(Comments are in italics)
Pretty much I am trying to create a mystic theurge type class for the Dragonfire Adept. I want it to work with Dragonfire Adept/Arcane, Dragonfire Adept/Divine, and Dragonfire Adept/Psionics. I want it to be stronger than a traditional mystic theurge which usually falls behind in the power curve due to being up to 3 levels behind. Because of this I also added some class features called Dragonbreath Energies that boost your power but limited times per day.
The Dragonbreath Energies are new abilities unique to the class, add a small power boost but not a massive one (for they are limited number of day). Dragonbreath Energies which had the additional benefit of making the class not feel like it had dead levels even though technically you don't have dead levels for it is dual advancement. You gain a number of Dragonbreath Energies charges equal to your class level*2. In addition each level you gain a new level in Breath Master the new Dragonbreath Energies ability you gain cost a number of charges equal to your class level, thus you are limited to using that ability only two times per day or you must use some of your weaker abilities. I also have some new custom feats that give you more Dragonbreath Energies per day (within reason).
The skill requirements are there not to disallow early entry on one side of your progression but to prevent massive early entry at something not seriously like character level 3 or 4. I don't frown on early entry, but I want the characters to have 5 levels of another class before entering.
There is no way to enter this class without at least 1 level of a spellcasting class, and 2 levels of dragonfire adept. Even with early entry tricks.
-------------------------------------------------
A Breath Master is a Dragonfire Adept that has dabbled with magic and now manipulates his breath weapon in a similar weapon that mages
manipulate spells.
ENTRY REQUIREMENTS
Skills: Knowledge (arcana) 8 ranks
Languages: Draconic
Spells/Powers: Need to be able to cast 2nd level arcane spells, 2nd level divine spells, or 2nd level powers
Breath Weapon: Must have a breath weapon that does 2d6 damage, 2d8 damage, 2d10 damage, 3d4 damage or greater
Breath Effects: Must know 1 Breath Effect from the Dragonfire Adept base class
Hitpoints: D8
Bab: Poor (Wizards)
Saves: Good Fort, Will, Poor Reflex
Class Skills (4 + Int modifier per level): Appraise (Int), Bluff (Cha), Climb (Str, Armor Check Penalty), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Gather Information (Cha), Intimidate (Cha), Jump (Str, Armor Check Penalty), Knowledge Arcana (Int), Knowledge Architecture and Engineering (Int), Knowledge History (Int), Knowledge Local (Int), Knowledge Nature (Int), Knowledge Nobility and Royalty (Int), Knowledge Psionics (Int), Knowledge Religion (Int), Knowledge The Planes (Int), Listen (Wis), Search (Int), Sense Motive (Wis), Speak Language (None), Spellcraft (Int), Spot (Wis), Use Magic Device (Cha), Use Psionic Device (Cha) .
Level | BAB | Fort | Ref | Will | Spellcast. / Manifest. | Invocations / BW / BE | Special |
1st | +0 | +2 | +0 | +2 | +1 level of existing class | +1 level of existing class | Dragonbreath Energies (Damage Enahncement) |
2nd| +1 | +3 | +0 | +3 | +1 level of existing class | +1 level of existing class | Dragonbreath Energies (Reduce Energy Resistance) |
3rd | +1 | +3 | +1 | +3 | +1 level of existing class | +1 level of existing class | Dragonbreath Energies (Heighten Breath) |
4th | +2 | +4 | +1 | +4 | +1 level of existing class | +1 level of existing class | Dragonbreath Energies (Quicken Breath) |
5th | +2 | +4 | +1 | +4 | +1 level of existing class | +1 level of existing class | Dragonbreath Energies (Charge Breath) |
6th | +3 | +5 | +2 | +5 | +1 level of existing class | +1 level of existing class | Dragonbreath Energies (False Image Breath) |
7th | +3 | +5 | +2 | +5 | +1 level of existing class | +1 level of existing class | Dragonbreath Energies (Superior Energy Blast) |
8th | +4 | +6 | +2 | +6 | +1 level of existing class | +1 level of existing class | Dragonbreath Energies (Enlarge Blast)) |
9th | +4 | +6 | +3 | +6 | +1 level of existing class | +1 level of existing class | Dragonbreath Energies (Breath Weapon Doppelgangers) |
10th | +5 | +7 | +3 | +7 | +1 level of existing class | +1 level of existing class | Dragonbreath Energies (Negative Energy Blast) |
Spellcasting/Manifesting: At every level of the Breath Master prestige class you gain new spells/powers per day and an increase in your caster level/manifester level as if you had also gained a level in your spellcasting/manifesting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. It you had more than one spellcasting/manifesting class before becoming a breath master, you must decided at each level which class you are applying this benefit too.
