Author Topic: OOC discussion  (Read 116236 times)

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Nanshork

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Re: OOC discussion
« Reply #220 on: February 14, 2010, 07:26:41 PM »
I cast Summon Monster as a standard action.  That mean the monster gets to go on the turn that I cast it.  How much of a turn does it get?
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BowenSilverclaw

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Re: OOC discussion
« Reply #221 on: February 14, 2010, 07:35:12 PM »
IIRC a standard action, allthough I'm not sure...

EDIT:
Quote
Rapid Summoning (Ex)
Any time a conjurer using this variant casts a summon monster spell, its casting time is 1 standard action rather than 1 full round. (Creatures so summoned can only take a standard action in the round they are summoned.)

You've got Rapid Summoning, right?
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Nanshork

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Re: OOC discussion
« Reply #222 on: February 14, 2010, 09:11:35 PM »
Ahh, I forgot that the book told me.   :P
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Nanshork

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Re: OOC discussion
« Reply #223 on: February 14, 2010, 09:25:07 PM »
I'm going to summon something.  Surprise.   :P

What information about the creature do you want available in the combat thread in a spoiler block?
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VennDygrem

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Re: OOC discussion
« Reply #224 on: February 14, 2010, 10:39:30 PM »
Guess we didn't get to me anyway, so no worries. :D

bearsarebrown

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Re: OOC discussion
« Reply #225 on: February 14, 2010, 11:49:31 PM »
@Bowen

I've got Flyby Attack. It's all a part of the movement.

PhaedrusXY

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Re: OOC discussion
« Reply #226 on: February 15, 2010, 12:41:04 AM »
Next round you'll need to make a DC20 Ride check to control your mount though (http://www.d20srd.org/srd/skills/ride.htm, see Control Mount in Battle).
So what gets around that? Does it need the Combat Riding set of tricks specifically? Does it have to be specifically a warhorse (or other mount with "war" in the name)? Since I assumed my mount is trained somehow, I put down that it has the attack trick twice, which means it will attack undead, aberrations, etc. I don't think I've ever actually used a non-warhorse mount in combat before, except for ones that weren't trained to fight at all (which I just dismounted from).
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

BowenSilverclaw

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Re: OOC discussion
« Reply #227 on: February 15, 2010, 05:53:35 AM »
@Bowen

I've got Flyby Attack. It's all a part of the movement.
Ah, right, completely forgot about that.

Okay, I'll edit it in :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

BowenSilverclaw

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Re: OOC discussion
« Reply #228 on: February 15, 2010, 05:56:07 AM »
Next round you'll need to make a DC20 Ride check to control your mount though (http://www.d20srd.org/srd/skills/ride.htm, see Control Mount in Battle).
So what gets around that? Does it need the Combat Riding set of tricks specifically? Does it have to be specifically a warhorse (or other mount with "war" in the name)? Since I assumed my mount is trained somehow, I put down that it has the attack trick twice, which means it will attack undead, aberrations, etc. I don't think I've ever actually used a non-warhorse mount in combat before, except for ones that weren't trained to fight at all (which I just dismounted from).
Yeah, I had to look it up as well. I think the Combat Riding set should do the trick, yes.
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

BowenSilverclaw

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Re: OOC discussion
« Reply #229 on: February 15, 2010, 06:01:06 AM »
I'm going to summon something.  Surprise.   :P

What information about the creature do you want available in the combat thread in a spoiler block?
HP, AC (touch, flat-footed), Fort/Ref/Will, space/reach, attack(s), grapple, special attacks/attack options and feats, please :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

Nanshork

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Re: OOC discussion
« Reply #230 on: February 15, 2010, 06:30:13 AM »
Alright.  Let me summon something and get a post up before I pass out so that the game can carry on.

Also, a link has been posted to my summons list in my character sheet for reference for everyone.

And Yay, Google Docs lets you upload files from your computer now!

Edit: I'll just copy and paste statblocks from my file, it'll make things easier.
« Last Edit: February 15, 2010, 06:59:07 AM by Nanshork »
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BowenSilverclaw

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Re: OOC discussion
« Reply #231 on: February 15, 2010, 07:58:59 AM »
I'll kick of round 2 once I get back from the gym, see you in a couple of hours :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

bearsarebrown

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Re: OOC discussion
« Reply #232 on: February 15, 2010, 12:51:10 PM »
Okay, I'll edit it in :)

Thanks!

