Q234 Hello all you learned sages out there, I have a rather difficult conundrum I could use some help with. I'm currently in a kind of neutral evil spy vs spy campaign. I'm the mage who's good at dealing a fair bit of damage and being the party's face-man to the public (Sorc6/Eldritch Master2[DragMag 280]). I have a couple of characters in my party who are very stealthy and could easily steal from me and I've already been stolen from twice. Are there any practical ant-theft measures I can take? I could use spells like Shadow Cache and Leomund's Secret Chest to safeguard my stuff overnight but I need to have it on me and ready for use during the day and at least one of the characters is skilled-enough to get away with pick-pocketing. As a temporary solution I've coated the contents of my wallet with a contact poison and I've got a magic item that can cast neutralize poison but this doesn't seem to me to be a very cost-effective or insurmountable safeguard. I'm up for all ideas, both short-term and long-term solutions. Thanks for all the help!
Kill them both and find better teammates. If you need them, bring them back as zombies or skeletons afterward. If you need their skills, bring them back as something that isn't mindless -- for example, kill them with enervation so they rise 24 hours later missing 1 level and with 1 level of the Wight racial class -- and then use Command Undead to keep them in line.
If you're evil, and they're more hindrance than help, not much reason not to kill them. If they've got Evasion and all of your killing power involves Reflex saves for half damage, you deserve what you get.
If they're PCs, and afterward they complain about your mistreatment, point out that they initiated the PvP with their thieving, and see if you can work out some sort of arrangement where in the future you don't kill them and they don't steal from you.