IntroRequirementsSovereign Speaker (
Faiths of Eberron 32) is a 9 level prestige class intended for Clerics of the Sovereign Host. It requires...
-You worship the Sovereign Host as a pantheon, cast divine spells, and have access to at least 1 clerical domain. (Eberron adepts qualify so far.)
-You need 8 ranks of Knowledge (religion).
-The feat Worldly Focus (
Faiths of Eberron 148). This feat allows you to cast divine spells without a divine focus which is almost always a trivial benefit. (Ask your DM if you can pick a more useful feat, like Skill Focus: Knowledge (religion). or Skill Focus: Spellcraft.)
Benefits-You gain proficiency in all favored weapons of the Host: Battleaxe, halberd, heavy mace, longsword, morningstar, quarterstaff, sickle, spear, and warhammer.
-You progress divine casting at each level except 1 and 6. (There are only 9 levels to this PrC.)
-At level 3, you get an extra level 3 domain slot. At L6, you get a L5 slot. At L9, you get a L7 slot.
-You get 2 + INT modifier skill points per level and the standard Cleric skill list. Also like a Cleric, you get a D8 HD and 3/4 BAB.
-You get a strong Will save (as Wizard) and a weak Fortitude save (as Wizard).
-At each level, you get an extra domain. See the domain section below for notes, however.
Domains ListAt each Sovereign Speaker level, you get one additional domain offered by the Sovereign Host.
Faiths of Eberron 33
You cannot choose more than two domains offered by the same deity. For example, if you have the Strength and War domains, you can't can't choose Good since Dol Dorn offers all three.
ALL DOMAINS OFFERED BY ANY DEITYAir,
Animal,
Artifice, Celerity (
Spell Compendium 271),
Chaos,
Charm, Commerce (
Eberron Campaign Setting 105),
Community, Competition (
Spell Compendium 272),
Creation,
Earth, Family (
Spell Compendium 274), Feast (
Eberron Campaign Setting 106),
Fire, Force (
Spell Compendium 274),,
Glory,
Healing,
Knowledge,
Law,
Liberation, Life (
Eberron Campaign Setting 106),
Luck,
Magic, Metal (
Spell Compendium 276),
Mind, Oracle (
Spell Compendium 277), Pact (
Spell Compendium 278),
Plant, Pride (
Spell Compendium 278),
Protection, Retribution (
Spell Compendium 279), Spell (
Spell Compendium 280),
Strength,
Sun, Trade (
Spell Compendium 281),
Travel,
War, Warforged (
Faiths of Eberron 150), Wealth (
Spell Compendium 281),
WeatherARAWL'S DOMAINSCreation,
Good, Life (
Eberron Campaign Setting 106),
Plant,
WeatherAUREON'S DOMAINSForce (
Spell Compendium 274),
Knowledge,
Law,
Magic,
Mind, Oracle (
Spell Compendium 277), Spell (
Spell Compendium 280)
BALINOR'S DOMAINSAir,
Animal, Celerity (
Spell Compendium 271),
Earth, Retribution (
Spell Compendium 279)
BALDOREI'S DOMAINSCommunity, Family (
Spell Compendium 274),
Good,
Law,
ProtectionDOL ARRAH'S DOMAINSGlory,
Good,
Law,
Sun,
WarDOL DORN'S DOMAINSChaos, Competition (
Spell Compendium 272),
Good,
Liberation,
Strength,
WarKOL KORRAH'S DOMAINSCharm, Commerce (
Eberron Campaign Setting 105), Pact (
Spell Compendium 278), Trade (
Spell Compendium 281),
Travel, Wealth (
Spell Compendium 281)
OLLADRAH'S DOMAINSFeast (
Eberron Campaign Setting 106),
Good,
Healing,
Luck, Pride (
Spell Compendium 278)
ONATAR'S DOMAINSArtifice,
Creation,
Fire,
Good, Metal (
Spell Compendium 276), Warforged (
Faiths of Eberron 150)
Is Sovereign Speaker worthwhile?Not for the typical Cleric. You lose a caster level- two if you stay 'til the end- and I feel the domain selection is too restrictive to be worth the trade. Contemplative (
Complete Divine 31) grants full spellcasting progression and 2 bonus domains over its first 6 levels, though it requires 13 ranks in Knowledge (religion). If I could pick any domains like a Cleric of an ethos without regard for which god had what, I'd seriously consider Sovereign Speaker. The class also feels a level too short and requires a feat that's almost never useful.
Complete Champion 128 has the
summon holy symbol orison. A frickin' level 0 spell ain't worth a feat, even if the effect is continuous! If you need a holy symbol so much, carve one into your flesh!
My favorite domains of the Host are Animal for
shapechange; Luck for the domain power and
spell turning; Magic for
spell turning and its domain power; Knowledge for its domain power and the Knowledge Devotion (
Complete Champion 60); Spell for
anyspell; and Travel for its spells, domain power, and Travel Devotion (
Complete Champion 62)..