Brilliant Gameologists Forum
Playtime! => Retired PbP Games => Play by Post General => Eberron - Red Hand of Doom => : BowenSilverclaw February 01, 2010, 01:34:08 PM
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Any out-of-character, off-topic and/or metagame chatter goes here :)
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Ok, so who knows who? Unless Bowen has plans for how we all met/meet, it will probably make his job a bit easier if at least some of us know each other. And... Flumph isn't exactly the kind of guy who travels around alone. Without someone to basically act like a parent towards him, he'd probably get into all kinds of trouble. He would definitely appreciate a canine companion, also. (Awww... good puppy! Let Flumph scratch behind your ears! :D )
I'm going to RP him a bit like Sloth from the Goonies (http://en.wikipedia.org/wiki/The_Goonies). He's actually average intelligence, but a bit... stunted... emotionally, and since I'm headed towards picking up Deformity: Madness soon... I figure I might as well get a head start on RPing it. :p
And since I said he was previously a slave to Rakshasa in the demon wastes, is there anything I should actually know about Rakshasa in Eberron, or the Demon Wastes, that might be important? I haven't actually read up on either much, but I remember that Rakshasa are actually supposed to be some kind of ancient demonic faction that opposes the dragons of argonesse, right? I know Agita's loli character in the Death of an Artist thread was also from there. Any pointers?
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I'm fine with however we decide to do it.
I'm a bit behind on character creation due to life being a little bitch, but I'll be done within the next couple of days.
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It's cool, I've got plenty of stuff to do as well.
And yes, I forgot to mention it so far, sorry 'bout that, but I would prefer if you guys have been traveling together for a while, or are at least traveling together at the start of the campaign.
Any ideas for character hooks? I'm all ears.
Potential ones I have so far (of the top of my hat):
-Rumors of (an increase in) bandit raids in the area
-Rumors or old map of ruins possibly containing undiscovered treasure
-Hired as mercenaries to investigate rumors about goblinoid raids originating in Darguun and crossing the border (the adventure takes place in eastern Breland, close to the border)
-Vision by superior (if character is a member of a church) causes said superior to send the PC to investigate
-Message delivery to someone in the area
Got anything else?
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Got anything else?
A dark force is threatening all of the puppies/butterflies/fluffy bunnies in the area, and a hero is needed to defend them! :D
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Got anything else?
A dark force is threatening all of the puppies/butterflies/fluffy bunnies in the area, and a hero is needed to defend them! :D
See 'rumors of increasing bandit/goblinoid raids', please :P
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So I see that "example" map wasn't just a hypothetical one, eh? :lol
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So I see that "example" map wasn't just a hypothetical one, eh? :lol
Yeah, big surprise there :P
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Re: Rakshasas- Read up on the Lords of Dust.
Rakshasas are part of an evil organization called the Lords of Dust who scheme in Khorvaire to release their godlike masters from Khyber. These evil spirits are the undisputed masters of illusion, treachery, and subversion, and they have a hand in the politics of practically every nation of Khorvaire.
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Re: Rakshasas- Read up on the Lords of Dust.
Rakshasas are part of an evil organization called the Lords of Dust who scheme in Khorvaire to release their godlike masters from Khyber. These evil spirits are the undisputed masters of illusion, treachery, and subversion, and they have a hand in the politics of practically every nation of Khorvaire.
I'd heard of the Lords of Dust, and know they are a "faction" in Eberron, and that they are based out of the Demon Wastes. Come to think of it... that's probably enough for me to know, since I'm playing someone with the mentality of a 5 year old. :P It should be interesting RPing him having Collector of Stories, though. "Oooh! Oooh! I heard a story about that once!" :D
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Haha :lol
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Being a(n ex-)soldier, my character could've been commissioned by the Karrn military to do a short mission on behalf of Breland as a token proof of friendship or something?
As for the Rakshasas, the Rakshasa Rajahs were basically the big bads of Eberron prehistory (like, a million+ years ago). They were, IIRC, mostly based in modern Khorvaire and fought the dragons of Argonessen and the couatls of Sarlona. They're basically Eberron's version of the Demon Lords and Archdevils from other settings (for example, Demogorgon would be a powerful Rajah in Eberron). In the end, the couatls sacrificed themselves in order to seal the Rajahs in Khyber.
Other than that, what I did in preparation for coming up with a background for Lucy was read up on the Demon Wastes section of the Player's Guide to Eberron and that's about it.
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My backstory should be easy to connect in. I can be someone doggy companion and I could've come from just about any country.
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I fight evil with demons. What more do you want from me? :P
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I fight evil with demons. What more do you want from me? :P
Let's see, I'll make you a list. Would you like it ordered alphabetically? :smirk
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hey! there are three dragonborns! cool!
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hey! there are three dragonborns! cool!
Yeah... why don't we just all be dragonborns? Then we can say that's what we have in common. :lol :lmao
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Bahamut made us do it!
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Sorry, I lose all the awesome things that make me Me if I do that. :P
Speaking of which, that makes 2 dragons, 2 dogs, and a human made of stone. :D
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well I've changed from Dog to Monkey/Bird.
whose the other dog!?
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well I've changed from Dog to Monkey/Bird.
whose the other dog!?
The greatest band in the world (http://www.myspace.com/holtzclaw) has a song named "Monkey-Dog". You should totally be one of those...
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Bowen said I can't homebrew animals for Divine Minion. There are none with both Dog and a Flying form that aren't +2. :(
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Bowen said I can't homebrew animals for Divine Minion. There are none with both Dog and a Flying form that aren't +2. :(
Eh, I was just joking. It was a good excuse to pimp one of my favorite bands. They're kind of like what you'd get if Ween and Frank Zappa had a lovechild, and that lovechild grew up in the hills of Tennessee.
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Sorry, my bad. Three dragons, a stony human, and one dog. :P
well I've changed from Dog to Monkey/Bird.
whose the other dog!?
Marruspawn look like jackal-human hybrids. Jackals are canines. :)
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So, do you guys think you can be ready by friday next week? I should have a little bit more spare time by then, so I'd like to kick this campaign off that friday night after I get home (local time, GMT+1) if that's okay with the rest of you :)
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So, do you guys think you can be ready by friday next week? I should have a little bit more spare time by then, so I'd like to kick this campaign off that friday night after I get home (local time, GMT+1) if that's okay with the rest of you :)
I'm ready now. :P
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So, do you guys think you can be ready by friday next week? I should have a little bit more spare time by then, so I'd like to kick this campaign off that friday night after I get home (local time, GMT+1) if that's okay with the rest of you :)
I'm ready now. :P
Have a brewski :cheers
:lol
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I've a couple hundred gold to spend and a backstory to flesh out. that's it.
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Excellent.
As far as I'm concerned, you guys can already start with IC-chatter in the game thread, if you want to. As soon as everyone's done with their character, I'll kick off the game for real.
You are currently on a dusty old road, on your way to Drellin's Ferry and the time is just after 12 o'clock, so the afternoon sun is beating down on you.
So, as soon as you guys have your personalities ready and have decided why you are travelling together, knock yourself out :)
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I need you to answer my question first. :P
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Done :)
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@Phaedrus: You've got Extra Readied Maneuver listed as a feat for when you hit level 6. Don't you mean Extra Granted Maneuver? Seeing as you're mostly a Crusader...
EDIT: Chahar-Aina weighs 10 lb., Dastana weigh 5lb. :)
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@Phaedrus: You've got Extra Readied Maneuver listed as a feat for when you hit level 6. Don't you mean Extra Granted Maneuver? Seeing as you're mostly a Crusader...
EDIT: Chahar-Aina weighs 10 lb., Dastana weigh 5lb. :)
Thanks. And yeah. :D
Edit: I also had the price of the glaive listed incorrectly... So there goes either my cloak or holy symbol. :mad So how does that item crafting thing work that Agita used? :P
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does anyone have extra dimensional space?
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@Phaedrus: You've got Extra Readied Maneuver listed as a feat for when you hit level 6. Don't you mean Extra Granted Maneuver? Seeing as you're mostly a Crusader...
EDIT: Chahar-Aina weighs 10 lb., Dastana weigh 5lb. :)
Thanks. And yeah. :D
Edit: I also had the price of the glaive listed incorrectly... So there goes either my cloak or holy symbol. :mad So how does that item crafting thing work that Agita used? :P
See this (http://brilliantgameologists.com/boards/index.php?topic=7065.msg231747#msg231747) post.
Further details are in DMG2.
In other news, I'm loving this party already :)
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Ok, so let's decide how we know each other, and all that jazz... My guy is a freakish escaped slave with the mental capacity (and enthusiasm) of a 5 year old. So he would pretty much take up with anyone that would tolerate him, as long as they weren't "mean". ;) So he'll just be tagging along with whomever... I guess everyone?
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5 year old mentality? I've got a adolescent mentality too! But I'm like 11 or 12 so that's a little different.
Like Phaedrus, my backstory is broad enough to fit with just about everyone.
What do you all think of getting cheesy and us all being best friends? :love
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5 year old mentality? I've got a adolescent mentality too! But I'm like 11 or 12 so that's a little different.
Like Phaedrus, my backstory is broad enough to fit with just about everyone.
What do you all think of getting cheesy and us all being best friends? :love
YAY! BFF! Monkeys are fuzzy... kind of like puppies... so yeah, Flumph and your character can get along just fine. :D
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5 year old mentality? I've got a adolescent mentality too! But I'm like 11 or 12 so that's a little different.
Like Phaedrus, my backstory is broad enough to fit with just about everyone.
What do you all think of getting cheesy and us all being best friends? :love
YAY! BFF! Monkeys are fuzzy... kind of like puppies... so yeah, Flumph and your character can get along just fine. :D
...and I'll call him George :lol
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I'm really big and really really really smart. :P
Does that make me your babysitter?
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Ow god, how are the gobbo's ever going to take you guys serious?
:P
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I'm really big and really really really smart. :P
Does that make me your babysitter?
If you want the job, the position is still unfilled. :D We can be like Pinky and the Brain... with a talking monkey that breathes fire as a pet. :D
You know... with a monkey and a jackal, we're going to look like we just escaped from the circus or something.
Edit: Here we go. A portrait of our party.
(http://i1014.photobucket.com/albums/af269/PhaedrusXY/RHoD/collage.jpg)
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Hahaha, awesNO WAY!!!
:P
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:lol
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Hey look, I made you some tokens! :P
[spoiler](http://www.majhost.com/gallery/Just-my-2-cents/xyz/dog.png) (http://www.majhost.com/gallery/Just-my-2-cents/xyz/flumph.png) (http://www.majhost.com/gallery/Just-my-2-cents/xyz/harika.png) (http://www.majhost.com/gallery/Just-my-2-cents/xyz/hgiant.png) (http://www.majhost.com/gallery/Just-my-2-cents/xyz/monkey.png)[/spoiler]
Also, added image source to the character sheet. The artist is awesome, so I'd feel bad not linking to his page.
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Nice :)
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I need a new character portrait!
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No you don't :P
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I'm going to find one today, just you see. :P
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Here, a bit better one:
(http://i1014.photobucket.com/albums/af269/PhaedrusXY/RHoD/collage4.jpg)
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At least in that one he's not wearing a speedo :lol
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Well, you're a half-giant wizard, right?
(http://3.bp.blogspot.com/_GstvG_siaoQ/SOeiJaiIVBI/AAAAAAAAATM/3lOJIOrbvaQ/s400/Hagrid3.jpg)
:P
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That's what kept popping up when I google image searched for half-giant. :P
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So, is your character named Fezzik or Hagrid? :P
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I am Sunharrower!
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How about the Primordial Sun Giant pic in SoX?
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How about the Primordial Sun Giant pic in SoX?
EDIT: Apparently I remembered a different one...
TBH, I don't think it's that great of a pic...
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Well, I don't like the pic you chose for my character, considering it's a Jackal Lord and not a Marruspawn, but it's hard to find pics of any kind of half-animal without wading into questionable territory. I'll probably just use the Marrulurk pic in the book.
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Well, I don't like the pic you chose for my character, considering it's a Jackal Lord and not a Marruspawn, but it's hard to find pics of any kind of half-animal without wading into questionable territory. I'll probably just use the Marrulurk pic in the book.
I couldn't find a marruspawn pic, and I figured that was pretty close. It was just a joke, anyway. Pick your own picture. :P
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By the way, your character frightens me. I can't discern any reason your character should be so child-like in personality, and yet also a highly trained combatant. :o
:lmao
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By the way, your character frightens me. I can't discern any reason your character should be so child-like in personality, and yet also a highly trained combatant. :o
:lmao
Yes, exactly. And after the first couple of encounters, he will be picking up Deformity: Madness as a bonus feat. Then it will all make more sense. :D
His backstory is that he was the offspring of slaves that had been bred and magically experimented on for the amusement of rakshasa in the demon wastes for multiple generations. He fought as a gladiator for their amusement, likely against his own relatives sometimes. Does it make more sense now? :)
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It's doesn't matter how much sense it makes. It's still frightening. :P
A certifiably insane Caster? Even we better watch out. :D
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It's doesn't matter how much sense it makes. It's still frightening. :P
A certifiably insane Caster? Even we better watch out. :D
He's a wisdom based caster who has a wisdom of 6 (soon to be 2). So I wouldn't worry too much about his casting. :P
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Heh, well-played sir. :D
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Woo, almost done! Just need to find spells and equipment (and apparently find a good portrait).
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Look, I'm a woman now! And my portrait won't resize, I've shrunk it small on photobucket but the picture in my post never changes.
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It's pretty small right now...
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Huh, apparently the resizing has a delay of over five minutes. Odd.
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I'm really big and really really really smart. :P
Does that make me your babysitter?
If you want the job, the position is still unfilled. :D We can be like Pinky and the Brain... with a talking monkey that breathes fire as a pet. :D
You know... with a monkey and a jackal, we're going to look like we just escaped from the circus or something.
Now that I'm a woman does that make you guys my adopted children? :P
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I'm really big and really really really smart. :P
Does that make me your babysitter?
If you want the job, the position is still unfilled. :D We can be like Pinky and the Brain... with a talking monkey that breathes fire as a pet. :D
You know... with a monkey and a jackal, we're going to look like we just escaped from the circus or something.
Now that I'm a woman does that make you guys my adopted children? :P
That could be fun to RP. Hell... it will be two women with three weird things.
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I'm really big and really really really smart. :P
Does that make me your babysitter?
If you want the job, the position is still unfilled. :D We can be like Pinky and the Brain... with a talking monkey that breathes fire as a pet. :D
You know... with a monkey and a jackal, we're going to look like we just escaped from the circus or something.
Now that I'm a woman does that make you guys my adopted children? :P
That could be fun to RP. Hell... it will be two women with three weird things.
See, now I want to make a crazy old lady who calls all of you, and all of the demons she's going to summon, her children. :lol
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I'm really big and really really really smart. :P
Does that make me your babysitter?
If you want the job, the position is still unfilled. :D We can be like Pinky and the Brain... with a talking monkey that breathes fire as a pet. :D
You know... with a monkey and a jackal, we're going to look like we just escaped from the circus or something.
Now that I'm a woman does that make you guys my adopted children? :P
That could be fun to RP. Hell... it will be two women with three weird things.
See, now I want to make a crazy old lady who calls all of you, and all of the demons she's going to summon, her children. :lol
Like a monstrous version of the crazy old cat lady :lol
Somehow I doubt a Karrnathi soldier will have a very nurturing nature though :P
Also, does this mean Nanshork's character is responsible for your actions? :lol
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By the way, Nanshork, have you ever thought about being a follower of the Silver Flame?
Methinks the Malconvoker could fit quite well with a more excentric and/or zealous member...
EDIT: Would also work quite well in this particular campaign, I think.
Just a thought :)
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Sounds awesome. Do it. :D
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I'm really big and really really really smart. :P
Does that make me your babysitter?
If you want the job, the position is still unfilled. :D We can be like Pinky and the Brain... with a talking monkey that breathes fire as a pet. :D
You know... with a monkey and a jackal, we're going to look like we just escaped from the circus or something.
Now that I'm a woman does that make you guys my adopted children? :P
That could be fun to RP. Hell... it will be two women with three weird things.
My character calls dibs on being the butch. :P
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My character can be the teenager who fights with you constantly and makes fun of you for being old.
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Ow god, I think you guys just gave me the first aneurysm of the campaign :lol
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Cross-posted from Character Creation:
By the way, while going over your sheets, I got an idea from bears' and Phaedrus' sheets.
Please include a wishlist in your sheet, about what treasure/items you'd like to get your hands on over the course of the campaign. I'm changing at least some of the treasure to better suit your characters anyway, so that would really help me and ensure happy players :)
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One thing that's definitely going on my sheet is an Intercepting weapon (Forge of War). It's like another Steadfast Boots. :D
It also has to be the most crappily worded enhancement ever. It begins with "This weapon grants you an extra attack per round". *sigh* The intent is clear, but the text...
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One thing that's definitely going on my sheet is an Intercepting weapon (Forge of War). It's like another Steadfast Boots. :D
It also has to be the most crappily worded enhancement ever. It begins with "This weapon grants you an extra attack per round". *sigh* The intent is clear, but the text...
Ooooh, make that two of those. :D
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*heads of to /rs/*
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Okay, as you may have already guessed, I'm obviously only allowing that weapon with the intended effect (so an 'interrupting' attack once per round against any of the listed actions) ;)
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Another cross-post:
And before I forget, remember this is Eberron, so you guys get Action Points (see ECS) :)
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And another one :P:
Also, since this campaign is supposed to be somewhat of a testing ground for my RL-group, and since they aren't as experienced as you guys, I've decided to somewhat increase your power level (and theirs once I run this IRL).
LA-buyback is no longer in effect, instead you get (that is, if you want) a +1 LA template for free.
For example, Agita could play Harika as a Stony Human level 5 Warblade.
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So that means I can't buy off my one LA, but I get a free LA 1 template? I think I can live with that. ;)
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So that means I can't buy off my one LA, but I get a free LA 1 template? I think I can live with that. ;)
He said either racial or template LA +1 is free.
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Hey Bowen, for ease of use are my summons going to act on my initiative?
Edit: For that matter, since they're going to get buffs from feats and class abilities do you want me to keep track of that information or are you going to do it?
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So that means I can't buy off my one LA, but I get a free LA 1 template? I think I can live with that. ;)
He said either racial or template LA +1 is free.
Well, I'll have to weigh my options then. :P
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So that means I can't buy off my one LA, but I get a free LA 1 template? I think I can live with that. ;)
He said either racial or template LA +1 is free.
Well, I'll have to weigh my options then. :P
No...
You get your +1 for free and that's it (sorry if that wasn't clear)
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Hey Bowen, for ease of use are my summons going to act on my initiative?
Edit: For that matter, since they're going to get buffs from feats and class abilities do you want me to keep track of that information or are you going to do it?
Your initiative, yes.
And yes, please keep track of all the buffs/effects, I've got enought stuff going on with the NPCs ;)
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So that means I can't buy off my one LA, but I get a free LA 1 template? I think I can live with that. ;)
He said either racial or template LA +1 is free.
Well, I'll have to weigh my options then. :P
No...
You get your +1 for free and that's it (sorry if that wasn't clear)
That's fine. It's pretty much the best option anyway. Most of the templates are centered around melee combatants anyway.
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By the way, have you thought about this, Nanshork?
http://brilliantgameologists.com/boards/index.php?topic=7066.msg232724#msg232724 (http://brilliantgameologists.com/boards/index.php?topic=7066.msg232724#msg232724)
Just a thought, but I didn't see a reply yet so I figured I'd post again just as a reminder :)
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By the way, have you thought about this, Nanshork?
http://brilliantgameologists.com/boards/index.php?topic=7066.msg232724#msg232724 (http://brilliantgameologists.com/boards/index.php?topic=7066.msg232724#msg232724)
Just a thought, but I didn't see a reply yet so I figured I'd post again just as a reminder :)
Do you think that the Silver Flame would be alright with me summoning exclusively very evil things? :P
And if I worship the Silver Flame I lose out on a +1 for my affiliation! :lol
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I think the Silver Flame would be fine since you're using evil creatures to fight evil creatures. Either way, at least one of them gets killed, so that's a win-win for the Church. :D
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By the way, have you thought about this, Nanshork?
http://brilliantgameologists.com/boards/index.php?topic=7066.msg232724#msg232724 (http://brilliantgameologists.com/boards/index.php?topic=7066.msg232724#msg232724)
Just a thought, but I didn't see a reply yet so I figured I'd post again just as a reminder :)
Do you think that the Silver Flame would be alright with me summoning exclusively very evil things? :P
And if I worship the Silver Flame I lose out on a +1 for my affiliation! :lol
Why would you lose out on a +1?
I think the Silver Flame would be fine since you're using evil creatures to fight evil creatures. Either way, at least one of them gets killed, so that's a win-win for the Church. :D
What he said :)
That's the Malconvoker's schtick, and there is plenty of mention of Malconvokers who are a member of a good church in the book :)
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By the way, have you thought about this, Nanshork?
http://brilliantgameologists.com/boards/index.php?topic=7066.msg232724#msg232724 (http://brilliantgameologists.com/boards/index.php?topic=7066.msg232724#msg232724)
Just a thought, but I didn't see a reply yet so I figured I'd post again just as a reminder :)
Do you think that the Silver Flame would be alright with me summoning exclusively very evil things? :P
And if I worship the Silver Flame I lose out on a +1 for my affiliation! :lol
Why would you lose out on a +1?
I think the Silver Flame would be fine since you're using evil creatures to fight evil creatures. Either way, at least one of them gets killed, so that's a win-win for the Church. :D
What he said :)
That's the Malconvoker's schtick, and there is plenty of mention of Malconvokers who are a member of a good church in the book :)
Paragnostic Assembly members get a +1 for worshipping Boccob or Wee-Jas (neither of whom exist in Eberron) or Knowledge as a principle. He's referring to the fact that, RAW, his only option for getting that +1 is to worship knowledge as a principle rather than worshiping a deity.
However, since the Silver Flame is not a deity in itself but rather a set of principles and ideals, it is entirely appropriate for the Adaptation listed under the Paragnostic Assembly's entry.
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By the way, have you thought about this, Nanshork?
http://brilliantgameologists.com/boards/index.php?topic=7066.msg232724#msg232724 (http://brilliantgameologists.com/boards/index.php?topic=7066.msg232724#msg232724)
Just a thought, but I didn't see a reply yet so I figured I'd post again just as a reminder :)
Do you think that the Silver Flame would be alright with me summoning exclusively very evil things? :P
And if I worship the Silver Flame I lose out on a +1 for my affiliation! :lol
Why would you lose out on a +1?
I think the Silver Flame would be fine since you're using evil creatures to fight evil creatures. Either way, at least one of them gets killed, so that's a win-win for the Church. :D
What he said :)
That's the Malconvoker's schtick, and there is plenty of mention of Malconvokers who are a member of a good church in the book :)
Paragnostic Assembly members get a +1 for worshipping Boccob or Wee-Jas (neither of whom exist in Eberron) or Knowledge as a principle. He's referring to the fact that, RAW, his only option for getting that +1 is to worship knowledge as a principle rather than worshiping a deity.
However, since the Silver Flame is not a deity in itself but rather a set of principles and ideals, it is entirely appropriate for the Adaptation listed under the Paragnostic Assembly's entry.
That sounds fair enough to me :)
Make it so :)
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Just to let you guys know, I'm pretty much done :)
I'll be pretty busy this next week, but I should be able to kick of with the first encounter either friday night or saturday morning (local time, GMT +1).
Does that work for you guys as well?
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I guess, though I'm becoming progressively more busy as the final final exams loom nearer.
Also, what kind of 12th grade teacher gives her students a 5-page glorified "What I want to be when I grow up" essay? :banghead
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Also, what kind of 12th grade teacher gives her students a 5-page glorified "What I want to be when I grow up" essay? :banghead
My High School had all students do that. And it was like 10% of your final grade and you had to shadow somebody and all that shit. Lucky for me, AP English exempted you from it. :D
@Bowen, awesome! I won't be able to post much next weekend, I'm taking the trip to see girlfriend.
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@Agita: Yeah, that does suck...
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I'll be around as much as usual.
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And a happy B-Day to Phaedrus :)
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And a happy B-Day to Phaedrus :)
Thanks. :D
And.... AWWWW FUCK! I just noticed that I accidentally deleted like half my character sheet last night while fiddling with my equipment... :banghead I have a backup saved, but I'm sure it isn't up to date...
Edit: Whew... False alarm. I just messed up the spoilers, so it was hidden inside one... :facepalm
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*resists making a joke about age*
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*resists making a joke about age*
:lmao I've always been like that. I don't think it's actually gotten any worse with age. If anything, I don't forget as many things now as I used to, because I've disciplined myself to develop rituals like compulsively checking my pants pockets for my keys before I close the door to my house/car/etc, putting my wallet and cell phone in exactly the same place every time I take them out of my pockets, etc. :D I'm probably a bit OCD as a result of my own forgetfulness. :P
Hmm... I realised that I no longer need the magic-blooded template, and that I might actually be able to get my wisdom up enough to cast 1st level spells, if I dump the Madness feat. :D I can take Insane Defiance instead, and still be mostly protected from the same things, but also be able to benefit from "good" mind affecting stuff when needed.
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Hehe, same here :)
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Isn't there a minimum of 1 for a stat, regardless of racial penalties? :P
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Don't worry, I'm like twenty (more like 19, I guess) years younger than you and have the same problem. :D
I'm not sure there's a universal minimum. In most cases where there's a cap on how low the stat is allowed to go, it's stated as part of the ability mods section.
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Isn't there a minimum of 1 for a stat, regardless of racial penalties? :P
Yes, and a minimum of 3 for Int :P
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Isn't there a minimum of 1 for a stat, regardless of racial penalties? :P
Yes, and a minimum of 3 for Int :P
That mean someone with a base 8 wisdom who has a -10 racial penalty still have a wisdom of 1. What if someone casted Owl's Wisdom on him? Does he have a 2 or a 5?
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Isn't there a minimum of 1 for a stat, regardless of racial penalties? :P
Yes, and a minimum of 3 for Int :P
Awesome! Charisma 1 here I come! :lol :P
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Isn't there a minimum of 1 for a stat, regardless of racial penalties? :P
Yes, and a minimum of 3 for Int :P
That mean someone with a base 8 wisdom who has a -10 racial penalty still have a wisdom of 1. What if someone casted Owl's Wisdom on him? Does he have a 2 or a 5?
5
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Isn't there a minimum of 1 for a stat, regardless of racial penalties? :P
Yes, and a minimum of 3 for Int :P
Awesome! Charisma 1 here I come! :lol :P
A fishstick will have more personality :lol :P
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I have to put my highest stat into Int (16, which drops to 10...) just to meet the skill prereqs for Master of Nine... and it STILL eats every single one of my skill points. :banghead This is one of the craziest characters I've ever made I think, literally and figuratively. Not the most powerful, but likely the most absurd.
So... what 1st level scrolls/spells should I load up on? Omen of Peril? Protection from Evil? I'm a real cleric now! :bounce :birthday
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I you can actually cast now, why not go RKV instead?
Just a thought...
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I you can actually cast now, why not go RKV instead?
Just a thought...
Yeah... it occurred to me too. I don't know if I want to bother, though. I'm still going to basically suck at it, and I think Mo9 sounds like a lot of fun. Every level adds a maneuver readied, which is also a maneuver granted for a Crusader, and either 1 or 2 maneuvers known from any discipline. It really does sound incredible, and I want to try it out.
I'm also kind of sick of playing casters, and clerics in particular. I wanted to try a non-caster, but having just 1st level spells is easy enough to deal with...
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I you can actually cast now, why not go RKV instead?
Just a thought...
Yeah... it occurred to me too. I don't know if I want to bother, though. I'm still going to basically suck at it, and I think Mo9 sounds like a lot of fun. Every level adds a maneuver readied, which is also a maneuver granted for a Crusader, and either 1 or 2 maneuvers known from any discipline. It really does sound incredible, and I want to try it out.
I'm also kind of sick of playing casters, and clerics in particular. I wanted to try a non-caster, but having just 1st level spells is easy enough to deal with...
Yeah, true, it adds a lot of versatility in terms of maneuvers :)
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So, seeing as there's been a change of schedule (read: I've got an infection that prevents me from taking an exam), I'll probably be able to kick this off either today or tomorrow.
Pretty much as soon as you guys finish your characters really.
So, how far are you guys? :)
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All I need left is gear and fluff, and it isn't as if we have a lot of money to work with. :P
I should be done soon.
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All I need left is gear and fluff, and it isn't as if we have a lot of money to work with. :P
I should be done soon.
Same here.
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I'll finish updating my sheet later today, but I don't think I need to change my equipment at all (unless anyone can see any issues with that). There's always a bunch of gear I'd love to have, but hopefully I'll pick some of it up sooner or later. :)
Beyond that, I didn't have to change much. I'll make the necessary alterations to my change once I get home from classes.
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The game is afoot :D
So whenever you're ready, guys :)
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I delivered my paper yesterday. I felt like being a smartass and titled it "What I want to be when I grow up". :P
Now I need to do a book review for German class, after that I can get to work on finalizing my sheet. :P
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I just need a name.
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So I take it you're going with the Dwarf, Phaedrus? :)
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So I take it you're going with the Dwarf, Phaedrus? :)
Yeah. Alas poor Flumph, we barely knew him. :D
Also, I'll have Shield Other on Goldflower all the time except when we're sleeping. So that's a +1 deflection bonus to AC and a +1 resistance bonus on saves for her, but I have to stay within 35 feet of her or the spell ends.
He'll also be in the Iron Guard's Glare stance at all times, since that's the only one he knows and there is no reason for him not to be. So enemies that I threaten (10 ft reach) have a -4 to hit any of my team mates, but no penalty to attack Kalal. Attackers instinctively know this (for some reason...). He'll try to stay adjacent to Goldflower unless/until combat breaks out.
Also, I realize that we're assuming that we all at least know each other, and are traveling together, but should we say that Yamanu and Kalal have known each other longer? Maybe Yamanu helped Kalal make his way out of the desert (Burning Wastes) after he escaped his Rakshasa overlord(s)? Want to come up with stories of how all of us met?
And... I ran short of money and had to get rid of the Wand of No Light. I can prep one or two per day, though.
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I'm still coming up with my backstory myself, I just love how Kalal is so protective of me. Is the Dwarf in love with the Half-Giantess? :P
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I'm still coming up with my backstory myself, I just love how Kalal is so protective of me. Is the Dwarf in love with the Half-Giantess? :P
Very funny. He's just that kind of guy. He thinks of it as his job to protect those that are more "frail" than himself. I just hope we don't both get hit with a Fireball... that will hurt with that Shield Other up...
If you can cover the MM Rod... I might buy a camel, and I'll also get a Healing Belt. I thought a camel would make a "cool" mount for a desert dwarf, and he could use one due to his crappy speed. I don't know what they'd cost, though. What about the same as a mule, Bowen? Or are they priced in Sandstorm?
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I'm still coming up with my backstory myself, I just love how Kalal is so protective of me. Is the Dwarf in love with the Half-Giantess? :P
Very funny. He's just that kind of guy. He thinks of it as his job to protect those that are more "frail" than himself. I just hope we don't both get hit with a Fireball... that will hurt with that Shield Other up...
If you can cover the MM Rod... I might buy a camel, and I'll also get a Healing Belt. I thought a camel would make a "cool" mount for a desert dwarf, and he could use one due to his crappy speed. I don't know what they'd cost, though. What about the same as a mule, Bowen? Or are they priced in Sandstorm?
According to Sandstorm a Two-humped Camel costs 100 gp, while a Dromedary Camel costs 75 gp.
A War Camel costs 450 gp.
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According to Sandstorm a Two-humped Camel costs 100 gp, while a Dromedary Camel costs 75 gp.
A War Camel costs 450 gp.
Ah screw it. I don't have Sandstorm handy, and so can't look up the stats. I'll just start without a mount and maybe buy one later if I think I need it. I think I'm ready to go.
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For what it counts, camel. (http://www.d20srd.org/srd/monsters/camel.htm) Sandstorm only prices them.
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According to Sandstorm a Two-humped Camel costs 100 gp, while a Dromedary Camel costs 75 gp.
A War Camel costs 450 gp.
Ah screw it. I don't have Sandstorm handy, and so can't look up the stats. I'll just start without a mount and maybe buy one later if I think I need it. I think I'm ready to go.
Basic info:
Dromedary Camel: 3d8+6 (19 hp), AC 13, Speed 50, light/medium/heavy load 300/600/900
Two-humped Camel: 3d8+9 (22 hp), AC 14, Speed 40, light/medium/heavy load 300/600/900
War Camel: 4d8+16 (34 hp), AC 16, Speed 50, light/medium/heavy load 300/600/900
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I can cover the MM rod, go get your camel. :P
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I can cover the MM rod, go get your camel. :P
K. I think I'll just get the cheap one, and a Healing Belt. The damned thing will probably die immediately, anyway. :P
Ah screw it. I just went with a mule. More hit points for less money. I'll just call it Camel. (WOOOAAAH CAMEL! :D ) I did get a Healing Belt and put a few more charges on my Wand of Lesser Vigor, though.
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Isn't there a khopesh that's a 1d8/18-20 weapon that works like the bastard sword/dwarven waraxe? Would it be ok if I substitute that for the dwarven waraxe racial affinity for Kalal, since he's a desert dwarf?
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Isn't there a khopesh that's a 1d8/18-20 weapon that works like the bastard sword/dwarven waraxe? Would it be ok if I substitute that for the dwarven waraxe racial affinity for Kalal, since he's a desert dwarf?
Only one I know of is the Khopesh in Sandstorm.
1d6, 18-20/2, One-handed, can be used to make Trip attacks.
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Isn't there a khopesh that's a 1d8/18-20 weapon that works like the bastard sword/dwarven waraxe? Would it be ok if I substitute that for the dwarven waraxe racial affinity for Kalal, since he's a desert dwarf?
Only one I know of is the Khopesh in Sandstorm.
1d6, 18-20/2, One-handed, can be used to make Trip attacks.
Yeah... just found the stats to it in crystalkeep from the Arms and Equipment Guide. It was the same, but did 1d8 damage and is an exotic weapon. Why did they nerf the damage for Christ's sake? Is it a martial weapon in Sandstorm? Ah well, looks like I'll be sticking with the waraxe for now...
