It never really made sense that there were Tomes that gave odd bonuses and slotted items that didn't. Fine by me.
Cool.
Anyone care to look over my equipment and feats and give tips? The feats are pretty solid for now I think, but I'm unsure about the equipment.
For reference, the sheet is
here. Haven't thought of a name yet, the Height/Weight is blank because... well, I don't deal with kids much, so I dunno what the average height/weight is for a 6-year old girl. >_> Maybe just use the Halfling racial tables?
Feats:
Lvl 1: Point Blank Shot (Prereq for Precise Shot)
Human: Precise Shot (-4 to hit makes little antichrist cry. Even if it's touch attacks.)
Flaw (Noncombatant): Able Learner (Figuring out skills would be a pain in the ass without this)
Flaw (Vulnerable): Mortalbane (Extra damage)
Lvl 3: Touch of Captivation (Prereq for Mindbender, will be retrained when/if I get Charm either next level or through a feat at 12)
Lvl 6: Mindsight (Hi, my name is radar. Nice to meet you.)
Lvl 9: Flyby Attack ('Cause I can fly. Also, the handbook said this is a good feat. Handbooks are like TV, they're always right.)
Equipment (Mundane stuff excluded):
Chasuble of Fell Power and Con +1 - 19,500 gp (To become legacy item when I want to enter Legacy Champ. Chasuble is a Neck slot item, so I slapped a Con +1 item onto it)
Cloak of Charisma +4 - 16,000 gp (For saves, UMD and face skills)
Gloves of Dexterity +1 - 1,000 gp (Because my Dex is uneven - +1 to hit, AC, Ref saves, a bunch of skills, and Init)
Circlet of Persuasion - 4,500 gp (Face Skills, UMD)
Ring of Sustenance - 2,500 gp (No need for food and drink, and only 2 hours of sleep. Nothing to say she can't still enjoy her sweets. Also, she gets to bug the others to wake up 2 hours after they've gone to sleep. That alone is gold, there.)
Bag of Tricks, Gray - 900 gp (Utility, trap bait, cute furry animals)
Glamerweave Traveller's Outfit - 101 gp (Diplomacy bonus. There's another outfit in S:CoT that gives +2 instead, but it's not like I'm a fashion whore, right? >_>)
Heartstone - 1,800 gp (Cheap resistance bonus to saves, practically immunity to disease. What do you mean, it also does something else?)
+1 Mithral Chain Shirt - 2,100 gp (I dunno...)
Wand of Power Word Pain - 750 gp (To be honest, I'm starting to run out of ideas. PWP rolls a bunch of dice, so I thought it might be nice with the 2nd level Hellfire 'Lock ability)
848 gp left.