Author Topic: Dumb Players  (Read 7842 times)

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ragincajun2288

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Dumb Players
« on: June 08, 2010, 01:21:32 AM »
Dumbest Player(s) ever encountered stories. GO!

Mine--Was playing a d20 modern campaign table top. One of my players was a younger kid who was usually saying stupid or doing stupid things in the campaign. During the campaign the players were sent through a teleporter into the amazon. When they came to a 20 foot wide river the problem was posed on how to cross it.

The dumb player, of course, wanted to jump across it with his level four character. Dialogue as follows.

Me: Umm...dude that's a 20 foot wide river, I don't think you'll make it.

Him: Well I wanna at least try.

Me: Why?

Him: Cause it'd be awesome.

Me: ....okay whatever just do it.

Him: Rolls. Looks up at me with wide eyes. Uhh, I got an 12.

Me: What the hell? What are you ranks in Jump?

Him: 6.

What I wanted to say: Dude your fucking stupid.

What I said instead: Okay man you barely made it into the water and now you provoked the crocodile who was waiting in the water.

Needless to say the player got bit, almost dragged into the water and death rolled. Somehow, to this day I'll never understand, he made it out alive. He continues to do dumb stuff in our campaigns even today.
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Littha

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Re: Dumb Players
« Reply #1 on: June 08, 2010, 01:29:06 AM »
A friend of mine is extremely intelligent, full on maths genius but he is completely incapable of making a character that helps the party in any way.

For example:
He wanted a barbarian princess who leads a tribe into battle... sounds good enough but they way he did it was by taking leadership and having his prime stat be CHA on his barbarian... she couldn't hit anything and her cleric cohort was much better than she was.

Or a control wizard focusing on enchantment spells in a campaign that revolved around constructs... oh and he dumped con so when they finally fought a storm elemental its thunder killed him in one hit.

ragincajun2288

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Re: Dumb Players
« Reply #2 on: June 08, 2010, 04:25:42 PM »
lmao! Good at math but sucks at making characters? That's weird. DnD is all about...numbers.
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Re: Dumb Players
« Reply #3 on: June 08, 2010, 04:53:23 PM »
I think I've got you two beat. A player who can fuck up a Chain Tripper Warblade.


That I made for him.


[spoiler][/spoiler]

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Re: Dumb Players
« Reply #4 on: June 08, 2010, 08:56:02 PM »
I think I've got you two beat. A player who can fuck up a Chain Tripper Warblade.


That I made for him.

Is this the one who wanted to run with a Paladin10 then wanted to go Sorcerer so he could blast? Then refused to consider Abjurant champion because "I want to blast, not buff"?

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Re: Dumb Players
« Reply #5 on: June 13, 2010, 03:56:06 AM »
I think I've got you two beat. A player who can fuck up a Chain Tripper Warblade.


That I made for him.

Is this the one who wanted to run with a Paladin10 then wanted to go Sorcerer so he could blast? Then refused to consider Abjurant champion because "I want to blast, not buff"?
Sure as hell sounds like something Midge would do :lol
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Re: Dumb Players
« Reply #6 on: June 14, 2010, 05:16:42 AM »
I have some pretty horrific player stories, most of them stemming from someone I'll call S. Now, S, at the time, was a heavy user of alcohol - so much so, that we basically considered him drunk at all times. His gaming was, understandably, crazy-batshit-stupid.

One key example is the d20 Modern game we were playing. One of the characters (an infiltrator/sneaky type) needed to get into a club building without alerting anyone. His words to S, and I quote, were "create a distraction". So off that character went, thinking everything would be OK.

He could not have been more wrong if he tried.

Basically, what you had to know about S's character is that he always carried around an H&K assault rifle. He somehow managed to keep it concealed (nobody wanted to know where or how), and he liked to carry around a stash of grenades as well. Since the game was set largely in New York City, only his insane Sleight of Hand modifier and my own ineptness rules-wise (this was a good six-seven years ago) kept them from ever being found. As per the usual, he was armed to the teeth that night.

First thing he does is stroll up to the bouncer and ask, nay, demand he be allowed inside. The bouncer informed him that today, it was booked for a private function. S insisted on trying to get in, upon which time the bouncer indicated that he was armed by opening up his jacket and showing the holstered revolver. S's reaction was basically to unbutton his trench coat and show his concealed H&K.

And then start a firefight. With grenades.

Suffice it to say, the private function featured a lot of dead bodies, a shootout with the club owner, a lot of explosion damage and S's character losing a hand (he held out a grenade while hiding and yelling out that he had a grenade, at which point everyone shot at his arm).

