Greetings all. Haven't posted on the CO boards here yet, some of you may remember I joined up relatively late to the *max forums. Anyway on to my question:
My party has recently come across the Hand of Vecna while playing through our game. I'm trying to figure out a way to keep it and put it to use. I'm ok with the Dex hit, don't like it but I can live with it. The real trick is the Saves vs becoming Evil. I have a high enough Will Save that I can pass on a 1, if I can find a way to make nat 1s not fail for Will Saves. I'm looking for a way to not fail Will saves on 1s, or be immune to the alignment altering effects of the Hand, or reroll a Will Save even 1/week. Any ideas on how to get around this problem are greatly appreciated. Thanks in advance for your time and I have to say it's good to be back.