Author Topic: 1-st level Gestalt builds?  (Read 6730 times)

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Talore

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1-st level Gestalt builds?
« on: May 13, 2010, 09:55:18 PM »
Hey there.

Getting into a game over at MTGSalvation, and was wondering if there are any worthwhile gestalt builds at LV1? The downside is there is heavy restriction:

Complete adventurer, arcane, champion, divine, Mage, and psionic are allowed. Also races of the dragon, players handbook I and II, and DMG. Free-published stuff should be fine.

The ability scores will be on a 28 point buy scale, but only one is allowed to be 18.

Races can only be the original from PHB1, although I may get away with variants.

It also says that the campaign will be long-term, so a build that is playable throughout would be awesome. (I already asked him, Chicken-infested commoner//Dread Necromancer isn't allowed  :( )
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Ithamar

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Re: 1-st level Gestalt builds?
« Reply #1 on: May 13, 2010, 10:01:09 PM »
What kind of build were you looking for?  Or what do you usually like to play?

Ranger || Cleric for archery goodness

Duskblade || Soulknife is sort of weak, but can be fun and flavorful

Druid || Whatever to stomp your foes into the dirt

Etc.
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weenog

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Re: 1-st level Gestalt builds?
« Reply #2 on: May 13, 2010, 10:02:50 PM »
Ninja 1||Druid 1 gets you an assload of skill points and good class skills, all good base saves, trapfinding, nice Wis synergy, sudden strike and some other stuff.
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Littha

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Re: 1-st level Gestalt builds?
« Reply #3 on: May 13, 2010, 10:10:46 PM »
Druid|Anything as said previously is awesome... from 1-20 and you dont even need to take PRCs on the druid side...

Druid|Monk is fun and once you hit level 5 unarmed strikes are hilarious in wildshaped forms.
Big advantage of this is you drop most of the things that make monk bad (MAD, abilities all over the place etc) and remain awesome.... though you could play Druid|Nothing and probably still as strong as everyone else in the party combined.

Druid|Cleric if you want to be really fun later on.... Divine power while wildshaped into a bear etc... and you can DMM your druid spells

Talore

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Re: 1-st level Gestalt builds?
« Reply #4 on: May 13, 2010, 10:18:17 PM »
I'm definately interested in Druid, it's my favourite class.

Druid||Ninja sounds interesting to say the least, but I have no idea how I'd play. Help?

Druid||Cleric definately has potential, but at lower levels it seems kind of unoptimal. Am I right?

Druid||Monk... Monk is scary... but it's possible.

Anything else?
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jolt

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Re: 1-st level Gestalt builds?
« Reply #5 on: May 13, 2010, 10:23:54 PM »
If you're going Druid, you might be able to get away with the Saint template. It's supah dupah and found in Book of Exalted Deeds. I know it's not on your list but it's always worth a try at the GM.

Littha

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Re: 1-st level Gestalt builds?
« Reply #6 on: May 13, 2010, 10:25:16 PM »
I don't think Druid|Cleric is ever suboptimal really, at lower levels you have more spells to throw around and if you can get your hands on it dragonhide or stone full plate...

Plus I'm not sure how spontanious cure/summoning would interact with a second spell list. As far as i can see RAW you can channel druid spells into cures specifically as spells you want to convert must be:
Quote
any prepared spell that is not a domain  spell
with no qualifier on weather it must be a cleric spell or even a divine spell.

weenog

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Re: 1-st level Gestalt builds?
« Reply #7 on: May 13, 2010, 10:26:31 PM »
Druid||Ninja would play pretty much like Druid||Rogue except you get Wis to AC when you're not wearing armor (pretty much all the time once you can wild shape).  You might be best off just making ninja a brief dip and then going monk or cleric with the rest of the levels on that side.

