I am kicking around an idea for my next character as my shapshifter idea is looking less attractive from a bookkeeping standpoint. So I was thinking of playing a ghost instead, more specificly a savage progression ghost starting at ECL 3. I might be able to take a level of the savage progression every 3 character levels and buying it off as rapidly as I can, I need to talk to the DM about that. All sources are available and I think we are starting with a 32 point buy. Also I plan on making the character good aligned but a bit creepy.
I was also planning on making the character be a sort of generalist character being able to shift roles as needed. This gives me a couple of options but the ones that appeal to me are either a factotum/chameleon or a Binder, The issue with the factotum chameleon build is that it would be rather MAD but the skill use and varied spellcasting. The Binder option is pretty SAD on charisma especially if I go into knight of the sacred seal. If I go the binder route I would likely take master of the unseen hand as well to make really effective use of the telekinesis ability, with additional use of the malevolence ability at later levels if I can use buyoff. Any recommendations on what classes to take and how to make an effective character from low levels would be welcome.
I also have a few questions I am having some trouble figuring out.
1. How does the ghostly grasp fea (LMt interact with a ghosts ethereal nature? If I pick up an item does it come with me to the ethereal plane when I demanifest or does it drop in place on the material plane. I think the feat makes it so armor I wear affects material attacks and allows me to attack normally with weapons on the material plane without the need for magical weapons, is this correct?
2. Just to verify, a ghost can use his strength score to make attacks on the material plane correct?
3. Is the correct way of accounting for an undead being created in a desecrated area to just factor out the cost of the spell being cast from your WBL? So assuming a 3 level caster being created in a desecrated zone would cost 85 total.