Invocations: At each level, you gain new invocations known and an increase in caster level as if you had also gained
a level in an invocation-using class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one
invocation-using class before becoming a breath master, you must decide to which class to add each level for the purpose of determining caster level and invocations known.
Breath Weapon: At each Breath Master level treat your breath weapon as if you had gain an additional level in Dragonfire Adept.
Breath Effects: Your Breath Master and Dragonfire Adept levels stack in determining when you qualify for additional breath effects.
Dragonbreath Energies. Based off your studies of magic you learn how to manipulate your breath weapon in similar ways that you would manipulate cosmic energy via magic/psionics. You gain a number of Dragonbreath Energy charges equal to your class level * 2. You can apply these charges on Dragonbreath Energies right before you breath your breath weapon as a swift action. Even if you are capable of more than 1 swift action per round, you may only use 1 single Dragon Breath Energies per breath weapon. You can only use a total number of Dragonbreath energies per round equal to your class level.
Acid Breath Sicken Creatures
Cold Breath Blind Creatures
Electricity Breath Entangled Creatures
Fire Breath Stun Creatures
Sonic Breath Deafen Creatures
Fine to Tiny 5 ft
Small to Medium 10 ft
Large 15 ft
Huge 25 ft
Gargantuan 35 ft
Colossal 50 ft
-------------------------------------------------
Feats That you can take after entering Breath Master
Second Gut
Prerequisite: Breath Master level 1
Benefit: Add your Con modifier to the number of Dragon Breath Energies you get per day
(I need a name)
Prerequsitie: Breath Master level 1
Benefit: Add your Cha modifier to the number of Dragon Breath Energies you get per day
Breath Training:
Prerequsite: Breath Master level 1
Benefit: You gain a number of Dragon Breath Energies equal to your character level/4+1. This feat can be taken multiple times.
Improved Breath Manipulation:
Preqrequsitie: Breath Master level 1
Benefit: You gain a new form of Dragonbreath Energy. You can treat your breath weapon as if it was measure in rounds even if it normally is a standard action. Furthermore if you know any Metabreath feats, instead of increase the duration of your breath weapon recharge, you may instead reduce the number of rounds it takes to recharge on a 1 round to 1 energy ratio. As normal for any Dragonbreath Energies it still takes a swift action to activate this ability as well as you can't use more Dragonbreath Energies charges per round than your class level.
-------------------------------------------------
So in from cost/benefit standpoint of this class are.?
Benefits- Good Fort, Will
- The Dragonfire Adept skill list with Disguise and Gather Information added (for I felt the dragonfire adept would naturally possess these for dragon's have slick tongues and are masters of disguise as other creatures and walking among us), this is a good skill list with 4+ skills and UMD.
- Full Progression of Breath Weapon
- Full Progression of Spellcasting
- Dragon Breath Energies
Costs
So what are you giving up compared to a normal Dragonfire Adept
- Extended Range Breath Weapon (the biggest real thing)
- Delayed Breath Effects, Breath Damage, and Invocations. Your most powerful Breath Effects such as Fivefold Breath of Tiamant doesn't stack with Draongbreath Energies
- Scales
- Damage Reduction
- Dragonkin
- Most likely 2 levels behind in your Dragonfire adept casting maybe 3 levels behind.
- At least 2 levels behind in your spellcasting class
Costs
So what are you giving up compared to a normal spellcaster
- You are at least 2 levels behind in your spellcasting class due to the entry requirements requiring 1 breath effect
- You can't take a more powerful prestige class.
Now it is possible to enter this class with only a 1 level dip in your spellcasting side, but if you do so you are 4 levels behind a normal spellcaster unless you use an fast progression class like Ur Priest or Sublime Chord. That is 2 full spell levels behind, thus you are pretty much just add versalitity to the Dragonfire Adept you aren't adding power.
So what is your opinion, what would you change?