Alternately, if you like the rogue-ness, you could go something like Ninja 1/Rogue rest||Druid all (or Monk 1/Rogue rest||Druid all, since you'll be getting trapfinding from rogue anyway) so you've got the Wis to AC plus the much more condition-lenient Sneak Attack, allowing you to really crank out the damage when you're wild shaped and flanking.
« Last Edit: May 13, 2010, 10:29:31 PM by weenog »
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TheEndIsNear

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Re: 1-st level Gestalt builds?
« Reply #8 on: May 13, 2010, 10:26:59 PM »
Druid||Cleric definately has potential, but at lower levels it seems kind of unoptimal. Am I right?

Not right, it's awesome all "teh" time.

Also, where is that game on MTGsalvation? I didn't see any dnd stuff anywhere?

Littha

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Re: 1-st level Gestalt builds?
« Reply #9 on: May 13, 2010, 10:27:55 PM »
Rather than waste a level on ninja just grab a monks belt and drop it before you wildshape.

Talore

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Re: 1-st level Gestalt builds?
« Reply #10 on: May 13, 2010, 10:32:57 PM »
@TheEndIsNear: Pen and Paper inn, further down the board.
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Yeah, I'll go Druid||Cleric. Probably human.

I have 28-point buy. What should I do with options?

I was thinking cleric of Obad-Hai(flavour) and take Fire and Earth as my domains, for a spanking load of turning for DMM. Thoughts?

Feats?
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TheEndIsNear

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Re: 1-st level Gestalt builds?
« Reply #11 on: May 13, 2010, 10:33:29 PM »
NVM I saw it. I also saw the DM said psions are ok but try not to play them as they are generaly broken...

EDIT: I already posted my interest in the thread as a cleric//something martial...

weenog

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Re: 1-st level Gestalt builds?
« Reply #12 on: May 13, 2010, 10:34:11 PM »
NVM I saw it. I also saw the DM said psions are ok but try not to play them as they are generaly broken...
This from someone that's running a gestalt game on purpose?  :lmao
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TheEndIsNear

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Re: 1-st level Gestalt builds?
« Reply #13 on: May 13, 2010, 10:34:53 PM »
Yea, with tons of DMM monsters... XD
EDIT:
NVM they seem full

Talore

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Re: 1-st level Gestalt builds?
« Reply #14 on: May 13, 2010, 11:39:59 PM »
There's a spot open if you want to play, someone else quit.

Any ideas for point-buy, feats, spells?
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Maat_Mons

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Re: 1-st level Gestalt builds?
« Reply #15 on: May 14, 2010, 12:04:28 AM »
Since you said free-published stuff should be fine, you should go for cloistered cleric.  Since you're getting fairly similar casting on both sides, you might want to use the spontaneous variant for one side, probably cleric so you can cast more domain spells.  

Divine metamagic can only be fueled by turn of rebuke undead, the fire and earth domain abilities don't help.  I suggest the war and strength domains.  Edit: on second thought, celerity or travel would probably be better than war. 
« Last Edit: May 14, 2010, 12:18:17 AM by Maat_Mons »

TheEndIsNear

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Re: 1-st level Gestalt builds?
« Reply #16 on: May 14, 2010, 12:35:18 AM »
Actaully I forget where but I read you only need the turn undead attempts to qualify for DMM or something like that but you only need turn attempts to fueel the feats not turn undead attemps.

Maat_Mons

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Re: 1-st level Gestalt builds?
« Reply #17 on: May 14, 2010, 12:46:39 AM »
I don't know where you read that, but I know what the feat says. 

Quote
As a free action, you can take the energy from turning or rebuking undead and use it to apply a metamagic feat to divine spells that you know.

The_Mad_Linguist

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Re: 1-st level Gestalt builds?
« Reply #18 on: May 14, 2010, 02:02:06 AM »
I assume you're picking Dragonwrough kobold as the race, right?
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wotmaniac

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Re: 1-st level Gestalt builds?
« Reply #19 on: May 14, 2010, 02:20:50 AM »
as long as you're going 5+ levels, I like druid//rogue.  take savage grapple FTW.  Better yet, swap out rogue for sneak attack fighter (from UA) for full BAB.

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