Author Topic: Character Planning  (Read 57311 times)

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BowenSilverclaw

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Re: Character Planning
« Reply #320 on: January 04, 2010, 12:38:28 PM »
I don't have to go back till the 11th!  :D

I have one free feat. What should it be?
Chosen of Tem-Et-Nu.

Rebuke hippos 12/day?  That's unparalleled power.
I wonder how loosely "hippo" is defined - can you control paragon pseudonatural half-force-dragon hippos?
You know we're bound to run into those sooner or later :lol
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PhaedrusXY

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Re: Character Planning
« Reply #321 on: January 04, 2010, 12:42:42 PM »
I don't have to go back till the 11th!  :D

I have one free feat. What should it be?
Chosen of Tem-Et-Nu.

Rebuke hippos 12/day?  That's unparalleled power.
I wonder how loosely "hippo" is defined - can you control paragon pseudonatural half-force-dragon hippos?
You know we're bound to run into those sooner or later :lol
Well... you could call one via Planar Binding, and then control it via rebuking. ;)
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Flay Crimsonwind

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Re: Character Planning
« Reply #322 on: January 04, 2010, 12:47:59 PM »
I don't have to go back till the 11th!  :D

I have one free feat. What should it be?
Chosen of Tem-Et-Nu.

Rebuke hippos 12/day?  That's unparalleled power.
I wonder how loosely "hippo" is defined - can you control paragon pseudonatural half-force-dragon hippos?
You know we're bound to run into those sooner or later :lol
Oh, yeah, that'll be fun to debuff...

The_Mad_Linguist

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Re: Character Planning
« Reply #323 on: January 04, 2010, 01:19:26 PM »
I don't have to go back till the 11th!  :D

I have one free feat. What should it be?
Chosen of Tem-Et-Nu.

Rebuke hippos 12/day?  That's unparalleled power.
I wonder how loosely "hippo" is defined - can you control paragon pseudonatural half-force-dragon hippos?
You know we're bound to run into those sooner or later :lol
Well... you could call one via Planar Binding, and then control it via rebuking. ;)
No risk either, since hippos can't attack you. 
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Want to improve your character?  Then die.

PhaedrusXY

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Re: Character Planning
« Reply #324 on: January 04, 2010, 01:27:35 PM »
I don't have to go back till the 11th!  :D

I have one free feat. What should it be?
Chosen of Tem-Et-Nu.

Rebuke hippos 12/day?  That's unparalleled power.
I wonder how loosely "hippo" is defined - can you control paragon pseudonatural half-force-dragon hippos?
You know we're bound to run into those sooner or later :lol
Well... you could call one via Planar Binding, and then control it via rebuking. ;)
No risk either, since hippos can't attack you. 
:lol :lmao
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Flay Crimsonwind

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Re: Character Planning
« Reply #325 on: January 04, 2010, 01:36:08 PM »
I don't have to go back till the 11th!  :D

I have one free feat. What should it be?
Chosen of Tem-Et-Nu.

Rebuke hippos 12/day?  That's unparalleled power.
I wonder how loosely "hippo" is defined - can you control paragon pseudonatural half-force-dragon hippos?
You know we're bound to run into those sooner or later :lol
Well... you could call one via Planar Binding, and then control it via rebuking. ;)
No risk either, since hippos can't attack you. 
:lol :lmao
Wow, unintentionally found a use for this feat, have we? Thinking a sorc/ sand shaper for flavor...

PhaedrusXY

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Re: Character Planning
« Reply #326 on: January 04, 2010, 01:46:49 PM »
lol, that's classic CO for you. Give us an old rusty spoon, and we'll figure out how to destroy and/or takeover the world with it. :D
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

The_Mad_Linguist

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Re: Character Planning
« Reply #327 on: January 04, 2010, 02:01:51 PM »
lol, that's classic CO for you. Give us an old rusty spoon, and we'll figure out how to destroy and/or takeover the world with it. :D
Well duh - tetanus deals con damage.
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Prime32

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Re: Character Planning
« Reply #328 on: January 04, 2010, 03:03:29 PM »
How many rusty old spoons can we fit in one build? How much would a magic item which turns chickens into hippos cost? :smirk

I just want to figure out some way to make the anti-conversion ghost hippo attack your enemies.
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
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Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

VennDygrem

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Re: Character Planning
« Reply #329 on: January 04, 2010, 03:04:44 PM »
Hey, take this out into Min/Max, this here's a game thread. I swear, I go to bed for one night and this is what I come back to! :P

Seriously though, how are we doing?

The_Mad_Linguist

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Re: Character Planning
« Reply #330 on: January 04, 2010, 03:06:45 PM »
Well, aside from my to-be-revealed-dramatically artifact stuff, I'm completely done.
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bearsarebrown

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Re: Character Planning
« Reply #331 on: January 04, 2010, 03:09:46 PM »
 :lmao @ you guys.

Anyways, I got that feat to pick, then I'm done.

