of Aasimar because of losing his native status, getting a +1 LA that gives you stuff that you already have is kind of a waste.
I'm talking this when I say Aasimar0. 
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kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #773 on: September 20, 2011, 01:59:05 AM »
Q 231 When an aasimar takes the transitional half-celestial template, and gains the resist 5 acid/electricity/cold, does that stack with the 5 that the aasimar already has? If not, what's the point of even giving it? Is that why you only have an LA +3 instead of +4 when you take that template? Is there a better transitional template that will allow everything to stack, or maybe only cost LA +2? Maybe an alternative to the resist energy?

It doesn't stack.  My personal assumption is that they gave you energy resistance 5 so going Aasimar0 / Half Celestial Transition would be a bit less painful.
Unfortunately it's not though. You go Aasimar 1/Half-Celestial Transition 3. So in the end you just absorb one of the LA. I'm allowing for the +0 Aasimar to take this, but we both agree that while he didn't have to take the +1 LA of Aasimar because of losing his native status, getting a +1 LA that gives you stuff that you already have is kind of a waste.
I'm talking this when I say Aasimar0.
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The_Mad_Linguist

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #774 on: September 20, 2011, 02:04:18 AM »
Yeah, the Aasimar0 is +2 cha, medium outsider, 30', Darkvision 60', +2 listen/spot, Resistance 2/ Acid/cold/Elec, light(sp), pally.

As is, though, you're knocking down the half celestial LA by 1.  The question is whether you think the outsider type and darkvision is worth 2 points of wisdom and improving light to daylight
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kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #775 on: September 20, 2011, 02:12:30 AM »
Yeah, the Aasimar0 is +2 cha, medium outsider, 30', Darkvision 60', +2 listen/spot, Resistance 2/ Acid/cold/Elec, light(sp), pally.

As is, though, you're knocking down the half celestial LA by 1.  The question is whether you think the outsider type and darkvision is worth 2 points of wisdom and improving light to daylight
The Faerun Aasimar also has 30' move, darkvision 60', +2 spot/listen, and resistance 5 acid/cold/electricity, and daylight 1/day.

From the book.
Quote
Planetouched: Planetouched are humanoids (not outsiders) with the planetouched subtype. They are susceptible to spells and effects that specifically target both humanoids or outsiders. Charm person works against them, and so does banishment. This trait replaces the outsider entry in each planetouched description.
As he is right now, Charm Person, and anything that affects regular humanoids, now works on him, as well as anything that works on outsiders. He's a double-edged sword.

So the question really is, is do I think one level of celestial is worth Str +2, Con +2, natural armor +1, disease immunity, poison resistance, spell-like abilities, and spell resistance (lesser). I suppose it is.
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The_Mad_Linguist

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #776 on: September 20, 2011, 02:26:58 AM »
I think we're talking at crosspurposes here - I've been saying that it looks like the resistances show the transition class is intended to work with aasimar0, not necessarily lesser aasimar.

As is, the single level is probably worthwhile.  Once you have that, you could advance the template class via legacy champion or uncanny trickster, which'll give you actual hit dice.
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kevin_video

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #777 on: September 20, 2011, 02:28:01 AM »
Once you have that, you could advance the template class via legacy champion or uncanny trickster, which'll give you actual hit dice.
I actually had no idea that you could do that.
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #778 on: September 20, 2011, 12:44:36 PM »
Q 233 Can you Mind Seed an inert Clone?

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #779 on: September 20, 2011, 01:16:10 PM »
Being an outsider also has benefits when using Alter Self/Polymorph, right?