Author Topic: Ask a Simple Question 21: Dunkadooballs!  (Read 162217 times)

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bearsarebrown

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #640 on: January 10, 2011, 01:44:25 PM »
Most useful as an army-killer, though, unless you want to turn it into a smaller locate city bomb.

Explosive spell + something to make it do damage?
Hurricane Force winds which last for three hours are enough.

Epimetheus

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #641 on: January 10, 2011, 05:11:57 PM »
Q 176 Any reason Spirit Shaman isn't Tier 1, merely for the spellcasting?

LunaticsLament

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #642 on: January 10, 2011, 05:17:28 PM »
Q177  Has anyone put up an attempt to optimize a DFA based Eldritch Disciple trying to balance the ED and the DFA abilities?  I did a search and could not find anything really looking at DFA's on this forum.  I've seen the DFA handbook over on WotC but they really don't address this much.
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Kaville

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #643 on: January 10, 2011, 05:17:45 PM »
Q178 Is there a handbook for the best spells for a favored soul?

X-Codes

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #644 on: January 10, 2011, 05:18:55 PM »
Q 176 Any reason Spirit Shaman isn't Tier 1, merely for the spellcasting?
The druid list is substantially less powerful than the Wizard and Cleric ones.  Note the above discussion about As The Frost and Control Weather, because those two are pretty much the only two truly awesome 7th-level spells on the Druid list, with everything else only being situationally useful.

kevin_video

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #645 on: January 10, 2011, 05:21:15 PM »
Q178 Is there a handbook for the best spells for a favored soul?
Check out the 3.5 cleric handbook. The spells are the same regardless if you're a cleric, favored soul, or archivist. At the very least they'd give you a remote idea as to what would likely be the best for you to take. As well, if you're a dragonborn, check out the Dragon Magic book for a variant favored soul that gets arcane spells too. Just have to worship Bahumat.
http://brilliantgameologists.com/boards/index.php?topic=420.0
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bearsarebrown

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #646 on: January 10, 2011, 05:23:47 PM »
q179 Was there a handbook on leading armies?

kevin_video

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #647 on: January 10, 2011, 09:22:54 PM »
Q 180 When caught up by an air monolith in whirlwind form, if you have DR, does the 4d6 damage get passed that?
Q 181 When fighting an air monolith in whirlwind form, can you still damage it with regular attacks?
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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #648 on: January 10, 2011, 11:16:14 PM »
Q 180 When caught up by an air monolith in whirlwind form, if you have DR, does the 4d6 damage get passed that?
Q 181 When fighting an air monolith in whirlwind form, can you still damage it with regular attacks?
DR applies, and as long as you have your actions then you should be able to attack it (the effectiveness of said attacks is likely diminished, however).

sonofzeal

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #649 on: January 11, 2011, 12:13:14 AM »
Q182
What is the complete list of RAW Paladin Special Mounts?

Mixster

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #650 on: January 11, 2011, 12:17:49 AM »
Q 180 When caught up by an air monolith in whirlwind form, if you have DR, does the 4d6 damage get passed that?
Q 181 When fighting an air monolith in whirlwind form, can you still damage it with regular attacks?
Yes and Yes.

They suffer a -4 penalty on those attacks IIRC though.

And it has an insane DR.
Monks are pretty much the best designed class ever.

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kevin_video

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #651 on: January 11, 2011, 12:18:50 AM »
Q 180 When caught up by an air monolith in whirlwind form, if you have DR, does the 4d6 damage get passed that?
Q 181 When fighting an air monolith in whirlwind form, can you still damage it with regular attacks?
Yes and Yes.

They suffer a -4 penalty on those attacks IIRC though.

And it has an insane DR.
Just 15/-. It's definitely high, but not impossible to get passed. Just won't be fun.

And I'm getting two totally opposite answers. I'll ask again.

If an air monolith hits you, does the 4d6 from the whirlwind, get PASSED the DR a creature has? I'm being told yes AND no. It can't be both.
« Last Edit: January 11, 2011, 12:20:32 AM by kevin_video »
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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #652 on: January 11, 2011, 04:17:15 AM »
q 183. where is the link to jaronK's cleric build that could shoot the arrows over a mile thru the ground and what not.
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skydragonknight

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #653 on: January 11, 2011, 04:54:14 AM »
If an air monolith hits you, does the 4d6 from the whirlwind, get PASSED the DR a creature has? I'm being told yes AND no. It can't be both.

DR does not apply.

Back of the PHB, under damage reduction: A special defense that allows a creature to ignore a set amount of damage from most weapons, unarmed attacks, or natural weapons, but not from energy attacks, spells, spell-like abilities and supernatural abilities.

The Whirlwind ability is (Su).
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kevin_video

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #654 on: January 11, 2011, 04:58:37 AM »
If an air monolith hits you, does the 4d6 from the whirlwind, get PASSED the DR a creature has? I'm being told yes AND no. It can't be both.

DR does not apply.

Back of the PHB, under damage reduction: A special defense that allows a creature to ignore a set amount of damage from most weapons, unarmed attacks, or natural weapons, but not from energy attacks, spells, spell-like abilities and supernatural abilities.

The Whirlwind ability is (Su).
Good to note.
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Clefable

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #655 on: January 11, 2011, 09:13:32 AM »
Q184:
Is there any way to overcome the -20 to hide checks when attacking someone? Assuming one has hide in plain sight or bluff, does this -20 end when your attack is over and you make a move?

Kuroimaken

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #656 on: January 11, 2011, 09:18:29 AM »
Q184:
Is there any way to overcome the -20 to hide checks when attacking someone? Assuming one has hide in plain sight or bluff, does this -20 end when your attack is over and you make a move?
I wouldn't know if there is a way to mitigate it. As for your other question, no.
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Cephid Arcanis

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #657 on: January 11, 2011, 09:52:25 AM »
Q174:How can I get martial weapon profficiency as a druid? (or at least proficient: Great club) Club must remain non-magical.

Q175:Can I use Last Breath with contigency to reincarnate when I die? Cause that would be the coolest shit EVER!

Sorry to re-post, I just wanted to get some new eyes on it and haven't had a response. Any ideas?
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cru

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #658 on: January 11, 2011, 09:58:01 AM »
A174: (FRCS 23)
Mielikki, who is famous for the number of druid/rangers who
worship her, has more lenient spiritual oaths than most deities
that druids worship in the Realms. Druids of Mielikki can use
any of the standard armor or weapons that rangers normally use
(all simple and martial weapons, all light and medium armor,
and all shields) without violating their spiritual oaths.

Edit: Hmm, this does not actually grant proficiency.

Edit: Be an outsider. Take feat Weapon Proficiency (Greatclub). Dip fighter.
« Last Edit: January 11, 2011, 10:02:22 AM by cru »

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #659 on: January 11, 2011, 10:35:45 AM »
A174: Cleric of mielikki + militia regional feat (PGtF) or Cleric of mielikki + otherwordly regional feat (PGtF)