Author Topic: Simple Q&A 28: Revenge of the Monktopus  (Read 144067 times)

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The_Mad_Linguist

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #540 on: September 04, 2011, 12:13:31 AM »
Quote
Multiplying Damage

Sometimes you multiply damage by some factor, such as on a critical hit. Roll the damage (with all modifiers) multiple times and total the results. Note: When you multiply damage more than once, each multiplier works off the original, unmultiplied damage.

Exception:

Q153:  What is an "extra" damage die, exactly?  Would your natural weapon damage from beast strike count and not be multiplied?
I believe anything that adds a given number of dwhatevers.  Like sneak attack or iaijutsu focus or arcane channeling, or frost weapons.
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Slz the Resolute

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #541 on: September 04, 2011, 02:49:30 AM »
Q154:Does anyone know of a build that focuses on debuff a target's saves?

Maat_Mons

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #542 on: September 04, 2011, 04:12:17 AM »
Q154:Does anyone know of a build that focuses on debuff a target's saves?

There have been some builds that utilize the dark companion alternative class feature for hexblade (Player's Handbook II) and the aura of despair of the paladin of tyranny variant class. 

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #543 on: September 04, 2011, 05:10:52 AM »
Q155: Anything amiss rule wise here?

1: If I used Awesome Smite (CC) to ignore all miss chances and Smote a Mirror Image while the original it out of melee range, it still hits.
2: Extra Smiting (CW) grants +2 uses per day to anything with a name that includes "Smite". If you are an Ordained Champion, this feat should give you +2 Turns per day.

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Maat_Mons

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #544 on: September 04, 2011, 05:36:47 AM »
Extra Smiting (CW) grants +2 uses per day to anything with a name that includes "Smite". If you are an Ordained Champion, this feat should give you +2 Turns per day.

Why wouldn't you take extra turning

weenog

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #545 on: September 04, 2011, 08:00:03 AM »
Q155: Anything amiss rule wise here?

1: If I used Awesome Smite (CC) to ignore all miss chances and Smote a Mirror Image while the original it out of melee range, it still hits.
2: Extra Smiting (CW) grants +2 uses per day to anything with a name that includes "Smite". If you are an Ordained Champion, this feat should give you +2 Turns per day.



Well mirror image doesn't provide a miss chance as such, so the seeking smite maneuver doesn't work against it in the first place.  The actual target being in or out of range is irrelevant.

No idea about #2.
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Kuroimaken

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #546 on: September 04, 2011, 01:52:55 PM »
Q 145: What happens if a ghost uses Malevolence to possess someone then de-manifests?

That depends on whether Malevolence would require the ghost to manifest in the first place. Worst case scenario, the possession ceases (as it's dependent on the manifestation itself), best case scenario, it goes on.
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #547 on: September 04, 2011, 01:59:59 PM »
Q154:Does anyone know of a build that focuses on debuff a target's saves?

There have been some builds that utilize the dark companion alternative class feature for hexblade (Player's Handbook II) and the aura of despair of the paladin of tyranny variant class. 
[nitpick]Hexblade itself is in Complete Warrior, which may not have been clear in the above quoted response. [/nitpick] The Dread Necromancer, the Binder, and the Warlock also have methods of debuffing saves to varying degrees of efficiency.
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #548 on: September 04, 2011, 05:55:09 PM »
Q156. If Im reading Polymorph Any Object correctly one could increase up to four size categories. My reason for thinking this is that the examples given show a pebble being turned human. Pebbles typically are rocks that are less than 6 inches making them Fine size category and humans are, of course, medium.  So in practice I could turn a human into a colossal size category bolder, right?

Q157 Again with Polymorph Any Object. Since I can turn one creature into another creature could i do the following?
     ~turn into myself or an opposite genderd version of myself
     ~turn a creature into an outsider type creature.
     ~turn a creature into a creature who is an outsider.
      ~Turn a creature into one with a subtype.
     ~turn a creature into a templated creature

Lycanthromancer

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #549 on: September 04, 2011, 09:40:42 PM »
Q158: If you use Polymorph Any Object or Shapechange to become undead, how does that interact with the Corpsecrafter feats?
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weenog

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #550 on: September 04, 2011, 10:18:42 PM »
A158: It doesn't.  The entire corpsecrafter line of feats demands necromancy spells.  PAO and Shapechange are transmutation.
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #551 on: September 04, 2011, 10:56:49 PM »
Q159: What is the longest reach melee weapon available? Looking for the spiked chain on crack and the GM says I can't make a custom chain with 100ft of chain, slight exaggeration. That it must be stated in a book.

snakeman830

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #552 on: September 04, 2011, 11:03:46 PM »
I think a meteor hammer has longer reach, but I can't recall where it's from.
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #553 on: September 04, 2011, 11:26:49 PM »
Still just 10' though. I want to keep enemies far far away. Good other option, though.

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #554 on: September 05, 2011, 12:06:15 AM »
Strictly speaking, reach weapons only double your natural reach.  For small and medium creatures, that means it's doubled to 10 feet.  The size of the weapon doesn't matter, only the size of the creature wielding it.

If you're medium and want a weapon with longer reach, your only options are the whip and its cousins that can strike at 15 feet.
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #555 on: September 05, 2011, 03:09:57 AM »
Strictly speaking, reach weapons only double your natural reach.  For small and medium creatures, that means it's doubled to 10 feet.  The size of the weapon doesn't matter, only the size of the creature wielding it.

If you're medium and want a weapon with longer reach, your only options are the whip and its cousins that can strike at 15 feet.

Might I suggest combining the daggerwhip that gives lethal damage with a whip, with the water whip I seem to remember in MIC.
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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #556 on: September 05, 2011, 09:44:34 AM »
Q 160
Are undead immune to dazing i wanted to see if my undead sorcerer could spam born of the three thunders without becoming dazed?

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #557 on: September 05, 2011, 09:59:41 AM »
Q 160
Are undead immune to dazing i wanted to see if my undead sorcerer could spam born of the three thunders without becoming dazed?

I suggest you do some rather trivial research and look up the undead type in either a monster manual or the SRD. However for reference undead have:
Quote
# Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
# Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects.
# Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.

along with:
Quote
Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).

So no, undead are not immune to daze unless it gives a fort save.

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #558 on: September 05, 2011, 10:04:31 AM »
Q161: What are the limitations (and where) what creature qualifies as a mount and what does not? I heard it has to be one size greater and CR 3 under your ECL, but couldn't find it in the rules.

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Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #559 on: September 05, 2011, 11:51:14 AM »
Why would something's CR have to be 3 under your ECL to use it as a mount?  I'm sure that it's possible, for example, to get a T-Rex as a mount when you're ECL 8.

Or are you talking the Special Mount class feature?
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That explains so much about my life.
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Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
[/spoiler]

If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.