Author Topic: Optimizing the Adept......  (Read 8570 times)

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betrayor

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Re: Optimizing the Adept......
« Reply #40 on: September 14, 2010, 03:26:52 PM »
OK, random thoughts:

Craft(Poison-Making), Minor creation, etc for a poison setup.
Minor shapeshift together with polymorph are never wrong.
Fiery burst? They get at least one [fire] spell per level, except 5th. Retrain it later.
Martial Study for the intimidate skill + imperious command.
Martial Study x2 for white raven tactics.
Knowledge devotion is good, but with your BAB you ain't gonna do much.
Leadership is a given.

Oh yes the book of nine cheeses as my dm calls it.....

It is the only book that he banned....
Also I don't want to play too many roles,I don't want to outshine the whole party.....

Dictum Mortuum

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Re: Optimizing the Adept......
« Reply #41 on: September 14, 2010, 03:47:47 PM »
OK, random thoughts:

Craft(Poison-Making), Minor creation, etc for a poison setup.
Minor shapeshift together with polymorph are never wrong.
Fiery burst? They get at least one [fire] spell per level, except 5th. Retrain it later.
Martial Study for the intimidate skill + imperious command.
Martial Study x2 for white raven tactics.
Knowledge devotion is good, but with your BAB you ain't gonna do much.
Leadership is a given.

Oh yes the book of nine cheeses as my dm calls it.....

It is the only book that he banned....
Also I don't want to play too many roles,I don't want to outshine the whole party.....

You don't have to do all of them. Making poisons to pass to your party members (assuming you're all non-good) and blasting with fire is an Adept staple (in my mind at least :p).
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betrayor

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Re: Optimizing the Adept......
« Reply #42 on: September 14, 2010, 04:05:16 PM »
Well so far I have decided about feats in:Dragon Familiar,Minor shapeshift,Fiery burst,leadership(if am allowed)
I was thinking of taking the Assume supernatural ability,do you think it is worth it?
Also about blasting would it be better to take empower and easy metamagic or should I go with Sudden Metamagic?
I start at 15 level so I have 7 feats,I don't really want to take flaws as noone other will.....

fuinjutsu

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Re: Optimizing the Adept......
« Reply #43 on: September 14, 2010, 08:58:59 PM »
Oh yes the book of nine cheeses as my dm calls it.....

It is the only book that he banned....

Really?  Wow, pick a few soulmelds and go to town then.  Seriously, Bo9S is so much better balanced than core it's not even funny.
Eh, the wizard have more money than them combined, he could in theory just use all his money on a fleet of trained attack mules, but then we aren't playing 3.5 but zergling rushing in Starcraft instead.

weenog

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Re: Optimizing the Adept......
« Reply #44 on: September 15, 2010, 03:09:46 AM »
Also about blasting would it be better to take empower and easy metamagic or should I go with Sudden Metamagic?
I start at 15 level so I have 7 feats,I don't really want to take flaws as noone other will.....

Personally, I would ignore Empower Spell entirely and just take take Dragon Prophesier and Prophecy's Shaper from Magic of Eberron, for a Wisdom-based blaster.
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awaken DM golem

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Re: Optimizing the Adept......
« Reply #45 on: September 15, 2010, 08:58:18 PM »

There is also a dragon mag feat called customize domain that let's you change the spells in you domain to whatever you want as long as it matches the theme.  I will look up what issue later.


 :o ... really ?!

That's like the last nail in the Divine spells vs. Arcane or Psionics divide.

Lycanthromancer

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Re: Optimizing the Adept......
« Reply #46 on: September 16, 2010, 12:17:01 AM »
How about domain wizards?
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Azoriel

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Re: Optimizing the Adept......
« Reply #47 on: September 16, 2010, 08:29:34 AM »

There is also a dragon mag feat called customize domain that let's you change the spells in you domain to whatever you want as long as it matches the theme.  I will look up what issue later.


 :o ... really ?!

That's like the last nail in the Divine spells vs. Arcane or Psionics divide.

http://www.realmshelps.org/cgi-bin/feats.pl?Customize_Domain
"You permanently exchange spells on your domain spell list for similar spells on any spell list you have access to."

