Author Topic: Ghoul/Undead Character  (Read 5864 times)

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PhaedrusXY

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Re: Ghoul/Undead Character
« Reply #20 on: April 22, 2010, 03:25:43 PM »
I call them shurik-hen.
:lmao
the best part is that it is a valid strategy.  :lol
And it would be a hilarious character to play.
"I trained my whole unlife in the art of cluck-fu, face me if you dare"
If Skydragonknight sees this, I forsee a cohort in his character's future in the Dragon Star game. :D
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Havok4

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Re: Ghoul/Undead Character
« Reply #21 on: April 22, 2010, 03:39:05 PM »
I call them shurik-hen.
:lmao
the best part is that it is a valid strategy.  :lol
And it would be a hilarious character to play.
"I trained my whole unlife in the art of cluck-fu, face me if you dare"
If Skydragonknight sees this, I forsee a cohort in his character's future in the Dragon Star game. :D
If he does go that route he should pick up levels in master thrower to keep the be able to make throw two chicken with each attack as a touch attack against multiple enemies each round.

Anklebite

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Re: Ghoul/Undead Character
« Reply #22 on: April 22, 2010, 03:59:58 PM »
I call them shurik-hen.
:lmao
the best part is that it is a valid strategy.  :lol
And it would be a hilarious character to play.
"I trained my whole unlife in the art of cluck-fu, face me if you dare"
If Skydragonknight sees this, I forsee a cohort in his character's future in the Dragon Star game. :D
If he does go that route he should pick up levels in master thrower to keep the be able to make throw two chicken with each attack as a touch attack against multiple enemies each round.
the real name of this martial art is cluck chuck-fu.  :D

the cohort would need to be large size to palm throw chickens. his name must be the colonel.
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Surreal

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Re: Ghoul/Undead Character
« Reply #23 on: April 22, 2010, 04:26:28 PM »
Don't forget to add on Bloodstorm Blade to the master thrower. Flurrying palm double tossing paralyzed ricocheting returning chickens...
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Havok4

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Re: Ghoul/Undead Character
« Reply #24 on: April 22, 2010, 04:30:05 PM »
Don't forget to add on Bloodstorm Blade to the master thrower. Flurrying palm double tossing paralyzed ricocheting returning chickens...

But then by the end of your turn you would be standing in a pile of paralyzed chickens. You can quick draw an infinite number of them with little effort. Also you can eat the chickens after you are done to fulfill your flesh dependency.

Anklebite

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Re: Ghoul/Undead Character
« Reply #25 on: April 22, 2010, 04:34:28 PM »
Don't forget to add on Bloodstorm Blade to the master thrower. Flurrying palm double tossing paralyzed ricocheting returning chickens...

But then by the end of your turn you would be standing in a pile of paralyzed chickens. You can quick draw an infinite number of them with little effort. Also you can eat the chickens after you are done to fulfill your flesh dependency.
as an added bonus, the meat is pre-tenderized.
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wyldfire

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Re: Ghoul/Undead Character
« Reply #26 on: April 22, 2010, 07:28:49 PM »
It seems I have one a victory for the incorpoeral undead if I wished to play one, but at the cost that there is a likely chance there could be some rather power clerics againsts us in the match.

The_Mad_Linguist

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Re: Ghoul/Undead Character
« Reply #27 on: April 22, 2010, 08:06:26 PM »
Shroud of undeath is a low level spell, and grants one-time immunity to turning/rebuking.  Get an eternal wand of it or something.
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wyldfire

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Re: Ghoul/Undead Character
« Reply #28 on: April 23, 2010, 01:12:43 AM »
I rolled quiet well and got 18, 18, 16, 16, 14, 14 if that might effect any suggested builds

altpersona

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Re: Ghoul/Undead Character
« Reply #29 on: April 23, 2010, 01:20:32 AM »
i guess paladin and monk are back on the table..
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wyldfire

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Re: Ghoul/Undead Character
« Reply #30 on: April 23, 2010, 01:22:00 AM »
Sorry I did not stupulate before but this is an evil game so I would imagine Paladin is perhaps more likely off the table, although perhaps a codizilla might be more possible with these kind of stats.

skydragonknight

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Re: Ghoul/Undead Character
« Reply #31 on: April 23, 2010, 01:26:34 AM »
I call them shurik-hen.
:lmao
the best part is that it is a valid strategy.  :lol
And it would be a hilarious character to play.
"I trained my whole unlife in the art of cluck-fu, face me if you dare"
If Skydragonknight sees this, I forsee a cohort in his character's future in the Dragon Star game. :D

CLUCK Yes!
It always seems like the barrels around here have something in them.

Amechra

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Re: Ghoul/Undead Character
« Reply #32 on: April 23, 2010, 03:52:33 AM »
Would he allow a wight?

Flurry of blows equals a nice amount of neg. levels

Plus, if you drain enough people, you have your own small army! Aint it grand?
[spoiler]Fighter: "I can kill a guy in one turn."
Cleric: "I can kill a guy in half a turn."
Wizard: "I can kill a guy before my turn."
Bard: "I can get three idiots to kill guys for me."

On a strange note, would anyone be put out if we had a post about people or events we can spare a thought for, or if its within their creed, a prayer for? Just a random thought, but ... hells I wouldn't have known about either Archangels daughter or Saeomons niece if I didn't happen to be on these threads.
Sounds fine to me.
probably over on "Off-topic".
might want to put a little disclaimer in the first post.

