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69. When a certain PC (Pun-Pun) is stronger than all the pantheons put together.
Eh, the wizard have more money than them combined, he could in theory just use all his money on a fleet of trained attack mules, but then we aren't playing 3.5 but zergling rushing in Starcraft instead.
Quote from: emaNsdrawkcaB on September 15, 2010, 09:35:24 PM69. When a certain PC (Pun-Pun) is stronger than all the pantheons put together.Pun pun is not a PC. Pun pun is a MEME. He's transcendental and mysterious and has never been played.
A gygaxian dungeon is like the world's most messed up game show. Behind door number one: INSTANT DEATH! Behind door number 2: A magic crown! Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
Quote from: McPoyo on March 30, 2010, 05:13:33 PMThey don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.Though sometimes, the surgeon (DM) botches them pretty bad...Best metaphor I have seen in a long time. I give you much fu.
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.Though sometimes, the surgeon (DM) botches them pretty bad...
Three Errata for the Mage-kings under the sky,Seven for the Barbarian-lords in their halls of stone,Nine for Mortal Monks doomed to die,One for the Wizard on his dark throneIn the Land of Charop where the Shadows lie.
Quote from: Rebel7284 on September 15, 2010, 06:06:52 PMQuote from: Tenebrous Apostate on September 14, 2010, 08:35:00 PM63... When the tarrasque can be defeated without a wish or miracle.... at level 9Details please. What combination of spells reliably defeat the Tarasque at this level?A level 5 cleric can do it, with a bit of boosting to his effective turning level from items or feats. Command an allip, sick it on the tarrasque, then cast Meld into Stone and wait for the tarrasque to go catatonic from wisdom drain. It won't technically be dead, but it won't be getting back up, either. You can set up a Tarrasque steak shop right next to it, and enjoy your infinite wealth.
Quote from: Tenebrous Apostate on September 14, 2010, 08:35:00 PM63... When the tarrasque can be defeated without a wish or miracle.... at level 9Details please. What combination of spells reliably defeat the Tarasque at this level?
63... When the tarrasque can be defeated without a wish or miracle.... at level 9
Quote from: PhaedrusXY on September 15, 2010, 06:11:58 PMQuote from: Rebel7284 on September 15, 2010, 06:06:52 PMQuote from: Tenebrous Apostate on September 14, 2010, 08:35:00 PM63... When the tarrasque can be defeated without a wish or miracle.... at level 9Details please. What combination of spells reliably defeat the Tarasque at this level?A level 5 cleric can do it, with a bit of boosting to his effective turning level from items or feats. Command an allip, sick it on the tarrasque, then cast Meld into Stone and wait for the tarrasque to go catatonic from wisdom drain. It won't technically be dead, but it won't be getting back up, either. You can set up a Tarrasque steak shop right next to it, and enjoy your infinite wealth. Thaaat's going into one of my campaigns.
Quote from: Flay Crimsonwind on September 16, 2010, 12:57:08 AMQuote from: PhaedrusXY on September 15, 2010, 06:11:58 PMQuote from: Rebel7284 on September 15, 2010, 06:06:52 PMQuote from: Tenebrous Apostate on September 14, 2010, 08:35:00 PM63... When the tarrasque can be defeated without a wish or miracle.... at level 9Details please. What combination of spells reliably defeat the Tarasque at this level?A level 5 cleric can do it, with a bit of boosting to his effective turning level from items or feats. Command an allip, sick it on the tarrasque, then cast Meld into Stone and wait for the tarrasque to go catatonic from wisdom drain. It won't technically be dead, but it won't be getting back up, either. You can set up a Tarrasque steak shop right next to it, and enjoy your infinite wealth. Thaaat's going into one of my campaigns. To expand on that thought...
the most effective optimization is the one you can actually get away with.
(A group of nerds are called a murder because like crows we are anti-social, like shiny things, and often squack at each other over nothing for hours)
I often have to remind people not to underrate divination. The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
70. If twenty toads are somehow an overwhelmingly difficult encounter for a single character.
Quote from: fuinjutsu on August 31, 2010, 04:30:15 PMIn other words, he thinks there's a "correct" way to play D&D. *sigh*There is: Kill shit and loot the corpse!
In other words, he thinks there's a "correct" way to play D&D. *sigh*
When you use a tool the way it was designed for -- its intended function -- then it will work very well for you.But it's not the tool's fault if you use it for something else and you fail utterly, such as trying to eat cereal with a butterknife, pounding nails with a screwdriver, blogging to voice your political opinions, and brushing your teeth with a hammer.
Quote from: Shadowhunter on September 19, 2010, 05:41:26 PM70. If twenty toads are somehow an overwhelmingly difficult encounter for a single character.As far as I can tell, they don't have a natural attack, and their grapple modifier is -17. What are they going to do?
Quote from: Bozwevial on September 19, 2010, 05:56:11 PMQuote from: Shadowhunter on September 19, 2010, 05:41:26 PM70. If twenty toads are somehow an overwhelmingly difficult encounter for a single character.As far as I can tell, they don't have a natural attack, and their grapple modifier is -17. What are they going to do?My point precisely.But according to the CR rules, 10 toads are an appropriate encounter for four level 1 characters, so by that logic twice that amount attacking only one character should be overwhelmingly difficult.... I think that what they do is to kamikaze your feet, you step on them, slip on the greasy substance that is their entrails, fall down and break your neck.Obviously.
er?21x 10 = 210210 x .5 = 110no matter, its sick, i like it.
All I'm getting from this is "low level characters should keep a flask of acid handy".
What if you exchange the toads' alertness feat for shape soulmeld (dissolving spittle)? The toads have +5 to hit and are targeting touch AC. If the sniping option of the hide skill is compatible with dissolving spittle, the size and racial bonuses to hide would be quite beneficial.Edit: Oh, right, the feat requires con 13.