Author Topic: Question about LoP's Beholder Mage Trick  (Read 5083 times)

0 Members and 1 Guest are viewing this topic.

LunaticsLament

  • Curious George
  • ****
  • Posts: 324
    • Email
Question about LoP's Beholder Mage Trick
« on: November 26, 2009, 10:47:47 PM »
I was just looking at Lord of Procrastination's Beholder Mage Trick.  Summary

Through use of Polymorph any Object and Metamorphic Transfer, characters can qualify for Beholder Mage, a kickarse
class.
Ingredients
Beholder Mage (prestige class) [Lords of Madness, pg 42-44]
Polymorph any Object (spell) [Players Handbook, pg 263]
Beholder (creature) [Monster Manual, pg 25]
Metamorphic Transfer (feat) [Expanded Psionics Handbook, pg 48]


Now I was wondering if there was a plane where Beholder's are considered native outsiders?

If so one could use the Planer Shepard's ability to wildshape into the native outsider of their chosen plane plus the assume supernatural ability feat for druids to wildshape into a Beholder and assuming it's antimagic cone ability so that one might put out the eye.

Would this be possible?
"The capacity of the human mind for swallowing nonsense and spewing it forth in violent and repressive action has never yet been plumbed. "
~Robert Heinlein

NeverGetDrunkButStaySober

  • That monkey with the orange ass cheeks
  • ****
  • Posts: 227
Re: Question about LoP's Beholder Mage Trick
« Reply #1 on: November 27, 2009, 12:09:46 AM »
There's a valid plane for two cosmologies - standard Greyhawk and FR. In the standard cosmology, the Great Mother is found on the 6th layer of the Abyss (Realm of a Million Eyes); in FR's cosmology, she is the prime inhabitant of the Deep Caverns. In both cases, she's the one who spits out more beholders. You can probably connect the dots from there.  :D


LunaticsLament

  • Curious George
  • ****
  • Posts: 324
    • Email
Re: Question about LoP's Beholder Mage Trick
« Reply #2 on: November 27, 2009, 12:23:55 AM »
Hehehehe...  Wow...  I think I've found the build seed for my first druid :-D

Anyone have things to add?  I'll probably start throwing this together after shopping tonight.
"The capacity of the human mind for swallowing nonsense and spewing it forth in violent and repressive action has never yet been plumbed. "
~Robert Heinlein

LunaticsLament

  • Curious George
  • ****
  • Posts: 324
    • Email
Re: Question about LoP's Beholder Mage Trick
« Reply #3 on: November 27, 2009, 12:25:56 AM »
There's a valid plane for two cosmologies - standard Greyhawk and FR. In the standard cosmology, the Great Mother is found on the 6th layer of the Abyss (Realm of a Million Eyes); in FR's cosmology, she is the prime inhabitant of the Deep Caverns. In both cases, she's the one who spits out more beholders. You can probably connect the dots from there.  :D



What is the source for the Deep Caverns?

Edit: NM... Found it in Players Guide to Faerun.

Edit:  So would I choose the Abyss as my chosen attuned realm or specifically the Deep Caverns?
« Last Edit: November 27, 2009, 12:40:47 AM by LunaticsLament »
"The capacity of the human mind for swallowing nonsense and spewing it forth in violent and repressive action has never yet been plumbed. "
~Robert Heinlein

KellKheraptis

  • Organ Grinder
  • *****
  • Posts: 2668
  • What's the matter? I thought you had me...
    • Email
Re: Question about LoP's Beholder Mage Trick
« Reply #4 on: November 27, 2009, 12:53:11 AM »
There's a valid plane for two cosmologies - standard Greyhawk and FR. In the standard cosmology, the Great Mother is found on the 6th layer of the Abyss (Realm of a Million Eyes); in FR's cosmology, she is the prime inhabitant of the Deep Caverns. In both cases, she's the one who spits out more beholders. You can probably connect the dots from there.  :D



Hmm...so get a whole second set of spells/day accessible whenever you're wildshaped, which will be constantly, and it can't be dispelled, unlike the PAO method, while still kicking ass and taking names normally as a fucking Planar Shepard?  Even easier than the Kobold method, and easily FAR more powerful :D
BG's Resident Black Hatter
The Mango List Reborn!
My Warmage Trickery (coming soon!)
My PrC Pally Trickery (coming soon!)
The D&D Archive
-Work in progress!

