Author Topic: An actual build. For an actual Campaign. Not Food for Thought.  (Read 3463 times)

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Dragonamedrake

  • Barbary Macaque at the Rock of Gibraltar
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Re: An actual build. For an actual Campaign. Not Food for Thought.
« Reply #20 on: July 12, 2010, 08:15:31 PM »
Ghost is +5, so notworking. And no incorporeal please. -Low Key- as in, good but not "omfg" :P


And I have decided.. something with Divine Minion (Set).. if it's legal for this idea.

Take Aberrant Blood, Aberration Shape (Or whatever it is called, Lords of Madness feat)

And Assume Supernatural Ability

Does this work? If so, how does Wild Shape work exactly? Could I, say.. turn into a Beholder at level 3 because I use Wild Shape as a lvl 11 Druid? If not, does at least the aberration shape work?

Pixie drops Greater Invis in this game. Sorry guys but  alot of sstuff is basically nerfed in this campaign, thus why I came to the boards with it.

And it is why I am asking about the Divine Minion Wild Shape, some insight would be helpful!!!!!

Honestly its a poorly writen template that is full of cheese if you argue it works how its writen. As writen things like Aberant Wildshape and Frozen Wild Shape work. It should also stack with lvls of Druid or Ranger wildshape. However Im pretty sure that wasnt intended and if you DM is restrictive then he will probably shoot it down.

rydi

  • Ring-Tailed Lemur
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Re: An actual build. For an actual Campaign. Not Food for Thought.
« Reply #21 on: July 12, 2010, 09:26:22 PM »
If you want to work Psi Warrior powers in and have a psionic feel while still being a fighter-type, you might try the following; it isn't shapeshifting cheese, but it is pretty good dmg/utility/control while still getting 5th lvl powers:

Human, Feral, Voidmind [Str>Dex=Con=Wis>Int>Cha]
1 - Barbarian (Whirling Frenzy [UA] & Wolf [CC] Subs) /// Dodge, Exotic Weapon (Spiked Chain)*, *Combat Reflexes*, Great Fortitude*, Alertness*
2 - Barbarian (Wolf [UA] Sub) /// Imp. Trip*
3 - Psychic Warrior /// Mobility, Psionic Dodge*
4 - Swordsage /// Weapon Focus*
5 - Swordsage
6 - Warmind /// Power Attack
7 - Warmind
8 - Warmind
9 - Warmind /// Psionic Attack
10- Warmind
11- Elocator /// Sidestep Charge*
12- Psionic Weapon Master /// Shadow Blade or Leap Attack
13- Psionic Weapon Master
14- Psionic Weapon Master
15- Psionic Weapon Master /// Robilar's Gambit
16- Psionic Weapon Master
17- Psionic Weapon Master
18- Psionic Weapon Master /// Leap Attack or Evasive Reflexes, Imp. Critical*
19- Psionic Weapon Master
20- Psionic Weapon Master /// Whirlwind Attack

Good Stuff:
-Sweeping Strike! + Pounce lets you clear crowds or slam into a couple big threats
-Dex + 1.5xStr + Power Attack + PA multipliers (Valorous, Leap Attack) to dmg
-Utility Maneuvers for movement/defense
-Island of Blades + Barbarian bonus to Flanking from sub level + Reach = great flanker
-Whirling Frenzy + Warmind Att boosts increase damage/durability
-A +9 Weapon (+3, Valorous, Sweeping, Warning, Wounding, +2 more enhancements) as part of class progression
-Wis to AC and Power Points
-AoO trip Engine + Enlarge + Sweeping Strike!
-Plenty of psionic powers for self buffing
-Moderately good saves, passable AC, Good HP