@Nanshork, why didn't the summon make a full round attack?

BowenSilverclaw

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Re: OOC discussion
« Reply #233 on: February 15, 2010, 12:54:35 PM »
Okay, I'll edit it in :)

Thanks!

@Nanshork, why didn't the summon make a full round attack?
It only had a standard action, due to Rapid Summoning.
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

PhaedrusXY

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Re: OOC discussion
« Reply #234 on: February 15, 2010, 12:56:27 PM »
Next round you'll need to make a DC20 Ride check to control your mount though (http://www.d20srd.org/srd/skills/ride.htm, see Control Mount in Battle).
So what gets around that? Does it need the Combat Riding set of tricks specifically? Does it have to be specifically a warhorse (or other mount with "war" in the name)? Since I assumed my mount is trained somehow, I put down that it has the attack trick twice, which means it will attack undead, aberrations, etc. I don't think I've ever actually used a non-warhorse mount in combat before, except for ones that weren't trained to fight at all (which I just dismounted from).
Yeah, I had to look it up as well. I think the Combat Riding set should do the trick, yes.
Ok. Mind if I change the mule's tricks to "Combat Riding" package, then? I just thought some of the tricks in that set looked utterly worthless and/or redundant, and wanted to replace them with more useful ones like tracking, working, etc. I figured that giving it attack twice, so it will fight things like aberrations and undead, should be enough to make it not "frightened" in combat... I mean... if it will attack a Spawn of Kyuss when told to, it obviously isn't that frightened... or can overcome it, at any rate...

But... mules are cheap. I can just buy one to carry my shit around, track, etc, and another one as a "war mount". :D

Either way is fine. I can just dismount, also.
« Last Edit: February 15, 2010, 01:01:48 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

BowenSilverclaw

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Re: OOC discussion
« Reply #235 on: February 15, 2010, 01:01:12 PM »
Next round you'll need to make a DC20 Ride check to control your mount though (http://www.d20srd.org/srd/skills/ride.htm, see Control Mount in Battle).
So what gets around that? Does it need the Combat Riding set of tricks specifically? Does it have to be specifically a warhorse (or other mount with "war" in the name)? Since I assumed my mount is trained somehow, I put down that it has the attack trick twice, which means it will attack undead, aberrations, etc. I don't think I've ever actually used a non-warhorse mount in combat before, except for ones that weren't trained to fight at all (which I just dismounted from).
Yeah, I had to look it up as well. I think the Combat Riding set should do the trick, yes.
Ok. Mind if I change the mule's tricks to "Combat Riding" package, then? I just thought some of the tricks in that set looked utterly worthless and/or redundant, and wanted to replace them with more useful ones like tracking, working, etc. I figured that giving it attack twice, so it will fight things like aberrations and undead, should be enough to make it not "frightened" in combat... I mean... if it will attack a Spawn of Kyuss when told to, it obviously isn't that frightened... or can overcome it, at any rate...

But... mules are cheap. I can just buy one to carry my shit around, track, etc, and another one as a "war mount". :D
Yeah, no problem :)

And just treat it as if it has the Attack trick twice, so it can attack all those scary monsters ;)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

PhaedrusXY

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Re: OOC discussion
« Reply #236 on: February 15, 2010, 01:18:45 PM »
Thanks.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

BowenSilverclaw

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Re: OOC discussion
« Reply #237 on: February 15, 2010, 01:21:06 PM »
No prob :)

New round is up, Venn & Agita, go ahead :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

BowenSilverclaw

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Re: OOC discussion
« Reply #238 on: February 15, 2010, 01:27:44 PM »
By the way, if anyone wants to identify anything with a Knowledge check, be my guest. I'm not going to call for those with every encounter, it's up to you to tell me you want to do that ;)
Figured I'd mention it just in case.

Ofcourse, with this encounter it's pretty obvious :P
« Last Edit: February 15, 2010, 01:29:38 PM by BowenSilverclaw »
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

PhaedrusXY

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Re: OOC discussion
« Reply #239 on: February 15, 2010, 02:27:19 PM »
Could we say that the mist is centered on Kalal, and so covers Goldflower and the road entirely? It is supposed to be centered on the caster, and I'd prefer that. Hopefully the BB dude won't know exactly where she is at to attack her then, and neither will the archers.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]