BowenSilverclaw

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Re: Character Planning
« Reply #332 on: January 04, 2010, 03:26:11 PM »
Mind posting the artifact rules again for easy reference, Venn?
Aside from that, I need to work out my fluff, but I'm pretty damn busy with exams at the moment.
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You caught a fish.  It was awesome.   :lol

The_Mad_Linguist

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Re: Character Planning
« Reply #333 on: January 04, 2010, 03:30:50 PM »
:lmao @ you guys.

Anyways, I got that feat to pick, then I'm done.
Battle blessing?
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Planetouched Handbook
Want to improve your character?  Then die.

bearsarebrown

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Re: Character Planning
« Reply #334 on: January 04, 2010, 03:42:51 PM »
:lmao @ you guys.

Anyways, I got that feat to pick, then I'm done.
Battle blessing?

I would pick that or SotAO but I only have 4th level Paladin casting. That is, one 1st level spell.

Eh, I think I'll just pick Dreadful Wrath.
« Last Edit: January 04, 2010, 03:44:26 PM by bearsarebrown »

PhaedrusXY

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Re: Character Planning
« Reply #335 on: January 04, 2010, 03:46:15 PM »
:lmao @ you guys.

Anyways, I got that feat to pick, then I'm done.
Battle blessing?

I would pick that or SotAO but I only have 4th level Paladin casting. That is, one 1st level spell.

Eh, I think I'll just pick Dreadful Wrath.
That's a nice one, especially if someone else (or you) can stack another fear effect on top of it. :D

I'm ready to go.


Edit: Hmm... are the Chahar-aina and Dastana from Oriental Adventures ok? They're add-ons to light armor that boost its AC by 1 each. Enhancement bonuses added to them do not stack with the armor's enhancement bonus, though. I think one of them actually gives you a shield bonus though, as it takes up the buckler slot. I'm not really relying on AC much for defense, but a couple more points would be nice if they're cheap. :D
« Last Edit: January 04, 2010, 04:06:15 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

BowenSilverclaw

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Re: Character Planning
« Reply #336 on: January 04, 2010, 06:05:37 PM »
From the Team B thread :

Quote
I don't think so, unless there are any Fear-spells on the Druid list...

In an issue of Dragon there is some barding which allows for a free action demoralize on attack. If I could remember which issue it is I'm sure that would be more helpful... 349? Maybe?
I'll take a look, I have some cash left anyway :)

EDIT: Found it :)

Grotesque Barding in Dragon 349. +50 gp gives a -1 on attacks, but allows a free action demoralize after each attack with a +2 circumstance bonus.

Is it okay if I add that to my Animal Companion's equipment, Venn?


There's some other mundane stuff for AC's in that issue as well, I'll have to give it a good read :)

EDIT 2: It's gonna be hard to boost Intimidate with my AC's limited skill points AND it being a cross-class skill, I doubt it's worth investing a whole lot in...

EDIT 3: Claw Extenders from Dragon 334 look nice, +1 damage with claws and no downside :)

Would it be okay for me to use some of that stuff, Venn?


EDIT: Also, Studded Leather with bone instead of metal for studs (so a Druid can use it)? I seem to recall reading about that in a supplement (maybe A&EG or Masters/Races of the Wild?)...
« Last Edit: January 04, 2010, 06:10:59 PM by BowenSilverclaw »
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

VennDygrem

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Re: Character Planning
« Reply #337 on: January 04, 2010, 08:01:40 PM »
@Bowen: Those look fine. If there were any reason for it to get out of hand, I can always sunder it. ;)

Which artifact rules were you asking about, by the way?

@Phaedrus: Those are, and work mostly because you're coming from Sarlona. For anyone else considering them, however, note that they can only be worn over padded, leather, or chain shirt armor; the Chahar-aina requires proficiency with medium armor, while the dastana requires proficiency with light armor.

Phaedrus, if you take these make sure to note that your armor spikes are added to the Chahar-aina, otherwise you wouldn't be able to add it on top of regular spiked armor.

BowenSilverclaw

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Re: Character Planning
« Reply #338 on: January 04, 2010, 08:09:37 PM »
@Venn: The basic artifact we get from the start. I was just looking for a summary of what it entails exactly.
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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You caught a fish.  It was awesome.   :lol

VennDygrem

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Re: Character Planning
« Reply #339 on: January 04, 2010, 08:47:54 PM »
@Venn: The basic artifact we get from the start. I was just looking for a summary of what it entails exactly.

Each of you has a unique item with special abilities that none of the others' posesses. I just posted an overview of the background on the item in General Player Knowledge (actually went a little overboard, I think!), the bottom paragraph of which gives the skeleton of what the base weapon/shield does. If you're looking for the rules on your's specifically, you artifact works like a Wilding Clasp for a number of worn items equal to 1/2 your character level (3 items at this level). I'm not sure whether you went with a weapon or shield (since you may want a weapon for when you're not wild shaped, but you may decide the extra boost to AC even while wild shaped is better for your character. It's up to you.) as the combat item.