NeverGetDrunkButStaySober

  • That monkey with the orange ass cheeks
  • ****
  • Posts: 227
Re: Question about LoP's Beholder Mage Trick
« Reply #5 on: November 27, 2009, 01:04:08 AM »
Edit:  So would I choose the Abyss as my chosen attuned realm or specifically the Deep Caverns?
Depends on your cosmology, as above. (The Deep Caverns are explicitly distinct in FR.) Plus, Eberron itself doesn't have an outside plane with beholders as native outsiders. But this sounds more theoretical than practical, so go with whichever you'd prefer.

altpersona

  • Organ Grinder
  • *****
  • Posts: 2939
  • BG forum Emperor Ad Litem
    • Altpersona.net
Re: Question about LoP's Beholder Mage Trick
« Reply #6 on: November 27, 2009, 02:03:06 AM »
looks to me like the only issue is getting to mix settings..

 the part about only being able to use your class stuff while shaped bothers me but thats just me..
The goal of power is power. - idk
We are not descended from fearful men. - Murrow

The Final Countdown is now stuck in your head.

Anim-manga sux.


NeverGetDrunkButStaySober

  • That monkey with the orange ass cheeks
  • ****
  • Posts: 227
Re: Question about LoP's Beholder Mage Trick
« Reply #7 on: November 27, 2009, 02:12:40 AM »
...and I just realized that this mostly doesn't work. :twitch

Why? ???

Beholders are aberrations rather than outsiders. :banghead

Racing after a trick and not noticing something's wrong, that's us. :embarrassed

Aberration Wild Shape would work however with Assume Supernatural Ability, however. So Planar Shepherd is actually unnecessary.  :D
« Last Edit: November 27, 2009, 02:16:02 AM by NeverGetDrunkButStaySober »

OblivionSmurf83

  • That monkey with the orange ass cheeks
  • ****
  • Posts: 304
Re: Question about LoP's Beholder Mage Trick
« Reply #8 on: November 27, 2009, 03:26:18 AM »
I don't think this one works anyways. The main reason for this is the Wild Shape doesn't actually change your type. Now, presumably, being a 'true beholder' actually requires you to be an aberration? This is part of the reason why Planar Shepherd efreeti can cast Wish upon themselves, incidentally, they're still nongenies when Wild Shaped... It's just in this situation it comes back to bite us in the ass.


Mind you, if someone came up with a way around that problem, you would still not really be able to combine 10 levels of Beholder Mage and 10 levels of Planar Shepherd (Or rather, 9 levels of each since that's when they get their capstone abilities). A somewhat sneaky way around this problem, assuming you again qualified as a 'true beholder' would be to also take the Divine Minion template. This gives you the Wild Shape ability of an 11th level Druid. This qualifies you for Beholder Mage after level 1. The build would go something like this:

Druid 1/Beholder Mage 9/Planar Shepherd 9

In this case, you'd be using your Beholder Mage levels for all your spellcasting, with your Planar Shepherd levels just there to give you some Wild Shape goodies. Incidentally, does anyone know if Divine Minion stacks with a Druid's Wild Shape ability? Does anyone have an authority for it stacking? If it does, I can't see how the template isn't mandatory for all Planar Shepherds, given how much it would increase your Wild Shaping ability by.

telehax

  • Bi-Curious George
  • ****
  • Posts: 443
Re: Question about LoP's Beholder Mage Trick
« Reply #9 on: November 27, 2009, 04:43:17 AM »
The PAO trick also doesn't let you keep the new type IIRC, so if that doesn't work, the entire trick doesn't work in the first place, thus, I think for the sake of discussion, it should probably be assumed that True Beholder refers to the fact that there are lesser beholders like the gauth which aren't considered true.

In eberron, the plane of Xoriat contains any creature with the pseudonatural template, so basically almost anything. Allowing you to perform the trick without setting-mixing. However, the issue is whether or not pseudonatural beholders count as beholders..

Brainpiercing

  • Hong Kong
  • ****
  • Posts: 1475
  • Thread Killer
    • Email
Re: Question about LoP's Beholder Mage Trick
« Reply #10 on: November 27, 2009, 07:09:26 AM »
PAO gives types without problems. You'll lose everything if you're dispelled, but.... the trick should work.

LunaticsLament

  • Curious George
  • ****
  • Posts: 324
    • Email
Re: Question about LoP's Beholder Mage Trick
« Reply #11 on: November 27, 2009, 11:23:39 AM »
There may be a way around the type: Aberration problem.  IIRC the Planar Shepard has a bit in it specifically mentioning that templated creatures from the realm in question are allowed for your wildshape.  Can anyone think of a template one could slap onto a beholder which would make them an outsider?

EDIT:  Now that I'm looking at the level 9 Planar Shepard ability, it gives you all extraordinary, spell like and supernatural abilities of the creature.  I think that would be enough to qualify as true beholder at that point if you got it with the right template.
« Last Edit: November 27, 2009, 11:27:51 AM by LunaticsLament »
"The capacity of the human mind for swallowing nonsense and spewing it forth in violent and repressive action has never yet been plumbed. "
~Robert Heinlein

awaken DM golem

  • Organ Grinder
  • *****
  • Posts: 3294
  • PAO'd my Avatar
Re: Question about LoP's Beholder Mage Trick
« Reply #12 on: November 27, 2009, 05:48:12 PM »
... lemme see if I get this.

