Author Topic: The Safehouse (OOC)  (Read 95616 times)

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BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #360 on: August 22, 2009, 03:53:12 PM »
In that case I (again) ask our friendly neighbourhood GM permission to switch Quick Reload into Armor Prof (Light) please? If I had actually known about the ACP I'd obviously have done that from the start, and I haven't reloaded anything yet...

EDIT: And thanks for finding the errata, J0lt :)
« Last Edit: August 22, 2009, 05:16:41 PM by BowenSilverclaw »
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Re: The Safehouse (OOC)
« Reply #361 on: August 23, 2009, 01:13:02 AM »
In that case I (again) ask our friendly neighbourhood GM permission to switch Quick Reload into Armor Prof (Light) please? If I had actually known about the ACP I'd obviously have done that from the start, and I haven't reloaded anything yet...

EDIT: And thanks for finding the errata, J0lt :)

I just told j0lt trhat he was stuck with a useless feat-- If this was the two weeks BEFORE the game started, yes. But the game has begun, are you are playing who you all made, for good or for bad.  :pout
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Re: The Safehouse (OOC)
« Reply #362 on: August 23, 2009, 01:15:19 AM »
[spoiler]AP to improve attack roll: 2, for a total of 20 (see The Safehouse thread for details).[/spoiler]
 

Sorry, The last round is OVER, so your AP cannot be used.

Go ahead and post your actions for the curent round.
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BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #363 on: August 23, 2009, 06:03:27 AM »
Gimme a break, you're screwing me over over something that isn't even in the books?  :twitch

As for that AP, I posted that as soon as I found out I missed...
It's not like I'm online all the time when you update, especially with the time zone difference.
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archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #364 on: August 23, 2009, 11:30:33 AM »
Is it me or is my shotgun dealing piddly damage? 9 on my hit and 11 would have been on the miss. Taking into account the drop as the range increments goes up and the fact that the shells are heavier than rifle ammo, I'm considering just picking up a bad guy AK and running with that. What do you guys think? Should i go to a med. load and carry both and hope there is an occasion where the shotgun is better and use it then. If i go with an AK at least i can carry extra ammo for the rest of the team too to help lighten their loads.
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j0lt

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Re: The Safehouse (OOC)
« Reply #365 on: August 23, 2009, 11:51:00 AM »
Gimme a break, you're screwing me over over something that isn't even in the books?  :twitch
Nobody's screwing you over, we both have to do a whole bunch of extra shit EVERY ROUND just to make sure you're staying within the rules!  If anything, you're screwing yourself over by ridiculously over-equipping your character!  This isn't D&D, there are no bags of holding.

Quote
As for that AP, I posted that as soon as I found out I missed...

You can't use an AP after you find out you missed!  You can only use it after the roll and before you know the results!  It's right on page 9.
« Last Edit: August 23, 2009, 12:31:43 PM by j0lt »
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Re: The Safehouse (OOC)
« Reply #366 on: August 23, 2009, 12:27:04 PM »
I'm not screwing you over. If you, like j0lt selected certain feats that turn out to be useless to you... then I am sorry. Like j0lt you are STUCK with them.

We had WEEKS to finalize characters leading up to the start of the game. The game has started and there is no changing now.

You've been playing Artifact with me now for what... three months? My GMing style of By The Book or RAW shouldn't be a surprise.

I am not singling you out, but if you do not feel as if this is the game for you then I'd understand. You are still welcome to play, but I'm still going to GM the same way.

I'm sorry if this disappoints you.
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Re: The Safehouse (OOC)
« Reply #367 on: August 23, 2009, 01:10:37 PM »
What do you guys think? Should i go to a med. load and carry both and hope there is an occasion where the shotgun is better and use it then. If i go with an AK at least I can carry extra ammo for the rest of the team too to help lighten their loads.

Just be aware that IF you decide to go to a Medium Load, you are officially Encumbered, and would have all sorts of negatives to a bunch of things... if you don't mind, then it's ALL good.

I will repeal the 5d4 damage though at this point if you would like. Since it is a House Rule Component I will allow you to choose if you'd like to go back to th 2d10. BOth have the saem Maximum Damage, and with the 5d4 you could never do less damage than 5. Whereas the 2d10 is lower with a 2 damage minimum.
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Melblen_Cairn

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Re: The Safehouse (OOC)
« Reply #368 on: August 23, 2009, 01:25:10 PM »
I like the 5d4 idea, better representation of a shotguns shot shell. The 2d10 would make more sense for a solid slug shell.
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BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #369 on: August 23, 2009, 01:35:11 PM »
Goddamnit, boards ate my post :wall :fo


Okay, here we go again, editing...

