Since you're going Wildshape Ranger you might want to go Fist of the Forest for Con to AC. If you go Dwarf you could also get Deepwarden for Con to AC. This will give your forms excellent AC's.
Then Monk for Wis to AC is good if you have a decent Wis.
Before you take any levels of Fist of the Forest for a build that will see actual play, take a good long look at Primal Living, and ask yourself "Will this campaign be taking place entirely outdoors?" Its not impossible to play in a dungeon setting, just rather difficult.
Also, if you don't want to be a dwarf, you can just take 3 levels of stoneblessed, which will give you +2 con that stays with you regardless of your form.
Monk is restrictive on the alignment and not all that helpful. Use a Monk's Belt and take the Improved Unarmed Strike feat if you're that worried about it. If you're insistent on monk, at least take the Overwhelming Attack Monk variant. Better yet, take 2 levels of the Unarmed Swordsage. If you take them later on in the build, your initiator level will be high enough to snag some 3rd or 4th level maneuvers.
Though I will agree with you on the restrictive alignment, the first two levels of monk are amazing for feat requirements if both UA and OA are allowed. The full list of feats you can choose from is:
[spoiler]
1st Level: Dodge, Improved Grapple, Combat Reflexes, Power Attack, Combat Expertise, Weapon Finesse, Toughness, Stunning Fist, Underfoot Combat (Halfling only, CV Web Enhancement)
2nd Level: Mobility, Combat Reflexes, Deflect Arrows, Lightning Reflexes, Improved Bull Rush, Improved Trip, Improved Initiative, Endurance, Improved Disarm, Improved Trip
Any Level: Roundabout Kick, Flying Kick, Fists of Iron, Eagle Claw Attack, Improved Grapple, Choke Hold, Grappling Block, Earth's Embrace, Dodge, Mobility, Prone Attack, Superior Expertise, Improved Trip, Defensive Throw, Great Throw, Pain Touch, Stunning Fist, Freezing the Lifeblood, Falling Star Strike, Unbalancing Strike, Blind Fight, Combat Reflexes, Great Ki Shout, Iron Will, Ki Shout, Remain Conscious(Which a nice DM will let you switch for Die hard)
[/spoiler]
Most notable are feats that help you get into Mo9, but other feats are useful for a variety of builds. Think of monk as a two level fighter that trades 1 BaB, armor usage, a shorter feat list and trades down to a d8 HD for flurry of blows, wis->ac, evasion, and increased unarmed damage. At least for the first 2 levels, before it starts to suck... hard.
My suggestion would be that, as I pointed out in another thread, if OA is allowed 1 level of Shapeshifter Prc allows just about anything 7/Shapeshifter 1 to qualify for master of many forms, for instance:
Hengeyokai Fighter 4/Warshaper 3/Shapeshifter 1/MMoF 7
Can easily work, though there are probably better options (Sadly no ToB allowed, or I would suggest that, heh.)