Author Topic: Wodjam Who Crushes  (Read 895 times)

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Solo

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Wodjam Who Crushes
« on: July 12, 2010, 08:21:26 PM »
Dwarf

Starting stats, 28 point buy, after racial adjustments: STR 16, DEX 16, CON 14, WIS 14, CHA 6

Monk6/Tattooed Monk10/Drunken Master4

Feats:
1: Otherworldly (I know Dwarves do not qualify for this. Bear with me for the sake of lulz.)
3: Great Fortitude
6: Poison Healer
9: Dodge
12: Improved Natural Attack
15: Snap Kick
18: Robiliar's Gambit

Monk bonus feats:
Improved Grapple, Combat Reflexes, Improved Trip

Tattoos:
Chameleon: 1/day per tattoo, Alter Self for 1 hour per class level.
Tiger: 1/day per tattoo, +1 to attacks and +1d6 to damage for 1 round per class level.
Monkey: +1/tattoo to a number of skills
Scorpion: 1/day per tattoo, force someone to use their lowest ability score when calculating an attack roll against you.
Wasp: 1/day per tattoo, Haste self for 1 round per class level

Tactics: Turn into a Dwarven Ancestor, crush opponents.
« Last Edit: August 01, 2010, 06:30:37 AM by Solo »

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.