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Okay boys, head on over to the Marauder Attack thread and roll for Initiative :)
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Except I can't because I don't have equipment. :P
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Same. I also haven't statted out my free horsey yet. :P
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Oy, can we assume I used my invocation to make people immune to my Breath Weapon on everyone?
Shifting is a free action, can I do it during the initiative phase?
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Then get that done ASAP :P
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Oy, can we assume I used my invocation to make people immune to my Breath Weapon on everyone?
Shifting is a free action, can I do it during the initiative phase?
Yeah, I was already assuming that :)
And you can only take free actions during your turn, so as soon as your turn comes up, you can shift.
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Ahem, I call purple! :P
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In case it wasn't obvious from the uniform, dibs on red (http://tvtropes.org/pmwiki/pmwiki.php/Main/BringMyRedJacket). :P
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How does brown look? Yeah, that'll do.
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I guess that means I'm in the Navy now, then. :P
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pink because it's the best
omg that's unreadable
how about purple
yeah that works
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pink because it's the best
omg that's unreadable
how about purple
yeah that works
Ahem, I call purple! :P
:D
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I can switch to Maroon if you want Navy. :D
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Venn, you're up :)
Also, bears, you've got a PM :)
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@Bowen
thank you!
@Phaedrus && Nanshork
...sorry! Scanned for the colored text, not the words.
I guess I'm teal.
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Venn, you're up :)
Also, bears, you've got a PM :)
By the way, feel free to take your turn as well, Agita. I don't the two of you will interfere with eachothers actions much, seeing as you don't have any real battlefield-altering options (read: spells :P).
Might as well keep up the pace :)
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Okay, I think the Colonel is ready to rock now. Feel free to see if her equipment checks out.
Also, I'm probably the only one who always thinks "Yamainu" when he reads Yamanu's name.
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Okay, I think the Colonel is ready to rock now. Feel free to see if her equipment checks out.
Also, I'm probably the only one who always thinks "Yamainu" when he reads Yamanu's name.
I wouldn't even know what Yamainu is/means :P
EDIT: Equipment is fine :)
Hunter's Sense requires one (other) Tiger Claw maneuver though.
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Hunter's Sense requires one (other) Tiger Claw maneuver though.
The maneuver progression looks like this, IIRC:
Level 1: Steel Wind, Douse the Flames, Moment of Perfect Mind
Level 2: Wolf Fang Strike
Level 3: Mountain Hammer
Level 4: Hunter's Sense, swap out Wolf Fang Strike for Wall of Blades
WFS provides the prereq and is swapped out when you get HS because it qualifies for itself. :D
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WFS provides the prereq and is swapped out when you get HS because it qualifies for itself. :D
It does?
Rules/FAQ/whatever citation plox?
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WFS provides the prereq and is swapped out when you get HS because it qualifies for itself. :D
It does?
Rules/FAQ/whatever citation plox?
It's pretty much the same as taking Martial Study for a prereq maneuver, then taking it again for a maneuver with a 1 maneuver prereq and retraining the first out. Hold on, I'll see if I can find a citation, but I'm pretty sure it works by RAW, and it's pretty much a widely accepted practice.
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WFS provides the prereq and is swapped out when you get HS because it qualifies for itself. :D
It does?
Rules/FAQ/whatever citation plox?
It's pretty much the same as taking Martial Study for a prereq maneuver, then taking it again for a maneuver with a 1 maneuver prereq and retraining the first out. Hold on, I'll see if I can find a citation, but I'm pretty sure it works by RAW, and it's pretty much a widely accepted practice.
Now that you mention it, I have seen it on the CO boards before...
Assuming noone objects, I'll allow it :)
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I don't object. Anybody got any suggestions for feats for Monstrous Centipede?
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I don't object. Anybody got any suggestions for feats for Monstrous Centipede?
Ability Focus (Poison)?
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I don't object. Anybody got any suggestions for feats for Monstrous Centipede?
Assuming you don't want Martial Study... Look around for tactical feats, I guess.
Shape Soulmeld (Kraken Mantle or Girallon Arms), maybe? But then, I think that might fall into the same category as Martial Study. :P
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I don't object. Anybody got any suggestions for feats for Monstrous Centipede?
Assuming you don't want Martial Study... Look around for tactical feats, I guess.
Shape Soulmeld (Kraken Mantle or Girallon Arms), maybe? But then, I think that might fall into the same category as Martial Study. :P
I'm trying to avoid things that will make Bowen hurt me. :P
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I don't object. Anybody got any suggestions for feats for Monstrous Centipede?
Assuming you don't want Martial Study... Look around for tactical feats, I guess.
Shape Soulmeld (Kraken Mantle or Girallon Arms), maybe? But then, I think that might fall into the same category as Martial Study. :P
I'm trying to avoid things that will make Bowen hurt me. :P
Then why are you playing a spellcaster? :P
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I don't object. Anybody got any suggestions for feats for Monstrous Centipede?
Assuming you don't want Martial Study... Look around for tactical feats, I guess.
Shape Soulmeld (Kraken Mantle or Girallon Arms), maybe? But then, I think that might fall into the same category as Martial Study. :P
I'm trying to avoid things that will make Bowen hurt me. :P
Yeah, as a general rule, no Spellcasting/alternate magic systems/maneuvers feats, or seriously powerful stuff like Entangling Exhalation etc., and you should be fine :)
Just ask yourself this: 'Would I allow this if I were DM-ing?' :)
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Would Ability Focus: Poison and Virulent Poison (Savage Species) stack?
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Would Ability Focus: Poison and Virulent Poison (Savage Species) stack?
I don't have SS at hand ATM, but assuming they don't provide the same kind of bonus/both provide an unnamed bonus, then yes, they would stack.
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Why would your target be flat-footed?
Because he won Initiative?
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Why would your target be flat-footed?
Because he won Initiative?
I need to read up on the surprise round/initiative rules...
But assuming the enemy was already aware of him, would he still catch them flat-footed?
EDIT: Yes he would, sorry about that, guys :embarrassed
Gimme a minute to edit my post please :)
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Since Harika figured out where the two scents come from, is it assumed that she already took the move action to sense the direction of the smell?
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Since Harika figured out where the two scents come from, is it assumed that she already took the move action to sense the direction of the smell?
That costs a move action? Wow...that sucks...
Yeah, since I already mentioned that info to you, it is assumed for this round. No need to screw players over for a mistake made by the DM. For future encounters, please remind me of that rule ;)
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Yes... remind you of a rule disadvantageous to me. Thy wish is my command. :smirk
EDIT: Is the movement penalty for moving up the slope all because it's a slope, or is some of it due to difficult terrain? I'm asking because Up the Hill skill trick lets me move up a slope or stair at normal speed for a round per encounter. :D
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Yes... remind you of a rule disadvantageous to me. Thy wish is my command. :smirk
EDIT: Is the movement penalty for moving up the slope all because it's a slope, or is some of it due to difficult terrain? I'm asking because Up the Hill skill trick lets me move up a slope or stair at normal speed for a round per encounter. :D
Seeing as RHoD was written before CS, I'm going to rule slope, so go ahead ;)
Just take into account the undergrowth in J5 ;)
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Agita, I see you ;)
(in other words, waiting for your In Character response :P)
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If I use the Animal Devotion feat to gain flight, which acts like Overland Flight, am I slowed by my medium encumbrance? The spell says you move slower if encumbered or wearing medium or heavy armor, but dwarves explicitly aren't slowed by those things...
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Unfortunately a 13 misses, as does a 20.
How about a 25? The second attack was a 25, not a 20. It's also against flat-footed AC.
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If I use the Animal Devotion feat to gain flight, which acts like Overland Flight, am I slowed by my medium encumbrance? The spell says you move slower if encumbered or wearing medium or heavy armor, but dwarves explicitly aren't slowed by those things...
I'll cut you some slack here. Dwarven bonuses etc. also apply to fly speeds :)
Unfortunately a 13 misses, as does a 20.
How about a 25? The second attack was a 25, not a 20. It's also against flat-footed AC.
I shouldn't drink while DM-ing... :embarrassed
Gimme a minute to edit my post, please :)
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Yeah, that Mineral Warrior template was a good idea :)
bearsarebrown is next :)
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Contingency: If a hobbo hits her for more than 10 damage, Harika will use Wall of Blades to get another shot at making it miss (and look badass in the process).
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Contingency: If a hobbo hits her for more than 10 damage, Harika will use Wall of Blades to get another shot at making it miss (and look badass in the process).
If I happen to forget about that (pretty damn likely, knowing me :P), please remind me :)
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If I use the Animal Devotion feat to gain flight, which acts like Overland Flight, am I slowed by my medium encumbrance? The spell says you move slower if encumbered or wearing medium or heavy armor, but dwarves explicitly aren't slowed by those things...
bump-a-lumpa
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If I use the Animal Devotion feat to gain flight, which acts like Overland Flight, am I slowed by my medium encumbrance? The spell says you move slower if encumbered or wearing medium or heavy armor, but dwarves explicitly aren't slowed by those things...
bump-a-lumpa
Lookie-here:
If I use the Animal Devotion feat to gain flight, which acts like Overland Flight, am I slowed by my medium encumbrance? The spell says you move slower if encumbered or wearing medium or heavy armor, but dwarves explicitly aren't slowed by those things...
I'll cut you some slack here. Dwarven bonuses etc. also apply to fly speeds :)
Ahem. :)
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Thanks, Venn :)
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If I use the Animal Devotion feat to gain flight, which acts like Overland Flight, am I slowed by my medium encumbrance? The spell says you move slower if encumbered or wearing medium or heavy armor, but dwarves explicitly aren't slowed by those things...
bump-a-lumpa
Lookie-here:
If I use the Animal Devotion feat to gain flight, which acts like Overland Flight, am I slowed by my medium encumbrance? The spell says you move slower if encumbered or wearing medium or heavy armor, but dwarves explicitly aren't slowed by those things...
I'll cut you some slack here. Dwarven bonuses etc. also apply to fly speeds :)
Ahem. :)
Doh! Thread moves too fast! I can't keep up! :P Thanks. :D
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If I use the Animal Devotion feat to gain flight, which acts like Overland Flight, am I slowed by my medium encumbrance? The spell says you move slower if encumbered or wearing medium or heavy armor, but dwarves explicitly aren't slowed by those things...
bump-a-lumpa
Lookie-here:
If I use the Animal Devotion feat to gain flight, which acts like Overland Flight, am I slowed by my medium encumbrance? The spell says you move slower if encumbered or wearing medium or heavy armor, but dwarves explicitly aren't slowed by those things...
I'll cut you some slack here. Dwarven bonuses etc. also apply to fly speeds :)
Ahem. :)
Doh! Thread moves too fast! I can't keep up! :P Thanks. :D
Don't worry about it, we'll just blame it on your age ;) :P
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Doh! Thread moves too fast! I can't keep up! :P Thanks. :D
Don't worry about it, we'll just blame it on your age ;) :P
DOH! :fu
So we're headed towards a town, right?
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Doh! Thread moves too fast! I can't keep up! :P Thanks. :D
Don't worry about it, we'll just blame it on your age ;) :P
DOH! :fu
So we're headed towards a town, right?
Yup, Drellin's Ferry to be precise. It's the closest town from wherever you departed from ;)
How so?
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And Saru/bearsarebrown is next :)
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And Saru/bearsarebrown is next :)
Fixed. :)
(By the way, very apt naming on your part, bears. :D)
Speaking of which, I found 'Yamanu' when looking through Egyptian names.
YAMANU: Egyptian myth name of a god of wind and air, meaning "the hidden one."
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Yamanu just keeps reminding me of Yamainu due to the similarity. The Yamainu (literally, 'mountain dog') being a sort of paramilitary intelligence agency in one of the better anime I watched in '09.
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(By the way, very apt naming on your part, bears. :D)
There is a chance that I'm horrible at names and wiki'd starting at macaque until I found something that looked like a name...
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Well, Saru is japanese for monkey, so it's fairly well picked. :)
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Another thing I just remembered: the Colonel also has +2 AC vs. ranged attacks due to her armor crystal. :P
I totally forgot to buy Blessed Bandages for the money I had left. Oh well, we're on our way to a town anyway, and they're cheap enough I should be able to find some even if there's no Magic Mart.
I keep feeling the urge to call her Ku:nel, but I'm not sure if anyone here would catch the reference. :lol
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You're still hit ;)
And please update your sheet with that info ;)
Okay guys, round 1, let's go :)
Venn & Agita, go ahead :)
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What's the Str check to knock over a tree? :P
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What's the Str check to knock over a tree? :P
Don't waste your time trying :lol
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Does 1 round recharge time mean I can use it on my next turn or the turn after that?
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Turn after that, so you'll have to go 1 round without.
By the way, you really should get some armor and barding in the next town ;)
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Yeah that's definitely something I forgot to do. I even have the gold to do it... I just forgot. :lol
Are the trees providing any cover?
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Yes, cover and concealment.
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Yes, cover and concealment.
If they provide cover and concealment for the gobbos, shouldn't we also get one or both from them? :P
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Yes, cover and concealment.
If they provide cover and concealment for the gobbos, shouldn't we also get one or both from them? :P
You do ;)
EDIT: I just didn't want to clog the game thread with a bazillion dice rolls, so I just posted the noticeable results you experienced ;)
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By the way, not sure if I mentioned this before, but aside from Venn, I'm okay with Agita posting his turn as well, to keep things moving.
Figured the two of you won't really get in each others way, and the enemy won't act until after you guys.
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By the way, not sure if I mentioned this before, but aside from Venn, I'm okay with Agita posting his turn as well, to keep things moving.
Figured the two of you won't really get in each others way, and the enemy won't act until after you guys.
I'm aware, yes. It's just that I'm a lazy bastard and easily distracted, so I get distracted and take hours to post in the end (even though I spend like a few minutes doing the actual writing). :D
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Do I need to dismount if I activate my flight and charge?
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Do I need to dismount if I activate my flight and charge?
Yes.
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Are the hashed squares the "escarpment" and thus 4 squares to enter, or is that the sides of the road? I'm not well-versed in such vocabulary. :P
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Yeah, sorry 'bout that, just copy-pasted the description from the adventure :P
The brown-striped squares aren't important right now, they denote the point at which the hobbo's would have sprung their trap.
The 4-squares to enter are indeed the sides of the road, the 'slopes' leading up to the green area.
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Do I need to dismount if I activate my flight and charge?
Yes.
Ok, on my action I'll dismount (move action), activate Animal Devotion (swift action), and fly to D10 (move action, speed is 45'),and draw my weapon (free action while moving). I'm now threatening RA1 (due to my reach), which means he takes a -4 to attack Saru due to my stance. I'm still (barely) within range of Shield Other, also.
That works, right?
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Do I need to dismount if I activate my flight and charge?
Yes.
Ok, on my action I'll dismount (move action), activate Animal Devotion (swift action), and fly to D10 (move action, speed is 45'),and draw my weapon (free action while moving). I'm now threatening RA1 (due to my reach), which means he takes a -4 to attack Saru due to my stance. I'm still (barely) within range of Shield Other, also.
That works, right?
Sounds good to me :)
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Next up, bearsarebrown :)
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I might go help "the colonel" instead. We'll see.
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How high is the rubble in the southwest?
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See in-game post :)
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And Phaedrus and Nanshork are up next :)
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Just a head's up that I'm working fairly late today so I won't get around to my next turn until later, if everyone else manages to act today. :)
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Thanks for the head's up :)
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Could I not shift 5ft and be able to hit both?
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Lemme go check :)
EDIT:
You can move 5 feet in any round when you don’t perform any other kind of movement.
So that's a no, sorry.
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I cast Summon Monster as a standard action. That mean the monster gets to go on the turn that I cast it. How much of a turn does it get?
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IIRC a standard action, allthough I'm not sure...
EDIT:
Rapid Summoning (Ex)
Any time a conjurer using this variant casts a summon monster spell, its casting time is 1 standard action rather than 1 full round. (Creatures so summoned can only take a standard action in the round they are summoned.)
You've got Rapid Summoning, right?
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Ahh, I forgot that the book told me. :P
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I'm going to summon something. Surprise. :P
What information about the creature do you want available in the combat thread in a spoiler block?
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Guess we didn't get to me anyway, so no worries. :D
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@Bowen
I've got Flyby Attack. It's all a part of the movement.
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Next round you'll need to make a DC20 Ride check to control your mount though (http://www.d20srd.org/srd/skills/ride.htm (http://www.d20srd.org/srd/skills/ride.htm), see Control Mount in Battle).
So what gets around that? Does it need the Combat Riding set of tricks specifically? Does it have to be specifically a warhorse (or other mount with "war" in the name)? Since I assumed my mount is trained somehow, I put down that it has the attack trick twice, which means it will attack undead, aberrations, etc. I don't think I've ever actually used a non-warhorse mount in combat before, except for ones that weren't trained to fight at all (which I just dismounted from).
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@Bowen
I've got Flyby Attack. It's all a part of the movement.
Ah, right, completely forgot about that.
Okay, I'll edit it in :)
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Next round you'll need to make a DC20 Ride check to control your mount though (http://www.d20srd.org/srd/skills/ride.htm (http://www.d20srd.org/srd/skills/ride.htm), see Control Mount in Battle).
So what gets around that? Does it need the Combat Riding set of tricks specifically? Does it have to be specifically a warhorse (or other mount with "war" in the name)? Since I assumed my mount is trained somehow, I put down that it has the attack trick twice, which means it will attack undead, aberrations, etc. I don't think I've ever actually used a non-warhorse mount in combat before, except for ones that weren't trained to fight at all (which I just dismounted from).
Yeah, I had to look it up as well. I think the Combat Riding set should do the trick, yes.
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I'm going to summon something. Surprise. :P
What information about the creature do you want available in the combat thread in a spoiler block?
HP, AC (touch, flat-footed), Fort/Ref/Will, space/reach, attack(s), grapple, special attacks/attack options and feats, please :)
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Alright. Let me summon something and get a post up before I pass out so that the game can carry on.
Also, a link has been posted to my summons list in my character sheet for reference for everyone.
And Yay, Google Docs lets you upload files from your computer now!
Edit: I'll just copy and paste statblocks from my file, it'll make things easier.
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I'll kick of round 2 once I get back from the gym, see you in a couple of hours :)
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Okay, I'll edit it in :)
Thanks!
@Nanshork, why didn't the summon make a full round attack?
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Okay, I'll edit it in :)
Thanks!
@Nanshork, why didn't the summon make a full round attack?
It only had a standard action, due to Rapid Summoning.
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Next round you'll need to make a DC20 Ride check to control your mount though (http://www.d20srd.org/srd/skills/ride.htm (http://www.d20srd.org/srd/skills/ride.htm), see Control Mount in Battle).
So what gets around that? Does it need the Combat Riding set of tricks specifically? Does it have to be specifically a warhorse (or other mount with "war" in the name)? Since I assumed my mount is trained somehow, I put down that it has the attack trick twice, which means it will attack undead, aberrations, etc. I don't think I've ever actually used a non-warhorse mount in combat before, except for ones that weren't trained to fight at all (which I just dismounted from).
Yeah, I had to look it up as well. I think the Combat Riding set should do the trick, yes.
Ok. Mind if I change the mule's tricks to "Combat Riding" package, then? I just thought some of the tricks in that set looked utterly worthless and/or redundant, and wanted to replace them with more useful ones like tracking, working, etc. I figured that giving it attack twice, so it will fight things like aberrations and undead, should be enough to make it not "frightened" in combat... I mean... if it will attack a Spawn of Kyuss when told to, it obviously isn't that frightened... or can overcome it, at any rate...
But... mules are cheap. I can just buy one to carry my shit around, track, etc, and another one as a "war mount". :D
Either way is fine. I can just dismount, also.
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Next round you'll need to make a DC20 Ride check to control your mount though (http://www.d20srd.org/srd/skills/ride.htm (http://www.d20srd.org/srd/skills/ride.htm), see Control Mount in Battle).
So what gets around that? Does it need the Combat Riding set of tricks specifically? Does it have to be specifically a warhorse (or other mount with "war" in the name)? Since I assumed my mount is trained somehow, I put down that it has the attack trick twice, which means it will attack undead, aberrations, etc. I don't think I've ever actually used a non-warhorse mount in combat before, except for ones that weren't trained to fight at all (which I just dismounted from).
Yeah, I had to look it up as well. I think the Combat Riding set should do the trick, yes.
Ok. Mind if I change the mule's tricks to "Combat Riding" package, then? I just thought some of the tricks in that set looked utterly worthless and/or redundant, and wanted to replace them with more useful ones like tracking, working, etc. I figured that giving it attack twice, so it will fight things like aberrations and undead, should be enough to make it not "frightened" in combat... I mean... if it will attack a Spawn of Kyuss when told to, it obviously isn't that frightened... or can overcome it, at any rate...
But... mules are cheap. I can just buy one to carry my shit around, track, etc, and another one as a "war mount". :D
Yeah, no problem :)
And just treat it as if it has the Attack trick twice, so it can attack all those scary monsters ;)
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Thanks.
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No prob :)
New round is up, Venn & Agita, go ahead :)
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By the way, if anyone wants to identify anything with a Knowledge check, be my guest. I'm not going to call for those with every encounter, it's up to you to tell me you want to do that ;)
Figured I'd mention it just in case.
Ofcourse, with this encounter it's pretty obvious :P
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Could we say that the mist is centered on Kalal, and so covers Goldflower and the road entirely? It is supposed to be centered on the caster, and I'd prefer that. Hopefully the BB dude won't know exactly where she is at to attack her then, and neither will the archers.
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I'll update the map, you're right that currently they can guess her general area because of her mount being partially visible.
Gimme a couple of minutes :)
EDIT: Venn, PM regarding your Listen check.
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Thanks. Sorry for the bother, but that could be a big deal. :D
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I understand. I did take the center of your mount as the center of the spell though (seeing as the center needs to be at an intersection that seemed the most logical choice), which means part of the road isn't obscured.
Sunflower and her mount should be fine though (unless someone moves up next to the cloud and they don't make a 5ft step back before that time).
I hope that's okay :)
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Perfect. Thanks.
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No problem :)
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Venn, you might want to take a 5' step before launching all those attacks, unless you like drawing attacks of opportunity. :D (Although I guess if he has a bow equipped he probably doesn't threaten, though... Is that the idea?)
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I think it is.
That, and Venn has (as far as he knows :P) succesfully hidden himself :)
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bears/Saru is up next. Don't forget that Listen check ;)
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Well, I'm hidden from that first guy, RA2.
You can't take an AoO against a foe you can't see. I could have sworn I'd seen an official rule about that. There's no way you could react to an attack you can't see, especially if it's coming from behind you and you're unaware of the creature, but I guess since I can't find an official rule it doesn't matter.
He was armed with a ranged weapon anyway, so as you said, it doesn't matter in this case.
Unfortunately you can’t hide after this full attack.
Action:
Usually none. Normally, you make a Hide check as part of movement, so it doesn’t take a separate action. However, hiding immediately after a ranged attack (see Sniping, above) is a move action.
Well, damn. At least I'm still in the trees. That's got to count for something. :)
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Hey, +4 AC and concealment ain't half bad :)
It's partially what helped keep these Hobgoblins alive :lol
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Well, I'm hidden from that first guy, RA2. You can't take an AoO against a foe you can't see. I could have sworn I'd seen an official rule about that. There's no way you could react to an attack you can't see, especially if it's coming from behind you and you're unaware of the creature, but I guess since I can't find an official rule it doesn't matter.
Can't make AoO if flatfooted is the rule. Unless you have Combat Reflexes.
I half wish Bowen gave those archers Elven bows + Combat Reflexes just to screw with us now...
Oh! and don't worry about the hiding. I hit 'em with Grease.
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Well, I'm hidden from that first guy, RA2. You can't take an AoO against a foe you can't see. I could have sworn I'd seen an official rule about that. There's no way you could react to an attack you can't see, especially if it's coming from behind you and you're unaware of the creature, but I guess since I can't find an official rule it doesn't matter.
Can't make AoO if flatfooted is the rule. Unless you have Combat Reflexes.
I half wish Bowen gave those archers Elven bows + Combat Reflexes just to screw with us now...
Oh! and don't worry about the hiding. I hit 'em with Grease.
Yeah, how?
(see ingame post)
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Oh, sorry. I shifted, casted, then shifting back. The wand is in a wand chamber in my staff.
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Okidoki :)
EDIT: And Phaedrus and Nanshork are up next :)
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Let's hope that sometime during the campaign we find a wand of grease at a higher CL, so it lasts longer than a round. :D
Are the creatures in the area automatically flat-footed/balancing, or do they have to fail a save? I think failing means they fall prone rather than are balancing, so I guess the former?
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Speaking of CL (and range), you'll need to be in L15 (or some L16 or something) to get the area you want covered with grease, bears.
@Venn: They don't need to make a Balance check until they want to move, so only those that moved/tried to move are considered Balancing (and thus Flat-Footed if they have less than 5 ranks in Balance).
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Oh damn I must've counted wrong. Ehhhh I'll just be in L15.
@Venn
Which means you'll kill at least that dog.
And yeah, getting a new Wand would cost 750g * CL to buy. We'll get one soon I think.
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Why not get a staff? They can arguably be used at higher CL with a high UMD result. :D
Hell, they're even cheaper than wands if you put only one spell in them.
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In that case, Grease actually works against me more than it works for me. If a creature doesn't move, I get no benefit. If they do and they fall, it's harder for me to hit them. There's only a tiny space for benefit, which is if I'm engaged in melee with the creature in question, and that's somewhere I don't want to be unless I know I can either get good damage off on them or I have little other choice.
@bears: Again, prone is terrible for me. Being prone doesn't deny a foe their dex bonus, so no sneak attack, plus they get a +4 to ac vs. ranged attacks. I'd be wasting an action if I attacked the prone dog.
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Why not get a staff?
That could work.
@Venn
...oh :embarrassed
I won't use it next time
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In that case, Grease actually works against me more than it works for me. If a creature doesn't move, I get no benefit. If they do and they fall, it's harder for me to hit them. There's only a tiny space for benefit, which is if I'm engaged in melee with the creature in question, and that's somewhere I don't want to be unless I know I can either get good damage off on them or I have little other choice.
@bears: Again, prone is terrible for me. Being prone doesn't deny a foe their dex bonus, so no sneak attack, plus they get a +4 to ac vs. ranged attacks. I'd be wasting an action if I attacked the prone dog.
If they try to walk and succeed, they're balancing. If they don't have at least 5 ranks in balance, that makes them flat-footed. So it could work out to benefit you. It just didn't this time. :P And prone is still good for everyone, since they're less of a threat and/or draw an AoO for standing up. So unless they both make the save and then don't move afterwards, it is overall likely to benefit us, I think.
And... is there a decent way to handle my granted maneuvers online? Its really easy in real life, because you can just use cards. But we can't do that here...
I guess I'll assign them numbers, roll 1d5, and then reassign and roll 1d4. Those will be the first two granted. Then I'll roll 1d3 next round... Kind of clunky, though.
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I think it's kinda dumb that falling prone doesn't mean flatfooted.
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PXY: That's what I usually do. I list them alphabetically by level, then roll 1dX, where X is the number of maneuvers readied, and count down from the top.
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Oh yeah, I think if my strike hits Colonel Sanders gets to take a 5' step if she wants. I forget who it is that has to be adjacent to whom, though... and I doubt she wants to, anyway. :D
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Yeah. The +4 to hit probably would've been more useful, but eh. :P
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Yeah. The +4 to hit probably would've been more useful, but eh. :P
For you! :smirk I'd rather kill him outright and get it over with, and move on to the next one (if possible). :D Hmm... the +4 would also apply to the mule's attacks though. :lol
Also I forgot the +1 morale bonus to my attacks (and the mule's) from the Colonel's aura.
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Did I mention yet that I love cover :P
It's what keeping RW2 and 3 alive right now :lol
I'll be back with the next round in a couple of hours, of to the gym now.
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A 26 misses?! :bigeye I forgot to add in the +1 morale bonus.
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Here's an idea: How about we lure them out of the goddamn forest thing?
Alternatively, set the whole thing on fire. Bears? :D
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Here's an idea: How about we lure them out of the goddamn forest thing?
Alternatively, set the whole thing on fire. Bears? :D
lol
Have these guys even hit you? I say we ignore them. They must be fighting defensively or something, and probably can't hit crap themselves, either. It was the archers that were chewing you up, right?
We could probably hit them if we use our Earth Strike ability + maneuvers that add to hit bonuses, but this is ridiculous.
Yeah... let's just ignore them and go after the big dude + dogs, and bears can breathe these guys. And then we loot their freakin' armor... because it must be magical.
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Actually, they've been hitting me every time. They just never got through my DR. :P
Yeah, ignoring the wimps sounds good.
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Alternatively, we could try tripping and/or grappling, since those don't rely on hitting full AC. I don't see that getting hit on the AoO even causes a trip to fail like it does for a grapple or disarm attempt (I've never actually tried it when it would provoke an AoO before. :P ).
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I suppose I could do a Bull Rush since I've got Imp BR anyway... Might as well act like I actually care. :P
Also, BR doesn't require an attack, just a Str check, which I'm confident the Colonel will win.
If I ever play RHoD again, I'm going to be a Dungeoncrasher, just for this encounter. :P
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What good does a bull rush do, besides provoking an AoO from me (which I'll probably miss :P)? Tripping would at least make them easier to hit.
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I could shove them out of a tree square so they don't get the cover anymore, for one. (And then I'd be in that square and get the cover myself.)
EDIT: Unless every square counts as containing a tree...
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I could shove them out of a tree square so they don't get the cover anymore, for one. (And then I'd be in that square and get the cover myself.)
EDIT: Unless every square counts as containing a tree...
Yeah... I wasn't sure how they were getting cover in the first place. They've already moved around and are still getting it... and yet they are still hitting you (and probably me now...).
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I could shove them out of a tree square so they don't get the cover anymore, for one. (And then I'd be in that square and get the cover myself.)
EDIT: Unless every square counts as containing a tree...
Yeah... I wasn't sure how they were getting cover in the first place. They've already moved around and are still getting it...
Everyone in the 'trees' area gets cover, including you guys. Sorry guys, but that's what the adventure book says.
@Phaedrus: I thought you had a 25, my bad. A 26 hits, I'll edit my post :)
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I could shove them out of a tree square so they don't get the cover anymore, for one. (And then I'd be in that square and get the cover myself.)
EDIT: Unless every square counts as containing a tree...
Yeah... I wasn't sure how they were getting cover in the first place. They've already moved around and are still getting it...
Everyone in the 'trees' area gets cover, including you guys. Sorry guys, but that's what the adventure book says.
@Phaedrus: I thought you had a 25, my bad. A 26 hits, I'll edit my post :)
Yeah sorry. I forgot the +1 morale from Ms. Thang's aura. I mentioned it in the OOC thread here, but I guess you missed it.
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True Strike ignores cover and concealment, right? Now I wish I still had the APs for an extra action... :P
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I could shove them out of a tree square so they don't get the cover anymore, for one. (And then I'd be in that square and get the cover myself.)
EDIT: Unless every square counts as containing a tree...
Yeah... I wasn't sure how they were getting cover in the first place. They've already moved around and are still getting it...
Everyone in the 'trees' area gets cover, including you guys. Sorry guys, but that's what the adventure book says.
@Phaedrus: I thought you had a 25, my bad. A 26 hits, I'll edit my post :)
Yeah sorry. I forgot the +1 morale from Ms. Thang's aura. I mentioned it in the OOC thread here, but I guess you missed it.
Yeah, I missed that, sorry.
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Updated the demon's stats with the damage from the hellhounds. I can summon them, I know what they are. :P
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Okay, just found out I made a boo-boo.
Apparently there are 2 sections in the book talking about the terrain in this encounter. While one says that simply being in the forested terrain grants both cover and concealment, the other says you only get cover if you're in the same square as a tree (as in, the treetrunks depicted on the map).
I'm going to go with the second ruling because frankly I felt the first one was a tad retarded anyway.
The good news though, is that I don't have to make any further edits, since all your previous attacks wouldn't have hit their normal AC anyway, or were negated by concealment the one time it did hit :)
Sorry about any confusion, guys :embarrassed:
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Updated the demon's stats with the damage from the hellhounds. I can summon them, I know what they are. :P
Yeah, I agree :)
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And Kalal killed the Hobgob, congrats :)
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Thanks. And sorry for the trouble. It's hard to keep up with bonuses from other people's stuff. :P
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Thanks. And sorry for the trouble. It's hard to keep up with bonuses from other people's stuff. :P
Agreed. I'm just assuming that my demon is too far away until told otherwise. :p
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Got a question for you guys. How is communication handled between a Summoned Monster and the caster that Summoned it?
As in, if the critter were to detect something that the caster doesn't know about, would it tell the caster automatically, or only if explicitely told to tell caster about that kind of thing?
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Got a question for you guys. How is communication handled between a Summoned Monster and the caster that Summoned it?
As in, if the critter were to detect something that the caster doesn't know about, would it tell the caster automatically, or only if explicitely told to tell caster about that kind of thing?
I think that's more up to you honestly, there aren't really any rules about it.
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Got a question for you guys. How is communication handled between a Summoned Monster and the caster that Summoned it?
As in, if the critter were to detect something that the caster doesn't know about, would it tell the caster automatically, or only if explicitely told to tell caster about that kind of thing?
It would probably depend on the summoned creature, and the caster. I don't think anything says that they are required to always act in their summoner's best interest. They just obey orders.
But yeah, I don't remember seeing this actually covered by the rules anywhere. There might be something in one of the "Fiend" books.
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Got a question for you guys. How is communication handled between a Summoned Monster and the caster that Summoned it?
As in, if the critter were to detect something that the caster doesn't know about, would it tell the caster automatically, or only if explicitely told to tell caster about that kind of thing?
It would probably depend on the summoned creature, and the caster. I don't think anything says that they are required to always act in their summoner's best interest. They just obey orders.
But yeah, I don't remember seeing this actually covered by the rules anywhere. There might be something in one of the "Fiend" books.
I didn't think abut that. I'll check when I get home from work in half an hour.
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Got a question for you guys. How is communication handled between a Summoned Monster and the caster that Summoned it?
As in, if the critter were to detect something that the caster doesn't know about, would it tell the caster automatically, or only if explicitely told to tell caster about that kind of thing?
It would probably depend on the summoned creature, and the caster. I don't think anything says that they are required to always act in their summoner's best interest. They just obey orders.
But yeah, I don't remember seeing this actually covered by the rules anywhere. There might be something in one of the "Fiend" books.
