Author Topic: Ask a Simple Question: Singing Tesla Coil Edition  (Read 119187 times)

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PhaedrusXY

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #500 on: July 19, 2010, 02:14:39 PM »
The attack bonus listed for the monk's Flurry of Blows (FOB) is not a Base Attack Bonus. It is the monk's BAB adjusted for the penalty he takes when he uses FOB, and including his extra attacks from that. They actually spelled this out in the text fairly well.
Quote
When unarmored, a monk may strike with a flurry of blows at the expense of accuracy. When doing so, she may make one extra attack in a round at her highest base attack bonus, but this attack takes a -2 penalty, as does each other attack made that round. The resulting modified base attack bonuses are shown in the Flurry of Blows Attack Bonus column on Table: The Monk. This penalty applies for 1 round, so it also affects attacks of opportunity the monk might make before her next action. When a monk reaches 5th level, the penalty lessens to -1, and at 9th level it disappears. A monk must use a full attack action to strike with a flurry of blows.
If he progresses to the 11th level of monk, he gets Greater Flurry, which seems to be a separate ability (which grants another attack at full BAB, with no penalty by this point, when he uses FOB). So even with something that let you stack monk with something else to progress FOB, you still wouldn't get Greater Flurry unless the text specifically said so.

So Flurry works kind of like TWF, but the penalty gradually goes away entirely, and if you go to monk 11 you get Greater Flurry, which gives you another attack. You also add 1xStr to all of your attacks made during a flurry, unlike TWF with that 0.5x off-hand business.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

kevin_video

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #501 on: July 19, 2010, 02:56:23 PM »
The attack bonus listed for the monk's Flurry of Blows (FOB) is not a Base Attack Bonus. It is the monk's BAB adjusted for the penalty he takes when he uses FOB, and including his extra attacks from that. They actually spelled this out in the text fairly well.
Quote
When unarmored, a monk may strike with a flurry of blows at the expense of accuracy. When doing so, she may make one extra attack in a round at her highest base attack bonus, but this attack takes a -2 penalty, as does each other attack made that round. The resulting modified base attack bonuses are shown in the Flurry of Blows Attack Bonus column on Table: The Monk. This penalty applies for 1 round, so it also affects attacks of opportunity the monk might make before her next action. When a monk reaches 5th level, the penalty lessens to -1, and at 9th level it disappears. A monk must use a full attack action to strike with a flurry of blows.
If he progresses to the 11th level of monk, he gets Greater Flurry, which seems to be a separate ability (which grants another attack at full BAB, with no penalty by this point, when he uses FOB). So even with something that let you stack monk with something else to progress FOB, you still wouldn't get Greater Flurry unless the text specifically said so.

So Flurry works kind of like TWF, but the penalty gradually goes away entirely, and if you go to monk 11 you get Greater Flurry, which gives you another attack. You also add 1xStr to all of your attacks made during a flurry, unlike TWF with that 0.5x off-hand business.
Right, which is why I listed the monk 12/ranger 8. He's already got the Greater Flurry so no penalties. If he was lower, then he'd have penalties.

But he wants Flurry and TWF for being a ranger. But I'll have to make a chart for what gets full STR and what gets half. But that'll be after I'm told how exactly TWF works.

Bump

Q 148 What would be the Flurry of Blows for a monk 12/ranger 8 with BAB 17 and the Improved TWF?

Q 149 What's the easiest way to remember how the TWF tree works?
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PhaedrusXY

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #502 on: July 19, 2010, 03:02:36 PM »
Q 148 What would be the Flurry of Blows for a monk 12/ranger 8 with BAB 17 and the Improved TWF?

Q 149 What's the easiest way to remember how the TWF tree works?
They just stack, completely, with all penalties and benefits. So Monk 12 (with BAB +17) gets him +17/+17/+17/+12/+7. Add ITWF and you get +15/+15/+15/+15/+10/+10/+5. Two of those attacks are with his "off-hand", and so only get 1/2 Str to damage. All of the others get 1xStr.
« Last Edit: July 19, 2010, 03:15:18 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

GawainBS

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #503 on: July 19, 2010, 03:06:40 PM »
Q 148 What would be the Flurry of Blows for a monk 12/ranger 8 with BAB 17 and the Improved TWF?

