Oh, and also fighter variant Dungeon Crasher from Dungeoncape is excellent IMO. Dungeon Crasher + Improved Bull Rush + Knock Back. Half-Ogre with any warhammer and this comibnation, is like a golf-player, and the foes are golf-balls in this case
They splash on the walls or trees like a stomped frogs
And some useful templates:
* Half-Minotaur (Dragon Magazine #313) - + natural AC, + 10ft speed, bonus Str and Con, some other stuff, and CHANGE size if smaller than Large. This is +12 Str, +6 Con, -2 Dex, -2 Int, +4 natural AC, +10ft speed, for LA +1? Hell Yes!
* Half-Ogre (Dragon Magazine #313) - another broken template. Little worse than Half-Minotaur, but if base creature is Large, it's LA+0, not +1. So Human (or Half-Orce, but this is little weird - 3x "half"?
: ) Half-Ogre, Half-Minotaur will be still LA +1. In this case on the 1st lvl we have large brutish son-of-a-bitch, with a reach 10ft (or 15-20ft (I'm not sure and I loaned my books to friend) with barbed chain), +16 str, -4 Dex, +6 Con, -4 Int, -2 Cha +6 natural AC, +20ft of speed, bonus feat from human and few other bonuses
. With a monstrually attack bonus, damage, Fort save and hp. Barbarian from the hell
* Feral (Savage Species). Little boost for useful stats, and pounce from 4 HD, and unarmed dmg from claws, +6 natural ac. LA +1. If we take also 1/2ogre and 1/2minotaur in good sequence (feral -> mino -> ogre), we have +20 Str, -6 Dex, +8 Con, -8 Int, +2 Wis, -2 Cha, +12 natural AC and +30ft speed. And we have pounce since 4th lvl, so it's not necessary take Lion Totem Barbarian. Better will be 2 lvl of Wolf Totem, for free Improved Trip. For LA +2.
In the PB 32 for example
Str 36 (16+20)
Dex 10 (14-4)
Con 24 (16+8)
Int 6 (14-8)
Wis 10 (8+2)
Cha 6 (8-2)
Big, strong, stupid, ugly brute. He kill Arnold Schwarzenegger by shaking his hand
Another one - War Hulk [Miniatures Handbook] - but good only for the "end of build" (if we don't intend play on the epic levels. If yes, this PrC is shit because he DON'T gain any BaB). Yes, within 10 levels, War Hulk gains +0 do BaB. But on every level +2 Str so +1 to attack and +1 to damage. But fifth attack from BaB is in this case only a dream. If I correctly understood, on 4 lvl (ability "Mighty Swing") War Hulk can attack 3 adjacents squares in standard action so he can attack 3 foes (size Medium) with ALL attack from High BaB, extra attack from Fury (Frenzied Berserker), etc. If I'm reading wrong, please - correct