Author Topic: Ask a Simple Question: Singing Tesla Coil Edition  (Read 115657 times)

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The_Mad_Linguist

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #840 on: July 28, 2010, 01:16:21 PM »
Q 239 Is there a way for a beguiler to learn lethal spells, or make his nonlethal damaging ones into lethal?
Bloodline feats from Dragon Compendium.  Anything that adds domains with damaging spells (good domain has blade barrier which does pretty good damage, and comes from rainbow servant), or arcane discipel
For the bloodline feats, aren't you limited to the fact that you need to be Sorcerer 1?
Knowstones if you can afford them. 1500* Spell level squared, add a spell of that level to spells known.
Maybe I'm missing something but it says "Any spontaneous caster can use a knowstone, provided that the spell it includes is on his spell list. Beguilers can't cast fireballs or magic missile. I also read that it's level squared x 1000+expensive material components or focus.
For low levels, learn Power Word: Pain with your first advanced learning. That's about as lethal as it gets for a lvl 1 spell.
Alternatively, UMD your knowstones.
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Shadowhunter

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #841 on: July 28, 2010, 01:17:45 PM »
Q240

What are some good flaws to take as a spell casting class?

A240:
Obviously dependent on what type of spellcaster.
But non-combatant and vulnerable are common, as is weak-willed on Wis-based casters.
[Spoiler]
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[/quote]
[/spoiler]

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #842 on: July 28, 2010, 02:04:04 PM »
Q240

What are some good flaws to take as a spell casting class?

A240:
Obviously dependent on what type of spellcaster.
But non-combatant and vulnerable are common, as is weak-willed on Wis-based casters.
[quibble] Weak-Willed is almost always a good choice, since virtually all base caster classes and the vast majority of good caster PrCs have a good Will save progression. [/quibble]
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PhaedrusXY

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #843 on: July 28, 2010, 02:23:43 PM »
Q240

What are some good flaws to take as a spell casting class?

A240:
Obviously dependent on what type of spellcaster.
But non-combatant and vulnerable are common, as is weak-willed on Wis-based casters.
[quibble] Weak-Willed is almost always a good choice, since virtually all base caster classes and the vast majority of good caster PrCs have a good Will save progression. [/quibble]
Eh... non-Wis based casters tend to dump Wisdom (at least mine do...). So having a negative ability mod and a flaw penalty on a saving throw as important as Will seems like a bad idea to me... I'd probably rather take the flaw that penalizes Reflex saves (or Fort, if I'm playing an undead or construct). Usually a failed reflex just means you took a bit more damage. A failed Will or Fort save often means you're dead or become someone else's bitch.

I usually take Vulnerable (-1 AC) on almost all my characters. The other flaw (if allowed) varies. If I only plan to use either ranged or melee, I will take the flaw to the other fighting style. I also like finding weird flaws that while not harmless, can add fun to the game.

Examples from Eddie:
[spoiler]
Quote
Reincarnated Misfortune

Things in this life remind you of things from your last, and these things make you sad.

Prerequisite: None

Effect: From time to time, the character sees something that reminds him of his former lives. At the start of every encounter, there is a 5% chance that he notices something that causes him to recall his past. If this happens, he takes no action for 1 round and thereafter takes a -2 morale penalty on all attacks and skills until the encounter is resolved.

Benefit: Bonus Feat

Quote
Command Word

You have a command word that controls you, everyone who knows the command word have control over your actions.

Prerequisite: Living Construct or Construct

Effect: When someone speak your command word he can direct order to you. Treat this as a Suggestion spell (8th level caster).

Benefit: A Bonus Feat
[/spoiler]

A couple more fun ones:

[spoiler]Short Attention Span Glory Hound
« Last Edit: July 28, 2010, 02:28:19 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

The_Mad_Linguist

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #844 on: July 28, 2010, 02:31:46 PM »
Q240

What are some good flaws to take as a spell casting class?

Love of Nature (Dragon 324)
 DC 12 Will save before you can attack any creature with the animal, plant, or vermin type, or you lose your action.

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McPoyo

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #845 on: July 28, 2010, 02:36:19 PM »
Q240

What are some good flaws to take as a spell casting class?

