Author Topic: Help Equipping Fistbeard Beardfist  (Read 4302 times)

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bearsarebrown

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Re: Help Equipping Fistbeard Beardfist
« Reply #20 on: April 18, 2010, 07:19:13 PM »
How to boost attack bonus. If you allow custom magic items you can go to town. custom psionic items are even better. Items of constant Defensive/Offensive Precognition are tits.

Endarire

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Re: Help Equipping Fistbeard Beardfist
« Reply #21 on: April 19, 2010, 08:33:05 PM »
Once again, Hood has you covered.  Ever consider Battle Jumping with that lovely beard of yours?

Also, Hood has the Wrathful Healing stats.

Wrathful Healing Enchant (Enemies & Allies 20): +3
This beautiful enchant is hidden in an otherwise crappy 3.0 book in a sidebar.  Wrathful Healing heals you for half the damage you deal with it, not to exceed your max HP.  Ho.  Lee.  Crap.

Note that this healing is positive energy.  A living wielder is healed, an undead wielder is harmed, and a construct is probably unaffected.

Creating a Wrathful Healing weapon requires caster level 15, regenerate, and Craft Magic Arms and Armor.  Good luck getting a DM to allow one.
Hood - My first answer to all your build questions; past, present, and future.

Speaking of which:
Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"