I didn't think abut that. I'll check when I get home from work in half an hour.
Okay, let me know :)
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So, how's that Will save, Venn? :smirk
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So, how's that Will save, Venn? :smirk
Oh great...
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So, how's that Will save, Venn? :smirk
Oh great...
:D
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Uh oh :D
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Got a question for you guys. How is communication handled between a Summoned Monster and the caster that Summoned it?
As in, if the critter were to detect something that the caster doesn't know about, would it tell the caster automatically, or only if explicitely told to tell caster about that kind of thing?
It would probably depend on the summoned creature, and the caster. I don't think anything says that they are required to always act in their summoner's best interest. They just obey orders.
But yeah, I don't remember seeing this actually covered by the rules anywhere. There might be something in one of the "Fiend" books.
I didn't think abut that. I'll check when I get home from work in half an hour.
Okay, let me know :)
I didn't find anything. It seems to be up to you.
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Got a question for you guys. How is communication handled between a Summoned Monster and the caster that Summoned it?
As in, if the critter were to detect something that the caster doesn't know about, would it tell the caster automatically, or only if explicitely told to tell caster about that kind of thing?
It would probably depend on the summoned creature, and the caster. I don't think anything says that they are required to always act in their summoner's best interest. They just obey orders.
But yeah, I don't remember seeing this actually covered by the rules anywhere. There might be something in one of the "Fiend" books.
I didn't think abut that. I'll check when I get home from work in half an hour.
Okay, let me know :)
I didn't find anything. It seems to be up to you.
In that case I'm going with the 'strictly following orders' option, thanks for looking it up :)
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Got a question for you guys. How is communication handled between a Summoned Monster and the caster that Summoned it?
As in, if the critter were to detect something that the caster doesn't know about, would it tell the caster automatically, or only if explicitely told to tell caster about that kind of thing?
It would probably depend on the summoned creature, and the caster. I don't think anything says that they are required to always act in their summoner's best interest. They just obey orders.
But yeah, I don't remember seeing this actually covered by the rules anywhere. There might be something in one of the "Fiend" books.
I didn't think abut that. I'll check when I get home from work in half an hour.
Okay, let me know :)
I didn't find anything. It seems to be up to you.
In that case I'm going with the 'strictly following orders' option, thanks for looking it up :)
That's what I figured. No problem.
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And Venn passed his Will save.
EDIT: And round 3 is up. Have fun slaughtering ;)
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Hey Bowen, did you forget my name and label me as Sunflower?
And a random question for everybody. Is it worth a feat and a class level to dip into Mindbender for telepathy?
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Hey Bowen, did you forget my name and label me as Sunflower?
And a random question for everybody. Is it worth a feat and a class level to dip into Mindbender for telepathy?
Giving Telepathic commands to your summons could be mighty handy, but with such a limited number of levels, I'm not sure what you might be missing out on.
Updated my turn.
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Hey Bowen, did you forget my name and label me as Sunflower?
And a random question for everybody. Is it worth a feat and a class level to dip into Mindbender for telepathy?
If you follow it up with Mindsight, yeah. :D
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Hey Bowen, did you forget my name and label me as Sunflower?
And a random question for everybody. Is it worth a feat and a class level to dip into Mindbender for telepathy?
Fixed :)
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Damnit, failed the Spot check by 1 :P
Stupid distance penalties :banghead :lol
Agita is up next :)
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A thought: The warblade recharge mechanic says it must be followed with a melee attack or a standard action to do nothing. It doesn't say that it has to be a regular standard-action attack, so could I use a swift action and charge someone to recharge?
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A thought: The warblade recharge mechanic says it must be followed with a melee attack or a standard action to do nothing. It doesn't say that it has to be a regular standard-action attack, so could I use a swift action and charge someone to recharge?
Sure.
Only problem with that is you can't see the guy you're charging, so I'm not sure you can do that right now. Scent only let's you pinpoint the square when you're within 5ft., right?
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A thought: The warblade recharge mechanic says it must be followed with a melee attack or a standard action to do nothing. It doesn't say that it has to be a regular standard-action attack, so could I use a swift action and charge someone to recharge?
Sure.
Only problem with that is you can't see the guy you're charging, so I'm not sure you can do that right now. Scent only let's you pinpoint the square when you're within 5ft., right?
Oh, I'm most certainly not going to charge right now - in part because I can't charge through difficult terrain. Just some reference for the future.
I*'ll post in two hours or so, because I have to go now. :P
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All good :)
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Should I make a spot check vs. the mysterious caster in K18 to see if I can see them as well? :D
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Sure, go ahead :P
EDIT: A Spot check result higher than 20 generally lets you become aware of an invisible creature near you, though you can’t actually see it.
It’s practically impossible (+20 DC) to pinpoint an invisible creature’s location with a Spot check, and even if a character succeeds on such a check, the invisible creature still benefits from total concealment (50% miss chance).
So it won't do you any more good than your keen hearing ability thingy...
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Come to think of it... I was going to do a Jump check so I wouldn't have to go through that pesky 4-squares-per-space slope, but a) is that both ways, or only up? b) couldn't I just burrow a 'cube' down and come out onto the road, since it's lower? :D
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Come to think of it... I was going to do a Jump check so I wouldn't have to go through that pesky 4-squares-per-space slope, but a) is that both ways, or only up? b) couldn't I just burrow a 'cube' down and come out onto the road, since it's lower? :D
Works both ways, not just 'up'. Also remember that the forested terrain is light undergrowth, so costs 2 squares.
And yes, burrowing that way would work, but the first square of movement (vertically) would still cost you 2 squares.
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Would it? Aren't movement penalties for moving into, rather than out of squares?
Technically, it would be diagonally down. ;)
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Eh, I think you're actually correct.
Damnit :P
Sure, go ahead :)
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bearsarebrown is next :)
@Agita: I have no idea either...
What's the default for burrowing?
I don't think it really matters though...
EDIT:
Burrow
A creature with a burrow speed can tunnel through dirt, but not through rock unless the descriptive text says otherwise. Creatures cannot charge or run while burrowing. Most burrowing creatures do not leave behind tunnels other creatures can use (either because the material they tunnel through fills in behind them or because they do not actually dislocate any material when burrowing); see the individual creature descriptions for details.
Unless Mineral Warrior specifically mentions leaving a tunnel, you don't leave one.
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Sure, go ahead :P
EDIT: A Spot check result higher than 20 generally lets you become aware of an invisible creature near you, though you can’t actually see it.
It’s practically impossible (+20 DC) to pinpoint an invisible creature’s location with a Spot check, and even if a character succeeds on such a check, the invisible creature still benefits from total concealment (50% miss chance).
So it won't do you any more good than your keen hearing ability thingy...
Oh, so it's invisible? I didn't know. :D
Are you basically saying that I don't need to look because I can already tell it's invisible? :)
Also, damn, I forgot to take the 5-ft step I was going to take. :banghead
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So, having Scent at the moment, can the colonel tell what the eff you're talking about? :P Like, one more smelly guy or whatever?
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Are you within scent range of square K18? Then probably. Otherwise, not likely. :D
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Sure, go ahead :P
EDIT: A Spot check result higher than 20 generally lets you become aware of an invisible creature near you, though you can’t actually see it.
It’s practically impossible (+20 DC) to pinpoint an invisible creature’s location with a Spot check, and even if a character succeeds on such a check, the invisible creature still benefits from total concealment (50% miss chance).
So it won't do you any more good than your keen hearing ability thingy...
Oh, so it's invisible? I didn't know. :D
Are you basically saying that I don't need to look because I can already tell it's invisible? :)
Well, you've pinpointed it last round, and you don't see anything in that square (no need for a Spot check to notice a square is empty :P), so yeah, that's a pretty logical conclusion :P
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Nope, I'm not. So I'll just have to ignore you two. ;)
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Nope, I'm not. So I'll just have to ignore you two. ;)
Eh, you still have 4 other guys to focus on ;)
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bears: Since your BW doesn't actually deal damage, Entangling Exhalation doesn't apply, sorry.
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Also, Phaedrus and Nanshork are up next :)
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If your breath weapon doesn’t deal energy damage, creatures damaged by the initial breath are still entangled but don’t take additional damage on later rounds.
Is that only referencing ability damage then?
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If your breath weapon doesn’t deal energy damage, creatures damaged by the initial breath are still entangled but don’t take additional damage on later rounds.
Is that only referencing ability damage then?
Or hp damage that isn't energy damage. There are BW's that deal slashing or piercing damage or dessication damage and the like IIRC.
Slow definitely isn't damage of any kind though.
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If your breath weapon doesn’t deal energy damage, creatures damaged by the initial breath are still entangled but don’t take additional damage on later rounds.
Is that only referencing ability damage then?
Or hp damage that isn't energy damage. There are BW's that deal slashing or piercing damage or dessication damage and the like IIRC.
Slow definitely isn't damage of any kind though.
So self-esteem damage doesn't count? :P
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If your breath weapon doesn’t deal energy damage, creatures damaged by the initial breath are still entangled but don’t take additional damage on later rounds.
Is that only referencing ability damage then?
Or hp damage that isn't energy damage. There are BW's that deal slashing or piercing damage or dessication damage and the like IIRC.
Slow definitely isn't damage of any kind though.
So self-esteem damage doesn't count? :P
Is the Colonel feeling insecure because she can't take out a simple Hobgoblin? :P
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gotcha @ breath weapon damage.
and don't make fun of him that he can't kill someone :(
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If your breath weapon doesn’t deal energy damage, creatures damaged by the initial breath are still entangled but don’t take additional damage on later rounds.
Is that only referencing ability damage then?
Or hp damage that isn't energy damage. There are BW's that deal slashing or piercing damage or dessication damage and the like IIRC.
Slow definitely isn't damage of any kind though.
So self-esteem damage doesn't count? :P
Is the Colonel feeling insecure because she can't take out a simple Hobgoblin? :P
Not if it has goddamn cover and concealment all the goddamn time. :P But as a(n allegedly) badass dual-wielding hobbo I'd feel pretty hit in my self-esteem if I suddenly got hit by a slow effect.
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and don't make fun of him that he can't kill someone :(
Are you saying Agita is playing a trap? :P
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Does constrict damage get applied on the initial successful grapple? It says on any grapple check.
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If your breath weapon doesn’t deal energy damage, creatures damaged by the initial breath are still entangled but don’t take additional damage on later rounds.
Is that only referencing ability damage then?
Or hp damage that isn't energy damage. There are BW's that deal slashing or piercing damage or dessication damage and the like IIRC.
Slow definitely isn't damage of any kind though.
So self-esteem damage doesn't count? :P
Is the Colonel feeling insecure because she can't take out a simple Hobgoblin? :P
Not if it has goddamn cover and concealment all the goddamn time. :P But as a(n allegedly) badass dual-wielding hobbo I'd feel pretty hit in my self-esteem if I suddenly got hit by a slow effect.
True, true, and angry at that...
If only he were high enough level to pick up IHS :lol
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Does constrict damage get applied on the initial successful grapple? It says on any grapple check.
I've always played it as such, so yeah.
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Does constrict damage get applied on the initial successful grapple? It says on any grapple check.
I've always played it as such, so yeah.
:banghead Why did I try to attack with the low attack bonus? I'm just grappling next time!
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Does constrict damage get applied on the initial successful grapple? It says on any grapple check.
I've always played it as such, so yeah.
:banghead Why did I try to attack with the low attack bonus? I'm just grappling next time!
Thanks for giving me one more round :D
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And it looks like that might not matter after all...
Nice shot Phaedrus :)
Working on Round 4 right now, should be up in about 15-20 minutes.
EDIT: I don't see how you thought that L/M-13/14 would get you next to the BB though ???
Anywho, I figured I'd put Kalal next to him anyway, and even without the flanking bonus you still hit.
Map should be up in a bit.
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Round 4 is up.
Hope you guys like it so far...
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And it looks like that might not matter after all...
Nice shot Phaedrus :)
Working on Round 4 right now, should be up in about 15-20 minutes.
EDIT: I don't see how you thought that L/M-13/14 would get you next to the BB though ???
Anywho, I figured I'd put Kalal next to him anyway, and even without the flanking bonus you still hit.
Map should be up in a bit.
Kalal has reach, and you can hit across diagonals with it.
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And it looks like that might not matter after all...
Nice shot Phaedrus :)
Working on Round 4 right now, should be up in about 15-20 minutes.
EDIT: I don't see how you thought that L/M-13/14 would get you next to the BB though ???
Anywho, I figured I'd put Kalal next to him anyway, and even without the flanking bonus you still hit.
Map should be up in a bit.
Kalal has reach, and you can hit across diagonals with it.
Still leaves you 1 square short...
Want me to reposition Kalal so there's an empty square between him and the hobbo?
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Still leaves you 1 square short...
Want me to reposition Kalal so there's an empty square between him and the hobbo?
Yeah... sorry I must have looked at it wrong, unless you moved him and I missed it. I wanted to be 1 square away diagonally so that if the Hell Hound moved to attack me it would draw an AoO.
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Yay, I might actually be able to hit it with the crab now!
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Yay, I might actually be able to hit it with the crab now!
That was what I was hoping for. ;)
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Will edit the map then in a couple of minutes :)
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Yay, I might actually be able to hit it with the crab now!
That was what I was hoping for. ;)
My summons will stop sucking when we go up a level, I promise! :P
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Yeah, so you did move BB. In his position on the previous map (P16) I would have been able to reach him from L/M-13/14, and since the crab was placed at P17, I would have been flanking with it.
So I'm not sure I would have gotten the +2 to hit from flanking or not. It depends on whether he 5' stepped before or after I attacked.
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Yeah, so you did move BB. In his position on the previous map (P16) I would have been able to reach him from L/M-13/14, and since the crab was placed at P17, I would have been flanking with it.
So I'm not sure I would have gotten the +2 to hit from flanking or not. It depends on whether he 5' stepped before or after I attacked.
Yes, he moved during his turn, I posted that (just didn't update the map, I figured you guys would read the opponents' actions before posting yours ;))
And don't worry, even without the flanking benefit your attack still managed to hit.
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And don't worry, even without the flanking benefit your attack still managed to hit.
The crab might not, though. :P
And I still forgot a +1 to hit (from being on higher ground/mounted...). So many little bonuses... :P
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And don't worry, even without the flanking benefit your attack still managed to hit.
The crab might not, though. :P
And I still forgot a +1 to hit (from being on higher ground/mounted...). So many little bonuses... :P
:lol
New map is up :)
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No idea what I should do, really. :P I want to go after the caster, but he's invisible and I can't reach him in one turn. I could try to double move-burrow in his direction (fuck movement penalty for slopes). Or I could ignore him, go after the puppy that's next to Saru and probably get dominated or something after expending Moment of Perfect Mind. :P
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You could go stab RW3 or the HH next to Saru and recover your maneuvers. :P
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No idea what I should do, really. :P I want to go after the caster, but he's invisible and I can't reach him in one turn. I could try to double move-burrow in his direction (fuck movement penalty for slopes). Or I could ignore him, go after the puppy that's next to Saru and probably get dominated or something after expending Moment of Perfect Mind. :P
You didn't expend it, remember ;)
You made a normal Will save because you were flat-footed.
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No idea what I should do, really. :P I want to go after the caster, but he's invisible and I can't reach him in one turn. I could try to double move-burrow in his direction (fuck movement penalty for slopes). Or I could ignore him, go after the puppy that's next to Saru and probably get dominated or something after expending Moment of Perfect Mind. :P
You didn't expend it, remember ;)
You made a normal Will save because you were flat-footed.
Yeah. But the next time he targets my Will I'll expend it, and then I'm defenseless for a round. [/paranoia] :P
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No idea what I should do, really. :P I want to go after the caster, but he's invisible and I can't reach him in one turn. I could try to double move-burrow in his direction (fuck movement penalty for slopes). Or I could ignore him, go after the puppy that's next to Saru and probably get dominated or something after expending Moment of Perfect Mind. :P
You didn't expend it, remember ;)
You made a normal Will save because you were flat-footed.
Yeah. But the next time he targets my Will I'll expend it, and then I'm defenseless for a round. [/paranoia] :P
Unless he can cast multiple spells in a round, you can just recover it every round. And at this level... I'd be really surprised if he can cast multiple spells in a round...
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You can come stand next to me. Plus if you've got scent you'll know where he is once you're next to him. And I've got Island of Blades up so you'll be flanking him with me. :D
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No idea what I should do, really. :P I want to go after the caster, but he's invisible and I can't reach him in one turn. I could try to double move-burrow in his direction (fuck movement penalty for slopes). Or I could ignore him, go after the puppy that's next to Saru and probably get dominated or something after expending Moment of Perfect Mind. :P
You didn't expend it, remember ;)
You made a normal Will save because you were flat-footed.
Yeah. But the next time he targets my Will I'll expend it, and then I'm defenseless for a round. [/paranoia] :P
Unless he can cast multiple spells in a round, you can just recover it every round. And at this level... I'd be really surprised if he can cast multiple spells in a round...
Actually, since Immediate actions use up your swift action for the next round, I can't, as recovering also takes a swift action.
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No idea what I should do, really. :P I want to go after the caster, but he's invisible and I can't reach him in one turn. I could try to double move-burrow in his direction (fuck movement penalty for slopes). Or I could ignore him, go after the puppy that's next to Saru and probably get dominated or something after expending Moment of Perfect Mind. :P
You didn't expend it, remember ;)
You made a normal Will save because you were flat-footed.
Yeah. But the next time he targets my Will I'll expend it, and then I'm defenseless for a round. [/paranoia] :P
Unless he can cast multiple spells in a round, you can just recover it every round. And at this level... I'd be really surprised if he can cast multiple spells in a round...
Actually, since Immediate actions use up your swift action for the next round, I can't, as recovering also takes a swift action.
Yes, fear the invisible caster, fear him! MWUHAHAHAHAHAH!!!!
:lol
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You know... the sheer awesomeness of burrowing through the ground to pop up next to the invisible (mage?) and scare the shit out of them makes me favor that tactic, even if it might not be the most effective. :D
One problem might be that I don't think anyone else currently knows exactly which square Mr. Sneaky-(mage?) is in in-character, except Venn/Yamamoto.
Actually, since Immediate actions use up your swift action for the next round, I can't, as recovering also takes a swift action.
Ah, that's right. Action economics in action, eh? :P
Also... the Colonel and Kalal should definitely get some of those Horizon Walker Chronocharms (and Belts of Battle later) so they can play "Whack-a-mole" with the enemies (and they'll be the moles :lol ).
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Come to think of it, shouldn't the caster have become visible if he targeted Harika with a spell, or is he 7th+ level and under Greater Invis? :D
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Come to think of it, shouldn't the caster have become visible if he targeted Harika with a spell, or is he 7th+ level and under Greater Invis? :D
I figured it was the latter. In which case, we should be happy we're not struggling inside an Evard's Black Tentacles or Solid Fog right now. :P
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Come to think of it, shouldn't the caster have become visible if he targeted Harika with a spell, or is he 7th+ level and under Greater Invis? :D
I figured it was the latter. In which case, we should be happy we're not struggling inside an Evard's Black Tentacles or Solid Fog right now. :P
Depends on the spell, no ;)
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Come to think of it, shouldn't the caster have become visible if he targeted Harika with a spell, or is he 7th+ level and under Greater Invis? :D
I figured it was the latter. In which case, we should be happy we're not struggling inside an Evard's Black Tentacles or Solid Fog right now. :P
Depends on the spell, no ;)
While we're on the topic... do you think damage reduction would be effective vs. Evard's? It specifically says it does bludgeoning damage, and it isn't a force effect.
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Come to think of it, shouldn't the caster have become visible if he targeted Harika with a spell, or is he 7th+ level and under Greater Invis? :D
I figured it was the latter. In which case, we should be happy we're not struggling inside an Evard's Black Tentacles or Solid Fog right now. :P
Depends on the spell, no ;)
While we're on the topic... do you think damage reduction would be effective vs. Evard's? It specifically says it does bludgeoning damage, and it isn't a force effect.
Yes, it's regular damage, not energy or ability damage or something.
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Isn't Yamanu in L18? I don't mind them being close, but I don't envision the Colonel as a furry. :P
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Isn't Yamanu in L18? I don't mind them being close, but I don't envision the Colonel as a furry. :P
Fixed, thanks for the reminder :)
bears, you're up next :)
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BTW, Nanshork, did you go with the old 'cat'lady thing?
I couldn't find an age on your sheet, so are you just a regular half-giant, or an old lady?
I addressed you as 'old' in the game-thread, not sure if that's correct...
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Does concealment block AoOs?
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Does concealment block AoOs?
Nope. Total concealment and (regular) cover do. Concealment does prevent sneak attacks, though.
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And because leaving the square provokes, if I move into total concealment, I still get attacked?
I'm trying to avoid having to take the 5ft step...
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And because leaving the square provokes, if I move into total concealment, I still get attacked?
I'm trying to avoid having to take the 5ft step...
Untrained Tumble check?
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And because leaving the square provokes, if I move into total concealment, I still get attacked?
I'm trying to avoid having to take the 5ft step...
Untrained Tumble check?
I thought Tumble was trained only? *heads of to SRD*
EDIT: Yup, trained only.
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Just did the 5ft step instead. Next round I'll be able to come up and help with the group of dudes.
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And because leaving the square provokes, if I move into total concealment, I still get attacked?
I'm trying to avoid having to take the 5ft step...
You could take a 5' step and hide, I think. Are any of your forms good at hiding? Or you could just eat the AoO and get the hell out of dodge. Are you low on hit points?
You could also use the Withdraw action, but that's all you'd get to do for the round, basically.
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And because leaving the square provokes, if I move into total concealment, I still get attacked?
I'm trying to avoid having to take the 5ft step...
You could take a 5' step and hide, I think. Are any of your forms good at hiding? Or you could just eat the AoO and get the hell out of dodge. Are you low on hit points?
You could also use the Withdraw action, but that's all you'd get to do for the round, basically.
Yeah, Hide being a move action but not using actual movement that would work.
And (even though I'm the DM), +1 at taking the AoO, you've got the most HP of the party IIRC.
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I also got hit pretty hard and I'm sitting at 12hp right now.
I think hiding is a great idea. I don't have any ranks but I'm Tiny so...
EDIT: Turn updated.
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Yeah, I forgot about that, sorry :embarrassed
So, are you going to do anything with your leftover move-action (aside from moving, since you already took a 5ft.-step)?
If not, I'll post the next round of NPC actions :)
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BTW, Nanshork, did you go with the old 'cat'lady thing?
I couldn't find an age on your sheet, so are you just a regular half-giant, or an old lady?
I addressed you as 'old' in the game-thread, not sure if that's correct...
I'm in my mid-fifties, it's in my description. At the cusp of middle age for half-giants, but old compared to all you young un's.
So in short, yes. :P
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So due to Shield Other, half the damage that Goldfinger took goes to Kalal. So how are we doing the remainder? Who gets 3 and who gets 4? Also, does Kalal's damage reduction apply?
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Do I even have a general idea of where invisi-mage is?
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Do I even have a general idea of where invisi-mage is?
Since talking is a free action and both Harika and Yamanu have got it pinpointed, they could just say "cast here kthx".
Noone answered the question I had about Glitterdust, though.
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Do I even have a general idea of where invisi-mage is?
Since talking is a free actions and both Harika and Yamanu have got it pinpointed, they could just say "cast here kthx".
Indeed :)
Do I even have a general idea of where invisi-mage is?
Like Agita said, the PCs that have a general idea can give you a general area to cast in.
So due to Shield Other, half the damage that Goldfinger took goes to Kalal. So how are we doing the remainder? Who gets 3 and who gets 4? Also, does Kalal's damage reduction app
I'm going to say 3 to Kalal and 4 to Goldflower.
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Do I even have a general idea of where invisi-mage is?
Since talking is a free action and both Harika and Yamanu have got it pinpointed, they could just say "cast here kthx".
Noone answered the question I had about Glitterdust, though.
Look at my sheet under casting. I have it specifically in case we went up against invisibles. :P
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Do I even have a general idea of where invisi-mage is?
Since talking is a free action and both Harika and Yamanu have got it pinpointed, they could just say "cast here kthx".
Noone answered the question I had about Glitterdust, though.
Look at my sheet under casting. I have it specifically in case we went up against invisibles. :P
Good boy *pats head*
No bear-butts for you today :lol
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Do I even have a general idea of where invisi-mage is?
Since talking is a free action and both Harika and Yamanu have got it pinpointed, they could just say "cast here kthx".
Noone answered the question I had about Glitterdust, though.
Look at my sheet under casting. I have it specifically in case we went up against invisibles. :P
Naw, I meant the question about whether it actually negates concealment or only helps to pinpoint.
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Does Kalal's damage reduction apply on the damage from Shield Other? I think probably not, but I could see it going either way, depending on how you view the spell working.
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Do I even have a general idea of where invisi-mage is?
Since talking is a free action and both Harika and Yamanu have got it pinpointed, they could just say "cast here kthx".
Noone answered the question I had about Glitterdust, though.
Look at my sheet under casting. I have it specifically in case we went up against invisibles. :P
Naw, I meant the question about whether it actually negates concealment or only helps to pinpoint.
Spell doesn't mention concealment at all.
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Be careful where you aim that stuff, though. Half of my schtick is hiding. :D
The dust blinds affected creatures and outlines them, so I imagine the concealment is negated since you know exactly where they are.
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@Bowen, I hid with the move action.
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The dust blinds affected creatures and outlines them, so I imagine the concealment is negated since you know exactly where they are.
I feel like I should wait until the encounter is over before continuing this argument, just in case. :P
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@Bowen, I hid with the move action.
Cool :)
I'll post the NPC actions in a couple of minutes.
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Is Mr. Crabs flanking with anybody? I know he still gets that +4 at least.
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Is Mr. Crabs flanking with anybody? I know he still gets that +4 at least.
No, I don't believe he is.
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Is Mr. Crabs flanking with anybody? I know he still gets that +4 at least.
No, I don't believe he is.
The guy he gets the +4 on ran away and hid. :(
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Is Mr. Crabs flanking with anybody? I know he still gets that +4 at least.
No, I don't believe he is.
The guy he gets the +4 on ran away and hid. :(
And there's that...
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Bah, all those spoilers and talking about different guys I didn't know what was going on anymore. :P
Edit: Wait, shouldn't crab have gotten an AOO?
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Bah, all those spoilers and talking about different guys I didn't know what was going on anymore. :P
Edit: Wait, shouldn't crab have gotten an AOO?
He used tumble. So no...
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Bah, all those spoilers and talking about different guys I didn't know what was going on anymore. :P
Edit: Wait, shouldn't crab have gotten an AOO?
He used tumble. So no...
What Phaedrus said :)
And I've got the same problem, Nanshork, I tend to miss a couple of things every now and then as well.
I'll update tomorrow, I'm just too tired right now to be a decent DM, sorry guys.
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Bah, all those spoilers and talking about different guys I didn't know what was going on anymore. :P
Edit: Wait, shouldn't crab have gotten an AOO?
He used tumble. So no...
You think I read through the two pages that appeared since I last check the combat thread that thoroughly? :p
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Bah, all those spoilers and talking about different guys I didn't know what was going on anymore. :P
Edit: Wait, shouldn't crab have gotten an AOO?
He used tumble. So no...
You think I read through the two pages that appeared since I last check the combat thread that thoroughly? :p
If I can do it, so can you :P *holds up pictures of a bear's hairy ass*
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Bah, all those spoilers and talking about different guys I didn't know what was going on anymore. :P
Edit: Wait, shouldn't crab have gotten an AOO?
He used tumble. So no...
You think I read through the two pages that appeared since I last check the combat thread that thoroughly? :p
If I can do it, so can you :P *holds up pictures of a bear's hairy ass*
AHH!! I'M BLIND!!! :bigeye
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Bah, all those spoilers and talking about different guys I didn't know what was going on anymore. :P
Edit: Wait, shouldn't crab have gotten an AOO?
He used tumble. So no...
You think I read through the two pages that appeared since I last check the combat thread that thoroughly? :p
If I can do it, so can you :P *holds up pictures of a bear's hairy ass*
AHH!! I'M BLIND!!! :bigeye
Long live nostalgia :P
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Bah, all those spoilers and talking about different guys I didn't know what was going on anymore. :P
Edit: Wait, shouldn't crab have gotten an AOO?
He used tumble. So no...
You think I read through the two pages that appeared since I last check the combat thread that thoroughly? :p
If I can do it, so can you :P *holds up pictures of a bear's hairy ass*
AHH!! I'M BLIND!!! :bigeye
Long live nostalgia :P
Got to love in jokes. :D
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Bah, all those spoilers and talking about different guys I didn't know what was going on anymore. :P
Edit: Wait, shouldn't crab have gotten an AOO?
He used tumble. So no...
You think I read through the two pages that appeared since I last check the combat thread that thoroughly? :p
If I can do it, so can you :P *holds up pictures of a bear's hairy ass*
AHH!! I'M BLIND!!! :bigeye
Long live nostalgia :P
Got to love in jokes. :D
Indeed :D [/Teal'c]
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Directed by her friends, Goldflower moves backward a little and casts a spell to help them find the enemy mage.
[spoiler]
Horse five foot steps back. I wish I wasn't on this thing anymore.
Glitterdust cast wherever I can hit the square it is in while hitting the least amount of hiding friends.
Will save DC: 21 to avoid being blinded for 6 rounds.
[/spoiler]
As Goldflower conjurer forth a glittering dust she hears the enemy mage mocking her in goblin about the ineffectiveness of her spells.
[spoiler]The fucker actually made his safe, lucky bastard that he is: http://invisiblecastle.com/roller/view/2413356/ (http://invisiblecastle.com/roller/view/2413356/)[/spoiler]
Whatever. The becoming visible bit doesn't offer a save, so we can see it now, which is the main perk. Him being blind is just a bonus. :P
Unless the guy has Superior Invisibility up, in which case I call bullshit on the module. :P
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Directed by her friends, Goldflower moves backward a little and casts a spell to help them find the enemy mage.
[spoiler]
Horse five foot steps back. I wish I wasn't on this thing anymore.
Glitterdust cast wherever I can hit the square it is in while hitting the least amount of hiding friends.
Will save DC: 21 to avoid being blinded for 6 rounds.
[/spoiler]
As Goldflower conjurer forth a glittering dust she hears the enemy mage mocking her in goblin about the ineffectiveness of her spells.
[spoiler]The fucker actually made his safe, lucky bastard that he is: http://invisiblecastle.com/roller/view/2413356/ (http://invisiblecastle.com/roller/view/2413356/)[/spoiler]
Whatever. The becoming visible bit doesn't offer a save, so we can see it now, which is the main perk. Him being blind is just a bonus. :P
Unless the guy has Superior Invisibility up, in which case I call bullshit on the module. :P
I knew I forgot something :P
Yeah, I really shouldn't stay up till 4 am :lol
-
Meanwhile, her crab goes after the hellhound that was attacking her.
[spoiler]
Attack: 7 Damage: 5
Attack: 25 Damage: 7 (http://invisiblecastle.com/roller/view/2412781/)
Hah, that looks like a hit! Free grapple!
Grapple: 19 Constrict damage: 14 (http://invisiblecastle.com/roller/view/2412783/)
[/spoiler]
[spoiler]It needs to spend 2 move actions to get to the enemy, so it can't make attacks.[/spoiler]
Crap, forgot about that damn 2o' move speed! Can I change targets?
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Meanwhile, her crab goes after the hellhound that was attacking her.
[spoiler]
Attack: 7 Damage: 5
Attack: 25 Damage: 7 (http://invisiblecastle.com/roller/view/2412781/)
Hah, that looks like a hit! Free grapple!
Grapple: 19 Constrict damage: 14 (http://invisiblecastle.com/roller/view/2412783/)
[/spoiler]
[spoiler]It needs to spend 2 move actions to get to the enemy, so it can't make attacks.[/spoiler]
Crap, forgot about that damn 2o' move speed! Can I change targets?
Yeah, ofcourse.
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Sorry Bowen... I had another +1 to hit from Furious Counterstrike that I forgot... Would I have hit the dog with that?
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Would you have hit an AC 20 with that?
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Would you have hit an AC 20 with that?
No...
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Venn, if you want to tag-team the caster, you could have Yamanu delay until after the colonel so he can get his sneak attack damage from flanking. :)
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Well, as long as someone's adjacent to it at some point we'll get flanking bonuses. I also have my boosts to help with that so I don't need to throw away my position in initiative order. :P
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I'd still want to have one of us on either side of him, so he can't 5-ft. step out of both our threatened ranges, though we don't have to be flanking him directly.
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True. Still, I hate to think of giving up that delicious Initiative place. :D
Though, if I ready to attack "when Harika moves in to flank" don't I take an immediate action that still puts me before your turn? Wouldn't my initiative technically stay the same?
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True. Still, I hate to think of giving up that delicious Initiative place. :D
Though, if I ready to attack "when Harika moves in to flank" don't I take an immediate action that still puts me before your turn? Wouldn't my initiative technically stay the same?
Yeah, I guess. Technically, your initiative would go to one above Harika, so 28.
Also, is every goddamn hobbo in this module carrying a goddamn shield? :P
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True. Still, I hate to think of giving up that delicious Initiative place. :D
Though, if I ready to attack "when Harika moves in to flank" don't I take an immediate action that still puts me before your turn? Wouldn't my initiative technically stay the same?
Yeah, I guess. Technically, your initiative would go to one above Harika, so 28.
Also, is every goddamn hobbo in this module carrying a goddamn shield? :P
What's wrong with shields ???
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True. Still, I hate to think of giving up that delicious Initiative place. :D
Though, if I ready to attack "when Harika moves in to flank" don't I take an immediate action that still puts me before your turn? Wouldn't my initiative technically stay the same?
Yeah, I guess. Technically, your initiative would go to one above Harika, so 28.
Also, is every goddamn hobbo in this module carrying a goddamn shield? :P
What's wrong with shields ???
Nothing at all, just an observation.
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True. Still, I hate to think of giving up that delicious Initiative place. :D
Though, if I ready to attack "when Harika moves in to flank" don't I take an immediate action that still puts me before your turn? Wouldn't my initiative technically stay the same?
Yeah, I guess. Technically, your initiative would go to one above Harika, so 28.
Also, is every goddamn hobbo in this module carrying a goddamn shield? :P
What's wrong with shields ???
Nothing at all, just an observation.
Hehe, yeah, most of the rank and file guys are sword and board.