If you're doing this as a straight cleric, it's not really that amazing.  If you're doing this as a cleric with a single level of archivist, however, things suddenly get very interesting.

Widow

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Re: Optimizing the Adept......
« Reply #48 on: September 16, 2010, 08:27:52 PM »

There is also a dragon mag feat called customize domain that let's you change the spells in you domain to whatever you want as long as it matches the theme.  I will look up what issue later.


 :o ... really ?!

That's like the last nail in the Divine spells vs. Arcane or Psionics divide.

http://www.realmshelps.org/cgi-bin/feats.pl?Customize_Domain
"You permanently exchange spells on your domain spell list for similar spells on any spell list you have access to."

If you're doing this as a straight cleric, it's not really that amazing.  If you're doing this as a cleric with a single level of archivist, however, things suddenly get very interesting.


I always liked it for the divine crusader.  The class is not the most powerful, more of an add on to a melee type character, but this is the best feat they can take.  The options for the magic domain is the best, it lets you pick any spell at one level higher than normal.

The_Mad_Linguist

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Re: Optimizing the Adept......
« Reply #49 on: September 16, 2010, 08:29:26 PM »
Magic domain gives you a spell one level lower than normal.  so you'd have a cantrip as your first level domain spell, et cetera.
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Amechra

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Re: Optimizing the Adept......
« Reply #50 on: September 16, 2010, 09:03:47 PM »
Still nice...

Grab one of the domains that grant you turning; those are always fun.

Only do this one if you're allowed flaws.

Human Commoner 1/Adept 14
Flaws: Chicken Infested, One more of your choice.
Domain: Glory/Deathless

Feats:
1st: Corpsecrafter
Human: Destructive Retribution
Flaw: Nimble Bones
Flaw: Tomb Tainted Soul
3rd: Deadly Chill
6th: Master of Undeath
9th: Tomb Tainted Soul
12th: Necromantic Presence
15th: Necromantic Might

Basically, pull out chickens, kill them, and then animate them. End result: you have a bunch of healing potions in reserve; plus, they're only something like 1/2 HD...
[spoiler]Fighter: "I can kill a guy in one turn."
Cleric: "I can kill a guy in half a turn."
Wizard: "I can kill a guy before my turn."
Bard: "I can get three idiots to kill guys for me."

On a strange note, would anyone be put out if we had a post about people or events we can spare a thought for, or if its within their creed, a prayer for? Just a random thought, but ... hells I wouldn't have known about either Archangels daughter or Saeomons niece if I didn't happen to be on these threads.
Sounds fine to me.
probably over on "Off-topic".
might want to put a little disclaimer in the first post.

This is the Min/Max board. We should be able to figure out a way to optimize the POWER OF PRAYER(TM) that doesn't involve "Pazuzu, Pazuzu, Pazuzu".
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awaken DM golem

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Re: Optimizing the Adept......
« Reply #51 on: September 16, 2010, 09:23:42 PM »
Yeah, that's a good one. I put that on the Expanding Spell list guide.

Magic gets all 8s over on to Divine.
The others get their category of 9s over on to Divine.
Good stuff.

Erudite S2P and the Discipline versions, get almost all spells over to psionics.
Not Abjurations or Necromancy or Universals.



Any way for an Adept to pick up Turn Undead via feats or other CO trickery ?

Widow

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Re: Optimizing the Adept......
« Reply #52 on: September 17, 2010, 12:28:28 AM »
Magic domain gives you a spell one level lower than normal.  so you'd have a cantrip as your first level domain spell, et cetera.

Sorry the spell slot is one level higher than normal and as Mad linguist said the spell choosen is one level lower than the spell slot.  Hope that clears things up.

Benly

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Re: Optimizing the Adept......
« Reply #53 on: September 17, 2010, 01:04:23 AM »
Still nice...

Grab one of the domains that grant you turning; those are always fun.

Only do this one if you're allowed flaws.

