Author Topic: The Safehouse (OOC)  (Read 95615 times)

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Melblen_Cairn

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Re: The Safehouse (OOC)
« Reply #620 on: October 05, 2009, 02:05:07 AM »
 :whistle
Wisdom has two parts; Having a lot to say and not saying it.

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jacemachine

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Re: The Safehouse (OOC)
« Reply #621 on: October 05, 2009, 12:44:25 PM »
BEHOLD, I BRING TIDINGS OF GOOD NEWS...

Sorry, I ended heavily getting sidetracked last night-- I'm starting up a new Tabletop with my roomie & my buddy Frank. They were both finishing their PCs yesternight...
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archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #622 on: October 05, 2009, 12:53:18 PM »
Cool. Glad to see the map is up, hopefully we can get rolling again.  I'm trying to not have Doc doing too much right now because he was doing surgery for 4 hours so during that time the rest of the party was probably doing a lot of stuff and i'm trying to give them time to do it.

Anyone else feel like its time for a leader to step up again, like how Cross did on the docks. I think the group is working as a bunch of individuals rather than as a team. This is because they haven't worked together before and no one was designated the team leader so we have to figure out who should lead ourselves.  I think we will be much more effective once we have one person giving orders, as long as no one else is resentful toward them for it.
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j0lt

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Re: The Safehouse (OOC)
« Reply #623 on: October 05, 2009, 02:03:29 PM »
Cross is the tactical one.  If you guys don't mind, he can take point again (now that he's been patched up again).
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BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #624 on: October 05, 2009, 02:05:03 PM »
That was going to my suggestion as well, so fine with me :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #625 on: October 05, 2009, 02:28:28 PM »
That would be my preference at the moment as well. But if no one else was going to step up to the plate i would have. I've always preferred to be the B team leader anyway.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

Melblen_Cairn

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Re: The Safehouse (OOC)
« Reply #626 on: October 05, 2009, 02:30:57 PM »
If you want to rest Cross up a bit Jolt I can take point into the basement to accompany Grease.
Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue

j0lt

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Re: The Safehouse (OOC)
« Reply #627 on: October 05, 2009, 02:33:56 PM »
Sounds good, you guys do that while Cross is recovering from the sawbones.
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Melblen_Cairn

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Re: The Safehouse (OOC)
« Reply #628 on: October 05, 2009, 02:48:42 PM »
Hey Nan would Grease be able to possibly narrow the search for an electrical pane a bit, perhaps following any exposed conduits or something to best advise where one might be found? Just an idea, we are likely going to open every door anyhow, but if we could get the power up sooner than later it would be a good thing.

Back to work for me, I will check back in a couple hours.
Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue

Nanshork

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Re: The Safehouse (OOC)
« Reply #629 on: October 05, 2009, 03:00:58 PM »
I don't know, I asked if a Knowledge: Architecture check would help out but I never got a response.   :p
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jacemachine

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Re: The Safehouse (OOC)
« Reply #630 on: October 05, 2009, 03:08:28 PM »
yeah, sorry still catching up--  :p

Give me a Knowledge check and and a Synergy bonus of +2 for Craft: Structural and post the results in your next in game post.
Current PbP Games
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[d20M] Isle Noir: Bad Karma as GM

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Nanshork

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Re: The Safehouse (OOC)
« Reply #631 on: October 05, 2009, 03:15:36 PM »
yeah, sorry still catching up--  :p

Give me a Knowledge check and and a Synergy bonus of +2 for Craft: Structural and post the results in your next in game post.


 :banghead  Apparently that knowledge doesn't exist and I'm being stupid.  What knowledge check would you like me to roll, or should I just roll a Craft: Structural?
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jacemachine

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Re: The Safehouse (OOC)
« Reply #632 on: October 05, 2009, 03:26:07 PM »
Just a simple knowledge check with your base modifier will suffice as the knowledge check.
Current PbP Games
The Artifact (Prologue) as GM
[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer

jacemachine

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Re: The Safehouse (OOC)
« Reply #633 on: October 05, 2009, 03:26:41 PM »




I was drawing...

Current PbP Games
The Artifact (Prologue) as GM
[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer

BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #634 on: October 05, 2009, 04:07:11 PM »
Again, nicely done :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

jacemachine

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Re: The Safehouse (OOC)
« Reply #635 on: October 05, 2009, 04:09:55 PM »
It felt right at the time to kinda play loose and cartoony for him. For Dove I wanted to have a better resemblance. I just sat down one afternoon and doodled these up.  :)
Current PbP Games
The Artifact (Prologue) as GM
[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer

BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #636 on: October 05, 2009, 04:23:04 PM »
Richard? :P
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Nanshork

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Re: The Safehouse (OOC)
« Reply #637 on: October 05, 2009, 04:25:58 PM »
Richard? :P

Stop posting in both game sub-forums, I blame you for the mix-up.   :P
My babies - A thread of random builds I've come up with over the years.
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BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #638 on: October 05, 2009, 04:28:02 PM »
Richard? :P

Stop posting in both game sub-forums, I blame you for the mix-up.   :P

Yeah yeah, don't make me break out the ass pics :P
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Nanshork

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Re: The Safehouse (OOC)
« Reply #639 on: October 05, 2009, 04:42:30 PM »
Moving on..... :P

Greasemonkey looks like Ezra Godden from Dagon!

Character shot here (the one on the right  :p). 

Better picture of the actor here

Doesn't he look like a nerd with a Charisma of 8 in the first picture?   :P
My babies - A thread of random builds I've come up with over the years.
Notes to self