[spoiler]Well, it seems we've got out answer as to what to do. I should, theoretically, be able to hit the wall in order to widen it, without trying to burst through the wall, meaning the trap or caster (whichever is putting the wall up) won't be able to cut us off from it (line of effect and all that), assuming they decided to cover up more than just that small area I punched through. If not, I'll just try to block the area with my body, helping create a person-sized dent in the wall.
Though, I'll have to revert to my normal size to make it large enough for the minions to get through.[/spoiler]
Cade hesitates upon seeing the battlefield. Having spent the majority of his time during the war over Myth Drannor the first time around surrounded by a harem and enjoying a life of opulence in Calimshan, he hadn't know the extent to which the battles unfolded. More stone popped up just beyond his fist, cutting off his view, though he could feel the small twinge of power rush back into his hand while within the dent in the wall. He shook the imagery from his mind, and called back to the others.
"It lookssss like sssomeone or sssome thing is keeping this room ssssealed up. The area I opened up isss outsside the dead magic zone, though, ssso I might be able to widen it sssome more. Hold those wasssps off a little more!"
The monk focuses, reverting to his natural form before carving out a larger space in the wall.
[spoiler]Average damage increases from 20.5 to 23 per attack on the wall, and Cade is in his normal form.
Size: Large
HP: 78/103 54/79 (forgot about the Con reduction)
AC: 25 (7 armor, 2 shield, 5 Wis, 2 NA, -1 Size) (technically, as far as I can tell from RAW the +2 deflection from Magic Clothes should still be gained, but since the name of the armor is "Magic Clothes" I'm going to just assume common sense applies)
Saves: Fort 11, Ref 11, Will 11
Fighting Style: Naked Monkey Touch[/spoiler]