A240:
Obviously dependent on what type of spellcaster.
But non-combatant and vulnerable are common, as is weak-willed on Wis-based casters.
[quibble] Weak-Willed is almost always a good choice, since virtually all base caster classes and the vast majority of good caster PrCs have a good Will save progression. [/quibble]
Eh... non-Wis based casters tend to dump Wisdom (at least mine do...). So having a negative ability mod and a flaw penalty on a saving throw as important as Will seems like a bad idea to me... I'd probably rather take the flaw that penalizes Reflex saves (or Fort, if I'm playing an undead or construct). Usually a failed reflex just means you took a bit more damage. A failed Will or Fort save often means you're dead or become someone else's bitch.

I usually take Vulnerable (-1 AC) on almost all my characters. The other flaw (if allowed) varies. If I only plan to use either ranged or melee, I will take the flaw to the other fighting style. I also like finding weird flaws that while not harmless, can add fun to the game.

Examples from Eddie:
[spoiler]
Quote
Reincarnated Misfortune

Things in this life remind you of things from your last, and these things make you sad.

Prerequisite: None

Effect: From time to time, the character sees something that reminds him of his former lives. At the start of every encounter, there is a 5% chance that he notices something that causes him to recall his past. If this happens, he takes no action for 1 round and thereafter takes a -2 morale penalty on all attacks and skills until the encounter is resolved.

Benefit: Bonus Feat

Quote
Command Word

You have a command word that controls you, everyone who knows the command word have control over your actions.

Prerequisite: Living Construct or Construct

Effect: When someone speak your command word he can direct order to you. Treat this as a Suggestion spell (8th level caster).

Benefit: A Bonus Feat
[/spoiler]

A couple more fun ones:

[spoiler]Short Attention Span Glory Hound
I tend to take Murky Eyed, just because it's typically not an issue for spellcasters. You don't typically have a lot of spells that require concealment rolls, and there's a ton of spells that get you around the limitation.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
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[/spoiler]

Saxony

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #846 on: July 28, 2010, 05:00:34 PM »
241: Is there any way to gain Wild Shape without 1) 5 levels in Druid, 2) 5 levels in Ranger with Wild Shape variant, or 3) Divine Minion Template?

Thanks a bunch ya'll.
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Agita

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #847 on: July 28, 2010, 05:13:21 PM »
241: Is there any way to gain Wild Shape without 1) 5 levels in Druid, 2) 5 levels in Ranger with Wild Shape variant, or 3) Divine Minion Template?

Thanks a bunch ya'll.
Dipping a level of Shapeshifter (Oriental Adventures). That's pretty much it.
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carnivore

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #848 on: July 28, 2010, 05:13:49 PM »
241: Is there any way to gain Wild Shape without 1) 5 levels in Druid, 2) 5 levels in Ranger with Wild Shape variant, or 3) Divine Minion Template?

Thanks a bunch ya'll.
A241:

you could take the feat:

Initiate of Horus Re(initiate feat)(Champions of Valor, page 30)
req: Cleric, Paladin, or Ranger 4th

1/day Wildshape into a Hawk for 1 hour


 :D

carnivore

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #849 on: July 28, 2010, 05:19:11 PM »
also if you are Warforged .... just take 5 levels of Landforged Walker ... gain Plant Wildshape @ Character lvl, also Lion of Talisid gets Wildshape @ 3rd lvl ...

 :D



carnivore

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #850 on: July 28, 2010, 05:21:09 PM »
also Swanmay gets Shifting(identical to Wildshape) but only Swan form

 :D

carnivore

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #851 on: July 28, 2010, 05:27:36 PM »
Q 239 Is there a way for a beguiler to learn lethal spells, or make his nonlethal damaging ones into lethal?
A239
Shadowcraft Mage .... change Silent Image into any Shadow Conjuration or Shadow Evocation and they are More real(up to +20%)

also you could take the Feat: Arcane Disciple and add some useful Domain spells to your list of spells known(hint: Planar Domains have twice as many spells per level, damaging and utility) .... the drawback is that you use Wis to cast them and are limited to casting 1/day/spl lvl

 :D


Saxony

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #852 on: July 28, 2010, 06:08:56 PM »
241: Is there any way to gain Wild Shape without 1) 5 levels in Druid, 2) 5 levels in Ranger with Wild Shape variant, or 3) Divine Minion Template?

Thanks a bunch ya'll.
Dipping a level of Shapeshifter (Oriental Adventures). That's pretty much it.
Thanks a bunch (and everyone else). One level dip combined with a shapeshifty race will work perfectly.

