Author Topic: The Safehouse (OOC)  (Read 95626 times)

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archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #300 on: August 18, 2009, 02:58:10 PM »
i'm beginning to wonder where our evil fearless GM is. I saw his last post near 1am but that was 11 hours ago. Guess he had to get up and go strait to work without being able to check the thread.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

Melblen_Cairn

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Re: The Safehouse (OOC)
« Reply #301 on: August 18, 2009, 03:00:58 PM »
Yup, can't go too much farther without him hehe
Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue

j0lt

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Re: The Safehouse (OOC)
« Reply #302 on: August 18, 2009, 03:04:37 PM »
A little bird told me he's busy with something called a "map".  Whatever that means...  :shrug
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archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #303 on: August 18, 2009, 03:06:38 PM »
A little bird told me he's busy with something called a "map".  Whatever that means...  :shrug

(M)aniacal (A)nnihilation (P)lan  :bigeye  :lol
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

jacemachine

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Re: The Safehouse (OOC)
« Reply #304 on: August 18, 2009, 03:08:09 PM »
Something like that--  :D Sorry for the delay.
Current PbP Games
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[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer

archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #305 on: August 18, 2009, 03:11:51 PM »
its all good. Glad to see we didn't have to wait until much later for you to be able to update us.

Great maps and i really like the description you gave.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

jacemachine

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Re: The Safehouse (OOC)
« Reply #306 on: August 18, 2009, 03:15:50 PM »
Thanks-- I've added more in the time it took for you to make that last post, so be sure to reload!  :)
Current PbP Games
The Artifact (Prologue) as GM
[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer

BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #307 on: August 18, 2009, 04:45:09 PM »
« Last Edit: August 18, 2009, 07:32:49 PM by BowenSilverclaw »
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

Melblen_Cairn

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Re: The Safehouse (OOC)
« Reply #308 on: August 18, 2009, 05:12:19 PM »
Sheesh, I walk away for a little bit to make lunch and the shit hits the fan.
Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue

archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #309 on: August 18, 2009, 05:15:38 PM »
Sheesh, I walk away for a little bit to make lunch and the shit hits the fan.
I blame you, if you hadn't made so much noise on the boat.  ;)

If i die don't let Leon use me as an explosives hiding place  :bigeye
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

Melblen_Cairn

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Re: The Safehouse (OOC)
« Reply #310 on: August 18, 2009, 05:22:48 PM »
Oh we're boobytrapping your corpse  :lmao
Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue

BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #311 on: August 18, 2009, 05:23:57 PM »
Thanks for having faith in my humanity :lol
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #312 on: August 18, 2009, 05:30:50 PM »
it isn't saying we don't think your humane, i mean i wouldn't be using the body anymore. Think of it as having faith in your utilitarianism.   :lol
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #313 on: August 18, 2009, 06:02:23 PM »
Good point, pragmatism is very important :P
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #314 on: August 18, 2009, 07:00:05 PM »
ok i'm getting ready to go. Jace feel free to roll for my character within the actions i listed for him if needed. If any decision needs to be made before i return here is a quick precedence check list to guide it:
1. Stabilize a downed ally
2. Get incapacitated allies out of line of fire
3. Keep self alive, though if 1 or 2 is suicidal then 3 takes precedent.
4. Kill enemies, start with the ones who are biggest threat or if that is unreasonable closest threat.
5. Stabilize enemies for interrogation later.
6. ???
7. Profit.  wait a minute something seems to have gone astray here.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren

Melblen_Cairn

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Re: The Safehouse (OOC)
« Reply #315 on: August 18, 2009, 07:28:04 PM »
haha funny stuff Arch.

Well back to the fun filled world of tiling my bathroom surround.
Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue

jacemachine

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Re: The Safehouse (OOC)
« Reply #316 on: August 19, 2009, 03:23:18 AM »
@Bowen. With the exception of the Engineer class, I haven't really cleared a whole lot from d20F yet-- it is full of mis-matched rules-sets and other assorted nerfed things. It was was full of very cool ideas, but the balance is way off. :(

I'll take a look at the Tracer class and get back to you on it.
Current PbP Games
The Artifact (Prologue) as GM
[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer

jacemachine

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Re: The Safehouse (OOC)
« Reply #317 on: August 19, 2009, 04:01:07 AM »
Waiting on Flay to roll Initiative

...and dark_samurai, are you going to be joining us soon sir? I've seen your statblock and pic, you can post those at least-- everyone else had to sort of finish their characters in steps, so it's no worries if you haven't gotten everything done though. Thanks! :)
Current PbP Games
The Artifact (Prologue) as GM
[d20M] Isle Noir: Bad Karma as GM

The Good, the Bad, and the Undead, playing as Father Ezekiel Ambrose

"When the GM smiles, it's already too late." --Anonymous Doomed Gamer

BowenSilverclaw

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Re: The Safehouse (OOC)
« Reply #318 on: August 19, 2009, 07:18:30 AM »
Thanks Jace :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

archangel.arcanis

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Re: The Safehouse (OOC)
« Reply #319 on: August 19, 2009, 02:13:21 PM »
According to his profile Flay hasn't been on in 2 days. Maybe someone who can get in touch with him, if anyone here can, should contact him and make sure everything is alright.
Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren