Well, obviously there are still good feats, but DMM is really really good.
I think the DM thought that DMM was less powerful than it really was. When I pointed out it actually worked in a more beneficial way, he decided it was too powerful.
Anyway, currently a Dwarf Cleric of Abadar(LN, Earth, Law, Nobility, Protection, Travel). Focusing on buffing and maybe being impossible to hit. (Currently, just stacking up Law sacred+non-magic plate mail I have 22AC. As a dwarf, I get +4 against Giants too, which are a main enemy of this campaign, apparently. Along with outsiders and dragons.) I get Law(DEVOTION) and Travel domains, and I can grab Protection with Contemplative for a sacred bonus to AC and Attack all the time.
Stats (which are malleable, 36 point buy+1 for level 4)
Str: 14
Dex: 12 (Just enough to get everything out of Plate!)
Con: 14(+2)
Int: 12
Wis: 17(+1 level)
Cha: 11(-2)
So, I need a 7 level build, using the sources and rules in the first post, that hits 17th level spellcasting, goes through Contemplative 1 and Divine Oracle 2, and fufills the duty of being essentially unhittable. (Before anyone suggests it, Bone Knight is not in the available sources.)
If someone wants to suggest that I grab different domains, that fufills this role better, do so, but I'm heavily restricted on what I get and what I get with it, unfortunately. (Another option is to go with Sun/War and get Radiant Servant/Ordained Champion, assuming I can get the fluff tweaked to make them possible to get within the setting. This could give me Law and Protection or Glory [And, if I take Contemplative, Glory or Good too].)