This is the Min/Max board. We should be able to figure out a way to optimize the POWER OF PRAYER(TM) that doesn't involve "Pazuzu, Pazuzu, Pazuzu".
[/spoiler]

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wyldfire

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Re: Ghoul/Undead Character
« Reply #33 on: April 23, 2010, 02:21:35 PM »
I think I would have to find a template or something similar to the The Ghost savage progression.

If the ghoul gets to use his praylsis with flurry of blows does that mean a ghost could with stat drain, and obvoiusly a wight as well.

Amechra

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Re: Ghoul/Undead Character
« Reply #34 on: April 23, 2010, 10:13:42 PM »
Yeah, I got the idea when a friend and I were brainstorming character ideas for 1st edition AD&D.

Still, negative levels are better than paralysis, no?
[spoiler]Fighter: "I can kill a guy in one turn."
Cleric: "I can kill a guy in half a turn."
Wizard: "I can kill a guy before my turn."
Bard: "I can get three idiots to kill guys for me."

On a strange note, would anyone be put out if we had a post about people or events we can spare a thought for, or if its within their creed, a prayer for? Just a random thought, but ... hells I wouldn't have known about either Archangels daughter or Saeomons niece if I didn't happen to be on these threads.
Sounds fine to me.
probably over on "Off-topic".
might want to put a little disclaimer in the first post.

This is the Min/Max board. We should be able to figure out a way to optimize the POWER OF PRAYER(TM) that doesn't involve "Pazuzu, Pazuzu, Pazuzu".
[/spoiler]

My final project for my film independent study course. It could do with a watching and critiquing

wyldfire

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Re: Ghoul/Undead Character
« Reply #35 on: April 24, 2010, 12:51:39 AM »
Damn to many options, while I think the chicken thing would be hilarious I think the more serious players in the group would have issues

Given that I need to be ECL 5,

I see I have a couple of options,

For the ghoul I could go

Ghoul LA2/Monk 3/ using flurry of blows to to pull of the paralysis but then I still need to deal with kill my foes, and given this will be a slow leveling up game it will be a while before I am gettin gmore than one or 2 strikes with flurry so using full out attack with bite and 2x claws if I hit would be slightly more effective

Ghoul LA/Rogue 3 And try and get of my sneak attack with all three natural weapons with flanking

Ghoul LA/Cleric focusing on self buff spells heading towards some pursistant magic cheese

I could go Ghost savarge progression (or if someone else can suggest a incorporal undead template)

Incorporal/Monk to get of multply level drains or stat drains

Thanks for all your help so far guys


skydragonknight

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Re: Ghoul/Undead Character
« Reply #36 on: April 24, 2010, 12:59:39 AM »
You'll eventually want a Hexblade/Paladin of Tyranny cohort to debuff enemy saves.
It always seems like the barrels around here have something in them.

wyldfire

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Re: Ghoul/Undead Character
« Reply #37 on: April 24, 2010, 01:42:31 AM »
If I was going Ghoul Cleric I thought I might try the following Build

Human Grave Touched Ghoul / Cleric 3

Str 18 (16+2)
Dex 20 (16+4)
Int 16 (14+2)
Wis 20 (18+2)
Cha 20 (18+2)

Feats:
Domains: Plannings & Undeath
Human: Weapon Finesse Natural Weapons
Lvl 1: Improved Muiltattack
Lvl 3: Pursistant Magic


Surreal

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Re: Ghoul/Undead Character
« Reply #38 on: April 24, 2010, 05:05:47 AM »
A cleric route is probably the strongest (anything with full casting generally is).

Ghost savage progression is pretty strong, but can potentially unbalance a game at early levels and/or make things very difficult for your DM.

I would pass on monk. You're already sucking up LA+2, so taking a medium BAB and trying to flurry means your attack bonus will be so low that you won't hit anything.

An interesting route could be to go barbarian with the berserker strength variant from Player's Handbook 2. Since you enter beserk state when your health is below 5*barbarian level, with undead d12 and no con bonus, you're pretty close to a beserk state at all times. Take the lion totem substitution (Complete Champion) to get pounce for all your natural weapons. If you'd like to get some speed back, there's the Fangshield sub (Champions of Valor) which trades trap sense for +10 speed when charging.
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Some Handy Links for CO Work (WotC 339 version) - a compilation of links for base/prestige class handbooks, tactics, spellcasting, character builds, D&D databases, etc.
Archived version of the above with working links

The Mango Index - a giant index for all things D&D and where to find them
The Mango List Reborn! - rehosted by KellKheraptis

Lists of Stuff - listing of class features etc and how to get them, etc. sort of like above but a little more specific and sorted by category
Polymorph, Wildshape and Shapechange, oh my! (comparison charts) - side-by-side comparison of all the various form altering abilities
Alternative Class Features
alternative ways to get class skills

The_Mad_Linguist

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Re: Ghoul/Undead Character
« Reply #39 on: April 24, 2010, 05:10:53 AM »
yeah, at low levels incorporeality is ka-broken.  See if your Dm is willing to rearrange the abilities to be more balanced ( like undead+ draining touch at first, ethereal as a full-round shift, incorporeal at fourth, telekinesis at third with lower cl.  You know, somethig more playable
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