Oh, and the archers have bucklers ofcourse :P
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Don't forget the guys flanking Goldflower have a -4 to hit her from Kalal's stance.
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Thanks for the reminder :)
@Venn: You can't flank with ranged attacks, can you?
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Thanks for the reminder :)
@Venn: You can't flank with ranged attacks, can you?
Well... he threatening the mage with a dagger in each hand. If he throws one dagger, he's still flanking with the other one. However, I don't think he gets the bonus to attack with it if he throws it, since it specifies on a melee attack.
When making a melee attack, you get a +2 flanking bonus if your opponent is threatened by a character or creature friendly to you on the opponent’s opposite border or opposite corner.
He is still technically flanking, though (so the Colonel will get the +2 on her attacks).
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Ah, sorry, I'll update that. The attack roll is still 27 though. :)
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Okay...
So how are you getting sneak attack and hit-and-run damage? I'm probably missing something...
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Sneak Attack from flanking? double dex from Targetteer and Dead Eye?
I provoke an AoO from him, but unless he's got a melee attack he wants to make, I figured I'd be safe.
I guess technically this doesn't work. I'll either get the ranged bonus damage or the sneak attack since he only counts as flanked vs. a melee attack. I'll change this now.
---edit---
Done. Kept ranged attack, removed sneak attack. Still threatening enemy due to weapons held.
You mainly questioned it because I would have killed him, wouldn't I have? :P
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Hehe, no :lol
@Nanshork: got your PM, will edit in a minute :)
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Hehe, no :lol
Drat. :D
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Drat, I should've readied an action to attack him if he moves or casts, but I didn't want to ruin my position in the Init order in case I could kill him since the fluff said he's severely wounded...
Oh well, no changing my plans after seeing how my roll turns out. :P
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Almost there ;)
I'll have a post up in a couple of minutes.
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Bend over guys ;)
Okay bears, you're up :)
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No. :P
Any AoOs on the guys that moved around?
And noone charged? Aww. :P
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No. :P
Any AoOs on the guys that moved around?
And noone charged? Aww. :P
The first guy charged, but missed :P
And no, no AoOs, they moved around your threatened area :)
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No. :P
Any AoOs on the guys that moved around?
And noone charged? Aww. :P
The first guy charged, but missed :P
You need to tell me stuff like that. :P *points to Steadfast Boots*
(http://s3-llnw-screenshots.wegame.com/4-9411709197873304/9411709197873304_l.png)
:D
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No. :P
Any AoOs on the guys that moved around?
And noone charged? Aww. :P
The first guy charged, but missed :P
You need to tell me stuff like that. :P *points to Steadfast Boots*
(http://s3-llnw-screenshots.wegame.com/4-9411709197873304/9411709197873304_l.png)
:D
It was in the OOC spoiler block :fu
:P
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It was in the OOC spoiler block :fu
:P
:embarrassed Drat, foiled by my awesome skimming skills! :P
One double-damage facerape for RW4, coming right up.
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It was in the OOC spoiler block :fu
:P
:embarrassed Drat, foiled by my awesome skimming skills! :P
One double-damage facerape for RW4, coming right up.
Nice :)
Gotta love them boots :D
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So not a single one of those warriors provoked an AoO from me? The all popped in next to me from odd angles?
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You said in the topic that the crab is grappling HH2. Did you mean HH1?
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Ok, so how about a hit point summary? Who is fucked up and how bad? I'm doing fine (51/59, 5 delayed).
Goldilocks might think of using this, also:
You can cast a spell normally if your mount moves up to a normal move (its speed) either before or after you cast. If you have your mount move both before and after you cast a spell, then you’re casting the spell while the mount is moving, and you have to make a Concentration check due to the vigorous motion (DC 10 + spell level) or lose the spell.
She could move in and out of the Obscuring Mist to avoid attacks.
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I'm at 42 out of 54, but I'm also surrounded by hobgoblins. I could use some darkness or something over here. :O
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I'm at like 20.
Saru has decent Charisma, right? I wonder if he (or someone else) could handle my horsie to go chomp on something. :P
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So not a single one of those warriors provoked an AoO from me? The all popped in next to me from odd angles?
Correct, tactics and all that ;)
These aren't random (non-Eberron/traditional) Orc marauders or something :P
You said in the topic that the crab is grappling HH2. Did you mean HH1?
No, I meant HH2. Nanshork changed his actions because getting to HH1 would cost a double move and not allow the crab to attack anymore.
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I'm at 42 out of 54, but I'm also surrounded by hobgoblins. I could use some darkness or something over here. :O
I can do that. Trying to keep Goldilocks from being beaten to death over here too, though. She seems to like using her face as a shield. :P
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I'm at 42 out of 54, but I'm also surrounded by hobgoblins. I could use some darkness or something over here. :O
I can do that. Trying to keep Goldilocks from being beaten to death over here too, though. She seems to like using her face as a shield. :P
:lol
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So whose turn is it? Saru?
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Yup, waiting for bears.
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Sorry. Had work to do last night and am very confused by the map.
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Sorry. Had work to do last night and am very confused by the map.
What's confusing you?
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I think I got it now. Mostly where the Hell Hound and the BB are.
Where is BB?
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Next to Yamanu, I think.
Speaking of which, we've got a good amount of bunched-up enemies around us. :D
Also, if you put an earea effect on us, the caster will very likely croak it, so that's a bonus. Do try not to entangle us, though. :P
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Next to Yamanu, yes (in P18, to be precise).
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Okay, I want to fly south and entangle that group of people.
Can you update the map so I can see where they are? I can't seem to figure it out from the posts.
sorry :embarrassed
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No problem, I was thinking about doing that anyway.
But first, I'm of to have some diner, will have the map up later tonight.
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Map is up :)
Enjoy the pileup.
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Note that RW4 is at negative hp.
And also that the colonel doesn't have Evasion. ;)
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Ah yes, I forgot to black out RW4.
Ow well, I'm sure you guys can remember that little detail :lol
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Next to Yamanu, I think.
Speaking of which, we've got a good amount of bunched-up enemies around us. :D
Also, if you put an earea effect on us, the caster will very likely croak it, so that's a bonus. Do try not to entangle us, though. :P
Well, we're immune to his breath weapon, so are we also immune to the entangling effect since it's based from the BW?
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Next to Yamanu, I think.
Speaking of which, we've got a good amount of bunched-up enemies around us. :D
Also, if you put an earea effect on us, the caster will very likely croak it, so that's a bonus. Do try not to entangle us, though. :P
Well, we're immune to his breath weapon, so are we also immune to the entangling effect since it's based from the BW?
:facepalm
Right. Basic DFA tactics. Silly me.
Nevermind, napalm away. :D
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Next to Yamanu, I think.
Speaking of which, we've got a good amount of bunched-up enemies around us. :D
Also, if you put an earea effect on us, the caster will very likely croak it, so that's a bonus. Do try not to entangle us, though. :P
Well, we're immune to his breath weapon, so are we also immune to the entangling effect since it's based from the BW?
Yup, that's the idea :)
You don't take damage from it, so you're not affected by Entangling Exhalation either.
It's like party-friendly napalm-bombing :lol
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Kal and Gol, you two can take care of the two up there, right?
If RW4 is dead I think I can hit.. 5,6,7 and the caster in one breath. Nice.
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DC on breath weapon plox :)
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Phaedrus and Nanshork are up :)
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whoopsies. I knew I forgot something. DC 23.
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Kal and Gol, you two can take care of the two up there, right?
If RW4 is dead I think I can hit.. 5,6,7 and the caster in one breath. Nice.
I can take care of these two, if Goldflower can manage not to be killed by them, yeah. :P
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Kal and Gol, you two can take care of the two up there, right?
If RW4 is dead I think I can hit.. 5,6,7 and the caster in one breath. Nice.
I can take care of these two, if Goldflower can manage not to be killed by them, yeah. :P
I'm trying!
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Hooray, invisible! :D
---------
So, just waiting on Bowen to finish up the round, then?
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Jup, but I'm a wreck right now, so that'll probably have to wait 'till tomorrow morning (GMT+1), sorry guys, but otherwise I'd just end up making a lot of mistakes.
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Jup, but I'm a wreck right now, so that'll probably have to wait 'till tomorrow morning (GMT+1), sorry guys, but otherwise I'd just end up making a lot of mistakes.
No worries, it just gives me more excuses to bitch. ;)
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It's fine, I just pulled an all-nighter myself, so I'm going to be on-and-off all day. :D
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Working on an update, need a response from Phaedrus and Nanshork before I can finish it though (see ingame replies to your last posts) :)
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I think I'm going to die. I blame the horse.
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Why blame the horse? :P
Also, see ingame reply plox.
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I think I'm going to die. I blame the horse.
Don't forget that you can use your mount for cover with a DC 15 ride check. That will give you another +4 AC.
And... let me remind you that you have Invisibility at will as a SLA. So you could have the horse move 5' and then make yourself Invisible, and then dismount with your own move action. The hobgoblin won't know where you went. I'd probably do that.
No, I don't want to change my actions. I figure Venn can kill one guy per attack if he's invisible. Each of his attacks does like twice what one of mine does, and he can attack multiple times per round. So it is better to enable him than to attack myself.
I can hit Goldflower with an immediate action Close Wounds on top of what I posted, though. I thought I'd hold it to see who actually needs it, but if she goes into the mist I won't be able to use it on her. So I'll do that.
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My ride check is one, it's not worth trying.
I'll become invisible when either I'm in the mist or my horse dies. We'll see which one happens first. :p
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My ride check is one, it's not worth trying.
Why not? It doesn't take an action, and you can try it untrained.
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My ride check is one, it's not worth trying.
Why not? It doesn't take an action, and you can try it untrained.
Because my horse is threatening AOOs and not me? :P
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My ride check is one, it's not worth trying.
Why not? It doesn't take an action, and you can try it untrained.
Because my horse is threatening AOOs and not me? :P
If your mount moves, you move also. You both draw Attacks of Opportunity, actually.
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My ride check is one, it's not worth trying.
Why not? It doesn't take an action, and you can try it untrained.
Because my horse is threatening AOOs and not me? :P
If your mount moves, you move also. You both draw Attacks of Opportunity, actually.
You do? I didn't know about that...
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My ride check is one, it's not worth trying.
Why not? It doesn't take an action, and you can try it untrained.
Because my horse is threatening AOOs and not me? :P
If your mount moves, you move also. You both draw Attacks of Opportunity, actually.
You do? I didn't know about that...
I didn't either. Stupid horse....
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My ride check is one, it's not worth trying.
Why not? It doesn't take an action, and you can try it untrained.
Because my horse is threatening AOOs and not me? :P
If your mount moves, you move also. You both draw Attacks of Opportunity, actually.
You do? I didn't know about that...
Of course. Just like you draw an AoO if someone bull rushes you past an opponent. It doesn't matter how you move, just that you move.
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Also, Phaedrus, your mule can't 5ft step to attack the hellhound, it's in K10 now, not in K11 anymore (as posted here: http://brilliantgameologists.com/boards/index.php?topic=7070.msg237567#msg237567 (http://brilliantgameologists.com/boards/index.php?topic=7070.msg237567#msg237567))
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Also, Phaedrus, your mule can't 5ft step to attack the hellhound, it's in K10 now, not in K11 anymore (as posted here: http://brilliantgameologists.com/boards/index.php?topic=7070.msg237567#msg237567 (http://brilliantgameologists.com/boards/index.php?topic=7070.msg237567#msg237567))
Gah... freakin' spoilers... Well, it hit with the first attack. Can I keep that one? I could have just directed the mount to move instead of 5' step.
That means the bastard is inside the mist, also... Crap.
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Also, Phaedrus, your mule can't 5ft step to attack the hellhound, it's in K10 now, not in K11 anymore (as posted here: http://brilliantgameologists.com/boards/index.php?topic=7070.msg237567#msg237567 (http://brilliantgameologists.com/boards/index.php?topic=7070.msg237567#msg237567))
Gah... freakin' spoilers... Well, it hit with the first attack. Can I keep that one?
Yeah, ofcourse :)
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Miss chance for mule (low misses): 1d100=93 (http://invisiblecastle.com/roller/view/2417976/)
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Getting too complicated, changing action!
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Getting too complicated, changing action!
As long as she doesn't end adjacent to the hell hound, I think she has a decent chance of avoiding her attackers by turning invisible and then dismounting towards the hobgoblin. He won't know she's actually right next to him (unless he has scent or something weird), and the hell hound would have to spend a move action to get her direction using its scent. To actually attack her immediately, they'd have to just guess which square she's in (or get a Listen check 20 points higher than her Move Silently check to pinpoint her, with a -5 penalty for being in combat).
Edit: Not there! M9 or N8. If you hop off right next to the hell hound, it can automatically pinpoint you and attack. If you don't, it has to either move around randomly to try and find you, or spend a move action to get your direction.
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I wasn't paying attention to the hellhounds movement, sorry.
Question: Why would the spellcaster want to be next to a hobgoblin?
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I wasn't paying attention to the hellhounds movement, sorry.
Question: Why would the spellcaster want to be next to a hobgoblin?
Because she understands the scent ability? And knows hobgoblins don't typically have it?
Anyway, that's my suggestion. Sorry for being pushy. It's your character. :P
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I wasn't paying attention to the hellhounds movement, sorry.
Question: Why would the spellcaster want to be next to a hobgoblin?
Because she understands the scent ability? And knows hobgoblins don't typically have it?
Anyway, that's my suggestion. Sorry for being pushy. It's your character. :P
I meant: Why would the spellcaster want to be next to ANY ENEMY? :P
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Hey, here's what I think is an even better idea. Have the horse 5' step backwards into the mist, turn invisible, and then dismount IN FRONT OF IT. They'll sure as hell never expect that. :lol As long as you don't wind up right next to the hound, they should have a hell of a time finding you I think.
Square M or N 11 for that, I guess. That way, you won't be adjacent to either enemy, so even if the hobgoblin has Scent they still won't easily know where you went.
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Yeah, screw you guys, I just finally finished the update after having to change the map 2 or 3 times already :P
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Yeah, screw you guys, I just finally finished the update after having to change the map 2 or 3 times already :P
Changing the map is easier with maptool. :P
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Edit: Ok... FINAL OFFER... have Goldflower move to L12 after becoming invisible. That way, anyone that wants to attack her will suffer the -4 penalty from Kalal's stance. YES I AM CRAZY! :P
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Yeah, screw you guys, I just finally finished the update after having to change the map 2 or 3 times already :P
Changing the map is easier with maptool. :P
:banghead
:lol
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Edit: Ok... FINAL OFFER... have Goldflower move to L12 after becoming invisible. That way, anyone that wants to attack her will suffer the -4 penalty from Kalal's stance. YES I AM CRAZY! :P
Map is up, too late now. :P
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So, aside from the fact that Nanshork now hates horses with the fiery intensity of a thousand suns, any other thoughts about this first encounter so far? :)
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We need to level up soon, I'm not impressed with my summons. :banghead
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Really? I think they did pretty well.
I mean, sure, that Demon didn't hit much (at least partially due to sucky rolls IIRC), but it did absorb 2 or 3 rounds worth of full attacks and prevent some tactical movement.
Will level 6 give your character a big boost?
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Really? I think they did pretty well.
I mean, sure, that Demon didn't hit that much, but it did absorb 2 or 3 rounds worth of full attacks and prevent some tactical movement.
Will level 6 give your character a big boost?
Oh they didn't do horrible, I just had higher expectations (mainly for the demon). My crab kicked your ass. :P
I'm AFB so I know my summons will get a boost but I think it's just longer duration until later.
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So, aside from the fact that Nanshork now hates horses with the fiery intensity of a thousand suns, any other thoughts about this first encounter so far? :)
So far, so good. I'm actually really liking the mobility that being mounted offers. I think I'll definitely get enough Prestige Paladin levels for the mount and take that Holy Mount feat, although it is kind of a tough choice as there are so many other feats that I want, and it will mean losing at least one more caster level and also spending resources on buffing the mount and keeping it alive...
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I think I'm going to take Rapid Breath soon. Getting a free Power Surge on every breath will be huge.
And I didn't realize how small the range on the breath was. I can't wait till level 11 when it increases. :P
(Is there an item that increases it? The feat for it has a pretty hefty cost)
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All I can think of would be the metabreath feat. Typically, breath weapons don't get much support from items. If there were, man my Dragon Shaman could have used something like that in one of the RL games I used to play. :D
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I'm mounting my horse starting next encounter. In this encounter I've mostly ignored it because I didn't have the actions to spare to handle it (and I also realized I haven't picked its tricks yet... :P), but an extra meatshield+big move speed+additional full attack sequence is too good to pass up on until the horse becomes cannon fodder (which I think it won't become for a few levels, beefed up as it is :D).
Also, next level means WRT. Merry Christmas, Mr. DPR and Ms. BFC.
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Damnit, just enough damage to drop him :P
Nice job, Venn :)
Agita, you're up next.
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Alright, another in my list of things to be done. I'll try to fit you in between my solo game on MW and homework. :P
Venn, better search these guys thoroughly after we're done. I'm betting they have magic items. I want to AoO invisible creatures too. ;)
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Alright, another in my list of things to be done. I'll try to fit you in between my solo game on MW and homework. :P
Venn, better search these guys thoroughly after we're done. I'm betting they have magic items. I want to AoO invisible creatures too. ;)
Bitch, please, they're Hobgoblins (http://www.d20srd.org/srd/monsters/hobgoblin.htm) :P
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Bowen, do they specifically see me? You've got to be careful throwing phrases like "flat-footed" around. If they're just not flat-footed, then they don't take hit-and-run damage, which I didn't include. They take the targetteer and dead eye damage as they're not precision damage, and if I'm still invisible to them from my ring of the darkhidden and the No Light spell, I'd get my sneak attack and have total concealment from them, meaning they can't make AoO's.
If they specifically have See Invisibility on them, though, then that caster of their's sure had some sneaky insight into what was coming at them and with what tactics. :P
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Bowen, do they specifically see me? You've got to be careful throwing phrases like "flat-footed" around. If they're just not flat-footed, then they don't take hit-and-run damage, which I didn't include. They take the targetteer and dead eye damage as they're not precision damage, and if I'm still invisible to them from my ring of the darkhidden and the No Light spell, I'd get my sneak attack and have total concealment from them, meaning they can't make AoO's.
If they specifically have See Invisibility on them, though, then that caster of their's sure had some sneaky insight into what was coming at them and with what tactics. :P
Wait, you've got a Ring of the Darkhidden?
That makes you invisible to Darkvision, doesn't it? :banghead
EDIT: Edited ingame post.
A note to everyone, please note any important conditional things/effects/items when they might come up, such as a Ring of the Darkhidden in an area of darkness, so I can prevent miscommunications like this in the future :)
I don't go over your entire sheets each and every time to see if I missed anything, I just check stuff like AC, the basics ;)
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Bowen, do they specifically see me? You've got to be careful throwing phrases like "flat-footed" around. If they're just not flat-footed, then they don't take hit-and-run damage, which I didn't include. They take the targetteer and dead eye damage as they're not precision damage, and if I'm still invisible to them from my ring of the darkhidden and the No Light spell, I'd get my sneak attack and have total concealment from them, meaning they can't make AoO's.
If they specifically have See Invisibility on them, though, then that caster of their's sure had some sneaky insight into what was coming at them and with what tactics. :P
Wait, you've got a Ring of the Darkhidden?
That makes you invisible to Darkvision, doesn't it? :banghead
Aye, that's the entire point. Hence my comment. :D
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Bowen, do they specifically see me? You've got to be careful throwing phrases like "flat-footed" around. If they're just not flat-footed, then they don't take hit-and-run damage, which I didn't include. They take the targetteer and dead eye damage as they're not precision damage, and if I'm still invisible to them from my ring of the darkhidden and the No Light spell, I'd get my sneak attack and have total concealment from them, meaning they can't make AoO's.
If they specifically have See Invisibility on them, though, then that caster of their's sure had some sneaky insight into what was coming at them and with what tactics. :P
Wait, you've got a Ring of the Darkhidden?
That makes you invisible to Darkvision, doesn't it? :banghead
Aye, that's the entire point. Hence my comment. :D
See edit :)
-
We actually had a whole discussion about ways to get No Light and/or Darkness so I could combine it with my ring of the darkhidden. Remember discouraging me from adding a level of warlock to my build for just that purpose? :D
Also may I point out:
Hooray, invisible! :D
---------
So, just waiting on Bowen to finish up the round, then?
----------
I'll take a page out of my peers' books though and add the combat stats block to my combat posts, though.
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Yeah, I thought you just forgot about Hobbos having Darkvision, and that that was why you thought you were effectively invisible.
Assuming is bad, m'kay :embarrassed
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I just realized something that makes me happy. My crab has darkvision!
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Tumble succesful, the Colonel is at K17 and benefits from concealment. (L17 doesn't have a portion of 'tree' in it, so doesn't grant concealment. I hope this change of position is okay, otherwise let me know ;))
Oh, I thought everything green counted as undergrowth. Yeah, change is fine with me. So the grass is not difficult terrain then?
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Tumble succesful, the Colonel is at K17 and benefits from concealment. (L17 doesn't have a portion of 'tree' in it, so doesn't grant concealment. I hope this change of position is okay, otherwise let me know ;))
Oh, I thought everything green counted as undergrowth. Yeah, change is fine with me. So the grass is not difficult terrain then?
I made a booboo, ninja-edited ;)
You're good at L17.
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And Kalal and Goldflower are up.
Good luck with that AoO, Phaedrus :)
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What enemies are still alive in the area of no-light?
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RW6 is the only one left standing. He's currently at L18.
RW8 is dead and all of the others are dying.
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I think I'm within 30' of the Colonel, so I'm including her +1 aura in Kalal's attacks.
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IIRC, Stand Still forces a Ref save, not Fort.
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IIRC, Stand Still forces a Ref save, not Fort.
Oops. You're right.
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Will have the next round up in a bit, should be the last one, guys :)
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And it's up, enjoy sweeping up the last bits of the encounter :)
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So, Venn. You want the kill on RW6 (and then I'd go after RW3) or should I take it? :D
Though I guess it's easier for you to kill whoever you want than for me.
We should also try to talk to one of them just before killing him to give Bowen an excuse for Ominous Foreshadowing.
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We should also try to talk to one of them just before killing him to give Bowen an excuse for Ominous Foreshadowing.
Yeah, I was thinking the one over near me is hardly hurt. He'll probably be the last to drop. So let's talk to him. :D
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We should also try to talk to one of them just before killing him to give Bowen an excuse for Ominous Foreshadowing.
Yeah, I was thinking the one over near me is hardly hurt. He'll probably be the last to drop. So let's talk to him. :D
Wasn't RW3 one of the two guys we were duking it out with at the very beginning of the combat? He's got to have taken a hit or two from you or me. (too lazy to look it up, though :P).
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Don't forget that all of the dropped Hobgoblins except for one aren't actually dead yet, just dying ;)
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We should also try to talk to one of them just before killing him to give Bowen an excuse for Ominous Foreshadowing.
Yeah, I was thinking the one over near me is hardly hurt. He'll probably be the last to drop. So let's talk to him. :D
Wasn't RW3 one of the two guys we were duking it out with at the very beginning of the combat? He's got to have taken a hit or two from you or me. (too lazy to look it up, though :P).
I do believe he's actually still at full health. And yes, he's been around since the beginning.
He's a tough little bugger :D
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Maybe we should let him go. Then perhaps Bowen would make him a recurring NPC and we'd eventually develop injokes about how badass the guy is. :P
Don't forget that all of the dropped Hobgoblins except for one aren't actually dead yet, just dying ;)
So we just sit there waiting until they bleed out onto the ground and kill any that stand up? :P
Alternatively, bears can just area-mercykill them with his breath.
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Maybe we should let him go. Then perhaps Bowen would make him a recurring NPC and we'd eventually develop injokes about how badass the guy is. :P
Don't forget that all of the dropped Hobgoblins except for one aren't actually dead yet, just dying ;)
So we just sit there waiting until they bleed out onto the ground and kill any that stand up? :P
Alternatively, bears can just area-mercykill them with his breath.
Hehe, awesome :P
What I meant with the dying guys was that it's not a disaster if you accidentally kill one of the two remaining hobbos since you can always stabilize one of the dying ones for later interrogation ;)
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We also have a hound to put down. ;)
Anyway, I guess it's easier for you to get to RW 3, so I'll take care of the bugger next to you. At class right now though, will get to it soon.
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Actually, since the green stuff is difficult terrain, I'd be hard-pressed to find a way to move+attack.
Well, I guess I could charge with my burrow speed. :plot
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Actually, since the green stuff is difficult terrain, I'd be hard-pressed to find a way to move+attack.
Well, I guess I could charge with my burrow speed. :plot
You can't, unfortunately.
Creatures cannot charge or run while burrowing.
http://www.d20srd.org/srd/specialAbilities.htm#burrow
I think you can jump while charging, though...
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Aw.
Well, I can't charge through difficult terrain in the first place. I can probably jump down the slope to avoid spending 4 squares of movement on it, but that's about it.
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So wait, the grass next to the trees is difficult terrain as well? That's odd. :o
In that case I'll go after RW3 and you can take care of RW6.
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So wait, the grass next to the trees is difficult terrain as well? That's odd. :o
Bowen lettig me gain concealment in L17 indicates that, yes, that seems to be undergrowth too.
Which makes me doubt why anyone would build a house there - speaking of which, we need to search that.
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So wait, the grass next to the trees is difficult terrain as well? That's odd. :o
Bowen lettig me gain concealment in L17 indicates that, yes, that seems to be undergrowth too.
Which makes me doubt why anyone would build a house there - speaking of which, we need to search that.
Yeah, the description of the map definitely counts as funky, I know. The book could have made a bit more sense...
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Ok... I know we already started, but... could I rework my character slightly? And are/can we using partial save and BAB progression? I didn't ask before because it wouldn't have mattered, but I'd like to swap out one of my existing cleric levels for Church Inquisitor.
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Retraining is fine (but after this combat ;)).
We're not using partial BAB/saves though.
EDIT: I don't want to completely ignore fluff though, although reflavoring is fine.
IIRC Church Inquisitors are members of an order/organisation, right?
Any ideas for that?
I just want to keep some level of fluff, I hope you understand :)
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Well, I had in his fluff that he joined a cult that worships one of the progenitor dragons (other than Kyber, obviously). I kind of waffled back and forth about whether it was Syberis or Eberron, but said Eberron in the end because it fits better with the whole "earth" theme he has going, but I could go either way if you'd prefer Syberis. He lived with them for a bit as an escaped slave, and then was recaptured.
I could just add that he uncovered a traitor that was going to turn the rest of them over to their former masters (the whole cult/colony was escaped slaves), but he was too late to stop them. So he was re-enslaved, and that's when they added the mineral warrior template to him as a kind of joke (oh, you worship Eberron now, eh?), and to make him tougher in the arena. (Or maybe I could say it was a "gift" from Eberron?)
I'd also like to reflavor his Animal Devotion feat to be "Dragon Devotion". It would work exactly the same, but the fluff and physical manifestations would be dragon-themed instead of animal.
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Sounds good to me :)
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Holy crap... the skills are killing me. I realize now that I couldn't even get into Ruby Knight Vindicator with my current setup until WAY late in the game. So screw it. I'm just going to take the 2nd level of Crusader instead to get Thicket of Blades at 8th level (or maybe just take it with the martial stance feat). I probably won't bother with Church Inquisitor, either, as I don't want to lose another point of BAB. I'll just stick with my current character, and retrain the ranks I'd dumped into Hide to try and get into RKV into something else. I'll take 3 levels of Prestige Paladin and then just more cleric with the Holy Mount feat.
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Yeah, RKV does have pretty steep entry requirements in terms of skills.
EDIT: Would the increase in skill points from Cloistered Cleric help? Sure, you lose one point of BAB and a few HP, but it might be worth it...
Just a thought.
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The thing is, that will delay entering prestige paladin by another level, which means I won't be able to pick up Battle Blessing at 6th. I honestly don't think it is worth it.
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Ah, right, forgot about that BAB requirement.
Yeah, I think as long as you pick up Thicket of Blades, you should have melee battlefield control covered, not many maneuvers that help with that aside from Thicket.
And since you wouldn't get to RKV 7 anyway...
I think advancing as a Cleric (or Cleric PrC) instead of RKV should work fine :)
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11 points of damage, so after DR that's 3 total.
Yay for crits :lol
Counter point: Yay for Damage Reduction. :P
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11 points of damage, so after DR that's 3 total.
Yay for crits :lol
Counter point: Yay for Damage Reduction. :P
Yeah, I know, that's why I was happy with the crit, that way he did at least some damage :P
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Ow, and Phaedrus, regarding your question about casters earlier on:
Yes, there will be casters. Not in every encounter, but there will be at least some casters.
I don't want to spoil too much though...
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bears, I see you :P
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bears, I see you :P
Oh! it's my turn! Sorry, posting it now.
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Okay, Phaedrus and Nanshork, finish the job :)
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Ow, and Phaedrus, regarding your question about casters earlier on:
Yes, there will be casters. Not in every encounter, but there will be at least some casters.
I don't want to spoil too much though...
Competent casters, or what WotC and too many players think are casters? :P
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Ow, and Phaedrus, regarding your question about casters earlier on:
Yes, there will be casters. Not in every encounter, but there will be at least some casters.
I don't want to spoil too much though...
Competent casters, or what WotC and too many players think are casters? :P
Competent.
Like I said, all NPCs are at least somewhat tweaked in terms of feats, skills and spell selection by yours truly :)
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Congrats guys, you've succesfully murderized your first group of enemies :)
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Yay!
First things first: We drink the tasty, tasty XP from their bleeding bodies!
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Yay!
First things first: We drink the tasty, tasty XP from their bleeding bodies!
Yes, speaking of XP, I'm thinking about changing that a bit (don't worry, it won't have any negative effect on your characters).
Due to the generally slow pace of PbPs I'm thinking about just dropping random encounters alltogether and only run scripted encounters. At least that way we'll make some actual progress :)
If I do this, I'll ofcourse increase the XP you guys get from the scripted encounters (without actually upping their EL ofcourse).
Any thoughts?
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Sounds good to me.
Now, about that level I need to go up... :flutter
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Yeah, yeah :P
Colonel Harika leveled up to level 5.
Everyone else is still level 5.
I'll get an exact number of XP either later on tonight or tomorrow.
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Yay.
I believe you said to PXY somewhere that the maneuver retraining mechanic for swapping lower-level maneuvers for higher-level ones applies to Stances too?
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Jup.
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In that case, maybe I'll train out either Hunter's Sense or Punishing Stance for one of Pearl of Black Doubt or Tactics of the Wolf. Opinions? PoBD fits very well thematically, but may become obsolete when AC stops mattering. TotW is a small bonus now, but may or may not become significant.
And, naturally, I'm picking up WRT now.
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In that case, maybe I'll train out either Hunter's Sense or Punishing Stance for one of Pearl of Black Doubt or Tactics of the Wolf. Opinions? PoBD fits very well thematically, but may become obsolete when AC stops mattering. TotW is a small bonus now, but may or may not become significant.
And, naturally, I'm picking up WRT now.
:D
Mind if I swap out my skill points in Hide to Concentration and Ride instead? Or want me to wait till I level up?
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In that case, maybe I'll train out either Hunter's Sense or Punishing Stance for one of Pearl of Black Doubt or Tactics of the Wolf. Opinions? PoBD fits very well thematically, but may become obsolete when AC stops mattering. TotW is a small bonus now, but may or may not become significant.
And, naturally, I'm picking up WRT now.
:D
Mind if I swap out my skill points in Hide to Concentration and Ride instead? Or want me to wait till I level up?
Go ahead :)
EDIT: Also, posted loot :)
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Wasn't I given a free Artificer's Monocle that I never wrote down?
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Potions and Scrolls are really easy to identify even without one, though. You just need a Spellcraft check, and you're a caster, so...
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Potions and Scrolls are really easy to identify even without one, though. You just need a Spellcraft check, and you're a caster, so...
It's still important. :P
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Wasn't I given a free Artificer's Monocle that I never wrote down?
IIRC you were, yes :)
Now write that damn thing down already :P
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Off the top of my head, the Identify effect is activated by simply staring at whatever you're identifying for one minute under a Detect Magic spell, with no limit on uses/day.
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So... I read Goldflower's spoiler. :P
Is the Light of Syberis a cult opposed to the Cult of the Dragon Below? Is there also a cult devoted to Eberon? Or should I say that Kalal is part of the Light of Syberis?
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Bad Phaedrus, bad! *hits PXY with rolled-up newspaper* :lol
Yeah, the Light of Syberis is the most directly opposed to those trying to release Tiamat.
Seeing as she corrupts those spawned from Eberron as well, you could also stick with that though.
Maybe see if you can find something interesting in Dragons of Eberron if you have it/can get your hands on it? It has some pretty cool fluff :)
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Okay, it's official. Whenever we run into the BBEG everybody is going to burst into laughter because Goldflower's personality is getting out of control. :p
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Okay, it's official. Whenever we run into the BBEG everybody is going to burst into laughter because Goldflower's personality is getting out of control. :p
:lol
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Okay, it's official. Whenever we run into the BBEG everybody is going to burst into laughter because Goldflower's personality is getting out of control. :p
:lol
I called Tiamat a "naughty naughty dragon". I don't even know where that came from. :p
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Maybe you're just digging a little too deep to pull in that "Mama Hippie" personality for her? :D
It's entertaining, though. :P
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It's entertaining, though. :P
Just like the 'banter' between the Colonel and Yamanu :P
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Well, having two characters with militaristic backgrounds, but two entirely different militaristic backgrounds, will typically result in minor conflict. :P
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Makes for a fun read, though :)
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So how much do I get healed for from the wand? :p
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Assuming CL 1, you'd heal 11 HP IIRC.
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I'd also like a shot from the wand. :D
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I'd also like a shot from the wand. :D
You sound like a drug addict :P
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That's why I said shot instead of "hit" ;)
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So just three wand charges? I also have that healing belt that I gave to Bears in-game, which can heal a total of 6d8 per day.
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I'd like to note that I'm at 19/60.
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Wow, that DR really saved your ass, huh? :)
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Wow, that DR really saved your ass, huh? :)
Well, the 60 is already counting the +11 hp from levelling up (7 average on a d12+4 Con), but yes it did.