The sneaky guy's player (call him A) was somewhere between laughing and crying throughout this whole event, as were all the other players. And that wasn't even the worst thing S had done...

While this is somewhat unrelated, this brings back a dumb GMing story which I have to share. This GM (let's call him M) was also a heavy alcohol user (I'm seeing a distinctive trend here...) who also happened to have some serious delusions of grandeur. And I'm not talking 'I'm smarter than you' delusions, I'm talking 'the FSB (Russian Security Service) is after me because my genius is beyond all measurable capability' delusions (and yes, he was totally serious about that one). Essentially, this was the first time I was gonna get to actually play rather than GM, a game, and I was understandably looking forward to it. The game even used Tome rules, which made me extra-happy. I decided to build Asher (one of my favourite characters, who currently exists in like, four systems or so), and at level 12! I was over the moon with the possibilities, and after seeing what everyone else was playing (a succubus, a Tome samurai and some other thing I don't recall that was cool), I thought it would be a great game.

I could not have been more wrong if I had tried.

One of the first major alarm bells that I heard ringing was when I discovered that we would be accompanied by not one, but two DMNPCs. One of them was our level (a true fiend, IIRC) and the other was... well, not. She was some CR 20-odd demon lord who was supposedly 'accompanying' the other DMNPC because she was 'interested' in him. And yes, in case you're wondering, M always had stuff like that with his characters. Every damn time.

I decided to let that one slide, and play anyway. The setting was a bar in Hell. No literally, a bar in Hell. While I was a bit suspicious over how much planning and sanity went into this game, I decided to run with it. All of us ended up on the same table, chatting about stuff... you know, usual PC introduction stuff. The samurai turned out to be as no-nonsense as Asher was, so we got along just fine.

Then, out of nowhere, some devil police (I'm not making this up, I swear) entered the place, and started making enquiries as to whether anyone had seen DMNPC 1 (the one at our level). Said DMNPC immediately starts panicking and yelling, and telling our succubus (disguised as a wizard) to teleport us out of there. We told him to keep it down, stay calm and not to do anything stupid, and that teleporting out of here basically makes us look guilty no matter what. He, in his infinite wisdom, decided to disagree, and kept yelling and pushing a scroll of greater teleport to our party 'wizard'. Again, we told him to keep calm and not attract any attention, and that we wouldn't teleport him anywhere until that happened. He then (via his patron, or something - that guy had as much rules knowledge as a hobo knows about urban planning) sent some kind of flesh to stone spell in scroll form to one of the devil cops, which caused him to promptly turn to stone.

At this point, Asher (who had telepathy) mentally spoke to the samurai, and said something along the lines of:

"This guy is a liability; let's kill him, claim the bounty and do something not-dumb."

His character, the wizard and the other guy all agreed. When M heard this conversation, he told us that the demon lord patron would be angry at us and likely kill us. We decided to do it anyway.

This is where the crazy-batshit-weirdness began.

Remember how I mentioned said demon lord was level 20-something? Yeah... she was never intended to be played, since M had no clue in hell as to how to run her. So what does he do? He summons more demons of CR 16 or so, which he also has no clue how to run, and keeps putting down spells which he also doesn't know how to use, all in the defence of DMNPC 1. We couldn't honestly tell if he was following or breaking the rules, because I get the thought that even he didn't know. His turns took close to half an hour each, real time, while ours cycled past relatively quickly.

Cutting a very, very long combat short, the entire party ended up being killed, with the DMNPCs surviving (just). At that point, we had been playing for four hours, and decided that continuing was not worthwhile. So essentially, there had been a TPK before the game actually began. I'm not joking in the least when I say that - it was the only time when I have been subject to such a thing, and I hope never to have to experience that again.

Ironically enough, S was sitting not too far from us (this was at uni, and we both go there), and after this all finished, I simply had to turn to him and say:

"You know, S, how I told you that all your ideas were half-baked, all your lack of rules knowledge, all your general stupidity, all the times when you made absolutely retarded decisions as a player and a GM, or, in fact, anything I have ever said about your gaming? I take it all back."

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ragincajun2288

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Re: Dumb Players
« Reply #7 on: June 14, 2010, 01:16:04 PM »
Oh my...that is a horror story. I am sorry, so so sorry that happened to you the first time you played a PC. But the story about S had me cracking up hard  :lmao

But hey don't blame it on the alcohol, I drink frequently at table top sessions, also smoke too and I'm always coherent. In fact, I end up usually making the most intelligent decisions out of all my players. But it seems like my players don't always think things through.