Gimme a break, you're screwing me over over something that isn't even in the books?  :twitch
Nobody's screwing you over, we both have to do a whole bunch of extra shit EVERY ROUND just to make sure you're staying within the rules! If anything, you're screwing yourself over by ridiculously over-equipping your character!  This isn't D&D, there are no bags of holding.
Quote
Quote
As for that AP, I posted that as soon as I found out I missed...
You can't use an AP after you find out you missed!  You can only use it after the roll and before you know the results!  It's right on page 9.
I'm not screwing you over. If you, like j0lt selected certain feats that turn out to be useless to you... then I am sorry. Like j0lt you are STUCK with them.

We had WEEKS to finalize characters leading up to the start of the game. The game has started and there is no changing now.

You've been playing Artifact with me now for what... three months? My GMing style of By The Book or RAW shouldn't be a surprise.

I am not singling you out, but if you do not feel as if this is the game for you then I'd understand. You are still welcome to play, but I'm still going to GM the same way.

I'm sorry if this disappoints you.
« Last Edit: August 23, 2009, 01:42:15 PM by BowenSilverclaw »
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j0lt

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Re: The Safehouse (OOC)
« Reply #370 on: August 23, 2009, 01:47:25 PM »
By the way, you got me curious. What useless feat did J0lt pick? His character seems pretty effective.

Improved Disarm.  It prevents AoOs against my touch attack for Disarms, but I also have Combat Martial Arts, which prevents AoOs against ALL of my melee attacks, so Imp. Disarm provides absolutely no benefit.
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Re: The Safehouse (OOC)
« Reply #371 on: August 23, 2009, 02:01:27 PM »

This isn't my fault. Don't get angry with me because you don't remember/notice something. Seriously.

Quote

Spending that AP may not have helped you hit him anyway. All three of these Mercs are completely different builds from one another, and each has a different Def as a result.


Quote
The weight thing is something temporary and that can easily be remedied by dividing gear amongst the party, the Armor thing isn't so easy to solve.

Cool.





 

« Last Edit: August 23, 2009, 02:04:12 PM by jacemachine »
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BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #372 on: August 23, 2009, 02:06:59 PM »

This isn't my fault. Don't get angry with me because you don't remember/notice something. Seriously.
What? Where are you getting that from?



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Re: The Safehouse (OOC)
« Reply #373 on: August 23, 2009, 02:11:19 PM »
...That should drop your total weight by 36.5 lb. putting you at 77 lb. which is Medium encumbrance.
Speed is down to 20, and you've got the -3 encumbrance penalty on attack rolls, and the following skills: Balance, Climb, Escape Artist, Hide, Jump, Move Silently, and Tumble.  Your Armor Check Penalty stacks with that.
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BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #374 on: August 23, 2009, 02:35:05 PM »
...That should drop your total weight by 36.5 lb. putting you at 77 lb. which is Medium encumbrance.
Speed is down to 20, and you've got the -3 encumbrance penalty on attack rolls, and the following skills: Balance, Climb, Escape Artist, Hide, Jump, Move Silently, and Tumble.  Your Armor Check Penalty stacks with that.
Which I disregarded as a mistake after checking in the Core Rulebook ;)

Listen, Jace, in case it wasn't clear yet, I accept your ruling, okay? It's just that I wanted to explain why I was kinda miffed about the whole deal, I hope you can understand that :)


Also, got a question: Dropping your backpack, a free action or a move action? I went with move action for my latest in-game post, hope that's okay :)
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Nanshork

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Re: The Safehouse (OOC)
« Reply #375 on: August 23, 2009, 02:41:42 PM »
...That should drop your total weight by 36.5 lb. putting you at 77 lb. which is Medium encumbrance.
Speed is down to 20, and you've got the -3 encumbrance penalty on attack rolls, and the following skills: Balance, Climb, Escape Artist, Hide, Jump, Move Silently, and Tumble.  Your Armor Check Penalty stacks with that.
Which I disregarded as a mistake after checking in the Core Rulebook ;)

Listen, Jace, in case it wasn't clear yet, I accept your ruling, okay? It's just that I wanted to explain why I was kinda miffed about the whole deal, I hope you can understand that :)


Also, got a question: Dropping your backpack, a free action or a move action? I went with move action for my latest in-game post, hope that's okay :)

I understand where you're coming from Bowen, I would have never thought to check a random website for errata either.
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Re: The Safehouse (OOC)
« Reply #376 on: August 23, 2009, 02:47:58 PM »
What? Where are you getting that from?