Human Commoner 1/Adept 14
Flaws: Chicken Infested, One more of your choice.
Domain: Glory/Deathless

Feats:
1st: Corpsecrafter
Human: Destructive Retribution
Flaw: Nimble Bones
Flaw: Tomb Tainted Soul
3rd: Deadly Chill
6th: Master of Undeath
9th: Tomb Tainted Soul
12th: Necromantic Presence
15th: Necromantic Might

Basically, pull out chickens, kill them, and then animate them. End result: you have a bunch of healing potions in reserve; plus, they're only something like 1/2 HD...

This isn't a great use of Chicken-Infested without a source of free Animate Dead - chickens are cheap enough that Chicken-Infested is only useful when you need the unlimited supply. If you're paying for Animate Dead anyway, the extra cost of a chicken is trivial.

That said, heavy corpsecrafted skeleton chickens are surprisingly effective as a kamikaze horde if you do have free or cheap animation available.

Havok4

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Re: Optimizing the Adept......
« Reply #54 on: September 17, 2010, 01:21:02 PM »
Stick fell animate in there and the issue is fixed.

awaken DM golem

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Re: Optimizing the Adept......
« Reply #55 on: September 17, 2010, 05:11:48 PM »
Soo ... every Necro-type build, is now gonna dip Commoner 1 ?!
 :D

Havok4

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Re: Optimizing the Adept......
« Reply #56 on: September 17, 2010, 05:21:23 PM »
The chicken based build could be greatly enhanced by picking up consumptive field. Maybe through extra spell? Just fill a box with chickens and use consumptive field followed by burning hands on the chickens for prebattle buffing.

Benly

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Re: Optimizing the Adept......
« Reply #57 on: September 17, 2010, 09:46:08 PM »
I guess my issue is that the lost caster level isn't worth the price of the chickens. You can buy enough chickens to fill a Portable Hole for a trivial cost to an adventurer. Heck, you could probably custom-make a Decanter of Endless Chickens for fairly cheap.

(I actually made a Dread Necro with a portable hole full of skeleton chickens once. The DM would only let us start with equipment that had a listed price and Warbeast wasn't available, so I worked out that with my high number of corpsecrafting feats a horde of skeleton chickens would be better bang for my buck than pretty much anything else I could buy.)
« Last Edit: September 17, 2010, 09:49:59 PM by Benly »

Amechra

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Re: Optimizing the Adept......
« Reply #58 on: September 17, 2010, 09:53:36 PM »
It's mostly a coolness thing.

Besides, Practiced Spellcaster exists for a reason; it is a tiny cost for a lot of chickens.

Make yourself some chicken wights for some fun, and then just create more and more chickens.

Plus, haven't you read the commoner handbook? The one where they point out that, with a spell component pouch, you can create chickens out of nothing as a free action? And the whole "by RAW there is no limit on free actions" thing?
[spoiler]Fighter: "I can kill a guy in one turn."
Cleric: "I can kill a guy in half a turn."
Wizard: "I can kill a guy before my turn."
Bard: "I can get three idiots to kill guys for me."

On a strange note, would anyone be put out if we had a post about people or events we can spare a thought for, or if its within their creed, a prayer for? Just a random thought, but ... hells I wouldn't have known about either Archangels daughter or Saeomons niece if I didn't happen to be on these threads.
Sounds fine to me.
probably over on "Off-topic".
might want to put a little disclaimer in the first post.

This is the Min/Max board. We should be able to figure out a way to optimize the POWER OF PRAYER(TM) that doesn't involve "Pazuzu, Pazuzu, Pazuzu".
[/spoiler]

My final project for my film independent study course. It could do with a watching and critiquing

McPoyo

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Re: Optimizing the Adept......
« Reply #59 on: September 17, 2010, 10:02:32 PM »
It's mostly a coolness thing.

Besides, Practiced Spellcaster exists for a reason; it is a tiny cost for a lot of chickens.

Make yourself some chicken wights for some fun, and then just create more and more chickens.

Plus, haven't you read the commoner handbook? The one where they point out that, with a spell component pouch, you can create chickens out of nothing as a free action? And the whole "by RAW there is no limit on free actions" thing?
What you need to do is combine Chicken Infested with the Oracle from Pathfinder using the Haunted curse. You draw an infinite number of chickens each round, and they float to the ground within 10 feet of you.
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