Like the game we are playing on this forum, zombie apocalypse scenario. They decided to drive huge, loud bikes through a city full of undead, a city that had been dead and silent for 60 years...yeah you can probably tell what happened.
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Re: Dumb Players
« Reply #8 on: June 14, 2010, 06:02:00 PM »
I think I've got you two beat. A player who can fuck up a Chain Tripper Warblade.


That I made for him.

Is this the one who wanted to run with a Paladin10 then wanted to go Sorcerer so he could blast? Then refused to consider Abjurant champion because "I want to blast, not buff"?

No, that was a scrub who thought an LA 5 race was a good choice for an EL 7 game.

Midge once thought Soulknife 3/Incarnate 2 was a good idea because he could dual-wield the Mind Blade and Incarnate Weapon. Never mind that PsyWar can dual-wield the same exact flavor (or even the same weapons via a feat), or that he has no BAB, the fact that he was using a Soulknife and dipping into something other than Soulbow is absurd.


[spoiler][/spoiler]

Littha

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Re: Dumb Players
« Reply #9 on: June 14, 2010, 11:02:02 PM »
I think I've got you two beat. A player who can fuck up a Chain Tripper Warblade.


That I made for him.

Is this the one who wanted to run with a Paladin10 then wanted to go Sorcerer so he could blast? Then refused to consider Abjurant champion because "I want to blast, not buff"?

No, that was a scrub who thought an LA 5 race was a good choice for an EL 7 game.

Midge once thought Soulknife 3/Incarnate 2 was a good idea because he could dual-wield the Mind Blade and Incarnate Weapon. Never mind that PsyWar can dual-wield the same exact flavor (or even the same weapons via a feat), or that he has no BAB, the fact that he was using a Soulknife and dipping into something other than Soulbow is absurd.

I have had a player use soul knife before, he was more effective than the warlock/beguiler in my construct centric campain...

Its not redly apparent to newer players that it is such a bad class, on the contrary it looks quite good for most of them.

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Re: Dumb Players
« Reply #10 on: July 01, 2010, 09:38:14 AM »
i knew a guy who claimed to have mostly played a wizard ..but the one time i saw him play one he barely ever cast a spell,
he seemed to prefer his light crossbow 99.999% of the time even on the obvious "big guy" at the end of the night
"I attack with my cross bow..."

then in a gestalt game, he was an elf rogue//ranger with twf,  the idea was to get double use of sneak attack,...
but all he ever did was hide,  and fail miserably.  it didnt matter what we were fighting or who we were talking to
he would just keep making hide attempts and fail most of the time

i dont know what his stats were, i didnt get a good look at his sheet
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Re: Dumb Players
« Reply #11 on: July 01, 2010, 09:52:18 AM »
In a Ravenloft game I played a while ago, the party had 2 guys using ToB - a Ranger/Warblade and a Crusader. Guess what they said most of the time? "I full attack." They had stuff like Leading the attack, Charging Minotaur, White Raven Tactics, among others, but they could only full attack. Why? WHY!?!?!

I cried. A lot.  :banghead

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Re: Dumb Players
« Reply #12 on: July 01, 2010, 12:18:24 PM »
I think I've got you two beat. A player who can fuck up a Chain Tripper Warblade.


That I made for him.

Is this the one who wanted to run with a Paladin10 then wanted to go Sorcerer so he could blast? Then refused to consider Abjurant champion because "I want to blast, not buff"?

No, that was a scrub who thought an LA 5 race was a good choice for an EL 7 game.

Midge once thought Soulknife 3/Incarnate 2 was a good idea because he could dual-wield the Mind Blade and Incarnate Weapon. Never mind that PsyWar can dual-wield the same exact flavor (or even the same weapons via a feat), or that he has no BAB, the fact that he was using a Soulknife and dipping into something other than Soulbow is absurd.

I have had a player use soul knife before, he was more effective than the warlock/beguiler in my construct centric campain...

Its not redly apparent to newer players that it is such a bad class, on the contrary it looks quite good for most of them.
Some of my old D&D buddies all argued that it is overpowered...
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

BrokeAndDrive

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Re: Dumb Players
« Reply #13 on: July 01, 2010, 07:34:48 PM »
Some of my old D&D buddies all argued that it is overpowered...
Quote
http://community.wizards.com/go/thread/view/75882/18833134/Myth:_The_XPH_is_overpowered?pg=196

Wait, there are people who think the Soulknife is overpowered? The SOULKNIFE???

---

"The Soulknife is Overpowered"- Brought to you by the same great people who made... "The Fighter is Overpowered" and "The Cleric needs to be Buffed"

Yeah, looks like some people get natural 1's for intelligence checks..