I prefer to think of it as the hobbos being too wimpy to hurt Colonel Badass (http://tvtropes.org/pmwiki/pmwiki.php/Main/ColonelBadass), though. :P
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Something I just noticed:
Warhorses and riding dogs are already trained to bear riders into combat, and they don’t require any additional training for this purpose.
So does that mean they get those six tricks for free, and are free to learn other tricks with their remaining slots? :D That would mean a magebred warhorse (or any warhorse, for that matter) could learn all tricks mentioned under Handle Animal. Or does it simply mean that they've got those tricks hardwired into them in their regular trick 'slots'?
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Something I just noticed:
Warhorses and riding dogs are already trained to bear riders into combat, and they don’t require any additional training for this purpose.
So does that mean they get those six tricks for free, and are free to learn other tricks with their remaining slots? :D That would mean a magebred warhorse (or any warhorse, for that matter) could learn all tricks mentioned under Handle Animal. Or does it simply mean that they've got those tricks hardwired into them in their regular trick 'slots'?
I'm gonna go with the first, I don't see it explicitely mentioned that the combat riding replaces the regular set of tricks they can learn.
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Something I just noticed:
Warhorses and riding dogs are already trained to bear riders into combat, and they don’t require any additional training for this purpose.
So does that mean they get those six tricks for free, and are free to learn other tricks with their remaining slots? :D That would mean a magebred warhorse (or any warhorse, for that matter) could learn all tricks mentioned under Handle Animal. Or does it simply mean that they've got those tricks hardwired into them in their regular trick 'slots'?
I'm gonna go with the first, I don't see it explicitely mentioned that the combat riding replaces the regular set of tricks they can learn.
Cool. In that case I'll just not bother with tricks and write down "all of them, because he's fucking Champion the Wonder Horse (http://en.wikipedia.org/wiki/The_Adventures_of_Champion_(TV_series))".
And Yamanu can be Rebel the dog. :P
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Something I just noticed:
Warhorses and riding dogs are already trained to bear riders into combat, and they don’t require any additional training for this purpose.
So does that mean they get those six tricks for free, and are free to learn other tricks with their remaining slots? :D That would mean a magebred warhorse (or any warhorse, for that matter) could learn all tricks mentioned under Handle Animal. Or does it simply mean that they've got those tricks hardwired into them in their regular trick 'slots'?
I'm gonna go with the first, I don't see it explicitely mentioned that the combat riding replaces the regular set of tricks they can learn.
Cool. In that case I'll just not bother with tricks and write down "all of them, because he's fucking Champion the Wonder Horse (http://en.wikipedia.org/wiki/The_Adventures_of_Champion_(TV_series))".
And Yamanu can be Rebel the dog. :P
I don't get the reference.
Even with the Wiki link. :P
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Something I just noticed:
Warhorses and riding dogs are already trained to bear riders into combat, and they don’t require any additional training for this purpose.
So does that mean they get those six tricks for free, and are free to learn other tricks with their remaining slots? :D That would mean a magebred warhorse (or any warhorse, for that matter) could learn all tricks mentioned under Handle Animal. Or does it simply mean that they've got those tricks hardwired into them in their regular trick 'slots'?
I'm gonna go with the first, I don't see it explicitely mentioned that the combat riding replaces the regular set of tricks they can learn.
Cool. In that case I'll just not bother with tricks and write down "all of them, because he's fucking Champion the Wonder Horse (http://en.wikipedia.org/wiki/The_Adventures_of_Champion_(TV_series))".
And Yamanu can be Rebel the dog. :P
I don't get the reference.
Even with the Wiki link. :P
Rebel is, according to the link, a dog in the series.
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I get that. I was just mentioning that the show is so old that it's not something I'm familiar with. :)
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I get that. I was just mentioning that the show is so old that it's not something I'm familiar with. :)
Neither am I. I just googled for 'wonder horse', and that was one of the first links I got. :P
Phaedrus might know it, though.
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I get that. I was just mentioning that the show is so old that it's not something I'm familiar with. :)
Neither am I. I just googled for 'wonder horse', and that was one of the first links I got. :P
Phaedrus might know it, though.
Very funny.
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Let's just say whomever uses exactly what healing charges out of character and be done with it, ok?
I said in character that I was giving Saru a healing belt, so can he actually use that please? And I'll spend charges from my wand of lesser vigor on myself (1), the colonel (I'm guessing more than 1... lol ), Venn (1?) and Nanshork (1?).
So Saru/BearsAreBrown needs to roll 2d8 per charge that he uses on that belt, and he has three charges per day. If you don't want the belt, and want me to "loan" it to someone else and use wand charges on you, that's fine too. I wish someone would use it though, since I can't (without losing the function of my own belt) but I put it down on my sheet.
And Yamanu, Goldflower, and Kalal are all healed for 11 points each.
Those new hit points for leveling up shouldn't start out as damage, so I'm not expending charges for them. The Colonel should then be at 22/60. I'll spend 3 charges from the wand to heal her up to 55/60. Ok?
So that's a total of 6 wand charges used. If any of you need/want more healing, let me know OOC and I'll just mark the charges off my sheet. I can't be bothered to go dig through the game thread to figure out how many hit points you're down and how much healing you need, though.
Also, anyone mind if I take the MW full plate and a set of barding for my mule from the loot? I don't really care how we do loot distribution, or even care much if I get those items. I just want to update my character sheet. :P I might take a blunt weapon of some kind as a backup and for DR, also. I think there was a morning star, right?
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Those new hit points for leveling up shouldn't start out as damage, so I'm not expending charges for them. The Colonel should then be at 22/60. I'll spend 3 charges from the wand to heal her up to 55/60. Ok?
Sounds good.
I just remembered something: I will, of course, be taking IHS when we next level up. We need to talk about what conditions are endable with it and what conditions aren't. I'm guessing "the damage I'm suffering from' and 'the existence of the BBEG' are right out. :P
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That all sounds fine to me.
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Ok, this is what I'd like to take from the loot. If anyone wants one of these items, or thinks I'm taking more than I should, let me know. Otherwise I'm putting them down on my sheet.
Heavy spiked shield
MW full plate
Chain shirt barding
-1x Scroll of Spiritual Weapon (Divine, CL 3rd)
-1x Scroll of Summon Monster III (Divine, CL 3rd)
MW morning star
Should we post this stuff in the loot thread, or do you just want to keep that for your posts only, Bowen?
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I am green with envy in the face of your mighty copypasta skills, Nanshork. ;)
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I am green with envy in the face of your mighty copypasta skills, Nanshork. ;)
I did some minor editing. :P
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If no ones against, I'll be taking the
Mithral Chain Shirt, Masterwork Chahar-Aina, Masterwork Dastana x1
I need some more AC :D
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Should we post this stuff in the loot thread, or do you just want to keep that for your posts only, Bowen?
That might come in handy for future reference (I don't think that'll be necessary, but you never know).
Also, that way it's easier for the whole group to see what part of the loot is unclaimed and can be sold :P
I'll open up the thread :)
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Damn, they didn't happen to just carry daggers in case they needed to, say, cut some meat or cloth? :P
I'm sure I'll run into someone with free daggers. :D
So, we splitting the gold evenly I presume?
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Personally, I support the idea of party funds. But then again, I'm just a dirty communist. :P
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Personally, I support the idea of party funds. But then again, I'm just a dirty communist. :P
Me too. "To each according to his needs. From each according to his abilities." is the way I'd prefer to split the loot. And put the rest into a party fund. :D
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Personally, I support the idea of party funds. But then again, I'm just a dirty communist. :P
Me too. "To each according to his needs. From each according to his abilities." is the way I'd prefer to split the loot. And put the rest into a party fund. :D
We should join up with Tshern and call ourselves the Brilliant Commieologists.
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Damn, they didn't happen to just carry daggers in case they needed to, say, cut some meat or cloth? :P
I'm sure I'll run into someone with free daggers. :D
So, we splitting the gold evenly I presume?
12 daggers ;)
They're medium though :P
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Damn, they didn't happen to just carry daggers in case they needed to, say, cut some meat or cloth? :P
I'm sure I'll run into someone with free daggers. :D
So, we splitting the gold evenly I presume?
12 daggers ;)
They're medium though :P
I'll take one. I found out the hard way once in a game that you should always carry a freakin' dagger. (A dwarf I was playing was eaten by a giant catfish... I had no way to attack it while grappling, nor after I was swallowed...)
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Yeah, most of my characters have at least 4 daggers on their person at all times :P
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There's some things that it's silly to use Iron Heart Surge on. On stuff like that, I'm tempted to say it's awesome instead. :D
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Yeah, most of my characters have at least 4 daggers on their person at all times :P
The funny thing about the catfish story is the ending... The guy I was traveling with actually had a rope tied around me at the time, and was standing on the shore, so he could pull me out of the water in case anything "bad" happened (I was searching for something on the bottom of a lake). Of course, me being eaten by a giant catfish wasn't on the expected venue of "bad things" for the evening. He was unable to pull me out before I was swallowed, but he did manage to eventually pull the catfish out and kill it. Then he paid for having my character Raised from the dead, and had the catfish stuffed and hung on the wall at the local tavern. Now almost every game we play with that DM involves us stopping at that Inn where the innkeeper tells us this awesome story about the crazy warrior that went fishing with a dwarf for bait, and caught that catfish. :D
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Yeah, most of my characters have at least 4 daggers on their person at all times :P
The funny thing about the catfish story is the ending... The guy I was traveling with actually had a rope tied around me at the time, and was standing on the shore, so he could pull me out of the water in case anything "bad" happened (I was searching for something on the bottom of a lake). Of course, me being eaten by a giant catfish wasn't on the expected venue of "bad things" for the evening. He was unable to pull me out before I was swallowed, but he did manage to eventually pull the catfish out and kill it. Then he paid for having my character Raised from the dead, and had the catfish stuffed and hung on the wall at the local tavern. Now almost every game we play with that DM involves us stopping at that Inn where the innkeeper tells us this awesome story about the crazy warrior that went fishing with a dwarf for bait, and caught that catfish. :D
That's awesome and I'm totally putting that in my own campaign. :lol
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So....
What's your next move going to be, guys? :)
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I tried agreeing about going to check out the building, but wanted to let everyone finish healing up. I'm in class now so I can try to stir things along once I can make a full post.
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Cool, just want to keep things moving :)
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Yeah, I think the plan is to gather our loot, heal up, and then check out the house.
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We've already done two of those three things though, I think is the point. :)
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We've already done two of those three things though, I think is the point. :)
I was waiting for Bowen to say "Ok, here's what you see in the house". :P
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We've already done two of those three things though, I think is the point. :)
I was waiting for Bowen to say "Ok, here's what you see in the house". :P
And I was waiting for you guys to actually go over to the house and/or roll Spot/Search/whatever :lol
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Description for Yamanu is up :)
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Fear my copypasta skills :P
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Fear my copypasta skills :P
lol, I didn't cheat this time. So we all got the same spoiler, eh?
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Fear my copypasta skills :P
lol, I didn't cheat this time. So we all got the same spoiler, eh?
Jup.
Just nothing to hear, or see (throught the windows and hole that is) at the moment.
That might change if you guys decide to enter, ofcourse :smirk
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An FYI, I'm going to be out of the country from the 9th until the 16th. My dad is getting married in South African and I'm his best man. I probably won't have internet access. What do you want to do with my character Bowen?
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Going out of town myself from the 8th to the 14th and probably won't be able to post very much during that time.
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Well then, looks like we've got a slow period coming up :)
Aside from some RP between Agita, Venn and Bears as they finish traveling to town, I think I won't start any important stuff (either combat or NPC roleplay) until you guys return, assuming that's okay with everyone.
Have fun, guys :)
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Well... I'm here and have internet access, and parts of this thing I'm at are quite boring. So... I'll be around. :D
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So, seeing as it's the 17th over here...
Everybody ready to continue? :)
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Yeah, definitely ready here. I just wanted to bury them before we moved on. I guess we should have stated we were moving on, though...
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Yeah, definitely ready here. I just wanted to bury them before we moved on. I guess we should have stated we were moving on, though...
Yeah, I was kinda waiting for that, making sure you guys had done anything you wanted to do at the farmhouse :)
I'll get some more stuff up later today.
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What are we out here for, again? :P
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I don't think you guys ever decided on that :lol
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What are we out here for, again? :P
Yeah... I was wondering about that, too... I guess we're aimless wanderers. :D
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To kick ass and take names, obviously. We're adventurers, guys.
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Yeah, but there's gotta be a reason you're not with the army still, and so on for everyone else. :)
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Yeah, but there's gotta be a reason you're not with the army still, and so on for everyone else. :)
The war ended and I don't really have anything to do. I'm basically on extended leave, with continuous availability in case I'm needed.
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But why are you guys traveling together? :)
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My character is an escaped slave, and if it is ok with Venn I was going to say that his character helped Kalal escape the waste. Since Yamanu is a "native" desert dwelling creature, and very sneaky, I figured he could be good at that. I don't know if that jives with his military background, though.
bears' character's draconic nature could be a good reason for Kalal to have taken up with him, since Kalal worships Syberis. Given that his character is young and a bit naive, Kalal would probably think he should try to protect him.
He would also want to protect the old giantess, because he thinks she's a bit daft but good-natured. He also worries that her dabblings with dark forces will one day come back to bite her, and he wants to be there when it does.
So I could certainly see why Saru, Kalal, and Goldflower would be traveling together. The other two seem like they're misplaced soldiers with nothing better to do, so maybe they just took up with us to have traveling companions, or out of a sense of survival (it's easier to get by in the wilds when you have allies to cover your own shortcomings).
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Yamanu could have helped you like that, though it would have been a while ago. He's more part of a mercenary company than a military, though they are almost an official military in Xen'drik.
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Yamanu could have helped you like that, though it would have been a while ago. He's more part of a mercenary company than a military, though they are almost an official military in Xen'drik.
How would they have met up again, then? After Yamanu returned from Xendrik, he looked up his "old buddy", who happened to be traveling around with a shapeshifting dragon and an old woman? :lol I guess that could work, though I'd imagined Kalal's escape hadn't been so far in the past.
And how is the Colonel fitting into this "motley crew"? :D
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That type of backstory works for Saru. I think we should stick we that.
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Yamanu could have helped you like that, though it would have been a while ago. He's more part of a mercenary company than a military, though they are almost an official military in Xen'drik.
How would they have met up again, then? After Yamanu returned from Xendrik, he looked up his "old buddy", who happened to be traveling around with a shapeshifting dragon and an old woman? :lol I guess that could work, though I'd imagined Kalal's escape hadn't been so far in the past.
And how is the Colonel fitting into this "motley crew"? :D
She had nothing better to do and joined because talking to rocks, corpses, and your sword gets boring eventually? :P
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Yamanu was looking for a group of adventurers to blend into in hopes of seeking information on the Caldyn Fragments.
During the process of one of my exploits, I could have freed you, possibly recently. Then we joined up with the others. Simple enough.
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During the process of one of my exploits, I could have freed you, possibly recently. Then we joined up with the others. Simple enough.
Eh, the idea of you having freed me some years ago, and then us meeting up again to adventure together recently had kind of grown on me. :P
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Ok, we'll say I freed you while I was escaping my fellow Marruspawn, and in recent weeks I contacted you as I was aware that you would know this area better than I would, or would at least know someone who does.
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So... is there any way that Saru and/or Yamanu could scout for us from now on, so that we don't get ambushed again? Having to stand there and get pounded during the surprise round... sucks.
I'm assuming that if one of them scouted ahead and came back and told us that there are enemies ahead, that they wouldn't get surprise round when we move up, even if we can't actually see them, right? (I think the fact that Saru can turn into a bird and has a massive spot check makes him perfect for this job... but I also know it is kind of dangerous... :P )
We can keep communications open via the Message (http://www.d20srd.org/srd/spells/message.htm)spell, if we have at least some idea that we might be walking into trouble. It only lasts 10 min/lvl, though. So if we're just traveling, we won't be able to use it all the time. We'd have to come up with a different method of communication if the "scout" is far enough ahead of the rest of us to need it. I think the range on Message is about right for this purpose, though. 150 feet means a -15 penalty to Spot, so the enemy's aren't likely to see the rest of us before the scout can get word back to us that they are there.
I'm really missing Malphus' bird that I summon on my binder character right about now... Anyone planning on dipping into that? :P
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I was, until I was discouraged from it. :P
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I was, until I was discouraged from it. :P
:lmao I forgot that. Your first character concept for this game was some kind of binder gish, wasn't it?
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I was, until I was discouraged from it. :P
:lmao I forgot that. Your first character concept for this game was some kind of binder gish, wasn't it?
:lol
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The first concept was an anima mage.
Then I decided on the Marrulurk, but I was still going to go with a level in Binder for Malphas's invisibility and sudden strike damage. Someone figured that wasn't worth it, however.
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The first concept was an anima mage.
Then I decided on the Marrulurk, but I was still going to go with a level in Binder for Malphus's invisibility and sudden strike damage. Someone figured that wasn't worth it, however.
I don't think it is worth it just for those things. It is for the bird, though. :P
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Yeah, the bird is really the best thing about Malphas (not -us :P).
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Well, of course the bird too. :D
Also, fixed.
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Wow, Harika and Kalal are starting to sound like a bickering couple :lol
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Except she's the miserly old man and he's the wife who goes spending money on "frivolities"? :P
(http://i667.photobucket.com/albums/vv39/JoopKoenraads/Red%20Hand%20of%20Doom%20PbP/o37.jpg)
Oh hey I know that chick!
No, not really. Would've been hilarious, though. :P For reference, yes, Austrian barmaids really look like that. But only in places where ski tourists go. Because that's kind of the point, you see.
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Wow, Harika and Kalal are starting to sound like a bickering couple :lol
Yeah, it's kind of fun, too. :P Kalal spent most of his life living in a pit with a bunch of other stinking slaves complete no doubt with lice and the occasional corpse. So yeah, sue him for wanting to enjoy a luxury every now and then. :D He's also hoping he can get laid. :smirk
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Except she's the miserly old man and he's the wife who goes spending money on "frivolities"? :P
:lol
(http://i667.photobucket.com/albums/vv39/JoopKoenraads/Red%20Hand%20of%20Doom%20PbP/o37.jpg)
Oh hey I know that chick!
No, not really. Would've been hilarious, though. :P For reference, yes, Austrian barmaids really look like that. But only in places where ski tourists go. Because that's kind of the point, you see.
Yeah, I know. I just googled 'Oktoberfest girl', seemed somewhat fitting for a place like this. And I went with one of the more modest pics :P
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(http://i667.photobucket.com/albums/vv39/JoopKoenraads/Red%20Hand%20of%20Doom%20PbP/o37.jpg)
Oh hey I know that chick!
No, not really. Would've been hilarious, though. :P For reference, yes, Austrian barmaids really look like that. But only in places where ski tourists go. Because that's kind of the point, you see.
Yeah, I know. I just googled 'Oktoberfest girl', seemed somewhat fitting for a place like this. And I went with one of the more modest pics :P
Well, the Oktoberfest is technically Bavarian, not Austrian. So that explains why I didn't recognize the brand on the glasses (it looks a bit similar to Puntigamer off-hand, but not quite). The traditional garb (and pretty much everything else) is very similar, though.
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(http://i667.photobucket.com/albums/vv39/JoopKoenraads/Red%20Hand%20of%20Doom%20PbP/o37.jpg)
Oh hey I know that chick!
No, not really. Would've been hilarious, though. :P For reference, yes, Austrian barmaids really look like that. But only in places where ski tourists go. Because that's kind of the point, you see.
Yeah, I know. I just googled 'Oktoberfest girl', seemed somewhat fitting for a place like this. And I went with one of the more modest pics :P
Well, the Oktoberfest is technically Bavarian, not Austrian. So that explains why I didn't recognize the brand on the glasses (it looks a bit similar to Puntigamer off-hand, but not quite). The traditional garb (and pretty much everything else) is very similar, though.
Yeah, I really should try to get a group of friends together to hit Oktoberfest either this or next year :P
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Wow, Harika and Kalal are starting to sound like a bickering couple :lol
Yeah, it's kind of fun, too. :P Kalal spent most of his life living in a pit with a bunch of other stinking slaves complete no doubt with lice and the occasional corpse. So yeah, sue him for wanting to enjoy a luxury every now and then. :D He's also hoping he can get laid. :smirk
After all those years without women :lol
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Wow, Harika and Kalal are starting to sound like a bickering couple :lol
Yeah, it's kind of fun, too. :P Kalal spent most of his life living in a pit with a bunch of other stinking slaves complete no doubt with lice and the occasional corpse. So yeah, sue him for wanting to enjoy a luxury every now and then. :D He's also hoping he can get laid. :smirk
After all those years without women :lol
Poor wenches... Kalal is literally made of stone, after all. :lol
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Wow, Harika and Kalal are starting to sound like a bickering couple :lol
Yeah, it's kind of fun, too. :P Kalal spent most of his life living in a pit with a bunch of other stinking slaves complete no doubt with lice and the occasional corpse. So yeah, sue him for wanting to enjoy a luxury every now and then. :D He's also hoping he can get laid. :smirk
After all those years without women :lol
Poor wenches... Kalal is literally made of stone, after all. :lol
This (http://www.youtube.com/watch?v=7y72hJ2xSc4) comes to mind :P
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By the way, will continue with the plot once I get a reaction from Goldflower on the whole room issue (seriously, the things players can get worked up over :P)
Speaking of Nanshork, how was South-Africa? :)
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Goldflower doesn't care. I'll put that in for you. :P
South Africa was cool, I enjoyed it.
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Wow, Harika and Kalal are starting to sound like a bickering couple :lol
Yeah, it's kind of fun, too. :P Kalal spent most of his life living in a pit with a bunch of other stinking slaves complete no doubt with lice and the occasional corpse. So yeah, sue him for wanting to enjoy a luxury every now and then. :D He's also hoping he can get laid. :smirk
After all those years without women :lol
Poor wenches... Kalal is literally made of stone, after all. :lol
They do say "a hard man is good to find", right? :D
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Wow, Harika and Kalal are starting to sound like a bickering couple :lol
Yeah, it's kind of fun, too. :P Kalal spent most of his life living in a pit with a bunch of other stinking slaves complete no doubt with lice and the occasional corpse. So yeah, sue him for wanting to enjoy a luxury every now and then. :D He's also hoping he can get laid. :smirk
After all those years without women :lol
Poor wenches... Kalal is literally made of stone, after all. :lol
They do say "a hard man is good to find", right? :D
Hard as a rock ;) (shameless AC/DC plug (see reply on previous page ;)))
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South Africa was cool, I enjoyed it.
Good to hear that :)
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Wow, Harika and Kalal are starting to sound like a bickering couple :lol
Yeah, it's kind of fun, too. :P Kalal spent most of his life living in a pit with a bunch of other stinking slaves complete no doubt with lice and the occasional corpse. So yeah, sue him for wanting to enjoy a luxury every now and then. :D He's also hoping he can get laid. :smirk
After all those years without women :lol
Poor wenches... Kalal is literally made of stone, after all. :lol
They do say "a hard man is good to find", right? :D
Hard as a rock ;) (shameless AC/DC plug (see reply on previous page ;)))
In any case, I don't think the Colonel will be getting any. You might as well drill a hole in a wall. Literally. :P
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Wow, Harika and Kalal are starting to sound like a bickering couple :lol
Yeah, it's kind of fun, too. :P Kalal spent most of his life living in a pit with a bunch of other stinking slaves complete no doubt with lice and the occasional corpse. So yeah, sue him for wanting to enjoy a luxury every now and then. :D He's also hoping he can get laid. :smirk
After all those years without women :lol
Poor wenches... Kalal is literally made of stone, after all. :lol
They do say "a hard man is good to find", right? :D
Hard as a rock ;) (shameless AC/DC plug (see reply on previous page ;)))
In any case, I don't think the Colonel will be getting any. You might as well drill a hole in a wall. Literally. :P
Ouch...Just, ouch...
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http://brilliantgameologists.com/boards/index.php?action=post;quote=247748;topic=7067.80;num_replies=89;sesc=745663975390a86c712ead84836a0f05
Another man?
You mean like the Colonel? :P
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http://brilliantgameologists.com/boards/index.php?action=post;quote=247748;topic=7067.80;num_replies=89;sesc=745663975390a86c712ead84836a0f05
Another man?
You mean like the Colonel? :P
The colonel is probably manlier than many actual men. :P
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http://brilliantgameologists.com/boards/index.php?action=post;quote=247748;topic=7067.80;num_replies=89;sesc=745663975390a86c712ead84836a0f05
Another man?
You mean like the Colonel? :P
The colonel is probably manlier than many actual men. :P
No wonder she doesn't get hit on :P
I guess the portrait doesn't fit with her actual behaviour/demeanor :P
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http://brilliantgameologists.com/boards/index.php?action=post;quote=247748;topic=7067.80;num_replies=89;sesc=745663975390a86c712ead84836a0f05
Another man?
You mean like the Colonel? :P
The colonel is probably manlier than many actual men. :P
No wonder she doesn't get hit on :P
I guess the portrait doesn't fit with her actual behaviour/demeanor :P
It's an anime portrait. In anime, you don't have to look manly to be manly. :P
And I dunno, the portrait always suggested to me a warrior chick. Mostly, it's the fact that she has an eyepatch, a big sword (that's chained to her arm), and a relatively large bust (which is usually a cue for physical power).
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http://brilliantgameologists.com/boards/index.php?action=post;quote=247748;topic=7067.80;num_replies=89;sesc=745663975390a86c712ead84836a0f05
Another man?
You mean like the Colonel? :P
The colonel is probably manlier than many actual men. :P
No wonder she doesn't get hit on :P
I guess the portrait doesn't fit with her actual behaviour/demeanor :P
It's an anime portrait. In anime, you don't have to look manly to be manly. :P
And I dunno, the portrait always suggested to me a warrior chick. Mostly, it's the fact that she has an eyepatch, a big sword (that's chained to her arm), and a relatively large bust (which is usually a cue for physical power).
I know. My point was that as soon as any possible admirers see how she acts they'll be thoroughly discouraged from hitting on her :P
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http://brilliantgameologists.com/boards/index.php?action=post;quote=247748;topic=7067.80;num_replies=89;sesc=745663975390a86c712ead84836a0f05
Another man?
You mean like the Colonel? :P
The colonel is probably manlier than many actual men. :P
No wonder she doesn't get hit on :P
I guess the portrait doesn't fit with her actual behaviour/demeanor :P
It's an anime portrait. In anime, you don't have to look manly to be manly. :P
And I dunno, the portrait always suggested to me a warrior chick. Mostly, it's the fact that she has an eyepatch, a big sword (that's chained to her arm), and a relatively large bust (which is usually a cue for physical power).
I know. My point was that as soon as any possible admirers see how she acts they'll be thoroughly discouraged from hitting on her :P
Eh, there's a market for everything. ;) And it's not like she's the kind that farts, burps, and spills beer on her clothes.
Come to think of it, maybe Yamanu is right... the seemingly unimportant bar wench is a named NPC. :plot
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http://brilliantgameologists.com/boards/index.php?action=post;quote=247748;topic=7067.80;num_replies=89;sesc=745663975390a86c712ead84836a0f05
Another man?
You mean like the Colonel? :P
The colonel is probably manlier than many actual men. :P
No wonder she doesn't get hit on :P
I guess the portrait doesn't fit with her actual behaviour/demeanor :P
It's an anime portrait. In anime, you don't have to look manly to be manly. :P
And I dunno, the portrait always suggested to me a warrior chick. Mostly, it's the fact that she has an eyepatch, a big sword (that's chained to her arm), and a relatively large bust (which is usually a cue for physical power).
I know. My point was that as soon as any possible admirers see how she acts they'll be thoroughly discouraged from hitting on her :P
Eh, there's a market for everything. ;) And it's not like she's the kind that farts, burps, and spills beer on her clothes.
Come to think of it, maybe Yamanu is right... the seemingly unimportant bar wench is a named NPC. :plot
NPC speculation aside, I think it's mostly a matter of Harika's behavior intimidating/scaring the men :P
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As for your question regarding the British military, after this report we decided to sent a messenger to the nearest base with Brelish soldiers. That was some two weeks ago though, and we haven't heard anything since. For some reason our Messages aren't getting through either..."[/color] Town Speaker Wiston looks more and more worried as he continues his story.
Freudian slip? :P
Captain Soranna Anitah, Captain of the town guard:
Anyone have any good (read: non-stripperific) female warrior pics?
Hold on, I'll look up some female warriors out of my pic folders for Soranna. Any specifications on hair/eye color, armor, or weapon?
EDIT: Two ideas for now.
[spoiler](http://www.majhost.com/gallery/Just-my-2-cents/xyz/sword_003.jpg)
Has an eyepatch for bonus points. On the opposite side of the colonel's, even.
(http://www.geocities.jp/yoshidameme/illust/pic8449845ioji/hp29.jpg)
The outfit is a bit modern, but it does kinda fit Eberron. And damn, this artist is awesome (the same that drew the portrait for Harika).[/spoiler]
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Yeah, that should be Brelish. I'll edit it, thanks :)
As for Soranna, not too heavy armor, longsword or longsword and shield.
Thanks for helping out.
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Yeah, that should be Brelish. I'll edit it, thanks :)
As for Soranna, not too heavy armor, longsword or longsword and shield.
Thanks for helping out.
First one should work out fine, then.
For even less armor, there's also this.:P
[spoiler](http://yotsuba.imouto.org/sample/2027399de5814bbf5297b5148702b00a/moe%2054986%20sample.jpg)[/spoiler]
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Looks a little too happy, to me. These people have been undergoing hobgoblin assaults! :P
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I kinda like the one I just uploaded, kinda battlehardened and no-nonsense.
Any thoughts? :)
Also, I hope you guys are liking this game so far, it's my first ever PbP-game and I don't really know you guys so it's hard to include stuff that I know you'll like :)
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Yeah, I'm enjoying it. I'd enjoy it more if we could avoid being ambushed in the future (at least sometimes). :P
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Yeah, I'm enjoying it. I'd enjoy it more if we could avoid being ambushed in the future (at least sometimes). :P
Someone should get Telepathy and Mindsight somehow. :P
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See, those are the kind of things my real-life group probably wouldn't think about :D
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I kinda like the one I just uploaded, kinda battlehardened and no-nonsense.
Any thoughts? :)
Also, I hope you guys are liking this game so far, it's my first ever PbP-game and I don't really know you guys so it's hard to include stuff that I know you'll like :)
It's good. I just wish I could boost the amount of my bonus damage I can apply to my attacks. As-is half of it is rather situational, but welcome nonetheless. :P
Yeah, I'm enjoying it. I'd enjoy it more if we could avoid being ambushed in the future (at least sometimes). :P
Someone should get Telepathy and Mindsight somehow. :P
I wish I could extend the range of my super-hearing and take a feat to allow me to pinpoint enemies as a free action. It seems almost appropriate, but I doubt there's anything like that. Improved scent extends the range of scent out to 60 feet, and I can see that being reflavored for my ability, but 1) I'm tight enough on feats as-is, and 2) that doesn't also allow me to pinpoint as a free action, so I'm still wasting actions.
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Do we have some way to find and enslave a Psurlon with Mindsight? Those have Telepathy out to 250', IIRC. That's what we use for intelligence in The Fall of Pun-Pun, and I think int may be even more valuable in a game about armies. :D
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Do we have some way to find and enslave a Psurlon with Mindsight? Those have Telepathy out to 250', IIRC. That's what we use for intelligence in The Fall of Pun-Pun, and I think int may be even more valuable in a game about armies. :D
Oh god... don't even talk about it...
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Do we have some way to find and enslave a Psurlon with Mindsight? Those have Telepathy out to 250', IIRC. That's what we use for intelligence in The Fall of Pun-Pun, and I think int may be even more valuable in a game about armies. :D
Oh god... don't even talk about it...
That bad?
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Do we have some way to find and enslave a Psurlon with Mindsight? Those have Telepathy out to 250', IIRC. That's what we use for intelligence in The Fall of Pun-Pun, and I think int may be even more valuable in a game about armies. :D
Oh god... don't even talk about it...
That bad?
Well... it is quite annoying as a DM. I can deal with it, but it certainly gets rid of certain kinds of encounters, or shoehorns you into using specific kinds of things that are immune to it for them. I think the blanket of area effect crowd control that his other minions throw down is probably more annoying, though. :P Those freakin' Tome undead feats are ridiculous. They're like leadership on crack. My real mistake was letting him cherry-pick his starting minions, though. If I hadn't done that, and had instead limited it to things they actually killed in the game, it wouldn't be nearly as bad. That was a big mistake on my part...
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Kinda removes the mystery when nothing can move within 250 feet of your group without being detected. I'm not sure anything has a move speed equal to that (without specifically trying to get that fast), naturally, so you can pretty much pick up anything before it gets to you, with the exception of teleporting-opponents.
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Kinda removes the mystery when nothing can move within 250 feet of your group without being detected. I'm not sure anything has a move speed equal to that (without specifically trying to get that fast), naturally, so you can pretty much pick up anything before it gets to you, with the exception of teleporting-opponents.
There are a few things that can move more than that and still do something without spells/SLAs/etc, but not many... The house rules we agreed on do help somewhat also (Mindblank and other immunities to [Mind-Affecting] blocking it, and allowing Slippery Mind to let you make a hide check against it). So it's tolerable. I can certainly understand the appeal as a PC, but it is still a headache as a DM. :P
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Kinda removes the mystery when nothing can move within 250 feet of your group without being detected. I'm not sure anything has a move speed equal to that (without specifically trying to get that fast), naturally, so you can pretty much pick up anything before it gets to you, with the exception of teleporting-opponents.
There are a few things that can move more than that and still do something without spells/SLAs/etc, but not many... The house rules we agreed on do help somewhat also (Mindblank and other immunities to [Mind-Affecting] blocking it, and allowing Slippery Mind to let you make a hide check against it). So it's tolerable. I can certainly understand the appeal as a PC, but it is still a headache as a DM. :P
Yeah, it would be something to keep in mind. Then again, if you guys pick it up, it'll be with a PC, so I can always swap in some Archers to stay out of the initial 100ft AWACS radius :P
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Yeah, it would be something to keep in mind. Then again, if you guys pick it up, it'll be with a PC, so I can always swap in some Archers to stay out of the initial 100ft AWACS radius :P
Yeah, but they have it at a 250' radius in my Pun-Pun game. Most encounters don't start further apart than that, due to the insane distance penalties on Spot checks.
