Party
Human Fighter9 - He's interested in killing things. Has the "Impatient" flaw, preventing him from taking 10 or 20.
Human Druid9 - He seems confused at his role. He has Natural Spell, but melees in human form by using his scimitar. Sometimes uses call lightning or flame strike, only to have the enemies save. His animal companion, a big ol' wolf, is about as frail as he.
Human Artificer6/Renegade Mastermaker2/Effigy Master1 - He relies on explosives, blast rod, and his hand cannon (it shoots shrunk cannonballs) for damage.
LA0 Aasimar Paladin4/Cleric5 - He's intended as the defensive tank. Level-wise, I don't know why he went this route, but he claims Smite Evil is awesome.
Sounds like you managed to discover the original 3.5 playtest group
...I don't know if I should laugh or cry
I had a guy in my group play a Knight, he would get mad if anyone helped him in combat. Also he was so weak, that his cohort who was a full 4 levels lower then him, actually hit more and harder then his knight.
This guy sounds awesome. As for the dice, I probably shouldn't mention I broke down recently and spent $24 on one of those 80 (or some really high number) dice in one.
http://www.gamescience.com/newproducts
http://www.dicecollector.com/D24_ALEXANDER_SIMKIN_GAMESCIENCE_D_TOTAL_01.jpg
Awesome!!
Why the hell would you need a d24? lol
I do like the idea of having the d4,d6,d8,d10,12,20 all in one. But I think adding "the super cool d3,blahblahblahblah,d24" is over kill. This thing almost looks like some sort of failed crop circle
edit: Not only that, but I just looked closer at it and notice they use the 1-24 for the d2,d10,d20,d24. Thats pretty lame. I think they should take out the crappy roman numerals d5. And replace it with some sort of functional percent die... like maybe just have it say 10/20/30 etc. and then use the 20 as a 10 how they said...
phew.. confusing