Cross[spoiler]The room at Y13 was a copy room. There was a large
Haloid copier in the center, and a series of shelves up the wall with dozens of paper reams stacked ready for use. The room smelled of copy toner and it was dry.
The room at BB11 was a break room. Kitchen-style counter space ran along one wall, with cabinets above them. There was a fold old break teable with a faux wood grain top, and 4 padded folding chairs. A fridge stood in the corner.
The room at DD9 was the same as the office next to it, except in mirror image. Nothing stood out as interesting.
A few steps to DD8 showed what the Doc had found earlier, a conference room with a full set-up ready to host a meeting.
The door at GG6 lead to a dark stairwell leading downwards...
[/spoiler]
Heavyarms[spoiler]It was a nice night, and you've always enjoyed the smell of gunpowder. Above the moon was still in its waning crescent. The stars glared down at you thanks to the light gathering abilities of the NVGs you wore.
The ocean even seemed calm. You moved towards the dock, and towards the Zodiacs where the team had left Sergei in charge of keeping an eye on things...
Sergei was laying face down on the wooden boards surrounded by a lot of blood. The Zodiacs were deflated and mostly sunk. Sergei's gear had been stripped from him.
The fishing boat was no where to be seen...[/spoiler]
Greasemonkey[spoiler]Doc gives you a quick explanation of where to locate the office with the PC. It was on the East Wing of this Welcome Center, an area that appeared intended for administration purposes. This side of the building was trashed. You passed a spilled water cooler, it's puddle reaching far across the marble flooring. A waiting area, similar to a Doctors waiting room lay just beyond that, and it had a fake toppled tree with real dirt scattered across the floor, and papers, strewn and torn everywhere. And the smell...
It smelled like the zoo in here. And that just didn't seem even remotely natural for this building.
Oh! And there is of course the gaping hole that Heavyarms blow open in the roof. You can see stars through the maw.
You didn't have very high hopes for the PC because this building seemed to lack a distinct sense of... well, power. Electricity.
And you were right when you found it the PC. It was indeed as dead as the rest of the building.
Perhaps there was a fuse box or something somewhere. If you COULD get the power restored here, you can do whatever you'd like with that computer and pretty much any other computer in the place.[/spoiler].