Author Topic: Do we have a dirty trick handbook?  (Read 269488 times)

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EjoThims

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Re: Do we have a dirty trick handbook?
« Reply #280 on: November 09, 2008, 12:59:42 AM »
I seem to recall an Uberermount kicking around somewhere; I'll poke about for it.

I only recall the UberERCharger, not mount.

InnaBinder

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Re: Do we have a dirty trick handbook?
« Reply #281 on: November 09, 2008, 01:03:40 AM »
You may very well be right; I'm not doing anything more productive than searching for it, though.  If I can't find it, I'll know I either mixed it up with the Uberercharger or my roommates have been putting hallucinogens in the air ducts. 
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woodenbandman

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Re: Do we have a dirty trick handbook?
« Reply #282 on: November 09, 2008, 04:08:58 PM »
EDIT: Well, Don't I look foolish. I had thought that those levels stacked, when they in fact do not. So... new calculations are 30HD of wildshaping. 4Arcane Hierophant + 9Druid+4MoMF+4Nature's Warrior + 13 other levels = 30. Aren't there any more? What about a planar shephard for 4 more? Wildshape into 34 HD outsiders!.

I found Abolisher in Lords of Madness, easy entry with a few skill points, the Track feat, and you can't be an Elan (oh no). That bumps it up to 38, if you can find any outsiders epic enough.

Agita

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Re: Do we have a dirty trick handbook?
« Reply #283 on: November 09, 2008, 05:12:47 PM »
That bumps it up to 38, if you can find any outsiders epic enough.

Planar Shepherd gets (Su) and Spell-like Abilities of WS forms, right?

EDIT: Damn, it's incorporeal... please ignore this fool.
« Last Edit: November 09, 2008, 05:16:24 PM by Agita »
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BowenSilverclaw

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Re: Do we have a dirty trick handbook?
« Reply #284 on: November 09, 2008, 05:14:34 PM »
EDIT: Well, Don't I look foolish. I had thought that those levels stacked, when they in fact do not. So... new calculations are 30HD of wildshaping. 4Arcane Hierophant + 9Druid+4MoMF+4Nature's Warrior + 13 other levels = 30. Aren't there any more? What about a planar shephard for 4 more? Wildshape into 34 HD outsiders!.

I found Abolisher in Lords of Madness, easy entry with a few skill points, the Track feat, and you can't be an Elan (oh no). That bumps it up to 38, if you can find any outsiders epic enough.

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woodenbandman

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Re: Do we have a dirty trick handbook?
« Reply #285 on: November 09, 2008, 11:34:26 PM »
So that's what, 50? Dragon Wild Shape at 12th level and you're a force dragon. "Make a DC 51 Will save or die slightly faster  :lmao"

Straw_Man

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Re: Do we have a dirty trick handbook?
« Reply #286 on: November 12, 2008, 07:13:07 PM »

  Seems like the best place to put this, advice otherwise if I'm in error.

  I'm trying to do he Haunt Shift trick with a Undead Sublime Song Bard and paying a Wiz to do most of the work. I'd like it to look mostly like my character so Medium sized but the stats of a medium animated object are meh. Any tricks for this?
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JaronK

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Re: Do we have a dirty trick handbook?
« Reply #287 on: November 12, 2008, 07:48:43 PM »
If you're willing to fool around with sizes a bit, you could make a Huge statue of yourself, then cast Shrink Item on it and have the Wizard Permenancy that.  You do need to be the caster for Shrink Item, but that will give you the stats of a huge object (far more hitpoints, much better strength, poor dexerity), and then at will you can shrink down to tiny, which is handy and gets around the usual "can't fit" issues of being huge.  So, that's an option to consider at least.

Having the Wizard cast Hardness on you will help defensively, though it won't help with physical stats.  Also, getting a Psion to cast Matter Manipulation is great.

Other than that, just wear gear on the statue that boosts your stats.  It's still your body, so this should work fine.

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Re: Do we have a dirty trick handbook?
« Reply #288 on: November 20, 2008, 03:24:55 AM »
Oh yeah, I almost forgot.  Haunt Shift yourself into a door with an attached frame, attach a Silent Portal Disk on yourself, and then move about by opening yourself to flop about.  Permanent invisibility would be good too.  You will be a totally silent and invisible door ninja.

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Re: Do we have a dirty trick handbook?
« Reply #289 on: November 20, 2008, 12:52:47 PM »
Quote
Oh yeah, I almost forgot.  Haunt Shift yourself into a door with an attached frame, attach a Silent Portal Disk on yourself, and then move about by opening yourself to flop about.  Permanent invisibility would be good too.  You will be a totally silent and invisible door ninja.

Style, baby.

