Just putting some stuff here while I work out the details.
1
5 Extra swift action
10 Extra swift action
15 Extra swift action
20 Extra swift action
Stunning Fist: As the monk ability.
: As Stunning Fist, except that it affects creatures normally immune to stunning.
Palm of the Walking Corpse: You may activate this ability as a swift action. For 1 round, your attacks have no effect but are stored in a "buffer". You may take a standard action within 1 minute to release the buffer, causing your attacks to resolve as if they had just been performed. Double the damage of each such attack before applying damage reduction, and increase the DC of any effects they carried by 4.
: You may create a
modify memory effect with a touch.
: As a swift action, anything struck by your next attack with a monk weapon within 1 round is affected by
greater dispel magic with a CL equal to your monk level.
Phantom Step: As a swift action you become ethereal for 1 round.
Phantom Dance: While under the effects of Phantom Step you may activate and dismiss its effects in response to attacks, granting you the benefits of a
blink spell.
God Step: As Phantom Step, except that you wink out of reality entirely. While in this non-space you can "move" as normal, so that you may rematerialise in a different space when your turn ends. This may be combined with Phantom Dance.
Fist of the Surging Gale: As a swift action, your monk weapons may be used as ranged weapons with a range increment of 30ft for 1 round.
Fist of the Overwhelming Typhoon: Line, length = 10ft per monk level.
: As a swift action, your attacks with monk weapons gain the [Force] descriptor for 1 round and deal +1d6 damage.
: As a swift action, make an additional attack at your highest attack bonus.
: As a swift action you may move your speed without provoking an attack of opportunity.
: As a swift action you gain a fly speed equal to your land speed with perfect manouverability for 1 round.
: As an immediate action you may negate any ranged attack made against you.
Mirror Palm: As
, except that you may also reflect any attack back at its originator.
: You may deflect area effects, creating a 10ft "bubble" around yourself in which it is negated. You may select this ability multiple times, each time doubling the maximum size of the bubble.
PrC: Dragon Soul MonkPrereqs: Dragonblood subtype
Fist of the Devouring Dragon: After striking an opponent with a monk weapon, you may activate this ability as a swift action, producing a dragon-shaped stream of the energy type associated with your draconic ancestor. This consists of two 5ft cubes per class level which can be placed in any path as long as they start in one of the squares of your target and remain consecutive. The same square cannot be affected twice. Creatures in the affected squares must make Reflex saves or take damage equal to 1d4 per Monk and Dragon Soul Monk level you possess.
(Class features for ignoring resistances and immunities)
Heart of the Dragon: Capstone, changes type to Dragon.