You and I both know Pathfailure charges more for beatstick gear. So not only is there no wealth advantage, there is a wealth disadvantage. And that's before you consider things like wealth caps, that really start shoving it to beatsticks around this level. We've already been over why they have less feats as well.
I'd like examples of basic beatstick gear that is more expensive. The basic sources of AC are the same, save the changes to animated shields, it costs the same to upgrade your weapon, except now even a fighter can enchant their own equipment in core, but even without that make a better argument about the wealth disparity. Also please go into depth how they have less feats overall.
Stat boosters say Hi Welcome
And since you were kind enough to mention Animated shields, that's a whole slot you don't get to use.
Master Craftsman or whatever the fuck it's called is an automatically invalid argument.
We've also already been over how when you get a third more feats, but have to pay 2-4 times more feats to do the same thing, but not as well, you have less feats. Do try to follow along, though I know it's hard for you Pathfailure fuckwits to think critically.
I want to reply to this, but I have no fucking idea what you're rambling about.
That is because you are a fuckwit, but you play Pathfailure so we already knew this.
The 3.5 Ice Devil has +19 Will saves (and +19 Fort saves, and +18 Ref saves) all the time. The Pathfailure Ice Devil meanwhile has a +12 Will save (and +15/+14 Fort/Ref). Additionally, the 3.5 Ice Devil has a CL 12 Conviction pot for 600, which it always drinks before the fight because you'd have to be a retard not to buff your saves, and therefore has Fort and Will saves of +23, and Ref saves of +22. The Pathfailure Ice Devil cannot do this, as that spell does not exist there, leaving it free to be torn apart by real characters. Namely, save or lose spammers.
So the 3.5 Ice Devil passes all saves on a 2, which means it actually fucking lives more than 1 round, even against a good party and is therefore capable of threatening said party. The Pathfailure Ice Devil most likely never gets a fucking turn.
The DCs for things like Persistant Image hasn't changed, if that screws a beatstick in Pathfinder it screws them in 3.5, stop being disingenuous. The 14 HP gap is trivial an you know, but you can't fucking admit it.
We have already been over how beatsticks are automatically annihilated by save or loses, but since you continue to breath out of your mouth around Buhlman's micropenis here it is, one more time.
Beatsticks have worse saves. A lot worse. And that's before counting the things that improve saves that they cannot access. Like say, Conviction. So while the decent 3.5 beatsticks will pass the saves on a 2, the Pathfailure beatsticks will have Epic Failure for saves, and will spend the entire, short fight beguiled by illusions before getting slaughtered.
It would be fairly trivial to make a level 15 character that can regularly hit the Ancient White Dragon, so saying he's going to be missing all the time is a blatant fucking lie. SR is relevant, everytime you go with your second choice of spell team monster has won a little victory.
So, your piddly little beatstick has +47 to hit, at level 15, and still does relevant damage, keeping in mind this is Pathfailure, and as such beatsticks die at character creation? Because that is the absolute minimum number required to meet the criteria you state, because the dragon has AC 45 without trying at all. This also assumes that the dragon is a routine encounter, which is most likely not the case, which means that you are a lower level than 15, because the fight with the dragon is meant to be something that actually fucking matters. You know, to the real characters, which you are not.
You also know, or would know if you were not a Pathfailure fuckwit that SR is not relevant, because Conjurations are so fucking good anyways that using them is not a power down at all, and is in fact something that you would likely choose to do anyways.
Attention all Pathfailure fuckwits: I will now be stealing 400 dollars from each of you. I will then give you 20 dollars back. You will bend over and thank me for giving you 20 dollars, and conveniently forget I stole far more from you. If you object to this in any way, you must immediately concede that having 400 dollars stolen from you, and getting 20 back still means you have 380 fewer dollars than you started with. Just as you must concede that the beatsticks, who had to struggle and fight every step of the way just to be a blip on the radar, who then lost 400 damage, and gained around 20 back had the fuck nerfed out of them.
My wallet is still full motherfucker, my wallet is still full.
You keep telling yourself that. Now bend over for the casters like a good Pathfailure fuckwit. It's the Druid's turn today, and he wants to get his tiger friend in on the action for a threesome. I hope you like barbed cocks.