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Yeah, it would be something to keep in mind. Then again, if you guys pick it up, it'll be with a PC, so I can always swap in some Archers to stay out of the initial 100ft AWACS radius :P
Yeah, but they have it at a 250' radius in my Pun-Pun game. Most encounters don't start further apart than that, due to the insane distance penalties on Spot checks.
True, but no way in hell you'll get an AWACS-minion in this game ;) :lol
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Hmm, seems much of our group has been quiet the past couple days. A lot of the dialogue is just between Bowen and Phaedrus. :P
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Jup, I figured I'd keep the ball rolling so to speak.
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Hmm, seems much of our group has been quiet the past couple days. A lot of the dialogue is just between Bowen and Phaedrus. :P
Yeah... I have a hard time just sitting there if no one else is saying anything... Sorry if I'm hogging the spotlight.
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No, just commenting that other people need to get involved too. :)
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I should get more involved, sorry guys. :( I'll try to be more active. Just assume I've been in Hawk form up until now. ;)
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So...
Do you guys want to take the conversation into any general direction, are there other things you want to say and/or ask?
If not, I'll just continue with the default route I had planned (all aboard the DM-train, *choo-choo*) ;)
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Well... we should at least decide how we're going to approach this. If we're going to set out and night and be sneaky, try to bait them into an ambush, try scouting, etc.
I like the ambush idea, personally. My character can't be sneaky while moving around very well, unless he's tunneling under the party, but he could probably stay hidden fairly well if he was buried up to his neck under a bush (total concealment) and not moving.
I guess he could just tunnel along while we're scouting, though. And Goldflower does have that at-will invisibility... I guess Kalal could wear light armor and try to move silently while under the effects of that...
Also, we don't have to RP it out, but I'd like to see if that guy that escaped remembers anything else, and at least have Goldflower tell us WTF a manticore is, because in-character the rest of us probably don't know. ;)
But anyway, I want to have a plan, not just go blundering into the next ambush.
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So, how do the rest of you guys wanna finish this up?
In character RP or OOC summary?
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Whichever, Goldflower isn't much of a strategist with the planning and whatnot. :p
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Doesn't matter that much, but it seems we ought to hurry up and move on. :)
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I'm currently sick as a dog and have a lot of personal stuff to sort out, but I'll try to get some stuff up before the weekend.
Do you guys want the relevant stuff in an easy OOC manner as well, possibly in addition to RP?
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Doesn't matter that much, but it seems we ought to hurry up and move on. :)
Ok, let's go scouting at night then, and try being sneaky. I'll either have Kalal tunnel underneath you guys, or travel in light armor with Invisibility from Goldmoon. I guess we can assume that a good starting place would be where ever the "survivor" saw all those hobgoblins at.
I'm currently sick as a dog and have a lot of personal stuff to sort out, but I'll try to get some stuff up before the weekend.
Do you guys want the relevant stuff in an easy OOC manner as well, possibly in addition to RP?
Hope you get to feeling better. OOC is fine with me. I just want to try and not walk right into another ambush, especially one that might be near their home base. :P
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Doesn't matter that much, but it seems we ought to hurry up and move on. :)
Ok, let's go scouting at night then, and try being sneaky. I'll either have Kalal tunnel underneath you guys, or travel in light armor with Invisibility from Goldmoon.
Why not both? :D
The colonel is already in light armor and can burrow as well, so she might as well come too.
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I can fly and scout great. :D And I'm totally inconspicuous! I'll be flying over you guys.
And I'm fine with an OOC summary.
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OOC summary:
You've made a positive impression on the townsfolk you've met so far, so here's what they (including the surviving guardsman) can tell you:
-There have been at least 3 different warbands around the townsfolks' lands at the same time, each about 15 to 20 strong, so you're dealing with a minimum of 50 Hobgoblins.
-The enemy appears to have allied himself with several types of monstrous creatures, including Hellhounds and Manticores.
-A dozen town guardsmen weren't strong enough to take care of the Hobgoblins.
-In addition to monsters, the goblinoids appear to have at least some spellcasters on their side.
-The townsfolk suspect that the enemy's lair is situated somewhere in the Witchwood and have given you directions. If you head into the Witchwood, you're adviced to seek out a man named Jorr, even though his cabin is somewhat out of the way. He's a hunter who knows his way around the local wilderness and might be of some assistance if you can convince him to join you.
-Located in the Witchwood is an old ruined castle named Vraath Keep, it could be possible that the goblinoids seized that for their stronghold. It's supposed to be haunted, but the goblinoids might not care.
With a succesful Diplomacy check (DC 15), you'll be able to get some minor magical assistance (up to 600 gp worth of potions and/or scrolls provided by the towns' spellcasters).
Any questions? :)
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Aye.
-There have been at least 3 different warbands around the townsfolks' lands at the same time, each about 15 to 20 strong, so you're dealing with a minimum of 50 Hobgoblins.
Does this include the group we killed?
With a succesful Diplomacy check (DC 15), you'll be able to get some minor magical assistance (up to 600 gp worth of potions and/or scrolls provided by the towns' spellcasters).
Max spell level/caster level on these? :P
In any case, the Colonel will take 10 for a Diplo result of 16.
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I'm sorry guys, but my personal issues have taken a turn for the worse during the last couple of days, so I'm afraid I'm going to have to put this game on hold for the time being. I'll be back eventually though, hopefully within 2 weeks time.
Sorry for the inconvenience,
Bowen
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Sorry to hear that. I hope things improve for you soon; good luck.
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Sorry for taking so long, guys. Let's just say the excrement hit the ceiling-mounted rotating cooling device.
Anywho, things are going a lot better now, so I should be back to full DM-ing and gaming capacity starting today.
So now for the big question: are you guys still interested in continuing this campaign?
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No problem. I'm still around, and despite being in several games, I'm still up for continuing if everyone else is.
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I'm still around.
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I'm still around. But not for long.
May 18th I leave for Boot Camp.
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I'm still around. But not for long.
May 18th I leave for Boot Camp.
Any preference on what happens with Saru when you leave?
Agita, Phaedrus, you still game?
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Aye. But tonight, I'm thinking of pulling an all-nighter to finish that last damn assignment I have, so don't count on me today or tomorrow before like 8 pm. ;)
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No problem :)
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And an answer to these questions:
Aye.
-There have been at least 3 different warbands around the townsfolks' lands at the same time, each about 15 to 20 strong, so you're dealing with a minimum of 50 Hobgoblins.
Does this include the group we killed?
Yes, it does.
With a succesful Diplomacy check (DC 15), you'll be able to get some minor magical assistance (up to 600 gp worth of potions and/or scrolls provided by the towns' spellcasters).
Max spell level/caster level on these? :P
In any case, the Colonel will take 10 for a Diplo result of 16.
Minimum required CL. Higher CL might be possible (Diplomacy check with a DC of 20), up to the level of the NPC who created it (I'll get back to you on that once I find my RHoD book), but it'll cost extra.
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I'm still around. But not for long.
May 18th I leave for Boot Camp.
Good luck. What flavor of boot camp? A couple of my close friends were jarheads. They spoke quite highly of Camp LeJune. ;)
And yeah, I"m still around. Just got back from a short vacation.
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Cool :)
So, what info do you guys need before you can walk into my next ambush go on your way and what are your plans so far?
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I think we were going to try and stealthily find their camp/hideout/lair/whatever. The two stony people were going to tunnel along underneath while the others sneak around (invisibly?) above ground. And I guess Saru would be giving us an aerial view.
I guess we should seek out this Jorr dude first, and then maybe Vraath Keep, since those are the leads we've gotten.
I don't think I need much else.
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That seems to be about the right of it. :)
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If everyone's ready to start moving again, I'll start typing up some new IC stuff tomorrow morning :)
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Whoo! :D
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What flavor of boot camp? A couple of my close friends were jarheads. They spoke quite highly of Camp LeJune. ;)
Indirect Infantry at Fort Benning in Georgia. It's a part of a greater plan involving Army ROTC at Uni of Central Florida.
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So, you guys have an idea yet about the magic items (up to 600 gp for free, the rest you gotta buy with your own money if you have any left) you want?
I figured it'd be a lot faster to do this OOC, so we can get on with the actual adventure instead of spending a week or more haggling about items and prices :)
The NPCs at your disposal for magic items are:
-Avarthel, neutral good male Half-Orc Druid 6 of the Gatekeeper sect (Brew Potion and Scribe Scroll feats)
-Brother Derny, neutral good male Human Cleric 5 of the Sovereign Host and the town's priest (Brew Potion and Scribe Scroll feats)
-Sertieren the Wise, neutral male Halfling Abjurer 5 (prohibited: Enchantment & Evocation)(Scribe Scroll and Craft Wondrous Item feats)
-Morlin Coalhewer, lawful good male Dwarf Cleric 5 of Dol Dorn (Craft Magic Arms and Armor feat)
A Diplomacy check against DC20 can get you a 10% discount if you want to buy anything.
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If noone else has anything in mind, Harika will take a Chronocharm of the Horizon Walker from the halfling. From the remaining 100, we could buy some Blessed Bandages from the priest guy and other stuff.
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Just a minor note: please check the minimum CL required for items. I don't have my MIC handy, so I can't check. Looks like I'll have to trust you guys :P
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Chronocharm of the Horizon Walker is CL 3, as are Blessed Bandages (why? It's not even a Cure Minor, it just stabilizes) so no problem there. But yeah, I did forget to check, sorry. :P
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No prob, I forgot to mention it in the first place :lol
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No prob, I forgot to mention it in the first place :lol
Actually, I'm pretty sure you did mention max CL 6 sometime in the past, and it can easily be inferred from the fact that all the NPCs we can get stuff from are 5th level (with the exception of the Druid, who's 6th).
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So... are we selling off all the extra loot then? I have a laundry list of cheap items I'd like to buy, but I'm not sure if I have the cash to buy any of them. At the least, I plan to get one of those Chronocharms of the Horizon Walker myself.
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Selling off loot is fine, but as usual you'll only be able to sell it for half of the price (so you could sell a fullplate for 750gp) ;)
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Selling off loot is fine, but as usual you'll only be able to sell it for half of the price (so you could sell a fullplate for 750gp) ;)
Hands off the full plate. :smirk
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Selling off loot is fine, but as usual you'll only be able to sell it for half of the price (so you could sell a fullplate for 750gp) ;)
Hands off the full plate. :smirk
:lol
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Ok, I figured out how much the loot is worth, how much that gives each of us as a split if we sell it all, and then subtracted out the salable value of the items I took from that to figure out how much cash I get. I posted all of that in the loot thread, for everyone's convenience.
I'll get a chronocharm of the horizon walker for my "free" item from the townsfolk, and keep the cash from my share of the loot, I think. There are a couple of items I'd like that I can't quite afford.
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Here's a crazy idea: How about we each put together some of our share of the loot and we use that to buy an Orb of Mental Renewal and/or a Rod of Bodily Restoration? We don't know how common ability damage will be, but it would suck to come unprepared if we do encounter it. One of those costs 3.1k, split five ways that would make 620 each.
Oh, is the 600 gp of free items for each party member of for the party as a whole?
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Here's a crazy idea: How about we each put together some of our share of the loot and we use that to buy an Orb of Mental Renewal and/or a Rod of Bodily Restoration? We don't know how common ability damage will be, but it would suck to come unprepared if we do encounter it. One of those costs 3.1k, split five ways that would make 620 each.
Oh, is the 600 gp of free items for each party member of for the party as a whole?
I was thinking of getting the Caduceus Bracers in a couple of levels. They'd let me use my Lay on Hands to heal ability damage and/or remove fatigue, and they only cost 2000 gp. That won't be available for two levels, though. So if we're worried about it before then, we might consider the orbs. I'd say we can just wait personally, though... I can always prep Lesser Restoration (http://www.d20srd.org/srd/spells/restorationLesser.htm) to cure those things if we run into it before then.
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Sounds good. Alternatively, a Wand of Lesser Restoration is 1.5k.
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Sounds good. Alternatively, a Wand of Lesser Restoration is 1.5k.
Fuck... that's really cheap. If we're worried about it at all, we should just buy one of those... 50 charges of that should be enough for the whole campaign, unless we have to destroy a Yuan-Ti temple or something crazy...
Hell... if we could find an archivist to buy it from, it would be 750 gp, wouldn't it? And I could actually craft one for half that next level, since I'm picking up a prestige paladin level... if I could spare a day to work with someone with the feat...
Yeah... let's not bother with the orbs or the gloves.
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Guh... I've never been good with equipment. I think I'll let you guys figure that out. :P
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Guh... I've never been good with equipment. I think I'll let you guys figure that out. :P
Here is a suggestion for your free item (which I have on my Yamanu clone in Hijax's game :P ):
BOOTS OF AGILE LEAPING (MiC, 600 gp, 2 lbs)
These crocodile-skin boots feel slightly elastic. While wearing boots of agile leaping, you can add your Dexterity modifier (instead of your Strength modifier) on Jump checks.
If you have at least 5 ranks in Balance, you can stand from prone as a swift action. When standing from prone, you do not provoke attacks of opportunity.
After thinking about it, I think we should just pitch in and buy a Wand of Lesser Restoration, if we can get it at 1500 gp or less. Then we can just not worry about ability damage for the rest of the game... It's only 300 gp each...
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Ok, those might be pretty decent. Might even be worth sinking in just 4 more ranks into balance.
Also, looking at the loot thread, it should be fairly easy to manage pitching in for that stuff.
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I'm good for buying whatever. :p
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Oh, is the 600 gp of free items for each party member of for the party as a whole?
Party wide. I think the module intended it mostly for Scrolls and Potions...
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Oh, is the 600 gp of free items for each party member of for the party as a whole?
Party wide. I think the module intended it mostly for Scrolls and Potions...
Probably, but scrolls and potions mostly suck, so who cares what WotC intended? :P
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Oh, is the 600 gp of free items for each party member of for the party as a whole?
Party wide. I think the module intended it mostly for Scrolls and Potions...
Probably, but scrolls and potions mostly suck, so who cares what WotC intended? :P
Agreed :lol
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By the way, just let me know when you guys are finished sorting out gear and I'll send you on you way :)
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Ok, those might be pretty decent. Might even be worth sinking in just 4 more ranks into balance.
The "stand from prone as a swift action without provoking an AoO" ability is amazing. I can't believe they give it away that cheaply...
If we're buying a wand of Lesser Restoration, then I'm ready. I'll just jot that and the chronocharm down on my sheet and I'm done. Unless someone else doesn't trust the paladin-to-be, and wants to hold the wand... :smirk
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I'm still around. But not for long.
May 18th I leave for Boot Camp.
Any preference on what happens with Saru when you leave?
Bumpy since it's only 4 days away...
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So...???
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Sorry, busy time for me with finals approaching. :(
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I just finished my first five-hour written exam half an hour ago. One more on wednesday, then a four-hour one on friday.
So yeah, I'm pretty much free. :P Gonna see what I can do to get a post up.
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Don't worry about it, guys, just checking to see everyone's still on board, even with breaks for real life and what not :)
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Naw, I'm serious. Wednesday's exam is German, so I don't need to learn for that, and school's already out.
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I just finished my first five-hour written exam half an hour ago. One more on wednesday, then a four-hour one on friday.
Jesus Christ. You're in High School, right? That sounds insane... College exams don't even last that long here. The only ones I've taken that long were standardized tests to get into college/graduate school/etc.
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I just finished my first five-hour written exam half an hour ago. One more on wednesday, then a four-hour one on friday.
Jesus Christ. You're in High School, right? That sounds insane... College exams don't even last that long here. The only ones I've taken that long were standardized tests to get into college/graduate school/etc.
Well, that's pretty much what they are. You need to have taken these (a Matura, or Abitur in Germany) to go to a university. Theretically it's also a good thing to have when you apply for a job, but in practice I'm pretty sure it's mostly worthless since almost anyone who didn't quit school to do an apprenticeship or something is pretty much assumed to have it. Technically it's not even part of High School, since we already graduated last Wednesday, and anyone can take it if they think they can do it.
After the written exams are done, we have one month of preparation time, and then I'll have four oral exams, all in one half-day. But hey, no pressure.:D
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Well don't screw those up for sure, then! Especially not for an online DnD game! :P
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Well don't screw those up for sure, then! Especially not for an online DnD game! :P
Bah, always you old people with your superior experience and whatnot telling me not to screw up my grades! :P
I wonder if there's a smiley for shaking a cellphone or a DS or something to counter the cane-shaking.
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Well don't screw those up for sure, then! Especially not for an online DnD game! :P
Bah, always you old people with your superior experience and whatnot telling me not to screw up my grades! :P
Yeah, I know... To be honest, I was so drunk the night before I took mine that I was still drunk when I went to take them. I still got the highest score anyone had ever gotten in my county, though. ;) About a year later, I quit drinking for good, as it had gotten completely out of hand.
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Bump?
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Hiya.
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Hi! :blah :whistle
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Well, so... yeah. Finals are over for me. :)
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Cool, I still got finals, but I can manage some posts.
But like I said before, I was kinda waiting on a signal from you guys that you've got your item list done and are ready to move on :)
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Just an FYI, I'm going to be out of town from the 3rd to the 15th, but I'll have internet during most of that.
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I'll also be limited from the 2nd through the 6th, but mostly the 5th and 6th.
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No prob, it's not like the game can get any slower :P
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No prob, it's not like the game can get any slower :P
Is that supposed to be a challenge? :smirk
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I'm going out of town from Friday till Monday (4th-7th), and probably won't be posting at all during that time. I hope the rest of you guys have your shopping lists figured out by then. :P
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You had yours done already? :P
Anywho, have fun :)
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You had yours done already? :P
Mine's been done for weeks...
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I'll... try to get mine done soon. I just need to review the last few OOC pages to remember what the frick we were even talking about getting. :P
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I'll... try to get mine done soon. I just need to review the last few OOC pages to remember what the frick we were even talking about getting. :P
Here you go: After thinking about it, I think we should just pitch in and buy a Wand of Lesser Restoration, if we can get it at 1500 gp or less. Then we can just not worry about ability damage for the rest of the game... It's only 300 gp each...
;)
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I'll... try to get mine done soon. I just need to review the last few OOC pages to remember what the frick we were even talking about getting. :P
Here you go: After thinking about it, I think we should just pitch in and buy a Wand of Lesser Restoration, if we can get it at 1500 gp or less. Then we can just not worry about ability damage for the rest of the game... It's only 300 gp each...
;)
I'm pretty sure there was also talk about other things though, no?
At least, I know I wanted to get some items I forgot to buy at character creation.
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Okay, so we've got a budget of 11,655 gp from selling the loot, right? Actually, make that 11,654. I want a dagger too. To that we add 600 gp of free magic items. If we subtract the Wand of Lesser Restoration from that (can we even get it for cheap with the casters that are in town?), we've got 10,155 gp to split five ways, plus 600 gp of free magic items, assuming we can't use the 600 toward paying off a more expensive item. If we can, instead everyone simply gets 2,151 gp to spend as they see fit. I think Phaedrus and I are the only ones who took some of the loot for ourselves. Do we want to bother figuring out how much less stuff each of us gets?
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You can use the 600 gp to pay for part of the wand or some other expensive magic item :)
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Man, I wish returning weapons weren't so damn expensive. Anyway, I'm on my laptop right now, and my shopping list is on my desktop which I don't have immediate access to at the moment. Perhaps later today.
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How expensive is that gaunlet of infinite blades thingy? Would that be affordable? Don't think it gives you magic daggers, but it's a start...
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How expensive is that gaunlet of infinite blades thingy? Would that be affordable? Don't think it gives you magic daggers, but it's a start...
It's 6.5 k and CL 12, so I don't think we can get it just now.
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How expensive is that gaunlet of infinite blades thingy? Would that be affordable? Don't think it gives you magic daggers, but it's a start...
It's 6.5 k and CL 12, so I don't think we can get it just now.
Might be something to put in some loot eventually...
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I'm not sure whether I should get a Chronocharm plus other stuff or an Amulet of Teamwork for my share. It might help me if I can get a ruling on whether multiple such amulets distributed over party members would stack. ;) The most important part of the amulet is the +2 untyped damage bonus that all flankers get when the wearer flanks an enemy. On one hand, it could be argued that multiple amulets are the same type of item so they don't stack under the same source clause, on the other hand they might be different sources witht he same name.
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How expensive is that gaunlet of infinite blades thingy? Would that be affordable? Don't think it gives you magic daggers, but it's a start...
It's 6.5 k and CL 12, so I don't think we can get it just now.
Might be something to put in some loot eventually...
It's actually already on my wishlist, which I just now remembered is already on my character sheet in that thread...
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How expensive is that gaunlet of infinite blades thingy? Would that be affordable? Don't think it gives you magic daggers, but it's a start...
It's 6.5 k and CL 12, so I don't think we can get it just now.
Might be something to put in some loot eventually...
It's actually already on my wishlist, which I just now remembered is already on my character sheet in that thread...
Noted :)
I'm not sure whether I should get a Chronocharm plus other stuff or an Amulet of Teamwork for my share. It might help me if I can get a ruling on whether multiple such amulets distributed over party members would stack. ;) The most important part of the amulet is the +2 untyped damage bonus that all flankers get when the wearer flanks an enemy. On one hand, it could be argued that multiple amulets are the same type of item so they don't stack under the same source clause, on the other hand they might be different sources witht he same name.
I'm gonna go with same source on this one, so no stacking. Sorry bub ;)
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I'm not sure whether I should get a Chronocharm plus other stuff or an Amulet of Teamwork for my share. It might help me if I can get a ruling on whether multiple such amulets distributed over party members would stack. ;) The most important part of the amulet is the +2 untyped damage bonus that all flankers get when the wearer flanks an enemy. On one hand, it could be argued that multiple amulets are the same type of item so they don't stack under the same source clause, on the other hand they might be different sources witht he same name.
I'm gonna go with same source on this one, so no stacking. Sorry bub ;)
Aww. :P
Then I think I'll just get a Chronocharm and some Blessed Bandages and save the rest. The bonus is nice, but if we're going to be fighting dozens of hobbos at once, it's not as effective as they'll be ganging up on us, not vice versa.
...Is there a credit institute in the town where I could deposit my money and get interest on it? :P
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I'm not sure whether I should get a Chronocharm plus other stuff or an Amulet of Teamwork for my share. It might help me if I can get a ruling on whether multiple such amulets distributed over party members would stack. ;) The most important part of the amulet is the +2 untyped damage bonus that all flankers get when the wearer flanks an enemy. On one hand, it could be argued that multiple amulets are the same type of item so they don't stack under the same source clause, on the other hand they might be different sources witht he same name.
I'm gonna go with same source on this one, so no stacking. Sorry bub ;)
Aww. :P
Then I think I'll just get a Chronocharm and some Blessed Bandages and save the rest. The bonus is nice, but if we're going to be fighting dozens of hobbos at once, it's not as effective as they'll be ganging up on us, not vice versa.
...Is there a credit institute in the town where I could deposit my money and get interest on it? :P
You can deposit it for safe keeping (although I think it's just as safe, if not safer, on an adventurer's body :P), but you won't be getting any interest :P
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There, done. Unless there's other cheap utility items we should get that I haven't thought of. I'll probably buy some Tree tokens when we need to stop a big army or so. :D
For now, I guess we'll talk to the guard guy and hash out a plan.
Also, sorry for the delay. I was picking spells for a level 12 Wizard and feeling like a kid in a toy store. ...is 14.9k too much to spend on spells for the spellbook? >_>
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There, done. Unless there's other cheap utility items we should get that I haven't thought of. I'll probably buy some Tree tokens when we need to stop a big army or so. :D
Gee, I wonder what the odds of that happening are :P
Also, sorry for the delay. I was picking spells for a level 12 Wizard and feeling like a kid in a toy store. ...is 14.9k too much to spend on spells for the spellbook? >_>
Hahaha, I know exactly how you feel. And no, that's not too much at all :P
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Okay, new IC post is up, time to get this show on the road again.
Let me know if you have any questions :)
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minus Saru, who has decided to stay behind to aid the city guard as a scout alerting them to possible raiders
Smooth.
I think I heard something about bridges and RHoD once... Let's go with the Dawn Way. :D Also, more ambushes=more XP.
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minus Saru, who has decided to stay behind to aid the city guard as a scout alerting them to possible raiders
Smooth.
I think I heard something about bridges and RHoD once... Let's go with the Dawn Way. :D Also, more ambushes=more XP.
Yay metagaming :P
I'll see if I can get a map up tonight or tomorrow, the townsfolk would probably have a (spare) basic map to show to/give you/that you can copy. Ideally without letters marking certain spots, but if I can't find one like that the regular one will have to do.
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Urg, sorry about taking so long with the shopping list. Can someone remind me of how much we each had to spend?
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Hmm... mounts. So handy, and yet damned near impossible to sneak around with. Should we leave them in town, and take the footpath? Or maybe we just head like bats out of hell back down the road, and rely on being badassed enough to take care of whatever ambushes we might run into. :D Then, once we've talked to Jorr, we can try our hand at being stealthy.
How much time are we talking about in absolute terms, anyway? Is it 2 days if we ride at full speed, and 8 if we sneak, or what? What's the difference in time on horseback vs. the footpath?
@Venn: I tallied it up in the Loot thread, and Agita did the math just a bit back in this one. Here (http://brilliantgameologists.com/boards/index.php?topic=7300.0)is the number I came up with, after halving everything due to the 50% loss in selling stuff:Halving that due to the 50% loss from selling stuff, and dividing by 5, leaves us with shares of 2331 gp each.
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Okay, so we've got a budget of 11,655 gp from selling the loot, right? Actually, make that 11,654. I want a dagger too. To that we add 600 gp of free magic items. If we subtract the Wand of Lesser Restoration from that (can we even get it for cheap with the casters that are in town?), we've got 10,155 gp to split five ways, plus 600 gp of free magic items, assuming we can't use the 600 toward paying off a more expensive item. If we can, instead everyone simply gets 2,151 gp to spend as they see fit. I think Phaedrus and I are the only ones who took some of the loot for ourselves. Do we want to bother figuring out how much less stuff each of us gets?
That's what I got.
I say we take our additional tanks with us. I'm pretty sure my horsey can kill some hobbos on its own.
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I think Phaedrus and I are the only ones who took some of the loot for ourselves. Do we want to bother figuring out how much less stuff each of us gets?
I calculated that. I listed prices for most of the stuff, so you can use those to estimate it. Don't forget to halve them, though, as the total loot amount (and our shares) is halved assuming we're going to sell them.
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Ok, thanks guys. Got some errands to run but I'll figure this out later today.
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I'll try to get travelling time posted in a bit.
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Distance per route:
-Dawn Way: 8,5 miles Dawn Way + 3 miles Witch Trail
-Witch Trail: 1 mile Plains + 7 miles Witch Trail
Routes:
-Dawn Way: x1
-Witch Trail: x1 (unmounted only due to low overgrowth)
Speed:
On Foot:
-Speed 20: 16 miles/day
-Speed 30: 24 miles/day
Mule:
-24 miles/day
-231-690 lb.: 16 miles/day
Heavy (War)horse:
-40 miles/day
-201-600 lb. (Heavy Horse): 28 miles/day
-301-900 lb. (Heavy Warhorse): 28 miles/day
Speed modifiers:
-Travelling normally: x1
-Travelling cautiously (lower chance of being noticed, higher chance of getting the drop on any ambushers): x½
-Hiding at any opportunity (lowest chance of being noticed, highest chance of getting the drop on any ambushers): x¼
----------------------------------------------------------------------------------------------------------
Going with the slowest speeds here (20ft./16 miles per day on foot due to Yamanu as well as 20ft./16 miles per day mounted due to Phaedrus' Mule (that's currently on a medium load, right?).
Given these factors, the Dawn Way route should take close to 6 hours both mounted and on foot.
The Witch Way route should take roughly 4 hours.
(not counting slower speed due to cautious travel).
EDIT: Noticed I made a mistake concerning mounts on the Witch Trail, edited ingame post.
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Wait, didn't you say the Dawn way is the quicker road to take? If it isn't, what's the point of taking it if not metagaming considerations and desire for more XP?
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Well let's just go the Witch's Way, then, and hide. Hmm... the best way to go at a decent movement rate and still be sneaky might be to have Goldflower (and Yamanu?) travel invisibly above ground while the Colonel and Kalal tunnel under them. That way Goldflower would need to refresh the invis like once every 3 rounds on average. They could otherwise just walk normally and keep their eyes and ears open. Us burrowers could go at full speed (which is half normal speed), only surfacing every now and then to make sure we're still going the right way, etc.
Is there some way for us to communicate while half of us are underground?
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Wait, didn't you say the Dawn way is the quicker road to take? If it isn't, what's the point of taking it if not metagaming considerations and desire for more XP?
Yeah, that's what I initially thought, but apparently that isn't the case. Kinda weird really *shrug*
The biggest advantage it offers is that you can bring your mount along I guess. It would be different if you were to cut straight through the forest instead of using the Witch Trail, in that case the Dawn Way would definitely be faster.
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Well let's just go the Witch's Way, then, and hide. Hmm... the best way to go at a decent movement rate and still be sneaky might be to have Goldflower (and Yamanu?) travel invisibly above ground while the Colonel and Kalal tunnel under them. That way Goldflower would need to refresh the invis like once every 3 rounds on average. They could otherwise just walk normally and keep their eyes and ears open. Us burrowers could go at full speed (which is half normal speed), only surfacing every now and then to make sure we're still going the right way, etc.
Is there some way for us to communicate while half of us are underground?
That's a burrow speed of 15, right? So that way it would cost you what, 5 and a half hours or so?
As for communication, maybe some kind of Telepathy (not that any of you guys have that IIRC), otherwise I wouldn't know.
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How much time would it take if we cut straight through the forest and just mowed down the undergrowth in front of us to speed it up? :D
I do kind of want to use my mount in battle before it stops being awesome for the level and becomes cannon fodder, though...
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How much time would it take if we cut straight through the forest and just mowed down the undergrowth in front of us to speed it up? :D
I do kind of want to use my mount in battle before it stops being awesome for the level and becomes cannon fodder, though...
*breaks out RHoD booklet*
Cutting straight through the forest means travelling at half speed. I'd say it would take about 5 and a half hours. And ofcourse there's the risk of getting lost (Survival DC15 to avoid getting lost).
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How much time would it take if we cut straight through the forest and just mowed down the undergrowth in front of us to speed it up? :D
I do kind of want to use my mount in battle before it stops being awesome for the level and becomes cannon fodder, though...
*breaks out RHoD booklet*
Cutting straight through the forest means travelling at half speed. I'd say it would take about 5 and a half hours. And ofcourse there's the risk of getting lost (Survival DC15 to avoid getting lost).
Which is why I said we'd mow down the stuff that makes us move slower (undergrowth and stuff). Brute force approach, in other words. Would that be faster? :D
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How much time would it take if we cut straight through the forest and just mowed down the undergrowth in front of us to speed it up? :D
I do kind of want to use my mount in battle before it stops being awesome for the level and becomes cannon fodder, though...
*breaks out RHoD booklet*
Cutting straight through the forest means travelling at half speed. I'd say it would take about 5 and a half hours. And ofcourse there's the risk of getting lost (Survival DC15 to avoid getting lost).
Which is why I said we'd mow down the stuff that makes us move slower (undergrowth and stuff). Brute force approach, in other words. Would that be faster? :D
It still takes time to mow that stuff down, as it were. You've got to stop in front of an obstacle and then remove it. Otherwise it's like trying to walk through a wall. You could plausibly do it, but the impact is gonna serious cramp your style. :P
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How much time would it take if we cut straight through the forest and just mowed down the undergrowth in front of us to speed it up? :D
I do kind of want to use my mount in battle before it stops being awesome for the level and becomes cannon fodder, though...
*breaks out RHoD booklet*
Cutting straight through the forest means travelling at half speed. I'd say it would take about 5 and a half hours. And ofcourse there's the risk of getting lost (Survival DC15 to avoid getting lost).
Which is why I said we'd mow down the stuff that makes us move slower (undergrowth and stuff). Brute force approach, in other words. Would that be faster? :D
It still takes time to mow that stuff down, as it were. You've got to stop in front of an obstacle and then remove it. Otherwise it's like trying to walk through a wall. You could plausibly do it, but the impact is gonna serious cramp your style. :P
Nah, I've got DR, walking through walls is no prob. :P
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How much time would it take if we cut straight through the forest and just mowed down the undergrowth in front of us to speed it up? :D
I do kind of want to use my mount in battle before it stops being awesome for the level and becomes cannon fodder, though...
*breaks out RHoD booklet*
Cutting straight through the forest means travelling at half speed. I'd say it would take about 5 and a half hours. And ofcourse there's the risk of getting lost (Survival DC15 to avoid getting lost).
Which is why I said we'd mow down the stuff that makes us move slower (undergrowth and stuff). Brute force approach, in other words. Would that be faster? :D
It still takes time to mow that stuff down, as it were. You've got to stop in front of an obstacle and then remove it. Otherwise it's like trying to walk through a wall. You could plausibly do it, but the impact is gonna serious cramp your style. :P
Nah, I've got DR, walking through walls is no prob. :P
Machete-killing of plant-life is included in those 5.5 hours :P
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How much time would it take if we cut straight through the forest and just mowed down the undergrowth in front of us to speed it up? :D
I do kind of want to use my mount in battle before it stops being awesome for the level and becomes cannon fodder, though...
*breaks out RHoD booklet*
Cutting straight through the forest means travelling at half speed. I'd say it would take about 5 and a half hours. And ofcourse there's the risk of getting lost (Survival DC15 to avoid getting lost).
Which is why I said we'd mow down the stuff that makes us move slower (undergrowth and stuff). Brute force approach, in other words. Would that be faster? :D
It still takes time to mow that stuff down, as it were. You've got to stop in front of an obstacle and then remove it. Otherwise it's like trying to walk through a wall. You could plausibly do it, but the impact is gonna serious cramp your style. :P
Nah, I've got DR, walking through walls is no prob. :P
Machete-killing of plant-life is included in those 5.5 hours :P
But a greatsword is longer and can therefore kill more plant life in one swing, right? :P
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But a greatsword is longer and can therefore kill more plant life in one swing, right? :P
Ok, so maybe instead of 5.5 hours it becomes 5.4 hours? :P
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Since you can make a single melee attack even after your mount moves full speed, doesn't that mean we could have our mounts move, then make an attack to destroy anything in front of us, and then have the mount move again? Yay for D&D physics and turn-based actions! :P
I like using my mount in combat, also. The extra actions are handy, even ignoring attacks. So are we leaning towards just running down the road and/or plowing through the woods?
