After some brief telepathic communications between Eddie and Felix (relayed through their psicrystals), Felix leaves the ship with a few of the crew following him. They mingle around in the crowd, trying to learn what they can about the laws of Sarlona, how they might best approach the government about putting on a concert there, and if it would be acceptable to teleport into anywhere in that region uninvited (or if there is a local consulate that Felix could go talk to). Eddie's psicrystal is with Felix, so he can bring his knowledge and skills to Felix's aid.
[spoiler]They have the following skills, which can be augmented magically or psionically if necessary. They'll attempt to take 10 at first, and if this seems sufficient that may be all they do.
Felix: Gather Information +18, Sense Motive +17
Eddie: Bluff +18
Knowledge (Planes, Local, Psionics) +15
Knowledge (Nature, Religion, History, Arcana, Dungeoneering, Geography) +10
(with Collector of Stories for a +5 to ID creatures)
Diplomacy +23
Intimidate +10
Psicraft +38
Sense Motive +10 (+10 with spent focus, Inquisitor feat)
I'm not saying they'll use each and every one of these. Just giving you an idea of what they're capable of. They'll definitely try Gather Info and any applicable Knowledge checks, and use the others if they think they need them (someone is spreading misinformation, they need to lie about why they want to know this stuff, etc).[/spoiler]