---

I've seen it. They where exalted and had the saint template. Also on the thread No Core Psions or something like that a poster repeated brought up a soulknife as an example of psionic brokenness. No build was included, nor could the poster provide it.

---

As I said...

Realy, the only way I would find soulknife to be even remotly broken is a soulknife5/soulbow10/illuminesoul5 in an undead campaign where there are absolutly no other ranged attackers (including casters), all the undead have melee attacks, and you are the only one in medium armor. Then maybe, just maybe, you could make him overpowered.
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And to think the system was immortalized in OOTS. As a general rule, I try to avoid all tier discussion there because it's the De Facto system at BG, and I'm not going to change anyone's mind.

Besides, I think if most people are pressed, they will admit that it's just an estimate, anyway, and that results can vary from table to table.
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My only real complaint with the tier system is that at one point I was tired (tiered?) of hearing about it.[/spoiler]

raith0

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Re: Dumb Players
« Reply #14 on: July 01, 2010, 09:53:43 PM »
ahh some times a stupid player is a good thing sometimes its a liability.  i have played with one ligitemently bad player.  it was quite amusing for a while. and now a few years later but after a while it got to be a problem.  bad player we will call elf lord.  unfortunately he actually knew the rules.  he understood the game too. but he still failed to make a character who could actually do what he was supossed to do.  my favorite example was he when we played the worlds largest dungeon.  know one could decide what role they wanted to play so we decided to draw straws.  or in our case we put arane divine rogue tank on sheets of paper and drew them from the battle skull ( a skull shaped pen holder ) he drew arcane and decided to be a wizard ( so far so good ) with elf generalist sub level and colligate wizard feat.  okay so a good base for an elven wizard. but he then proceded to pick every spell as something unneaded or worthless to have prepped.  (i.e. on the third day in the dungeon knowing we would have a lot of short encounters  he preps 4 shield spells and all of his zero level spells as acid splash ).

another time with the same core group we are playing an evil campaing so he plays a chaotic neutral elven cleric. 

and then i have played with a guy who was only good at playing a dimwitted idiot when he tried to play anything else he just couldnt pull it off


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Re: Dumb Players
« Reply #15 on: July 02, 2010, 12:13:32 AM »
I think I've got you two beat. A player who can fuck up a Chain Tripper Warblade.


That I made for him.

Is this the one who wanted to run with a Paladin10 then wanted to go Sorcerer so he could blast? Then refused to consider Abjurant champion because "I want to blast, not buff"?

No, that was a scrub who thought an LA 5 race was a good choice for an EL 7 game.

Midge once thought Soulknife 3/Incarnate 2 was a good idea because he could dual-wield the Mind Blade and Incarnate Weapon. Never mind that PsyWar can dual-wield the same exact flavor (or even the same weapons via a feat), or that he has no BAB, the fact that he was using a Soulknife and dipping into something other than Soulbow is absurd.

I have had a player use soul knife before, he was more effective than the warlock/beguiler in my construct centric campain...

Its not redly apparent to newer players that it is such a bad class, on the contrary it looks quite good for most of them.
Some of my old D&D buddies all argued that it is overpowered...

How long did it take you to stop laughing?

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Re: Dumb Players
« Reply #16 on: July 02, 2010, 02:02:54 PM »
Some of my old D&D buddies all argued that it is overpowered...

How long did it take you to stop laughing?
I'm still laughing....
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

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Re: Dumb Players
« Reply #17 on: July 05, 2010, 12:38:25 PM »
We had a player attempting to soften his fall with his backpack, a simple 20ft fall, and a nice simple backpack, the player wears a splint mail, it's not gonna help a lot. The DM is nice and asks, what's in your backpack?
Turns out there's 20 vials of alchemist fire in there. This being a second edition game, there wasn't much left of that dwarf.

Also, I've played with a chaotic evil rogue, playing like a lawful good paladin from fear of the law.

Oh, and a wizard who used a scorll of a spell he had prepared, before he cast the prepared spell, first, I don't like wasting XP on scrolls, but doing so with no gain whatsoever is just silly.
Monks are pretty much the best designed class ever.

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Re: Dumb Players
« Reply #18 on: July 05, 2010, 02:15:20 PM »
I had a player with an 8th level Dragon Shaman tumble into the middle of a large circle of 6 Red Half-Dragons so that he could hit more of them with his... cone of fire Breath Weapon.   :banghead
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Re: Dumb Players
« Reply #19 on: July 05, 2010, 02:22:22 PM »
Clearly a man of the "If fire doesn't work, use more fire' school of though.
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