Okay, here are my thoughts on the Ranged section.
Better heavy crossbows, composite crossbows: It would be hard to make these into anything problematic.
Ignoring armor: Makes crossbows more useful, normal AC less so. At least vs. crossbows.
Pull increasing: I think we play with this, or something similar but more handwaved. It's a good thing.
Sniper's Bowstring: Cleric archers love you. Anyone who happens to get hit with strength alterthings likes this in general, yep. I like cleric archers so my characters want this. It's priced as I would expect from deconstructing the one legacy weapon. I want this but it's not been accepted in my group.
Maybe I should just get the dang legacy weapon except it's already accounted for.
Overall: I might be more inclined to use a crossbow now...but why would I bother getting an actual bow before sixth level? The 20-30' range increment difference comes up rarely at best. Rapid Shot perhaps...