From right here.


You have started by saying that you have been posting hasty and without double-checking-- And I really don't see your posting habits as my doing, or my fault in any way.

To clarify further, I sense anger--

When I wake up in the morning to see MULTIPLE posts discussing your displeasure, I get the sense that you are angry. j0lt DID warn you about the attack penalty of Armor on August 13th. At THAT point I would have been willing to make changes because you guys hadn't actually started to do anything yet other than ride in a raft. So by starting out by saying that you aren't really paying any attention, and then when j0lt or I call you on something you get mad.

This is where I get that.


I am considering something positive for all PCs including you and j0lt upon completion of this battle.

Just get back to posting, and realize that you're a little screwed for the time being--

Why don't you take a standard action to unclasp you pack, and drop it to the ground as a free action:

Suddenly you are no longer encumbered. You still suffer the Armor Penalty, but not the other!

I didn't realize earlier that you DIDN'T have Light Armour Proficiency. I looked at your sheet, saw that it was on there, and didn't think twice about it because I left j0lt in charge of that sort of thing, but when the combat began, I realized that you DIDN'T actually have the feat. I would really prefer that if you would let your character sheet represent your character at the level he is on at present.


EDIT: Nice! I had JUST suggested the backpack thing.


And sorry about the Errata, I forget that you guys really aren't D20M guys at core-- I just assume that everyone I play with knows these things sometimes.



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Re: The Safehouse (OOC)
« Reply #377 on: August 23, 2009, 03:06:07 PM »
Ah! I just realized I was incorrect in the area the Smoke Covered last round. I was incorrectly thinking that it was a 10 foot block. I mistakenly used a 5 foot radius.

So this NEXT round, the smoke is actually going to have filled the 15' area that it technically would have this round.
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BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #378 on: August 23, 2009, 03:11:23 PM »
One final post and then I'll leave this in the past, I don't like loose ends.

What? Where are you getting that from?

From right here.

That was directed at J0lt, not at you. It did come out in a more aggressive tone than I had liked though, that much is true (sorry if you took offense J0lt). The way his post looked to me (I might ofcourse be wrong) was that he was blaming me for giving the two of you extra work and for willfully ignoring rules.

Quote
You have started by saying that you have been posting hasty and without double-checking-- And I really don't see your posting habits as my doing, or my fault in any way.
They aren't, and I didn't claim they were.

Quote
To clarify further, I sense anger--

When I wake up in the morning to see MULTIPLE posts discussing your displeasure, I get the sense that you are angry.
Annoyed is more like it, an RPG usually isn't worth a severe increase in blood pressure. But yes, I was annoyed because I felt I got judged on something that I couldn't have known about. If you were refering to ltha last page, that was just a discussion about where the errata about armor would be located, since I couldn't find any. Those are the only multiple posts I can think of at the moment, aside from the 2 on this page.

Quote
j0lt DID warn you about the attack penalty of Armor on August 13th. At THAT point I would have been willing to make changes because you guys hadn't actually started to do anything yet other than ride in a raft. So by starting out by saying that you aren't really paying any attention, and then when j0lt or I call you on something you get mad.
Yes he did, I believe you just quoted that. And like I said, I dismissed that as an honest mistake on his part, after double-checking the core rulebook. In hindsight (allways 20/20 :rollseyes) maybe I should've actually said that in the thread as well, but that's all in the past.

Quote
This is where I get that.
In that case I believe this is a case of miscommunication. I am not angry with you, at most I was annoyed because some posts sounded like I should've known all along and I couldn't see how I should've known.


Quote
And sorry about the Errata, I forget that you guys really aren't D20M guys at core-- I just assume that everyone I play with knows these things sometimes.
At least now we all know there's D20 Modern errata :rollseyes



EDIT:
Quote
And sorry about the Errata, I forget that you guys really aren't D20M guys at core-- I just assume that everyone I play with knows these things sometimes.
And as we have once again learned, assuming makes an ass out of you and me :D
« Last Edit: August 23, 2009, 03:18:26 PM by BowenSilverclaw »
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Re: The Safehouse (OOC)
« Reply #379 on: August 23, 2009, 03:20:57 PM »
Sweet then-- we're cool.
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