The Stadium games deliberately stack the random number generator against you - when an enemy uses Fissure (instant KO move), it has an accuracy of 50%+ rather than 20%.
Well that makes a few matches make sense. Stupid Horn Drill.
I never use Legendaries unless I'm desperate. They have no heart EVs. After losing to the R/S/E Elite Four again (I don't like grinding), I said "screw this" and set my level 70 Rayquaza on them (Rayquaza is a Dragon/Flying type as strong as Mewtwo)
Wait.... That's a bad thing?
No, not at all.
[snip]
There wasn't much to master back then, since Wigglytuff decks trounced everything else in a similar fashion to how Mewtwo trounced everything else in the actual game.[/snip]
QFTGT
First Round:Jigglypuff, Double Colorless, Pound for 20.
Second Round: Evolve into Wigglytuff, random energycard. Challenge! or just ordinary Bill/Oak produced full bench.
Hello 60 damage in your face. That's 80 over two rounds and the sick part is that since Jiggly's got 60 HP for a fricckin' basic you probably couldn't kil it in time.
[snip]
Jolteon (Swift)
Charge Beam
Thunderbolt
Shadowball
Doublekick (this one may be purged to make room for thunder... I don't know.)[/snip]
Don't. The damage difference between Thunderbolt and Thunder aren't that big and Thunder never hits, even though it's supposed to have 60% accuracy. My ass it has. Rather something like 30%
Besides, how many Electrical Attacks do you need anyway?