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What if I take some of Kalal's mule's load onto my warhorse so it doesn't carry a medium load anymore and we then have our mounts hustle? Would that draw extra ambushes (aka extra XP)? :P
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http://www.d20srd.org/srd/movement.htm
Hustle is only possible for one hour, and not listed for distance covered/day (8 hours).
At best it'll net you one hour...and that's because I'm too tired to object right now :P
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What if I take some of Kalal's mule's load onto my warhorse so it doesn't carry a medium load anymore and we then have our mounts hustle? Would that draw extra ambushes (aka extra XP)? :P
Just Kalal and his armor, shield, and weapons would put the mule well into medium encumbrance. :P
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What if I take some of Kalal's mule's load onto my warhorse so it doesn't carry a medium load anymore and we then have our mounts hustle? Would that draw extra ambushes (aka extra XP)? :P
Just Kalal and his armor, shield, and weapons would put the mule well into medium encumbrance. :P
By the way, I noticed on your sheet you wanted to buy another mule. Did you want to do that before you guys left town?
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What if I take some of Kalal's mule's load onto my warhorse so it doesn't carry a medium load anymore and we then have our mounts hustle? Would that draw extra ambushes (aka extra XP)? :P
Just Kalal and his armor, shield, and weapons would put the mule well into medium encumbrance. :P
How much does he weigh, exactly? Maybe my pimped ride can handle him. :P
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What if I take some of Kalal's mule's load onto my warhorse so it doesn't carry a medium load anymore and we then have our mounts hustle? Would that draw extra ambushes (aka extra XP)? :P
Just Kalal and his armor, shield, and weapons would put the mule well into medium encumbrance. :P
How much does he weigh, exactly? Maybe my pimped ride can handle him. :P
Should get a Belt of Wide Earth for that mule :P
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What if I take some of Kalal's mule's load onto my warhorse so it doesn't carry a medium load anymore and we then have our mounts hustle? Would that draw extra ambushes (aka extra XP)? :P
Just Kalal and his armor, shield, and weapons would put the mule well into medium encumbrance. :P
How much does he weigh, exactly? Maybe my pimped ride can handle him. :P
Should get a Belt of Wide Earth for that mule :P
Or get a dwarven mule. :smirk
If we decide to take our mounts, I might buy another one. If not, definitely not now.
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You know, I honestly can't think of anything I want with this gold. I think I may just save it. Though, a Healing Belt might be nice for those inevitable emergencies.
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You know, I honestly can't think of anything I want with this gold. I think I may just save it. Though, a Healing Belt might be nice for those inevitable emergencies.
You can borrow mine. I can't wear two belts. :P Of course, if you want a second one, it won't be unused I'm sure.
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So let me know when you guys have decided on a route :)
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So let me know when you guys have decided on a route :)
I have an idea.
(http://ginavivinetto.files.wordpress.com/2008/08/fred11.gif)
Let's split up, gang!
What could possibly go wrong? :P
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(http://www.amcgltd.com/archives/bear-how-about-no-wj9.jpg)
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For some reason that picture isn't showing for me...
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For some reason that picture isn't showing for me...
I'm not sure which pic you couldn't see, but I posted the "How about No" bear.
So... which way are we going, gang? Let's just pick one and get on with it. Since it is actually a fairly short trip, I'm thinking we go the sneaky route and leave our mounts in town. (I mean the foot path, with two above ground invisible and two tunneling below). I don't care much either way, though.
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Couldn't see yours.
I'm familiar with it though :)
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I'm fine with taking the forest trail.
We should probably get something that gives us blindsense or something as soon as we can afford it if we want to use out burrow speed a lot.
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I'm fine with taking the forest trail.
We should probably get something that gives us blindsense or something as soon as we can afford it if we want to use out burrow speed a lot.
It would have to not need LoE. Maybe Tremorsense? There is a graft for that, but I'm not sure how much it costs.
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I'm fine with taking the forest trail.
We should probably get something that gives us blindsense or something as soon as we can afford it if we want to use out burrow speed a lot.
It would have to not need LoE. Maybe Tremorsense? There is a graft for that, but I'm not sure how much it costs.
There's the Tremor Graft from MoE, but that sucks. You need to take a move action to pinpoint creatures, and you only get info that is accurate as of the moment you take the action.
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I'm fine with taking the forest trail.
We should probably get something that gives us blindsense or something as soon as we can afford it if we want to use out burrow speed a lot.
It would have to not need LoE. Maybe Tremorsense? There is a graft for that, but I'm not sure how much it costs.
There's the Tremor Graft from MoE, but that sucks. You need to take a move action to pinpoint creatures, and you only get info that is accurate as of the moment you take the action.
Better than nothing. We don't need to pinpoint, if we're mostly using it for navigating underground, do we? Even a general idea of what's around us should be enough... How much is that thing? Is it insanely overpriced, like most grafts?
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I'm fine with taking the forest trail.
We should probably get something that gives us blindsense or something as soon as we can afford it if we want to use out burrow speed a lot.
It would have to not need LoE. Maybe Tremorsense? There is a graft for that, but I'm not sure how much it costs.
There's the Tremor Graft from MoE, but that sucks. You need to take a move action to pinpoint creatures, and you only get info that is accurate as of the moment you take the action.
Better than nothing. We don't need to pinpoint, if we're mostly using it for navigating underground, do we? Even a general idea of what's around us should be enough... How much is that thing? Is it insanely overpriced, like most grafts?
No, I mean that's the only thing it can do. It doesn't actually give tremorsense, just the shitty pinpointing ability. It's just something similar, but worse.
EDIT: Here's what it does.
Effect: As long as you are touching the ground, you can take a move action to activate your graft, sensing the number and location of all creatures within 20 feet. You know the exact location of creatures within range when you activate this ability, but unless you can also see them, this knowledge can quickly become moot as those creatures move.
Your bulky legs make your movement slower and more ponderous. As a result, your land speed decreases by 5 feet.
It's comparatively cheap for grafts at 6k.
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Not worth it, IMO.
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Not worth it, IMO.
Agreed.
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Not worth it, IMO.
Agreed.
Yeah.
I get the feeling there may have been another one that gave real Tremorsense, but that's the only one that comes to mind.
EDIT: Glaring Eye gives Blindsense out to 30 ft. for 10k, but Blindsense requires LoE, doesn't it?
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Well, Blindsight is a level 3 cleric spell and isn't self-only. :D
Unfortunately it's only minute/level.
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I think Tremorsense and Mindsight are basically the only constant detection methods that don't require LoE. We could make do with only one party member with Mindsight, though. Using the telepathy that goes with it, they could act as the party "navigator".
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I think Tremorsense and Mindsight are basically the only constant detection methods that don't require LoE. We could make do with only one party member with Mindsight, though. Using the telepathy that goes with it, they could act as the party "navigator".
Mindsight would only work if someone stayed above ground. You know, with the fact that it only detects minds and all. :)
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I think Tremorsense and Mindsight are basically the only constant detection methods that don't require LoE. We could make do with only one party member with Mindsight, though. Using the telepathy that goes with it, they could act as the party "navigator".
Mindsight would only work if someone stayed above ground. You know, with the fact that it only detects minds and all. :)
Not sure I get your meaning. Telepathy and, by extension, Mindsight don't need LoE to work. The bigger question is how to get Mindsight. I can think of two ways, but both require a two-feat investment, assuming Goldflower has traded her familiar for some ACF.
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I think Tremorsense and Mindsight are basically the only constant detection methods that don't require LoE. We could make do with only one party member with Mindsight, though. Using the telepathy that goes with it, they could act as the party "navigator".
Mindsight would only work if someone stayed above ground. You know, with the fact that it only detects minds and all. :)
Not sure I get your meaning. Telepathy and, by extension, Mindsight don't need LoE to work. The bigger question is how to get Mindsight. I can think of two ways, but both require a two-feat investment, assuming Goldflower has traded her familiar for some ACF.
Yep, traded it for Rapid Summoning.
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I think Tremorsense and Mindsight are basically the only constant detection methods that don't require LoE. We could make do with only one party member with Mindsight, though. Using the telepathy that goes with it, they could act as the party "navigator".
Mindsight would only work if someone stayed above ground. You know, with the fact that it only detects minds and all. :)
Not sure I get your meaning. Telepathy and, by extension, Mindsight don't need LoE to work. The bigger question is how to get Mindsight. I can think of two ways, but both require a two-feat investment, assuming Goldflower has traded her familiar for some ACF.
What about the typical Mindbender dip?
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I think Tremorsense and Mindsight are basically the only constant detection methods that don't require LoE. We could make do with only one party member with Mindsight, though. Using the telepathy that goes with it, they could act as the party "navigator".
Mindsight would only work if someone stayed above ground. You know, with the fact that it only detects minds and all. :)
Not sure I get your meaning. Telepathy and, by extension, Mindsight don't need LoE to work. The bigger question is how to get Mindsight. I can think of two ways, but both require a two-feat investment, assuming Goldflower has traded her familiar for some ACF.
What about the typical Mindbender dip?
Well, the only one in the group wo could even take it is Goldflower, and she's banned Enchantment, didn't she?
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I think Tremorsense and Mindsight are basically the only constant detection methods that don't require LoE. We could make do with only one party member with Mindsight, though. Using the telepathy that goes with it, they could act as the party "navigator".
Mindsight would only work if someone stayed above ground. You know, with the fact that it only detects minds and all. :)
Not sure I get your meaning. Telepathy and, by extension, Mindsight don't need LoE to work. The bigger question is how to get Mindsight. I can think of two ways, but both require a two-feat investment, assuming Goldflower has traded her familiar for some ACF.
What about the typical Mindbender dip?
Well, the only one in the group wo could even take it is Goldflower, and she's banned Enchantment, didn't she?
Bringing us back to the 2 feats (Touch of Captivation and Mindsight)
EDIT: Maybe a Wand of Blindsight for Kalal?
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I think Tremorsense and Mindsight are basically the only constant detection methods that don't require LoE. We could make do with only one party member with Mindsight, though. Using the telepathy that goes with it, they could act as the party "navigator".
Mindsight would only work if someone stayed above ground. You know, with the fact that it only detects minds and all. :)
Not sure I get your meaning. Telepathy and, by extension, Mindsight don't need LoE to work. The bigger question is how to get Mindsight. I can think of two ways, but both require a two-feat investment, assuming Goldflower has traded her familiar for some ACF.
What about the typical Mindbender dip?
Well, the only one in the group wo could even take it is Goldflower, and she's banned Enchantment, didn't she?
Yep, banned enchantment.
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I think Tremorsense and Mindsight are basically the only constant detection methods that don't require LoE. We could make do with only one party member with Mindsight, though. Using the telepathy that goes with it, they could act as the party "navigator".
Mindsight would only work if someone stayed above ground. You know, with the fact that it only detects minds and all. :)
Not sure I get your meaning. Telepathy and, by extension, Mindsight don't need LoE to work. The bigger question is how to get Mindsight. I can think of two ways, but both require a two-feat investment, assuming Goldflower has traded her familiar for some ACF.
What about the typical Mindbender dip?
Well, the only one in the group wo could even take it is Goldflower, and she's banned Enchantment, didn't she?
Bringing us back to the 2 feats (Touch of Captivation and Mindsight)
That would be two feats and a level. The two feats I'm thinking of are either Obtain Familiar+Improved Familiar for a Pseudodragon or Shape Soulmeld (Shedu Crown)+Mindsight. Actually, the latter would require three feats, as it also needs Open Least Chakra.
EDIT: Come to think of it, there's a way to do it with a single feat. :P
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Hrmmm... this is trickier than I thought...
The easiest answer is Leadership, it seems. :P
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Hrmmm... this is trickier than I thought...
The easiest answer is Leadership, it seems. :P
Damn you, don't explain the joke! :P
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Hrmmm... this is trickier than I thought...
The easiest answer is Leadership, it seems. :P
Damn you, don't explain the joke! :P
Hey, my post was before your edit! Great minds think alike, that's all. :D
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Hrmmm... this is trickier than I thought...
The easiest answer is Leadership, it seems. :P
Damn you, don't explain the joke! :P
Hey, my post was before your edit! Great minds think alike, that's all. :D
Actually, my edit was a few seconds before your post. ;)
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Sorry guys, no Leadership ;)
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Sorry guys, no Leadership ;)
Oh, right, that whole 'no cohorts' stuff. Bummer. The advantage of Shedu Crown is that anyone can do it, but it's also the biggest investment of the three methods. The other two are only doable by Goldflower and would probably derail her build a bit.
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I think Tremorsense and Mindsight are basically the only constant detection methods that don't require LoE. We could make do with only one party member with Mindsight, though. Using the telepathy that goes with it, they could act as the party "navigator".
Mindsight would only work if someone stayed above ground. You know, with the fact that it only detects minds and all. :)
Not sure I get your meaning. Telepathy and, by extension, Mindsight don't need LoE to work. The bigger question is how to get Mindsight. I can think of two ways, but both require a two-feat investment, assuming Goldflower has traded her familiar for some ACF.
My meaning is the point is for everyone to be below ground following in a tunnel or something, right? So that the party can travel without being detected by enemies? Well, mindsight doesn't let you tell what the geography is, it only lets you detect the presence of creatures' minds. It couldn't let you navigate unless someone was walking above ground and you were following them by tracking the movement of their mind. Without someone or something to track, you're still navigating blindly, until you happen upon a mind.
If the point isn't for everyone to travel below ground, then what is the point? The only one who could get mindsight, it seems, doesn't have a burrow speed.
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I think Tremorsense and Mindsight are basically the only constant detection methods that don't require LoE. We could make do with only one party member with Mindsight, though. Using the telepathy that goes with it, they could act as the party "navigator".
Mindsight would only work if someone stayed above ground. You know, with the fact that it only detects minds and all. :)
Not sure I get your meaning. Telepathy and, by extension, Mindsight don't need LoE to work. The bigger question is how to get Mindsight. I can think of two ways, but both require a two-feat investment, assuming Goldflower has traded her familiar for some ACF.
My meaning is the point is for everyone to be below ground following in a tunnel or something, right? So that the party can travel without being detected by enemies? Well, mindsight doesn't let you tell what the geography is, it only lets you detect the presence of creatures' minds. It couldn't let you navigate unless someone was walking above ground and you were following them by tracking the movement of their mind. Without someone or something to track, you're still navigating blindly, until you happen upon a mind.
If the point isn't for everyone to travel below ground, then what is the point? The only one who could get mindsight, it seems, doesn't have a burrow speed.
Yeah, but she can turn invisible for a minute at a time. Even if she turned both herself and Yamanu invisible once every minute, you guys could easily keep up with our slow asses tunneling under you. So no, everyone doesn't have to be underground for this to work. Two above invisibly and two below would work just as well for stealth purposes.
I think the point is a bit moot as it doesn't seem likely anyone is getting Mindsight any time soon, anyway.
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So glad we don't have someone with Mindsight and possibly Malphas' bird thingy. Gives the enemies at least some chance of succesfully getting the drop on you guys :P
So, what will it be, Witch Trail or Dawn Way? :)
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I think we were going the Witch Trail to avoid drawing as much attention, even if it does take longer. Wasn't that it?
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I think we were going the Witch Trail to avoid drawing as much attention, even if it does take longer. Wasn't that it?
Actually, we were going the Witch Trail because for some reason the Dawn Way actually takes longer. It probably has to do with the fact that our slowest mount is as fast as our slowest character on foot.
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I think we were going the Witch Trail to avoid drawing as much attention, even if it does take longer. Wasn't that it?
Actually, we were going the Witch Trail because for some reason the Dawn Way actually takes longer. It probably has to do with the fact that our slowest mount is as fast as our slowest character on foot.
Yeah, that's pretty much it :)
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Just an FYI, I'll be gone 'til tomorrow afternoon.
Hope you guys can get your gear done and have decided on a route/travelling method by then ;)
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We already decided on a trail. :D
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We all set to head out, guys?
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So we're doing the Witch (foot) trail, sans mounts, right? With Kalal and the Colonel tunneling underneath Yamanu and Goldflower, who will be invisible and/or hiding?
Christ... Kalal has so much crap, he's actually over his maximum load without the mule... I guess I'm going to have to leave some junk in town. :D
Edit: Done rearranging his equipment. I'm just going to have him wear his new full plate, since he's going to be burrowing and presumably won't have to worry about move silently checks, either.
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No move silently checks underground, indeed :P
I'll get something up later today :)
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Can you hear the banjos yet, boys? :smirk
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Did we rest for a day, and hence get to refresh spells and top off our hit points, or is this still the same day?
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This is day two, so unless you've spent spells on shopping and whatnot you have been able to refresh spell slots and heal.
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Phaedrus, Agita, your rolls por favor?
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I say we drop our invisibility and approach like normal visitors. No point in causing a fuss.
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I say we drop our invisibility and approach like normal visitors. No point in causing a fuss.
Sounds good to me.
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Should the little jackal-man with daggers strapped all over his body drop invisibility, too? :P
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Should the little jackal-man with daggers strapped all over his body drop invisibility, too? :P
Yeah. Maybe one of them is female and you'll pick up a date. :P
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Should the little jackal-man with daggers strapped all over his body drop invisibility, too? :P
Yeah. Maybe one of them is female and you'll pick up a date. :P
:grave
:P
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Should the little jackal-man with daggers strapped all over his body drop invisibility, too? :P
Yeah. Maybe one of them is female and you'll pick up a date. :P
:grave
:P
:lol
Damnit Agita, I almost sprayed beer through my nose :P
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Should the little jackal-man with daggers strapped all over his body drop invisibility, too? :P
Yeah. Maybe one of them is female and you'll pick up a date. :P
:grave
:P
:lol
Damnit Agita, I almost sprayed beer through my nose :P
Don't drink while posting. :P
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Should the little jackal-man with daggers strapped all over his body drop invisibility, too? :P
Yeah. Maybe one of them is female and you'll pick up a date. :P
:grave
:P
:lol
Damnit Agita, I almost sprayed beer through my nose :P
Don't drink while posting. :P
I was reading, not posting :P
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BTW, I knew there was something I wanted to acquire once I got more money. I wanted to get my hands on some poisons, to take advantage of Marrulurks' poison use.
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Don't tell the paladin-to-be. :P
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BTW, I knew there was something I wanted to acquire once I got more money. I wanted to get my hands on some poisons, to take advantage of Marrulurks' poison use.
Depending on the poison type, the town Druid can probably help you with that (retroactively).
Consider him to be able to reliably get a Craft result of 23, or 25 if one of you guys has ranks in Craft (Poisonmaking) and wants to aid him (DC10; Craft (Alchemy) against DC10 can also be used to aid, assuming you have ranks in it, but at a -4 penalty on the roll; no more than 1 person can attempt to aid on this task).
Use the Craft DCs that are (IIRC) either in Complete Adventurer or Complete Scoundrel to determine what he can craft and try not to go for Black Lotus Extract or anything more exotic (stuff with names containing the names of critters like Purple Worms, Liches etc. :P) right away :P
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*nudge*
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Well, the idea was to have some oil of taggit and smear it on some jerky or other rations, sneak over near the dogs, and have them hopefully eat it. But they'd only need to roll an 11 to make the fort save. :/
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Okay...
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Uhh... how about we just announce ourselves? We're here to talk to this guy, not poison him and his dogs. ;)
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The oil only knocks them unconscious. :P
Still, it's fine. We'll drop invis and approach cautiously.
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Damnit Phaedrus, why did you have to talk some sense into him :P
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We came to that plan before. I had almost forgotten that we came here, apparently, to just talk to a guy (why he lives 5 hours out of town is beyond me, though).
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Huh, guess I missed that, or forgot about it. Sorry.
He's a hunter/trapper, and a loner, according to the adventure book.
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The whole knock-out jerky plan was so I could make use of my racial Poison Use and my Darkstalker feat. :P
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You'll get plenty of opportunities for that ;)
By the way, where you planning on buying some poison or not? Like I mentioned before, you can still do that (retroactively).
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I'll still buy some oil of taggit. Never know when it might still come in handy. The druid's check allows me to get 3 doses of it. Almost 4, but I don't have craft (poisonmaking) right now, so I can't help. 3 Should be fine for now.
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Let's see if I've got this right. According to Jorr, the hobbos are in Vrath Keep, and they come into Alsir Vale to plunder and pillage using either the Skull Gorge or this Old Forest Road. Where's the forest road? I see only an Old North Road on the map.
Also, somehow the Snake Chili reminds me of this (http://fsn.seorinwastaken.com/index.php?v=120) and this (http://fsn.seorinwastaken.com/index.php?v=121). :D
Sounds good, though. I kind of want to try it. :P
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Poison sure would come in handy when trying to screw up an army... but there's no way Kalal would suggest that... being an aspiring paladin and all that. :P You know... poison the food/water supply, etc. They say an army walks on its stomach, or something like that. Right? Although D&D isn't usually the greatest when it comes to logistics. Hell... they could probably just have clerics create enough food and water for them every day...
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Poison sure would come in handy when trying to screw up an army... but there's no way Kalal would suggest that... being an aspiring paladin and all that. :P You know... poison the food/water supply, etc. They say an army walks on its stomach, or something like that. Right? Although D&D isn't usually the greatest when it comes to logistics. Hell... they could probably just have clerics create enough food and water for them every day...
And then there's the issue of Purify Food and Drink. It might be good for a one-shot surprise to mop up a camp, though. Heck, if we play our cards right and they don't eat cleric-created foot, we might be able to eliminate their presence in the valley camp by camp with this tactic. Still, I wouldn't count on it. All it takes is one cleric to stay conscious through the poison.
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Yeah, those damned clerics, ruining all our fun. :P
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Let's see if I've got this right. According to Jorr, the hobbos are in Vrath Keep, and they come into Alsir Vale to plunder and pillage using either the Skull Gorge or this Old Forest Road. Where's the forest road? I see only an Old North Road on the map.
Also, somehow the Snake Chili reminds me of this (http://fsn.seorinwastaken.com/index.php?v=120) and this (http://fsn.seorinwastaken.com/index.php?v=121). :D
Sounds good, though. I kind of want to try it. :P
Correct.
As for the Old Forest Road, unfortunately I haven't been able to find a map that doesn't betray the location of several important events/sites to you guys, and editing it would still make it blatantly obvious, so I'm going with a (crummy) description for now:
Old Forest Road is a road that, as the name implies, cuts right through the Witchwood (which, as you can see on the map, is pretty big) from (north)east to west, pretty much leading from the Giantshield mountains in the east to the Wyrmsmoke mountains in the west. It basically follows the Witchstream river.
On the east side it leads to the town of Witchcross on the map, from where there's a major trade route heading north.
On the west side Vraath Keep is almost directly next to the road after which it heads into the Wyrmsmoke mountains. It has a reputation as a somewhat rough trail, and it's probably a lot worse in the mountains, seeing as the goblins probably didn't maintain the road all that well.
I hope that gives you a basic idea.
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Okay, got a crappy chopped up map of the Witchwood up for you guys :P
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Okay. Now I'd like to know what all the letters represent, or at least those that wouldn't spoil anything. :P Most importantly, where is Jorr's house on the map?
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Ah right, sorry, forgot about that.
Edited map post.
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So we're hypothesizing (in character) that an army is going to come from somewhere off the map, and try to get to Vraath Keep, and that they'll likely come from SKull Gorge or the Old Forest Road? So the goblins in Vraath Keep are just a first wave?
Do we have any reason in character to actually think this is true? (OOC... yeah... but... I'm trying not to metagame here).
I guess we could try and take out the Skull Gorge bridge (The Good, The Bad, and the Ugly style... I like it :D ), but that's also going to screw up trade along the Dawn Way, isn't it?
Then we could just try sabotaging the Old Forest road, maybe even trying to destroy it somewhere in a place where it is already bad.
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Well, you've been told some stuff by the townsfolk already, and now by Jorr as well.
In character you know that gobbo activity has increased a lot lately, so who's to say it won't get even worse. You also know that if the ones already present in the area have some sort of base of operations, it's most likely located in the Witchwood, and Vraath Keep seems the most suitable location. According to Jorr the Skull Gorge Bridge is probably the best bet for what route the gobbos will be taking, seeing as it's in a lot better quality than the part of the Old Forest Road heading into the mountains, and heading out of the mountains and going over a bridge is easier than keeping going through the mountains over a trail that is likely quite small and crappy at certain locations when moving large amounts of troops (this is assuming more gobbos are on the way ofcourse).
As for screwing up trade, due to the gobbo menace it's already pretty much come to a stand still, so as far as the townsfolk are concerned they'd rather have you put a stop to the menace and worry about rebuilding/resuming trade after that ;)
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Free reign to destroy stuff? Sweet. Alright, let's tear that bridge a new one. :D
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Yo dawg, I herd you're gonna blow up a bridge... mind if I join? :P
Seriously.... if you guys don't mind.... could I join up the fray? :D
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Personally, I don't see how it could hurt, being that we lost bearsarebrown. But that's just me.
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Well, you already know my answer, so assuming Phaedrus, Agita and Nanshork don't mind start making a character :)
Just need a reason for you to be in this neck o' the woods (quite literally :P) all alone at a time like this and for wanting to take down some gobbos :)
You could always play the redneck woodsman Jorr ofcourse :lol
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Well, you already know my answer, so assuming Phaedrus, Agita and Nanshork don't mind start making a character :)
Just need a reason for you to be in this neck o' the woods (quite literally :P) all alone at a time like this and for wanting to take down some gobbos :)
You could always play the redneck woodsman Jorr ofcourse :lol
Or he could be one of Jorr's buddies/relatives, who just happened to come by for a drink/some chili/etc. :D
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Well, you already know my answer, so assuming Phaedrus, Agita and Nanshork don't mind start making a character :)
*makes cute puppy eyes*
You guys don't mind, do you? :flutter
If you do, there might be.... PROBLEMS :smirk :lol
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I certainly don't mind.
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Neither do I. With that, Nanshork is outvoted no matter what he wants. :P
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Neither do I. With that, Nanshork is outvoted no matter what he wants. :P
:lmao
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It's a two-thirds majority, even, which would be enough to change the constitution in some places (three-fourths if you count Bowen, but he has veto power too).
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As for the Diplomacy/party face question in the character creation thread, it'll come in handy in 1 or 2 situations later on in the adventure, but that's about it. So while it might be worthwile to put some points into it, a focused diplomancer is by no means necessary, especially when considering stuff like aid another and those single use skill-boosting spells and whatnot.
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Thanks guys, I feel special. :P
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As for the Diplomacy/party face question in the character creation thread, it'll come in handy in 1 or 2 situations later on in the adventure, but that's about it. So while it might be worthwile to put some points into it, a focused diplomancer is by no means necessary, especially when considering stuff like aid another and those single use skill-boosting spells and whatnot.
I have some points in it for flavor, so I can make small checks (DC 15) by taking ten. With a few Aid Anothers, I can easily make DC 20. Would that be enough?
Thanks guys, I feel special. :P
You're welcome. :P
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As for the Diplomacy/party face question in the character creation thread, it'll come in handy in 1 or 2 situations later on in the adventure, but that's about it. So while it might be worthwile to put some points into it, a focused diplomancer is by no means necessary, especially when considering stuff like aid another and those single use skill-boosting spells and whatnot.
I have some points in it for flavor, so I can make small checks (DC 15) by taking ten. With a few Aid Anothers, I can easily make DC 20. Would that be enough?
Venn and I also have a few points in it, as seen recently in the thread. I guess we could all start talking at the same time, and roll our checks independently. As long as someone hits the DC, it should work, right? :P
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As for the Diplomacy/party face question in the character creation thread, it'll come in handy in 1 or 2 situations later on in the adventure, but that's about it. So while it might be worthwile to put some points into it, a focused diplomancer is by no means necessary, especially when considering stuff like aid another and those single use skill-boosting spells and whatnot.
I have some points in it for flavor, so I can make small checks (DC 15) by taking ten. With a few Aid Anothers, I can easily make DC 20. Would that be enough?
Venn and I also have a few points in it, as seen recently in the thread. I guess we could all start talking at the same time, and roll our checks independently. As long as someone hits the DC, it should work, right? :P
So we'd basically play politics? :P
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Yay for coordinated backgrounds :lol
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Yay for coordinated backgrounds :lol
Yeah! Too bad his name isn't Maynard, or I could ask him to bring out the Holy Hand Grenade of Antioch!
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Just a quick FYI, I'll be without a PC for a couple of days starting tomorrow (hopefully I'll have it back before the weekend, but I can't promise anything).
I hope you guys have decided on your next move by then ;)
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Ok... I am super fucking excited about this, even though it is fairly minor, and I didn't come up with it myself. I'd like to trade in Kalal's full plate for a bunch of Shapesand, which he will then shape into fullplate. This will have the advantage of being cheap, and allowing him to don/remove his armor as a standard action. :D (Or change his armor type, like turn his full plate into a chain shirt, if he wants to try being sneaky.)
Would you mind if I did this retroactively? So I can start using it immediately, instead of waiting till I could actually find and buy some of this stuff? :bigeye I think it certainly fits him thematically, also. He is a desert dwarf, who escaped imprisonment from monsters in the desert. :D
The description is also a bit vague. How many "jugs" would I need to shape a set of fullplate out of this stuff? It says 1 jug is 100 gp, and that it weighs 12 lbs. But how much of that is the shapesand, and how much is the jug?
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The description is also a bit vague. How many "jugs" would I need to shape a set of fullplate out of this stuff? It says 1 jug is 100 gp, and that it weighs 12 lbs. But how much of that is the shapesand, and how much is the jug?
The PHB lists an empty one-gallon clay jug at 9 pounds.
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The description is also a bit vague. How many "jugs" would I need to shape a set of fullplate out of this stuff? It says 1 jug is 100 gp, and that it weighs 12 lbs. But how much of that is the shapesand, and how much is the jug?
The PHB lists an empty one-gallon clay jug at 9 pounds.
Yeah, I know. And the volume of 1 gallon is ridiculously small (0.134 cubic feet). Going by the jug listing, and just using weight, it would take 17 "jugs" of shapesand to make one set of full plate (50 lbs divided by 3). But how do we know the jug used for shapesand is clay? Maybe it's glass? Or maybe the "jug" is just the shaped shapesand?
The amount of stuff you can control is also listed in "X foot cubes", which going by the example means exactly what it says (not cubic feet). That means someone with a 16 Wis could control a block of this stuff that's 7 and a half feet on one side, which is massive. This item is somewhat vaguely written, but I'd really like to use it, as it is cool as hell. :P
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I also wanted to get my hands on some shapesand, since it's flavorful for yamanu's race and because he's got a great Wis score. :)
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Well.... shapesand is all nice and good, but what about our next move? What will we do? We have until Bowen gets back to decide
how we die what we will do....
Personally, I don't think any kind of ambush will work...
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Goldflower refuses to talk logistics. :P
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I think we should try to sneak in (or kick in the door) of Vraath keep, and try to find out what they're plotting (IC).
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Goldflower with her 22 or so Int should invent explosives. They'd never antcipate it! :P
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Sorry, no points in craft: Alchemy. :P
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Sorry, no points in craft: Alchemy. :P
So? You can use it untrained. :P
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Due to its ridiculous versatility, I'm going to say no to getting shapesand retroactively, but you might find some soon enough ;)
Also, while I do have internet again, I don't have Office yet, so I can't access any maps I saved on my flashdrive just yet. In other words, don't get into actual combat until saturday, if I'm lucky, or otherwise tuesday. Just traveling and planning and stuff is all good though :)
Sorry for the delay, guys.
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Also, while I do have internet again, I don't have Office yet, so I can't access any maps I saved on my flashdrive just yet. In other words, don't get into actual combat until saturday, if I'm lucky, or otherwise tuesday. Just traveling and planning and stuff is all good though :)
Use Maptool. :P
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Yeah...
no :P
I'll try and get GIMP set up today, should be good enough :)
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I think we should try to sneak in (or kick in the door) of Vraath keep, and try to find out what they're plotting (IC).
Well, that probably is the closest place where you might find some gobbos, aside from the occasional wandering patrol.
If everyone agrees, I'll get to work :)
In the meantime, what do you guys want to do with Jorr? You can try to convince him to come along, or he can stay in his cabin (no, he won't steal any XP or treasure :P)
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Yeah...
no :P
I'll try and get GIMP set up today, should be good enough :)
Whatever, it's not my problem if you're doing more work than you have to. :P
If Jorr won't leech XP or gold, I'm all for having an additional wall of meat.
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Due to its ridiculous versatility, I'm going to say no to getting shapesand retroactively, but you might find some soon enough ;)
Bah. It's not like I'm going to try using it to make poison, or expensive spell components. I just want some cool armor. :P I mean seriously, how cool is a desert dweller whose body is covered in stony plates, and who wears magically shifting armor made of sand?
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You should replicate alchemical items with it.
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You should replicate alchemical items with it.
I don't want to abuse it. I just want to do cool stuff with it, not make the DM ban it. :P
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You should replicate alchemical items with it.
I don't want to abuse it. I just want to do cool stuff with it, not make the DM ban it. :P
Ow, I wouldn't ban it with, say, alchemical items. That would just use up the sand :P
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You should replicate alchemical items with it.
I don't want to abuse it. I just want to do cool stuff with it, not make the DM ban it. :P
Ow, I wouldn't ban it with, say, alchemical items. That would just use up the sand :P
See... that opens the door for crap like Black Lotus Extract, though... Or 5000 gp diamonds for Raise Dead, etc.
I think it should be limited to things that could conceivably be made of stone/metal/etc, and that don't require some kind of dramatic transformation of the base properties of the sand (like turning into diamond... glass might be ok, though, since that's basically just melted sand).
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You should replicate alchemical items with it.
I don't want to abuse it. I just want to do cool stuff with it, not make the DM ban it. :P
Ow, I wouldn't ban it with, say, alchemical items. That would just use up the sand :P
See... that opens the door for crap like Black Lotus Extract, though... Or 5000 gp diamonds for Raise Dead, etc.
I think it should be limited to things that could conceivably be made of stone/metal/etc, and that don't require some kind of dramatic transformation of the base properties of the sand (like turning into diamond... glass might be ok, though, since that's basically just melted sand).
Ofcourse there's always the gentlemen's agreement to make sure you guys don't go overboard...
Ow look, a bunch of Goblin Druids with Shapesand :smirk
:P
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Complete Mage has the Steadying Robe, which negates the unsteadying effect of vigorous, violent, or extremely violent motion on your spellcasting; you need not make a concentration check to cast a spell under circumstances like riding a mount or even being on a boat for that matter. Have your mount move twice and cast at the same time, for the low cost of 1000 gp.
