Author Topic: Help with crazy power level game! PLEASE!  (Read 10512 times)

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Lunaramblings

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Help with crazy power level game! PLEASE!
« on: May 16, 2010, 04:55:45 PM »
This is posted both here and WoTC as I tend to lurk on both.

Here is my situation... I love making characters. Really one of my favorite parts of the game. Recently I have had to step down from running a game after several months as I have gone back to school and between work, school and my daughter, I just have no time. So, in my play groups attempt to fill this void we have taken in a new DM. He has some weird rules that he is running by, but whatevers, all good. Basically we got to roll 4d6 drop the lowest 7 times, pick 6 scores and assign as desired, during which we were to reroll any die that rolled a 1 or 2, as "those aren't heroic numbers" according to the DM. What resulted is the most ridiculous stats I have ever had.

My stats are: 18,18,17,16,14,14. Further, we are 10th level, and have a +4 item of our choice, and 2 +2 items of our choice, as well as 25k gold.

All of this has sent me reeling. I have so many ideas to exploit this that I have no idea where to start. Right now it looks like my party is a couple of rogues, a DMM-Persist Cleric, and I think a Hood-inspired charger and a Monk. So, it is looking like I might be best off taking the role of Arcane-specialist, but not sure where to take it. Considered a Gish, then considered a Archivist. Then an Archivist-based Gish. Only thing is there is no Psionics, I think ToB was allowed though.

So, suggestions? Please? I am totally overwhelmed with the crazy power level here and can't make a good decision on what to play.

Havok4

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Re: Help with crazy power level game! PLEASE!
« Reply #1 on: May 16, 2010, 05:02:45 PM »
For being a gish a swiftblade is generally very good. You could enter with a focused specialist transmuter, also you become preposterously hard to kill.

Anklebite

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Re: Help with crazy power level game! PLEASE!
« Reply #2 on: May 16, 2010, 05:20:01 PM »
play something with both wisdom and charisma to everything, or any other two mental stats to everything. paladin/shiba protector whatever, or factotum/swash/monk/swordsage/shiba/paladin mashup, ect ect. go MAD!
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Unbeliever

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Re: Help with crazy power level game! PLEASE!
« Reply #3 on: May 16, 2010, 06:12:25 PM »
Is the game going to be crazy hard?  If not, I'd be tempted to take a soft hand w/ the build given how generous the starting materials are.  Perhaps something that usually isn't desirable b/c it's MAD? 

ninjarabbit

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Re: Help with crazy power level game! PLEASE!
« Reply #4 on: May 16, 2010, 06:41:57 PM »
I agree arcanist is the best way to go with this party.

Grey elf spellthief1/focused specialist wizard3/beguiler1/ultimatemagus5

You're a bit behind on the spellcasting but this isn't bad because you don't want to completely overshadow the monk and rogues.

Mixster

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Re: Help with crazy power level game! PLEASE!
« Reply #5 on: May 16, 2010, 07:01:46 PM »
I agree arcanist is the best way to go with this party.

Grey elf spellthief1/focused specialist wizard3/beguiler1/ultimatemagus5

You're a bit behind on the spellcasting but this isn't bad because you don't want to completely overshadow the monk and rogues.

A good choice.

However, if you want to go overboard on a truly MAD character, Ur-Priest/Wizard is probably what you are looking for, who essentially needs all stats.
You can get into it quite easily with:
Otyugh Hole (if allowed)
Monk 1/Wizard 4/Ur-Priest 2/Mystic Theuge 3.
You'll be getting your wis modifier to AC, You'll need Cha for the Rebuking attempt, Int and wis for spells, dex since you aren't wearing any armour, Con as always, Strength is probably the only dump stat you have, but you can't dump it too low anyway since you need it to carry stuff. Your will save will also be ridicolously good, and your other saves wont be bad.

For your items I'd suggest grabbing a monks belt and a Ring of Protection +4. And probably some wisdom +2 item.
You'll be having 5th level Ur-Priest spells and 4th level wizard spells. All quite neat.
Monks are pretty much the best designed class ever.