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Negative Zero

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Re: Do we have a dirty trick handbook?
« Reply #290 on: November 20, 2008, 01:23:26 PM »
Now whip out the Errata for complete adventurer, and you'll find out that Nature's Warrior, Warshaper, Master of Many Forms all stack with druid for determining HD limits. In fact, I think Daggerspell Shaper might too, as does Arcane Hierophant (Races of the Wild). If you start with precocious apprentice, then grab some bloodlines, you end up with

:D

Wizard1/druidx/Master of Many Forms1/Nature's Warrior 1/Warshaper1/Arcane Hierophant1/Strong Bloodline 3

Giving up 9th level (and possibly 8th level, haven't calculated yet, however, you can achieve the brokenness of this before level 10, giving you access to 16hd more wildshape than you're supposed to. Can you say Dire Polar Bear? Get an item of permanent Enhance Wild Shape (comes to be pretty expensive), and rock out with Battlebriar (although I can't recall if the levels stack for determining what forms you have access to). Go MoMF the rest of the way (I believe you can put all 10 levels in), and just rock the FUCK out with 36 HD dragons.
Warshaper doesn't, actually. I'm pretty sure Daggerspell Shaper should, but it doesn't.

I also think you need extensive trickery (like a Lore-dragon-kobold) to enter Arcane Hierophant with only 1 arcane class level. It's still a nice trick (and another reason for me to go  :wall at the mention of bloodlines).

Extensive trickery? Hah.

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Re: Do we have a dirty trick handbook?
« Reply #291 on: November 21, 2008, 11:27:10 PM »
Yeah, I mentioned the Lore-dragon-kobold. I call that extensive trickery. :p
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Heliomance

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Re: Do we have a dirty trick handbook?
« Reply #292 on: November 24, 2008, 06:03:02 PM »
Where's the build that has a chance of doing infinite attacks per round?

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Re: Do we have a dirty trick handbook?
« Reply #293 on: November 24, 2008, 06:56:22 PM »
4E ?
Just click over to that board, and look for a Tsuyoshikentucky thread. I think it's called "Yeah, 4E's Borked".


3.5E ?
Time Stop (spammed) gives infinite actions in core.
Synchronicity (1st level psi-power) with quicken or twin, does the same. You need pp recharge though, and a rules debate.
Celerity chain with other extra action spells/powers = either infinite or semi-infinite ... if i remember vaguely correctly.
Epic Spell ... of course.

Heliomance

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Re: Do we have a dirty trick handbook?
« Reply #294 on: November 24, 2008, 07:00:01 PM »
Nah, there was a build somewhere that involved giving yourself an extra attack every time you criticalled, and making sure you had a silly crit range. This meant if you kept getting crits, you got more and more actions. A long enough streak of natural 1s would end it, but the number of natural 1s you had to get kept increasing. Net result, either it petered out in the first hundred or so attacks, or you got infinite attacks.

Agita

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Re: Do we have a dirty trick handbook?
« Reply #295 on: November 24, 2008, 07:05:30 PM »
Nah, there was a build somewhere that involved giving yourself an extra attack every time you criticalled, and making sure you had a silly crit range. This meant if you kept getting crits, you got more and more actions. A long enough streak of natural 1s would end it, but the number of natural 1s you had to get kept increasing. Net result, either it petered out in the first hundred or so attacks, or you got infinite attacks.
I recall that build. AFAIK, it used dual Aptitude Kukris with Lightning Mace and Blood in the Water. Possibly also Disciple of Dispater for the truly silly crit ranges.
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Prime32

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Re: Do we have a dirty trick handbook?
« Reply #296 on: November 24, 2008, 07:06:04 PM »
EDIT: Ninja'd, and more accurately to boot.
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Re: Do we have a dirty trick handbook?
« Reply #297 on: November 24, 2008, 07:15:00 PM »
While we're at it, Tsuyo once brought up the shaedling. The single most broken race in 3.5 ever.

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Re: Do we have a dirty trick handbook?
« Reply #298 on: November 24, 2008, 08:56:18 PM »
Nah, there was a build somewhere that involved giving yourself an extra attack every time you criticalled, and making sure you had a silly crit range. This meant if you kept getting crits, you got more and more actions. A long enough streak of natural 1s would end it, but the number of natural 1s you had to get kept increasing. Net result, either it petered out in the first hundred or so attacks, or you got infinite attacks.
I recall that build. AFAIK, it used dual Aptitude Kukris with Lightning Mace and Blood in the Water. Possibly also Disciple of Dispater for the truly silly crit ranges.
All four of those, and Roundhouse Kick. It then involved a four-page fight over whether or not it generated infinite attacks, involving multiple methods of probability calculations. IIRC, the creator was arguing that it couldn't go infinite to try and claim the "most attacks" record. It was proved that this did indeed diverge the vast majority of the time.

One of the quirks of the maths on this one was that the vast majority of finite results were around a dozen attacks each. Given you start with nine from GTWF, that's not that much of an improvement.

EDIT:
While we're at it, Tsuyo once brought up the shaedling. The single most broken race in 3.5 ever.
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« Last Edit: November 24, 2008, 09:01:57 PM by Callix »
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JaronK

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Re: Do we have a dirty trick handbook?
« Reply #299 on: November 24, 2008, 09:03:59 PM »
Yeah, that was my thread.  The original indeed only got a reasonable, but not truly insane number of attacks most of the time... maybe.  The later version absolutely went to infinity.

It was never actually proved that the original went to infinity... depending on your modeling method, it either averaged at infinity or never went infinite... we never did actually sort that one out.  It involved a lot of higher math to even try to figure it out, but we never actually did.  Some people talked about modeling it, but they never actually did so.

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