Corpse Light Whisperer gives Animate Dead with caster level = HD, not actual caster level. I just needed some way to get Wild Shape without tying me down to some class. Now free Animate Dead at-will can work for any character with shapeshifty abilites. At level 9.

:D
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fuinjutsu

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #853 on: July 28, 2010, 07:06:35 PM »
241: Is there any way to gain Wild Shape without 1) 5 levels in Druid, 2) 5 levels in Ranger with Wild Shape variant, or 3) Divine Minion Template?

Thanks a bunch ya'll.
Dipping a level of Shapeshifter (Oriental Adventures). That's pretty much it.
Thanks a bunch (and everyone else). One level dip combined with a shapeshifty race will work perfectly.

Corpse Light Whisperer gives Animate Dead with caster level = HD, not actual caster level. I just needed some way to get Wild Shape without tying me down to some class. Now free Animate Dead at-will can work for any character with shapeshifty abilites. At level 9.

:D

What book is that from?
Eh, the wizard have more money than them combined, he could in theory just use all his money on a fleet of trained attack mules, but then we aren't playing 3.5 but zergling rushing in Starcraft instead.

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #854 on: July 28, 2010, 07:08:20 PM »
241: Is there any way to gain Wild Shape without 1) 5 levels in Druid, 2) 5 levels in Ranger with Wild Shape variant, or 3) Divine Minion Template?

Thanks a bunch ya'll.
Dipping a level of Shapeshifter (Oriental Adventures). That's pretty much it.
Thanks a bunch (and everyone else). One level dip combined with a shapeshifty race will work perfectly.

Corpse Light Whisperer gives Animate Dead with caster level = HD, not actual caster level. I just needed some way to get Wild Shape without tying me down to some class. Now free Animate Dead at-will can work for any character with shapeshifty abilites. At level 9.

:D

What book is that from?
Tome of Necromancy, but I think it's homebrew. At least, that's what dandwiki says.
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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #855 on: July 28, 2010, 07:09:40 PM »
241: Is there any way to gain Wild Shape without 1) 5 levels in Druid, 2) 5 levels in Ranger with Wild Shape variant, or 3) Divine Minion Template?

Thanks a bunch ya'll.
Dipping a level of Shapeshifter (Oriental Adventures). That's pretty much it.
Thanks a bunch (and everyone else). One level dip combined with a shapeshifty race will work perfectly.

Corpse Light Whisperer gives Animate Dead with caster level = HD, not actual caster level. I just needed some way to get Wild Shape without tying me down to some class. Now free Animate Dead at-will can work for any character with shapeshifty abilites. At level 9.

:D

What book is that from?
Tome of Necromancy, but I think it's homebrew. At least, that's what dandwiki says.
it's a Frank and K thing.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
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Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

Saxony

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #856 on: July 28, 2010, 07:36:08 PM »
241: Is there any way to gain Wild Shape without 1) 5 levels in Druid, 2) 5 levels in Ranger with Wild Shape variant, or 3) Divine Minion Template?

Thanks a bunch ya'll.
Dipping a level of Shapeshifter (Oriental Adventures). That's pretty much it.
Thanks a bunch (and everyone else). One level dip combined with a shapeshifty race will work perfectly.

Corpse Light Whisperer gives Animate Dead with caster level = HD, not actual caster level. I just needed some way to get Wild Shape without tying me down to some class. Now free Animate Dead at-will can work for any character with shapeshifty abilites. At level 9.

:D

What book is that from?
Frank and K's Tome of Necromancy, an online DnD homebrew book.
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something random

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #857 on: July 28, 2010, 07:40:02 PM »
Q242 : Does a half giants Powerful Build ability increase it's carrying capacity?
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carnivore

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #858 on: July 28, 2010, 07:54:31 PM »
Q242 : Does a half giants Powerful Build ability increase it's carrying capacity?
A242 ... NO ... notice:

Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one size category larger.
Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him.
A half-giant is also considered to be one size larger

Vinom

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Re: Ask a Simple Question: Singing Tesla Coil Edition
« Reply #859 on: July 28, 2010, 09:05:42 PM »
Q242 : Does a half giants Powerful Build ability increase it's carrying capacity?
A242 ... NO ... notice:

Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one size category larger.
Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him.
A half-giant is also considered to be one size larger
But carrying things is an opposed check versus gravity.
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