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raith0

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Re: Help with crazy power level game! PLEASE!
« Reply #6 on: May 16, 2010, 08:36:56 PM »
i also like the soft hand or subtly the most powerfull charector in the group.  a couple of ways to do it our using iot7fv and war weaver.  one letting you buff the part to the moon and the other making very hard to get around defenses so that the party seems invincible

if you want i can post a few builds i have toyed with let me know




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Lunaramblings

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Re: Help with crazy power level game! PLEASE!
« Reply #7 on: May 16, 2010, 11:28:00 PM »
I would love to see builds! That would be awesome! Thank you guys for the help. I had thought about the Ur-Priest but the DM specified he would not allow Evil alignment. I suppose I could get around this with the I think it is Hellbred? I believe if I remember correctly they naturally have the evil subtype but can be of any alignment, hence being evil and not evil all at once.

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Re: Help with crazy power level game! PLEASE!
« Reply #8 on: May 16, 2010, 11:42:15 PM »
The evil subtype doesn't work that way. Just talk to your DM about removing the evil alignment from Ur Priest. Ur Priests who worship dead gods and toil to reassert them could just as well worship dead Good gods. Neutral clerics can rebuke undead, so there's nothing granted by the Ur Priest class which is evil in nature (Such as Smite Good).

Also, Ur Priests are really, really horrible at Rebuking because of their decreased Rebuking level. Even a character with full levels in a rebuking class have trouble rebuking undead because most undead have more HD than their CR (in the case of zombies and skeletons, much more), so rebuking or turning them is impossible (without additional effort in the form of feats and magical items). This isn't true at level 1 (when even undead have HD equal to or only just above their CR), but Ur Priest can't be entered before level 6 because of the skill requirements.
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Lunaramblings

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Re: Help with crazy power level game! PLEASE!
« Reply #9 on: May 17, 2010, 12:25:37 AM »
Hm. Yep. I misremembered the Evil Exceptions ability. I thought it allowed you to count as Evil for most things, turns out it only allows casting of [evil] spells and wielding of magical items of an evil alignment, doesn't help with classes. Well, there goes that plan lol. But yeah, maybe I can talk the DM into allowing neutral for Ur-priest, seems it like it should just as easily be Neutral as Evil.

KellKheraptis

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Re: Help with crazy power level game! PLEASE!
« Reply #10 on: May 17, 2010, 12:51:39 AM »
For all your MAD needs, look no further than Fred Astaire.  Dual arcane 9's (thanks to Versatile Spellcasting on Sublime Chord 8's), insane CL (possibly higher if rebuilt to abuse Bardic Spellthief), full War Weaver, two means of persisting spells, he's the real deal.  Look in the handbooks section for the War Weaver guide, and there's like 2 or 3 iterations of him.

Also, a War Weaver SCM would be breathtakingly powerful while subtle if you kept the kid gloves on.  Just casually let the party know any time they have an issue on the spot that you have a fix, be it arcane or divine, and don't let them see the character sheet (anyone who knows War Weavers or SCM's will figure it out anyhow).  Think Gohan...you're the sleeper until you get REALLY pissed, and then the BBEG and his entire family tree shit their collective pants along with the DM.
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Unbeliever

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Re: Help with crazy power level game! PLEASE!
« Reply #11 on: May 17, 2010, 01:32:39 AM »
For all your MAD needs, look no further than Fred Astaire.  Dual arcane 9's (thanks to Versatile Spellcasting on Sublime Chord 8's), insane CL (possibly higher if rebuilt to abuse Bardic Spellthief), full War Weaver, two means of persisting spells, he's the real deal.  Look in the handbooks section for the War Weaver guide, and there's like 2 or 3 iterations of him.

Also, a War Weaver SCM would be breathtakingly powerful while subtle if you kept the kid gloves on.  Just casually let the party know any time they have an issue on the spot that you have a fix, be it arcane or divine, and don't let them see the character sheet (anyone who knows War Weavers or SCM's will figure it out anyhow).  Think Gohan...you're the sleeper until you get REALLY pissed, and then the BBEG and his entire family tree shit their collective pants along with the DM.
Personally, I'd love to see a War Weaver SCM.  SCM is something I've been toying unleashing in my next long-running campaign (compiling a boss list of spells is a lot of work for something I will only play a couple sessions of), and I always love War Weavers.  They're my kind of support caster.

Littha

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Re: Help with crazy power level game! PLEASE!
« Reply #12 on: May 17, 2010, 01:58:03 AM »
hope this helps you with that.