The party's casters should definitely get these... At least Goldilocks should. I think I'll get Kalal one, too. :D
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Complete Mage has the Steadying Robe, which negates the unsteadying effect of vigorous, violent, or extremely violent motion on your spellcasting; you need not make a concentration check to cast a spell under circumstances like riding a mount or even being on a boat for that matter. Have your mount move twice and cast at the same time, for the low cost of 1000 gp.
The party's casters should definitely get these... At least Goldilocks should. I think I'll get Kalal one, too. :D
That'll be funny. "Hey guys! I swapped out my full plate for this robe! Look, it's got wee li'l anchors on it! What a fun day of adventuring I'm in for! Oh, look, what's that small arrow-shaped object flying through the air toward me?"
:lol
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Complete Mage has the Steadying Robe, which negates the unsteadying effect of vigorous, violent, or extremely violent motion on your spellcasting; you need not make a concentration check to cast a spell under circumstances like riding a mount or even being on a boat for that matter. Have your mount move twice and cast at the same time, for the low cost of 1000 gp.
The party's casters should definitely get these... At least Goldilocks should. I think I'll get Kalal one, too. :D
That'll be funny. "Hey guys! I swapped out my full plate for this robe! Look, it's got wee li'l anchors on it! What a fun day of adventuring I'm in for! Oh, look, what's that small arrow-shaped object flying through the air toward me?"
:lol
Meh. My armor isn't even magical. So I can wear it over my armor and it will function just fine. It might be an issue later, though...
Hmm... if I wore armor with Magic Vestment on it, and this robe over it, would the robe still work?
I hate those "body slot" rules anyway... and tend to forget them... :P Is armor even a slot? I see robe and shirt listed separately (http://www.d20srd.org/srd/magicItems/creatingMagicItems.htm#bodySlotAffinities), but not armor... I mean... I know you can only wear 1 suit of armor, but does it take up any of these slots? Or have its own?
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That's body slot affinities, but not the actual slots.
This section (http://www.d20srd.org/srd/magicItems/magicItemBasics.htm#magicItemsOnTheBody) lists "One robe or suit of armor on the body (over a vest, vestment, or shirt)"
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That's body slot affinities, but not the actual slots.
This section (http://www.d20srd.org/srd/magicItems/magicItemBasics.htm#magicItemsOnTheBody) lists "One robe or suit of armor on the body (over a vest, vestment, or shirt)"
Thanks. Anyway, until he starts wearing armor that's actually magical, it isn't really a problem. It's not like I already have one of these robes, either. :P I just thought it was a decent low level item, since I like playing mounted spellcasters.
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My name is not Goldilocks. :P
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My name is not Goldilocks. :P
Yes it is. You've been outvoted. :P
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My name is not Goldilocks. :P
Yes it is. You've been outvoted. :P
I win because you can't edit my character sheet. :D
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My name is not Goldilocks. :P
Yes it is. You've been outvoted. :P
I win because you can't edit my character sheet. :D
:smirk
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Ok, my PC should be back in full working order again *crosses fingers*
Are you guys ready to head into the woods and ambush that patrol?
If so, feel free to RP your way out of that cabin and into the woods and to post your actions/preparations/hide, move silently, listen, spot and other appropriate checks etc. :)
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And I found a somewhat more Eberron-compatible map of the area :)
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By the way (yay, spamposting :P), with Jorr joining for now, how do you guys want to handle that?
The options I see are:
1) I decide his tactics and make his rolls and whatnot.
2) (One of) you decide his tactics and choose(s) his targets in combat, while I retain control of the RP aspect and make his rolls.
3) I retain control of the RP aspect, but let (one of) you control Jorr in terms of mechanics and make his rolls and all that.
Any thoughts?
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I'm for number one for speed if nothing else.
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I'm for number one for speed if nothing else.
Plus one.
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Fast forwarding a wee bit, feel free to finish any RP during the travel first if you want to.
Also, fear my l33t kindergarden level map editing skills :P
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Say Venn, I think you didn't count the armor bonus from your chahar-aina and dastana towards your AC total ???
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We're bringing our mounts now? Then I want my horse. :P
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These are medium sized ;)
Quit complaining and just post your damn rolls :P
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These are medium sized ;)
Mules are Large. :P
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[spoiler]Hide, Move Silently, Listen, Spot, Initiative (1d20+2=4, 1d20+2=12, 1d20-1=12, 1d20-1=7, 1d20+8=10) (http://invisiblecastle.com/roller/view/2619174/)
Also note that Harika has scent, so she at least detects the presence of creatures.[/spoiler]
[SPOILER]
Hide, Move Silently, Spot and Init: 6, 11, 11, 3 (http://invisiblecastle.com/roller/view/2619227/)
Nat 1 on init. Nice :rollseyes
[/spoiler]
OOC:
[spoiler]Uh, guys? Your location on the map (see first post) please?[/spoiler]
Let's say... G7?
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[spoiler]Hide, Move Silently, Listen, Spot, Initiative (1d20+2=4, 1d20+2=12, 1d20-1=12, 1d20-1=7, 1d20+8=10) (http://invisiblecastle.com/roller/view/2619174/)
Also note that Harika has scent, so she at least detects the presence of creatures.[/spoiler]
[SPOILER]
Hide, Move Silently, Spot and Init: 6, 11, 11, 3 (http://invisiblecastle.com/roller/view/2619227/)
Nat 1 on init. Nice :rollseyes
[/spoiler]
OOC:
[spoiler]Uh, guys? Your location on the map (see first post) please?[/spoiler]
Let's say... G7?
Everyone: You approached from the east, so please pick a location for yourself on the map below on the east side of the road and at row 12 or below (to make sure we can get the entire combat on the map ).
I was kinda assuming you guys were waiting in ambush, not standing in plain sight :P
But please, correct me if you have other plans :)
Your approach is still from the east though, and I'd like you to start at line 12 or below like I said before just to keep things on the map with some distance for the surprise round (whoever gets it :smirk)
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I was kinda assuming you guys want to ambush, not stand in plain sight :P
Bah, I was distracted. :P I'll post my location later when I've taken an actual look at the map.
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I was kinda assuming you guys want to ambush, not stand in plain sight :P
Bah, I was distracted. :P I'll post my location later when I've taken an actual look at the map.
:lol
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Okay, unless I fail at geography (wouldn't be the first time, honestly - only subject I never got anything better than a C-equivalent on), we need to be below the road, yes? In that case... I13 seems right. Easy to dash out of and rape face asap.
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Okay, unless I fail at geography (wouldn't be the first time, honestly - only subject I never got anything better than a C-equivalent on), we need to be below the road, yes? In that case... I13 seems right. Easy to dash out of and rape face asap.
Works for me :)
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@Phaedrus: Typically, if you're not visible, wouldn't you get the same bonus to hide as from being Invisible? Since that's technically what you are.
Well... I guess I could have started above ground and invisible, with Goldflower around. It just isn't as cool as bursting out of the ground when I attack, though. :P
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What I meant was, whenever you're not visible, such as being in the dark vs. someone without darkvision, or being underground vs. someone without tremorsense, I expect you'd be considered invisible (http://www.d20srd.org/srd/conditionSummary.htm#invisible).
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What I meant was, whenever you're not visible, such as being in the dark vs. someone without darkvision, or being underground vs. someone without tremorsense, I expect you'd be considered invisible (http://www.d20srd.org/srd/conditionSummary.htm#invisible).
Yeah, I know. Since his face is not covered, then he isn't completely out of sight, though. In 3.0, they had that 9/10ths cover rule. I think that would be appropriate here... except it was "simplified" for 3.5. So I guess he'd have "improved cover". I wanted to keep at least his face out, otherwise he'd have no way of knowing that the fight had even started. :P
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What I meant was, whenever you're not visible, such as being in the dark vs. someone without darkvision, or being underground vs. someone without tremorsense, I expect you'd be considered invisible (http://www.d20srd.org/srd/conditionSummary.htm#invisible).
Yeah, I know. Since his face is not covered, then he isn't completely out of sight, though. In 3.0, they had that 9/10ths cover rule. I think that would be appropriate here... except it was "simplified" for 3.5. So I guess he'd have "improved cover". I wanted to keep at least his face out, otherwise he'd have no way of knowing that the fight had even started. :P
Why do I have the feeling a game of whack-a-mole is about to start :P
And yes, you can start in a stance.
EDIT: Also, gonna give you a +10 on your Hide check, seems fair enough.
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Say Venn, I think you didn't count the armor bonus from your chahar-aina and dastana towards your AC total ???
Bump because I'm a nice guy :P
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My spot check was 0. :banghead
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What I meant was, whenever you're not visible, such as being in the dark vs. someone without darkvision, or being underground vs. someone without tremorsense, I expect you'd be considered invisible (http://www.d20srd.org/srd/conditionSummary.htm#invisible).
Yeah, I know. Since his face is not covered, then he isn't completely out of sight, though. In 3.0, they had that 9/10ths cover rule. I think that would be appropriate here... except it was "simplified" for 3.5. So I guess he'd have "improved cover". I wanted to keep at least his face out, otherwise he'd have no way of knowing that the fight had even started. :P
Why do I have the feeling a game of whack-a-mole is about to start :P
In Soviet Eberron, Mole whacks you!
And yes, you can start in a stance.
EDIT: Also, gonna give you a +10 on your Hide check, seems fair enough.
Thanks! :D
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Say Venn, I think you didn't count the armor bonus from your chahar-aina and dastana towards your AC total ???
Oh, looks like you're right. I'm updating that now.
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@Nanshork: You have all your spell slots available again, it's a new day (see little intro snippet), so yes, your Extended Mage Armor is active :)
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@Nanshork: You have all your spell slots available again, it's a new day (see little intro snippet), so yes, your Extended Mage Armor is active :)
That's what I get for skimming. :rollseyes Thanks for the heads up!
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@Nanshork: You have all your spell slots available again, it's a new day (see little intro snippet), so yes, your Extended Mage Armor is active :)
That's what I get for skimming. :rollseyes Thanks for the heads up!
No prob :)
Just waiting for Risada to give me his position and then we can get started :D
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Isn't it kind of pathetic that Kalal's new bright and shiny MW fullplate only actually increases his AC by 1 compared to his old chain shirt + chahar-aina + dastana combo? Ah well, at least it doesn't slow him down. :P
I should probably just sell the full plate... sadly.
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Yeah, the Chahar-Aina + Dastana add on really makes a difference compared to a basic chain shirt :)
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Edited my post with my position...
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Thanks you, everyone get ready for a surprise round :)
Should be up in 15 minutes or so :)
EDIT: Okay, so more like 30 minutes with the boards fucking up, but it's up now. Enjoy :)
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Why do I have a feeling this encounter will be over really fast? :P
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Hey, that crit on the ambush round was a fluke! A lucky, deadly fluke! :P
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Hmm... Bowen, if Goldilocks's summon is going to be Large, can I retcon to have ended in K9 instead, to give it a little more space of its own (and completely block their retreat for good)? ;)
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Meh, don't worry. They're not going anywhere. :P
We should probably come up with our exact plan about how we're going to "interrogate" them. We could have discussed it while we traveled here IC.
So the plan is to basically:
1) take them in a room, intimidate the crap out of them, then tell them we're going to torture/execute/whatever one.
2) Lead one outside, where we'll make a bunch of scary sounds while one person inside tells the guy what's happening to his friend and what we're going to do to him next. (the ginger beer trick, etc)
3) Then we come back in with a bucket of blood and guts or whatever, pour them on/in front of the guy and tell him that's what's left of his friend, and then whomever has the best Intimidate skill scares the holy bezeesus out of him with a big circumstance modifier.
4) Then maybe we let one (the really scared one) "escape", after we talk about a bunch of made up crap about how we have an army coming in here soon, and they're going to be doing X, where X is some bullcrap that will cause them to spend time and resources trying to counter.
Something like that, right? What else?
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Hmm... Bowen, if Goldilocks's summon is going to be Large, can I retcon to have ended in K9 instead, to give it a little more space of its own (and completely block their retreat for good)? ;)
I haven't made the map for the next round yet, so sure, edit your post :)
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Where are you going to get the guys and blood if not from one of the goblins? :P
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Actually, I think it works better when we let the sounds speak for themselves. No descriptions, a coward's imagination is much better at scaring him than you can ever hope to be. guts and stuff might actually not be necessary. In fact absence of gross remains might imply that not enough is left over.
For the record, the ginger beer trick merely consists of making some insinuations (preferably showing the prisoners a big supply of ginger bear), picking out the one that seems most scared, then taking all of the other ones, one by one, to a separate room. Then one makes a disturbing sizzling sound and another screams as if he was being burned alive. Repeat for every prisoner, the plan being that by the time the last one comes around, he'll spill it all the second you touch him.
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Where are you going to get the guys and blood if not from one of the goblins? :P
We're in a forest, with a ranger. I figured it wouldn't be that hard... We should have done this before we got here, though, technically... That's why I said "We could have planned this on the way to the fight." :P
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Where are you going to get the guys and blood if not from one of the goblins? :P
We're in a forest, with a ranger. I figured it wouldn't be that hard... We should have done this before we got here, though, technically... That's why I said "We could have planned this on the way to the fight." :P
And drag along a backpack that's oozing intestines and blood for the goblins to see? :lol
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Where are you going to get the guys and blood if not from one of the goblins? :P
We're in a forest, with a ranger. I figured it wouldn't be that hard... We should have done this before we got here, though, technically... That's why I said "We could have planned this on the way to the fight." :P
And drag along a backpack that's oozing intestines and blood for the goblins to see? :lol
I'm sure someone has a haversack. :P
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Where are you going to get the guys and blood if not from one of the goblins? :P
We're in a forest, with a ranger. I figured it wouldn't be that hard... We should have done this before we got here, though, technically... That's why I said "We could have planned this on the way to the fight." :P
And drag along a backpack that's oozing intestines and blood for the goblins to see? :lol
Meh, Jorr could split off from the group on the way back to his cabin, go kill something, and bring it back in secret while we start the interrogations. And we probably don't even need it, like Agita said. I just thought it would be funny and dramatic. :D
Looking over character sheets, it looks like Sckhar should be the one doing the intimidating and bluffing. No surprise there, really. ;)
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Looking over character sheets, it looks like Sckhar should be the one doing the intimidating and bluffing. No surprise there, really. ;)
Well....I can do this, but I won't refuse some aid in this task, that's for sure :lol
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Yay for size penalties :lol
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Out of curiosity, does Goldilocks have Enlarge Person? :D
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Out of curiosity, does Goldilocks have Enlarge Person? :D
Yes she does.
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Man, I really hope the plan works now that we've gone through the trouble of working out all the details. :P
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Man, I really hope the plan works now that we've gone through the trouble of working out all the details. :P
It will, my friend, it will. ;)
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Speaking of giant centipedes... there was one in my house tonight. Damned thing was 2 or 3 inches long, with long "feeler-like" legs... My wife saw it and was like "What the fuck is that!?!" :lol
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Speaking of giant centipedes... there was one in my house tonight. Damned thing was 2 or 3 inches long, with long "feeler-like" legs... My wife saw it and was like "What the fuck is that!?!" :lol
:o
Nanshork, what did you do!?
Also, what do I do with my action? Start blowing my horn, and lure even more goblinoids to the party? :smirk
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Breathe on these fools?
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Breathe on these fools?
I don't thik I can get anyone within the Aoe from where I am...
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Breathe on these fools?
I don't thik I can get anyone within the Aoe from where I am...
I think you could just get BM (but not LR2), but not without hitting Kalal as well...
Seeing as you don't seem to have a ranged weapon, I'd say start blowing that horn for some Inspire Courage. The chance of more goblinoids hearing you is pretty slim, I mean, the Witchwood is pretty big and your miles away from Vraath Keep, so if there are any gobbos there they won't hear you.
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And Jorr's attack is up as well, almost forgot about him :P
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Blow that horn like a champ, Sckhar.
And don't forget to swallow.
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Blow that horn like a champ, Sckhar.
And don't forget to swallow.
:lol
I wasn't gonna go there because it was too easy...
I wonder what makes it masterwork :smirk
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Risada, activating a Badge of Valor is an immediate action, so it only takes your swift action for next turn. You can't use Inspirational Boost, but you can use that.
Also: Wait, you don't have enough Int for Words of Creation? For shame. :P
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Risada, activating a Badge of Valor is an immediate action, so it only takes your swift action for next turn. You can't use Inspirational Boost, but you can use that.
Also: Wait, you don't have enough Int for Words of Creation? For shame. :P
How much is it again? 13? I could grab it at 9th, no problem....
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Risada, activating a Badge of Valor is an immediate action, so it only takes your swift action for next turn. You can't use Inspirational Boost, but you can use that.
Also: Wait, you don't have enough Int for Words of Creation? For shame. :P
How much is it again? 13? I could grab it at 9th, no problem....
15.
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Risada, activating a Badge of Valor is an immediate action, so it only takes your swift action for next turn. You can't use Inspirational Boost, but you can use that.
Also: Wait, you don't have enough Int for Words of Creation? For shame. :P
How much is it again? 13? I could grab it at 9th, no problem....
15.
Meh, I can always toss in a +2 Int item ;)
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Next round is up.
A request to the initiators though, could you guys list which stance you're in in your posts please? Makes things a little easier for me :)
(yes, I know Phaedrus did so this round, it's just a general request :))
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Across his chest, in scabbards rest
The rows of glowing knives
Whose razor points in challenged tests
Have finished many lives
Now facing one another
The stand-off eats at time
Then all at once a silence falls
As the bell ceases its chime
Upon this sign the challengers
With shrieks and cries rush forth
The knives fly out like bullets
Upon their deadly course
Screams of pain and agony
Racks the silent air
Amidst the dying bodies
Blood runs everywhere
The figure stands expressionless
Impassive and alone
Unmoved by this victory
And the seeds of death he's sown
Seems to fit Yamanu and his fighting style methinks :)
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Hah, that's pretty perfect. :D
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Hah, that's pretty perfect. :D
And I just remembered there'll be an encounter with a bell tower :lol
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I'm going to hold off on my turn until I see the outcome of the AoOs on LR1. If the gobbos are dropped by the AoOs, they can't throw the Tanglefoot Bags. :P
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I'm going to hold off on my turn until I see the outcome of the AoOs on LR1. If the gobbos are dropped by the AoOs, they can't throw the Tanglefoot Bags. :P
Correct, but I wanted to post everything at once, just in case they get lucky :P
So let's see that AoO of yours :smirk
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I'm going to hold off on my turn until I see the outcome of the AoOs on LR1. If the gobbos are dropped by the AoOs, they can't throw the Tanglefoot Bags. :P
Correct, but I wanted to post everything at once, just in case they get lucky :P
So let's see that AoO of yours :smirk
You already have it. :smirk Power attack is oh so fun when coupled with Inspire Courage. EDIT: Woo, onehit.
Okay, Kalal has an example to follow. Is he a bad enough dude to oneshot LR1?
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Well, there goes that master plan :lol
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Just to confirm: Is there any goblin still alive?
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Just to confirm: Is there any goblin still alive?
All gobbos are alive, they're just unconscious.
LR1 and LR3 are still standing, I believe.
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Just to confirm: Is there any goblin still alive?
All gobbos are alive, they're just unconscious.
LR1 and LR3 are still standing, I believe.
Correct, although Kalal's and the Centipede's AoO's might change that.
Also, normally I'd just count BM and LR2 as dead, but seeing as you guys want to interrogate some gobbos I'm tracking their negative HP, hence the unconscious part.
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Good thing you only die at -10. This way we don't have to worry about that stupid -4 to hit to deal nonlethal damage. :D
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@Risada: I'll resolve your attack once all the remaining AoO's for that Gobbos are in.
Should those kill him, you can edit your post to do something else if you want to.
By the way, if a bard stops singing, his IC lingers for 5 rounds. Is it the same when he stops singing because he's killed ???
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@Risada: I'll resolve your attack once all the remaining AoO's for that Gobbos are in.
Should those kill him, you can edit your post to do something else if you want to.
By the way, if a bard stops singing, his IC lingers for 5 rounds. Is it the same when he stops singing because he's killed ???
I'd assume so.
Although I could be convinced that seeing your buffer die would be a pretty big hit to morale.
Then again, if you've ever watched a shounen anime, deaths give morale bonuses if anything (http://www.youtube.com/watch?v=neSZ8SoViAk&fmt=18). :P
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It would've been ok for the goblin to get away on the leopard if we had already spread our false information. :D
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We should totally somehow get one of them to tell their generals that we are only two people - a smart halfling and a fat half-giant.
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If only we had Suggestion or Modify Memory. :P
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I am not fat!
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I am not fat!
:lol
EDIT: I don't see Combat Reflexes on your Centipede's feat list, so which AoO will it make?
EDIT2: Nevermind, they both miss anyway ;)
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I am not fat!
:lol
EDIT: I don't see Combat Reflexes on your Centipede's feat list, so which AoO will it make?
EDIT2: Nevermind, they both miss anyway ;)
Fell, fuck.
Phaedrus, it's up to you. Don't let the colonel get bukkake'd. :P
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I am not fat!
:lol
EDIT: I don't see Combat Reflexes on your Centipede's feat list, so which AoO will it make?
EDIT2: Nevermind, they both miss anyway ;)
Fell, fuck.
Phaedrus, it's up to you. Don't let the colonel get bukkake'd. :P
:twitch
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I am not fat!
:lol
EDIT: I don't see Combat Reflexes on your Centipede's feat list, so which AoO will it make?
EDIT2: Nevermind, they both miss anyway ;)
Sorry, the second one was rolled as a pre-edit before I actually posted because I didn't see it the first time I scanned your post. :p
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@Phaedrus:
What does LR3 have cover from? His mount?
Jup :)
Doesn't that preclude him from throwing a tanglefoot bag this round, then?
Only LR1 and LR2 are attempting to throw a tanglefoot bag, LR3 is just making a run for it :)
Have LR3 or his mount been injured?
LR3 has taken 9 damage and 1 point of Dex damage from Goldilock's Centipede.
EDIT: Also, fuck Stand Still :fu
:P
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[spoiler]Have you read the blurb about terrain and movement cost in the first post of the thread? You can't move there in one move action.
Feel free to edit your action after I get the results of Phaedrus' AoO up :)[/spoiler]
I thought it was only in the forest area.... not the whole terrain.... oh well.... edited already...
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[spoiler]Have you read the blurb about terrain and movement cost in the first post of the thread? You can't move there in one move action.
Feel free to edit your action after I get the results of Phaedrus' AoO up :)[/spoiler]
I thought it was only in the forest area.... not the whole terrain.... oh well.... edited already...
The forest area cost 2 squares per square moved and the slopes on the side of the road cost 4 squares per square moved.
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Ready to wrap up this round after Agita's regular turn :)
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EDIT: Also, fuck Stand Still :fu
:P
lol, wait till I get Thicket of Blades with it. :D
This might be a good time to spread some disinformation, if we're going to let this guy escape. I don't think Kalal is the one to do it, with his +0 Bluff mod, though. :P
Edit: Or we could take him as a "prisoner", along with one or two of the others, if we can stabalize them, and then let one of the "prisoners" escape, after they see how terribly we tortured their allies. :smirk
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Ok, so if I've got this right, only LR3 and his mount are still standing, and both of them are still where the map has them at the start of the turn, yes?
Might as well say ready to wrap up the encounter, not the round. :P
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Ok, so if I've got this right, only LR3 and his mount are still standing, and both of them are still where the map has them at the start of the turn, yes?
Might as well say ready to wrap up the encounter, not the round. :P
That's right. :D
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Ok, so if I've got this right, only LR3 and his mount are still standing, and both of them are still where the map has them at the start of the turn, yes?
Might as well say ready to wrap up the encounter, not the round. :P
Correct :)
EDIT: If you guys want we can end the encounter right now. I mean, it's the five of you plus a summon against a level 3 goblin and his kittycat.
Just let me know what you guys want to do.
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[spoiler]Don't forget the flanking bonus. I forgot it earlier on my attacks. :P[/spoiler]
Oh, right. I was looking at the map where Kalal was too far to flank. Yeah, that probably pretty much ends the encounter.
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Nice shot, exactly to -10 :)
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Fake edit: Actually, I forgot the Inspire Courage damage bonus on the damage rolls (but not the attack rolls). Both should be 3 higher.
Does this change anything for the mount?
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Still conscious. I'll edit the damage taken though, missed that bit the first time around.
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[spoiler]Don't forget the flanking bonus. I forgot it earlier on my attacks. :P[/spoiler]
Oh, right. I was looking at the map where Kalal was too far to flank. Yeah, that probably pretty much ends the encounter.
Kalal has 10 foot reach. So even if he'd been over there, he could still flank. :D
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[spoiler]Don't forget the flanking bonus. I forgot it earlier on my attacks. :P[/spoiler]
Oh, right. I was looking at the map where Kalal was too far to flank. Yeah, that probably pretty much ends the encounter.
Kalal has 10 foot reach. So even if he'd been over there, he could still flank. :D
Yeah, I keep forgetting that as well. I remembered it just in time to add in Kalal on the AoO's before posting :)
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So, do you guys agree with wrapping up? There's no way that leopard is going to survive a full round of attacks from Yamanu, Kalal and Goldflower's centipede and it's completely trapped...
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So, do you guys agree with wrapping up? There's no way that leopard is going to survive a full round of attacks from Yamanu, Kalal and Goldflower's centipede and it's completely trapped...
Aye. Heck, we could just start stabilizing the unconscious gobbos. Without a rider and heavily wounded, it'll probably just flee wherever, and it's not like it can compromise us since it can't talk. And if it does fight to the death, we don't even care because it can't charge and thus can't damage Harika or Kalal worth shit. :P
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And it probably can't even find Yamanu. :P
It feels good to play a stealthy bastard again. XD
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And it probably can't even find Yamanu. :P
It feels good to play a stealthy bastard again. XD
Maybe if it gets within 30 ft., but otherwise no way in hell it'll find you :)
And yes, it'll probably fight to the death if it can't flee.
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And it probably can't even find Yamanu. :P
It feels good to play a stealthy bastard again. XD
Maybe if it gets within 30 ft., but otherwise no way in hell it'll find you :)
And yes, it'll probably fight to the death if it can't flee.
In that case... well, it's trapped between the colonel, Kalal, and the centipede. The centipede doesn't matter, and assuming it's a fairly normal leopard, it can only hurt Harika or Kalal at all if it rolls max damage on its bite (and then it's 1 damage per attack). So honestly, Harika could just take out her Blessed Bandages and start stabilizing the unconscious gobbos. She doesn't even care about AoOs. :P
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And it probably can't even find Yamanu. :P
It feels good to play a stealthy bastard again. XD
Maybe if it gets within 30 ft., but otherwise no way in hell it'll find you :)
And yes, it'll probably fight to the death if it can't flee.
In that case... well, it's trapped between the colonel, Kalal, and the centipede. The centipede doesn't matter, and assuming it's a fairly normal leopard, it can only hurt Harika or Kalal at all if it rolls max damage on its bite (and then it's 1 damage per attack). So honestly, Harika could just take out her Blessed Bandages and start stabilizing the unconscious gobbos. She doesn't even care about AoOs. :P
Warbeast, so a little boost in Strength etc., that's it. Let's just assume you guys cleaved it in half between the four of you, it only needs like 10 more damage or so.
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Aftter Kalal's spells have been cast, you have the goblin in chain armor and the two of the other goblins stabilized.
You can post your interrogations and whatnot in the regular IC thread :)
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You know... now that I think about it, this being magical fairy land and all (i.e. D&D)... we should probably kill that damned cat. Otherwise, some bastard cleric or druid will cast Speak With Animals on it, and find out more info about us than we wanted to give up. :P
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Well, depending on which way it darted into the forest, perhaps Yamanu could simply have stuck it with a dagger to put it out of its misery. :)
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If you want to, we can just say you guys did that. I mean, it's not like it could've gotten away if you didn't want it to.
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So... who's up for some leopard chili?
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So... who's up for some leopard chili?
I bet Yamanu is! :lol
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Speaking of chili... what if we offer them some chili (gotta be nice to POWs) and casually point out that one goblin is missing? :smirk
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Speaking of chili... what if we offer them some chili (gotta be nice to POWs) and casually point out that one goblin is missing? :smirk
SOILENT GREEN IS MADE OF GOBLINOIDS!
:lol
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Speaking of chili... what if we offer them some chili (gotta be nice to POWs) and casually point out that one goblin is missing? :smirk
That's a great idea. :D :lol
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@Phaedrus: about 3.5 to 4 miles if you cut straight through the woods.
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That's not too far... but it would still take several hours if you're plowing through heavy undergrowth... We should have brought our mules and horses. :P
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I say let's question them right here.... perhaps out of the road, but not too far... so we can keep going faster...
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So, who's going to go all Jack Bauer on this little fellow? :P
Also, had my first RL RHoD session two days ago. Except for the Druid (who ran) it was a TPK...
Ofcourse, those two Greatbow crits didn't really help the party's chance of survival, nor did the Crusader taking some 47 damage in round one and dying in the next, or the Sorcerer's short range on his spells...
All in all, terrain really is a bitch in that first encounter though.
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It sure is. Remember how I was literally doing nothing but repositioning for one or two rounds at one point? And that's with a burrow speed.
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It sure is. Remember how I was literally doing nothing but repositioning for one or two rounds at one point? And that's with a burrow speed.
Yeah, I am REALLY happy that I wound up going with Earth Devotion. :D
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Maybe I should retrain out Combat Expertise for that. Taking that feat as filler was a dumb idea anyway. :P
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Maybe dip Cleric to use it more than once a day?
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Maybe dip Cleric to use it more than once a day?
Nevar. :P I want to go straight Warblade on this one.
Heck, looking at the pace we've been going with encounters/day, 1/day is enough. :P
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I say let's question them right here.... perhaps out of the road, but not too far... so we can keep going faster...
Yeah, I guess that would work... as long as we get the one we're "torturing" out of sight of the others, but not out of "sound". We told Jorr about our plan, right? So he probably knows of somewhere nearby to facilitate that. Even just somewhere with a hill so we can take them around a corner would work.
Also... what the hell are we going to do with these guys when we're done questioning them? I don't think Kalal would be ok with just murderizing them... (I personally on the other hand, have nothing against the rest of you doing it without his knowledge :P ).
Risada/Sckhar definitely needs to be the one bluffing and intimidating them. Hell... he should probably be the one who fakes being tortured, too. It could go like this:
Sckhar intimidates the crap out of them, giving them a big scary talk about what we're going to do to them if they don't talk. Then he and another or two of us lead one away to "be tortured". Sckhar then makes a lot of scary sounds like he's being tortured (bluff check) within hearing range of the other prisoners, but out of sight.
Then we leave the goblin that was supposedly tortured somewhere, and Sckhar comes back and talks about what he just did to that one. Then more bluffing and intimidating, and he takes away another one, makes some more scary sounds, etc. Repeat till we get to the last one, who hopefully is so fucking scared that he spills everything.
Then the rest of you get rid of them while Kalal is taking a leak or something. :P Or maybe Goldflower could be like "Hey Kalal, I think I left my canteen back there in the road. Mind checking for me?"
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Haha, yeah, Jorr could probably find a usable location withing a couple of minutes walking distance.
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I still think we should do their imaginations let the intimidating work for us. Don't talk to them, just show them the supposed implements.
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I still think we should do their imaginations let the intimidating work for us. Don't talk to them, just show them the supposed implements.
We're still going to have to make a check, dude. This is D&D. At best, it will get us a circumstance bonus. :P
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I still think we should do their imaginations let the intimidating work for us. Don't talk to them, just show them the supposed implements.
We're still going to have to make a check, dude. This is D&D. At best, it will get us a circumstance bonus. :P
Naturally. I wouldn't have it any other way. However, we might as well do it with style. :D
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Will start the "torture" later.... ;)
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Let's add a little "good cop/bad cop" to the routine, also. Kalal can act like the "good cop", using Diplomacy to win them over while the "bad cop" (Schar) is out "torturing". :D
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Two thoughts:
Any lewt from the gobbo encounter?
Do we have info on how spacious the two choke points that the Red Hands use to enter the valley are? The bridge would obviously be relatively narrow compared to, say, a road on open terrain, how about the other one? I'm asking because I just remembered the existence of Feather Tokens. :D
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Two thoughts:
Any lewt from the gobbo encounter?
Do we have info on how spacious the two choke points that the Red Hands use to enter the valley are? The bridge would obviously be relatively narrow compared to, say, a road on open terrain, how about the other one? I'm asking because I just remembered the existence of Feather Tokens. :D
:lmao
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Two thoughts:
Any lewt from the gobbo encounter?
Do we have info on how spacious the two choke points that the Red Hands use to enter the valley are? The bridge would obviously be relatively narrow compared to, say, a road on open terrain, how about the other one? I'm asking because I just remembered the existence of Feather Tokens. :D
:lmao
It wouldn't stop them forever, but a small forest growing on that bridge would probably cramp their style for a good while. We could use that time to wipe out the hobbos in the vale and then take the new ones out as they come in. It's probably not what the designers intended for us to do, but fuck that. :P
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How many trees does it take to make a bridge fall down?
And if no one is there to hear it, does it make a sound?
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So... who or what are we waiting on?
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So... who or what are we waiting on?
I don't know.... I know I was waiting for Bowen to tell us we arrived at the place, at least, to start the torture...
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I thought I said you already arrived...
Ow well: you arrived
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Just to confirm: now that there's one out, the initial talk is with the other two, right?
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I'm not doing any intimidating unless someone makes me. :P
I've also discovered that if I could go back, I'd have done my summoner/support character a whole different way.
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I'm not doing any intimidating unless someone makes me. :P
Maybe you (or anybody willing) could try an aid another for me? ;)
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I'm not doing any intimidating unless someone makes me. :P
Maybe you (or anybody willing) could try an aid another for me? ;)
I tried just for you and got an 8. :blush
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Yamanu is hiding so our numbers are not completely apparent to our enemies. However, if you want to make reference to our hungry war wolves or something like that, I can try and make a convincing growl. :D
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Yamanu is hiding so our numbers are not completely apparent to our enemies. However, if you want to make reference to our hungry war wolves or something like that, I can try and make a convincing growl. :D
Please do. It will add some weight to my words ;)
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After we find the results of their checks, Kalal will try diplomacy on the goblins.