Q 108 I'll reiterate my question with a number. For that Drow 1 spell, Cloak of Dark Power, if you were to make that into an item, what slot(s)/item(s) would that go under? Cloak? Robe? Goggles? Mask? Shoulders? Torso? Face?
I would vote for the shoulder (cloak) slot as well.
Follow up though... 108b When making an item out of a spell, how do you know what item it should be made into, and what slot it should take, if it's not blatantly apparent?
The DMG has a table on body slot affinities... lemme check... It's on page 288.
I might have got the name wrong, it's been a long time since I looked at the thing. Weapon of transmutation was in minis hb, it was a longsword that, one round after striking a creature with DR, became able to beat that DR for the next 10 rounds while retaining its original properties. (You could get through a lich's DR with an edged weapon, for example, or beat a werething's DR with an adamantine weapon.) Working backwards on price it was either a +2 or +3 enhancement equivalent. Wrong, I must be thinking of wrathful healing. Working backwards on price it's a +4 equivalent. 50,315 for the +1 longsword version.
Transmuting made it to the Magic Item Compendium. I'm away from that book, but I'm 99% sure it's a +2 bonus. I don't think Wrathful Healing made it to 3.5, but there are somewhat similar abilities in the MIC (vampiric 1d4, and body feeding? I think?)
Q111 I need to equip an awakened Conflagration Ooze, I'm trying to figure out how to do so without the equipment dissolving. Ideas?
If it is Fire damage, make said equip out of body parts from a creature immune to fire... bones from a fire giant, hide from a red dragon.
Q120. Could a Babou (tanar'ri) wield weapons/equips without his acid body ooze pwning said equips?
Q121. How would I work around the acid if it does eat equips? black dragon hide armors and stuff?
If you gain energy resistance from a spell or spell-like, it extends this protection to your equipment... but I'm not sure about innate energy resistance. In addition to equip made from acid immune raw material, check out Everbright (weapon property) and Blueshine (armor property) from MIC. For non weapon/armor, I believe it would be reasonable to adapt Blueshine to other objects.
C 119: so to clarify, charge perday items have their costs stated off wands?
Charges per day have a price factor in table 7-33, page 285 of the DMG. Under "Special", look for Charges Per Day (divide by 5/#charges).
5 per day would be divide the market value by 1
1 per day would be divide the market value by 5
Q 130: Is there any magic item that allows you to never sleep? I know the ring of sustenance brings your sleep need down to 2 hours, but is there anything that grants you NO sleep needed?
Not that I'm aware of, but you could try for a 1/day item of Remove Fatigue (BoED, page 105)
Q132Is there any mundane equipment that can help me change my appearance quickly. Someone mentioned something called glimmerweave but i dont know what it is, and where i can find it.
Hat of Disguise, DMG (and dirt cheap...)
Q131: Is there anything you can wear and you can enchant as an armor?
Bracers of Armor +1 (I believe 3.0 had a sidebar that explicitly states that you can add armor properties to bracers. I allow for it in 3.5. YMMV)