Author Topic: Optimizing Divine Spell Power  (Read 5796 times)

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Godless_Paladin

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Optimizing Divine Spell Power
« on: October 08, 2010, 09:30:45 AM »
Pretty straightforward.  How can you guarantee a high roll on Divine Spell Power (Complete Divine feat)?  For reference, you need a 22 on a turning check to get the +4.

So far I know of...
Boosting your Cha (duh)
Circlet of Persuasion (+3)
Knowledge Religion 5 ranks (+2)
Glory Domain (+2)
True Holy Symbol (+2) (Planar Handbook)
Hallow (situationally, of course, but when you're on Hallowed ground you get a +4)

That at least guarantees you'll get a +0 and makes it fairly easy to get the +4, and doesn't cost too much (THS: 500g, Circlet: 4500g).  Even if you didn't invest in the Glory Domain, you've got a +10 bonus to the check before Charisma.  However, I'm wondering if there's anything I'm missing.  After all, I've been away from the CO game for a coupla years now, I could be rusty.

What else could push these rolls higher?

Edit:  
-Action points and rerolls help with any d20 rolls, of course.
-The Luckstone, Pale Green Ioun Stone, Admiral's Bicorne and Breastplate of Command help too, but they're pretty darned expensive.  What can we do to get the bonus up there faster?
-Heighten Turning and Divine Energy Focus, but I'd only recommend it if you want to boost turning for other purposes too, since a cleric's feats are precious.
« Last Edit: October 11, 2010, 10:53:23 PM by Godless_Paladin »

cru

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Re: Optimizing Divine Spell Power
« Reply #1 on: October 08, 2010, 09:47:08 AM »
rerolls, action points?

Maat_Mons

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Re: Optimizing Divine Spell Power
« Reply #2 on: October 08, 2010, 10:17:19 AM »
Technically, there's the breastplate of command, but it's wholly redundant with a circlet of persuasion.  A stone of good luck provides a +1 luck bonus on ability checks (among other things).  Benediction and surge of fortune, both spells from Complete Champion, could help but are probably too much trouble to get into effect.  There are some bonuses you could get from other people or multiclassing, but that doesn't seem practical. 

snakeman830

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Re: Optimizing Divine Spell Power
« Reply #3 on: October 08, 2010, 11:36:07 AM »
Well, a 1 level dip into Marshall will double your Cha bonus to the check, so it might be worthwhile.
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Godless_Paladin

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Re: Optimizing Divine Spell Power
« Reply #4 on: October 08, 2010, 01:21:16 PM »
Well, a 1 level dip into Marshall will double your Cha bonus to the check, so it might be worthwhile.

As Maat Mons said, that doesn't really seem practical...

Axator

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Re: Optimizing Divine Spell Power
« Reply #5 on: October 08, 2010, 01:40:40 PM »
Improved Turning (Players' Handbook p. 96) My bad, that only works for Turning Damage.
Heighten Turning (Libris Mortis p. 27)
Divine Energy Focus (Ghostwalk p. 30)

Heighten Turning is especially good in this instance since you don't roll for Turning Damage.
« Last Edit: October 08, 2010, 01:43:27 PM by Axator »

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Re: Optimizing Divine Spell Power
« Reply #6 on: October 08, 2010, 04:45:27 PM »
Would the Nypmh's Kiss feat help?
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Godless_Paladin

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Re: Optimizing Divine Spell Power
« Reply #7 on: October 11, 2010, 12:54:33 PM »
Anything that helps Cha checks helps.  Still, is there anything to put more into it besides feats or unworthy classes like Marshal?

What about boosting Rebuking checks?

Hitoshura

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Re: Optimizing Divine Spell Power
« Reply #8 on: October 11, 2010, 12:57:12 PM »
Admiral's Bicorne from Stormwrack could help, +5 bonus is nothing to snooze off.

BeholderSlayer

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Re: Optimizing Divine Spell Power
« Reply #9 on: October 11, 2010, 12:58:48 PM »
Whatever that ioun stone is that gives a +1 competence bonus to ability checks? just slammed reply without checking if it stacks with some of that other stuff.
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KellKheraptis

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Re: Optimizing Divine Spell Power
« Reply #10 on: October 11, 2010, 01:01:13 PM »
Whatever that ioun stone is that gives a +1 competence bonus to ability checks? just slammed reply without checking if it stacks with some of that other stuff.

Similar vein, a luckstone grants a +1 luck bonus, and would stack with all that above.  Check the thread on planar binding...it's got a million and one ways to optimize a Cha check on a wizard (who usually dump Cha no less).
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Godless_Paladin

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Re: Optimizing Divine Spell Power
« Reply #11 on: October 11, 2010, 02:05:44 PM »
Whatever that ioun stone is that gives a +1 competence bonus to ability checks? just slammed reply without checking if it stacks with some of that other stuff.

Similar vein, a luckstone grants a +1 luck bonus, and would stack with all that above.  Check the thread on planar binding...it's got a million and one ways to optimize a Cha check on a wizard (who usually dump Cha no less).

What thread would that be?

Rebel7284

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Re: Optimizing Divine Spell Power
« Reply #12 on: October 11, 2010, 02:16:12 PM »
Whatever that ioun stone is that gives a +1 competence bonus to ability checks? just slammed reply without checking if it stacks with some of that other stuff.

Similar vein, a luckstone grants a +1 luck bonus, and would stack with all that above.  Check the thread on planar binding...it's got a million and one ways to optimize a Cha check on a wizard (who usually dump Cha no less).

What thread would that be?

Off the top of my head, probably the malconvoker one.
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KellKheraptis

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Re: Optimizing Divine Spell Power
« Reply #13 on: October 11, 2010, 06:18:43 PM »
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Godless_Paladin

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Re: Optimizing Divine Spell Power
« Reply #14 on: October 21, 2010, 09:22:30 AM »
What about spells?

For example, Ray of Hope (BoED) is an already-solid level 1 buff that gives you +2 to attack, saves, and ability checks.