Q 149 What's the easiest way to remember how the TWF tree works?
They just stack, completely, with all penalties and benefits. So Monk 12 (with BAB +17) gets him +17/+17/+12/+7. Add ITWF and you get +15/+15/+15/+12/+12/+7. Two of those attacks are with his "off-hand", and so only get 1/2 Str to damage. All of the others get 1xStr.
[/quote]

To make matters even easier, he could use a Quarterstaff (or any other Monky twohander) to get 1.5x STR on his FoB attacks and 0.5x STR on his offhand attacks. (Which could or could not be with either end of the staff. :P)

PhaedrusXY

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #504 on: July 19, 2010, 03:17:07 PM »
To make matters even easier, he could use a Quarterstaff (or any other Monky twohander) to get 1.5x STR on his FoB attacks and 0.5x STR on his offhand attacks. (Which could or could not be with either end of the staff. :P)
Actually, no.
Quote
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

GawainBS

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #505 on: July 19, 2010, 03:35:44 PM »
Ah, totally overlooked that phrase. What about Power Attack then, though? It seems implied it's also a 1x modifier, but it doesn't say so.

SeekingKnight

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #506 on: July 19, 2010, 05:42:21 PM »
Make sure it doesn't kill you afterwards?

True but the text of the module says that after the time is spent helping the character, if he or she succeeds on the DC 20 concentration check, the demon heads back to his home plane.  No attacking the character or any ill will.  So, and if DM plays it by how it is written, if someone gets said demon what would be best to use the demon for?  Like I know it cannot grant wishes but what logically could a babau do with in its power?

weenog

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #507 on: July 19, 2010, 06:50:38 PM »
I might have got the name wrong, it's been a long time since I looked at the thing.  Weapon of transmutation was in minis hb, it was a longsword that, one round after striking a creature with DR, became able to beat that DR for the next 10 rounds while retaining its original properties.  (You could get through a lich's DR with an edged weapon, for example, or beat a werething's DR with an adamantine weapon.)  Working backwards on price it was either a +2 or +3 enhancement equivalent. Wrong, I must be thinking of wrathful healing.  Working backwards on price it's a +4 equivalent.  50,315 for the +1 longsword version.
Transmuting made it to the Magic Item Compendium.  I'm away from that book, but I'm 99% sure it's a +2 bonus.  I don't think Wrathful Healing made it to 3.5, but there are somewhat similar abilities in the MIC (vampiric 1d4, and body feeding? I think?)
They updated of Transmutation and made it less expensive? Sweet!  Thanks for pointing that out.

Wrathful Healing not making it into 3.5 in a gimped form just means the 3.0 version is still as good (or bad, YMMV) for use as it was before, AFAIK.
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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #508 on: July 19, 2010, 08:08:26 PM »
Q 150. Anyone have a good link to download the Red Hand of Doom adventure?
             or the Ptolus stuff? Other than the ptolus website, I mean like the full box set...
« Last Edit: July 19, 2010, 11:31:08 PM by dna1 »
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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #509 on: July 19, 2010, 11:32:55 PM »
Q 151. Is there a shield handbook here on the fourms? Like something that has tower shield builds or elite shield rape builds?
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Bastian

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #510 on: July 19, 2010, 11:48:45 PM »
Q 151. Is there a shield handbook here on the fourms? Like something that has tower shield builds or elite shield rape builds?
I don't think there's a handbook but you could always try Shield Cloaking. A tower shield lets you hide behind it since it can block line of sight and when you are hidden all you equipment is hidden as well thus Shield Cloaking.

kevin_video

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #511 on: July 20, 2010, 01:37:59 AM »
Q 152 A friend showed me the fighter/ranger/rogue mage slayer build he's going to go for, and as impressive as it is, I'm also not. What about divine casters? The feats and abilities really only seem to be good against arcane casters. Is there anything more specific to divines? Or would you have to house rule that for the ranger favored so that both arcanists and diviners would be your enemy?

Q 153 Is there an "official" mageslayer build out there that could give a wizard, cleric, druid, or are you just best to go for broke, and hope for the best?

Q 154 Is there a way to make a mageslayer that works against psionics?