Druid 1 / Divine Minion +1 with Aberrant Wildshaping Feat
qualifies for Beholder Mage.
Nice.
But how long can the wildshaping be kept up ?

Endarire

  • Man in Gorilla Suit
  • *****
  • Posts: 2171
    • Email
Re: Question about LoP's Beholder Mage Trick
« Reply #13 on: November 27, 2009, 05:59:23 PM »
Maybe pseudonatural (Complete Arcane) would outsiderize our beholder.
Hood - My first answer to all your build questions; past, present, and future.

Speaking of which:
Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"

Negative Zero

  • Grape ape
  • *****
  • Posts: 1532
    • Email
Re: Question about LoP's Beholder Mage Trick
« Reply #14 on: November 28, 2009, 02:55:01 AM »
Maybe pseudonatural (Epic Level Handbook) would outsiderize our beholder.

telehax

  • Bi-Curious George
  • ****
  • Posts: 443
Re: Question about LoP's Beholder Mage Trick
« Reply #15 on: November 28, 2009, 09:03:59 AM »
I like how everyone completely ignored my suggestion about pseudonatural.

It's as if it wasn't there!

InnaBinder

  • Grape ape
  • *****
  • Posts: 1610
  • OnnaTable
    • Okay - - Your Turn: Monte Cook's Message Board
Re: Question about LoP's Beholder Mage Trick
« Reply #16 on: November 28, 2009, 09:34:17 AM »
I like how everyone completely ignored my suggestion about pseudonatural.

It's as if it wasn't there!
Did you post?   :P
Winning an argument on the internet is like winning in the Special Olympics.  You won, but you're still retarded.

I made a Handbook!?

PlzBreakMyCampaign

  • Hong Kong
  • ****
  • Posts: 1373
  • Immune to Critical Hits as a Fairness Elemental
Re: Question about LoP's Beholder Mage Trick
« Reply #17 on: November 28, 2009, 12:06:17 PM »
Mind you, if someone came up with a way around that problem, you would still not really be able to combine 10 levels of Beholder Mage and 10 levels of Planar Shepherd (Or rather, 9 levels of each since that's when they get their capstone abilities). A somewhat sneaky way around this problem, assuming you again qualified as a 'true beholder' would be to also take the Divine Minion template. This gives you the Wild Shape ability of an 11th level Druid. This qualifies you for Beholder Mage after level 1.
Wow, it sounds like someone has been reading up on my Triple 9's :)

I don't think this one works anyways. The main reason for this is the Wild Shape doesn't actually change your type.
The type is not required explicitly. RAI however might support this.
[Spoiler]
Quote
An interesting read, nice to see a civil discussion
The point of Spell Resistance is to make it harder to get buffed.
And healed. Don't forget that.
Huge amounts of people are fuckwits. That doesn't mean that fuckwit is a valid lifestyle.
[/Spoiler]

Old Geezer's Law of Hobby Taste: The more objectively inconsequential a hobby is, the more disagreements within the community will be expressed in outrageously insulting, overblown, and ludicrously emotionally laden terms.

More Funny than Humble[Spoiler]
Quote from: PlzBreakMyCampaign
Your a shifter... you have all you ever need.
It blows MoMF out of the water

But if your greedy for more [Wish] for something that only effects you, like another class level or two that doesn't count against your ECL.
Quote from: hungryhungryhippo987
Yes, I'm the 3.0 "Masters of the Wild" shifter, the awesome kind. My favorite form to take is Force Dragon. Yes, I am immortal ... My character is hands down the coolest guy in the campaign and there is nothing I could possibly want.
PBMC gets a cookie for DotA r

OblivionSmurf83

  • That monkey with the orange ass cheeks
  • ****
  • Posts: 304
Re: Question about LoP's Beholder Mage Trick
« Reply #18 on: November 28, 2009, 11:21:48 PM »
Haven't read your triple 9's thread, actually! Would like to, though, link?

Also, Telehax, pseudonatural doesn't work. The templated exception only applies to Wild Shaping into a magical beast, so you'd need a template that changed the Beholder's type into Magical Beast, rather than Outsider... Is there even a template that's capable of doing that? (I'm a little fuzzy on 'type' hierarchies)

McPoyo

  • Organ Grinder
  • *****
  • Posts: 3783
    • Email
Re: Question about LoP's Beholder Mage Trick
« Reply #19 on: November 29, 2009, 11:57:59 AM »
Haven't read your triple 9's thread, actually! Would like to, though, link?

Also, Telehax, pseudonatural doesn't work. The templated exception only applies to Wild Shaping into a magical beast, so you'd need a template that changed the Beholder's type into Magical Beast, rather than Outsider... Is there even a template that's capable of doing that? (I'm a little fuzzy on 'type' hierarchies)
Nope. Magical beast is pretty far down the line, and definitely lower than outsider or aberration, both.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]