Lunaramblings

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Re: Help with crazy power level game! PLEASE!
« Reply #13 on: May 17, 2010, 02:49:59 PM »
As insane as Fred is, I don't know if I want to go that crazy.

Was considering an Archivist xx/Ur-Priest xx/ X xx? But not sure if that would really be that good. I mean, Archivist already gives me access to all the divine spells anyway. Maybe Archivist/Wizard/Mystic Theurge?

Lunaramblings

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Re: Help with crazy power level game! PLEASE!
« Reply #14 on: May 17, 2010, 03:35:01 PM »
Had an idea...

I was thinking that a Tibbit Unarmed Sword Sage might be fun.

Str  14
Dex 20
Con 17
Int  14
Wis  18
Cha 14

This gives me an AC +9 just from Dex/Wis. So I was thinking something like Sword Sage 6/Crusader 1/ Master of Nine 3? Any opinions? Think it might be amusing to be able to turn into a cat, sneak into some place, maul the shit out of someone and then just walk away as a cat. Kinda entertaining.

Any suggestions?

Littha

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Re: Help with crazy power level game! PLEASE!
« Reply #15 on: May 17, 2010, 04:04:42 PM »
if you dip a level of battle dancer you can get CHA to AC too

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Re: Help with crazy power level game! PLEASE!
« Reply #16 on: May 17, 2010, 05:12:46 PM »
This isn't "crazy power level" at all. I was expecting to see something insane like ECL 25 and +10 free LA, along with gestalt and homebrewed classes or something...

Other than the high stats and decent wealth, this seems pretty normal... I take it you usually play in low powered games?

I think going for a wizard is what your party needs most, and nothing is more powerful than an optimized arcane spellcaster. The war weaver is a great suggestion. I'd say war weaver/incantatrix for maximum buffage.
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Lunaramblings

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Re: Help with crazy power level game! PLEASE!
« Reply #17 on: May 17, 2010, 06:28:00 PM »
We usually play more mundane stats yes. As for Wealth, depending on what I choose for items, that could be considerably higher than normal. For example, a manual or an amulet of natural attacks +4. Even an Amulet of Natural Armor or a Ring of Protection +4 would be a huge boost. Not to mention the two +2 items.

So what I am thinking right now is a Tibbit Unarmed Sword Sage 7/Warshaper 3

Manuevers:
1st level: Mighty Throw, Counter Charge, Clinging Shadow Strike, Shadow Blade Technique, Stone Bones
2nd level: Shadow Jaunt, Clever Positioning
3rd level: Strength Draining Strike, Shadow Garrote
4th level: Comet Throw

Stances:
Island of Blades, Step of the Wind, Giant Killing Stance

I figure that I will spend most of my time in Giant Killing Stance but if I can manage to cause difficult terrain I can use the Step of the Wind to boost my throws.

I am figuring on using unarmed strikes and using my cat form. Not sure what I want to use for feats, probably going to squeeze Superior Unarmed Strike in there, I also want to find room for Multiattack, maybe improved Multiattack. Does Improved Natural Attack stack with Morphic Weapons?

Lunaramblings

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Re: Help with crazy power level game! PLEASE!
« Reply #18 on: May 17, 2010, 07:56:51 PM »
Ok, so thinking that for feats I will go with the following:

2 flaws: Inattentive, Shaky

Feats:
1 Combat Expertise
F1 Improved Trip
F2 Multiattack
3 Adaptive Style
6 Improved Multiattack
9 Giantbane

My idea is that in Kitty Form I don't really lose much of anything. I get an additional +2 to Dex and can benefit from the Giantbane abilities fighting most anything. I will have claw/claw/bite and since unarmed strikes can be made with any body part, two unarmed strikes as well, which I believe would become my primary attacks. If I trip with Comet Throw, I get a +7 from Dex, +4 from the manuever, +4 Imp Trip. This is +15. Not bad.

jolt

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Re: Help with crazy power level game! PLEASE!
« Reply #19 on: May 17, 2010, 08:07:43 PM »
Not bad, but not great either. It's a low tier character and at CO you make lvl20 builds so you know where you're heading. If you want a sneaky character I can recommend you a throwing based concept but your group already has (several?) rogues so I don't really see a group improvement there. With an arcane caster you'll bring alot more to the table. Just read some handbooks about wizards and you'll be hooked fast.  :love :love :love