Q 155 Mageslayer says it lowers your caster level by 4 for each feat. What about the manifestor level? I know some DMs consider Know (arcana) and Know (psionics) as well as Spellcraft and Psicraft to be one and the same, but what about ability levels?
« Last Edit: July 20, 2010, 01:44:27 AM by kevin_video »
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McPoyo

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #512 on: July 20, 2010, 02:51:42 AM »
Q 148 What would be the Flurry of Blows for a monk 12/ranger 8 with BAB 17 and the Improved TWF?

Q 149 What's the easiest way to remember how the TWF tree works?
They just stack, completely, with all penalties and benefits. So Monk 12 (with BAB +17) gets him +17/+17/+17/+12/+7. Add ITWF and you get +15/+15/+15/+15/+10/+10/+5. Two of those attacks are with his "off-hand", and so only get 1/2 Str to damage. All of the others get 1xStr.
In addition, this is supported by the Main FAQ listing this out, in case your DM tries to get silly with you.
[Spoiler]
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[/spoiler]

kevin_video

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #513 on: July 20, 2010, 02:53:51 AM »
Q 148 What would be the Flurry of Blows for a monk 12/ranger 8 with BAB 17 and the Improved TWF?

Q 149 What's the easiest way to remember how the TWF tree works?
They just stack, completely, with all penalties and benefits. So Monk 12 (with BAB +17) gets him +17/+17/+17/+12/+7. Add ITWF and you get +15/+15/+15/+15/+10/+10/+5. Two of those attacks are with his "off-hand", and so only get 1/2 Str to damage. All of the others get 1xStr.
In addition, this is supported by the Main FAQ listing this out, in case your DM tries to get silly with you.
My DM's okay with it. Anything that'll lower your BAB so you can't hit high AC's is fine with him. Got one guy with 12 natural attacks, but a BAB of +7 but a STR of 41. He can't really hit much if the AC's higher than 35.
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Agita

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #514 on: July 20, 2010, 07:25:27 AM »
Q 153 Is there an "official" mageslayer build out there that could give a wizard, cleric, druid, or are you just best to go for broke, and hope for the best?
A Wizard, Druid, or Cleric can kill other Wizards, Druids, and Clerics. If you don't want casting, you're pretty much out of luck. Check the caster vs. noncaster threads for lots of stuff on this.
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Saxony

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #515 on: July 20, 2010, 08:49:40 AM »
Q 151. Is there a shield handbook here on the fourms? Like something that has tower shield builds?

A 151: Yes.

This is exactly what you're looking for: http://brilliantgameologists.com/boards/index.php?topic=1532.0

Here's something that is kinda what you're looking for about using the Phalanx Fighting feat to maximum effect: http://brilliantgameologists.com/boards/index.php?topic=4963.0
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GawainBS

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #516 on: July 20, 2010, 01:00:07 PM »
Q 152 A friend showed me the fighter/ranger/rogue mage slayer build he's going to go for, and as impressive as it is, I'm also not. What about divine casters? The feats and abilities really only seem to be good against arcane casters. Is there anything more specific to divines? Or would you have to house rule that for the ranger favored so that both arcanists and diviners would be your enemy?

Q 153 Is there an "official" mageslayer build out there that could give a wizard, cleric, druid, or are you just best to go for broke, and hope for the best?

Q 154 Is there a way to make a mageslayer that works against psionics?

Q 155 Mageslayer says it lowers your caster level by 4 for each feat. What about the manifestor level? I know some DMs consider Know (arcana) and Know (psionics) as well as Spellcraft and Psicraft to be one and the same, but what about ability levels?

A 154 & 155: According to the MAgic/Psionics transparency, it should do just the same for both magic and Psionics.

ksbsnowowl

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #517 on: July 20, 2010, 03:46:51 PM »
Q 156: What does the Ranger Alternate Class Feature "Distracting Attack" (PHBII) replace?  I think it's animal companion, but don't recall.
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GawainBS

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #518 on: July 20, 2010, 04:09:18 PM »
A 156: Yup, Animal Companion.

LunaticsLament

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #519 on: July 20, 2010, 05:40:29 PM »
Q157  What are some easy ways for a 17th level arcane caster (wizard base) to boost both his fort save and those of his party.  The party will be going up against a Styx Dragon and one of it's breath weapons will deal 11 points of int damage if they fail a DC35 Fort check.  My guy has a base 15 fort save so he's rather vulnerable.
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