Hi there!
long time lurking these forums, I finally have a question myself and I'd thank you in advance for any helpful advice on my topic.
The first question I have is: Race Choice. There are different homebrew races in this campaign.. my favourite so far is drow, but I will list the other viable choices for my aspired build.
Whenever multiple Fav Classes are mentioned, the DM has ruled that you have to start with one of these classes. Also, the Lion Totem Barbarian Variant from Complete Champion cannot work for Drow or Soulforged, as "wild classes" are forbidden for them. Most of the Official Rulebooks are allowed, but mostly not the Campaign specific ones like Faerun or Eberron. All of the Completes and Unearthed Arcana would be, though. Also, Psionics is not allowed. Starting Lvl is 1. The Drow will start with lvl 1 and then get their next lvl at ecl 3.
Drow: +1 LA, +1 Caster Lvl, Spell Resistance 11 + Class lvl, + 2 INT (female favored class: Wizard, male fav class: Favored Soul)
Human: Standard
Soulforged : +2 to any one Ability score, Fav Classes: Cleric, Favored Soul, Fighter, Paladin, Sorcerer, Warmage, Wizard
(Half-Orc: +2 STR, -2 INT, -2 CHA, Fav Class: Fighter)
(Half-Drow: +2 DEX, -2 CON, Fav Classes: Ranger, Scout)
My aspired role in the Group is a Utility Caster, maybe Buffer and Debuffer (we do not have a rogue, and only have a Fav Soul as another utility caster and buffer) and Melee Attacker with a 2 Handed Weapon and some Power Attacks / Charges, primarily against enemy spellcasters, because of my SR. My attribute bonuses will go to INT.
The group consists of a Fighter / Barbarian, a Warmage specialized in ranged touch spells and somehow combined with Eldritch Knight, and a full Favored Soul (going for some Healing, Melee, and Buffs)
Also, there tends to be a high mortality, so I would like to tailor the character more to its attribute strengths than totally to the group setup. Also, the campaign is likely to go into epic levels someday, with the first levels going to fly by.
My second question:
Do you think I am overburdening the character?
Other questions: Would you specialize alike, would you choose different feats, a different order of feats, would you make an altogether different character?
Originally, I rolled str 13, dex 12, con 17, int 15, wis 12, cha 14. I can swap once (i did it with cha and str here).
Fighter / Combat Diviner (-Necromancy)
Drow female Fighter 1 / Combat Wizard: Diviner 5 / Spellsword 1 / Eldritch Knight 1 / Abjurant Champion 5 / Eldritch Knight 7
str 14
dex 12
con 17
int 17 (rolled 15, +2 INT from Drow)
wis 12
cha 13
Feats (CL)
1: Improved Toughness, Quicken Spell
2: Power Attack
3: Practiced Spellcaster: Wizard
6: Combat Casting, Improved Bull Rush
7: Ignore Spell Failure 10% (= Leather Armor, Mithral Chain Shirt)
8: Improved Sunder
9: Arcane Strike, Abjurant Armor
10: Swift Abjuration
12: Arcane Boost, Master Arcanist, Shock Trooper
13: Martial Arcanist
15: Leap Attack (Power Attack +2 => +4 dmg at minimum 10 feet jump (DC 20 without running))
18: Combat Brute