The mineral warrior manages to break the grapple though the edge of his boot is still stuck to the creature.
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Rules are a bit fuzzy on this, but the condition is closest to being entangled w/no movement. I'll skip the -2 penalty on attacks though and just give the -4 penalty to effective dexterity, since the main problem will be dodging. You can't lose qualification for feats or abilities from this penalty to dexterity; it's for calculation purposes only.
[spoiler]Al: I had changed it's feats slightly when I made this thing--I'll be doing that a lot with monsters. Alertness became Ability Focus: Adhesive, because I hate giving Alertness to monsters. It's not me spiting you but dumb luck that it actually made a difference.
After all, I have to do something to keep you on your toes...or your toes on my monsters...or something.[/spoiler]
And it's probably time for Initiatives.
Initiative (1d20+1=19) Wow it might even get a hit in before you waste it.