Alright, I'm pretty new to creating spell lists (I typically play brutes or skill-monkeys) so here's what I put together for the guy. I'd really appreciate some advice/critique on the selections.
0: Caltrops, Detect Magic, Ghost Sound, Light, Mage Hand, Message, Prestidigitation, and Read Magic
1: , Benign Transposition, , , Endure Elements, Know Protections, Mage Armor, Nerveskitter, Parching Touch, Silent Image, Speak with Animals, and Summon Desert Ally I
2: , , Heat MetalOwl Wisdom, Quick Potion, Resist Energy, Scorching Ray, Summon Desert Ally II, Summon Swarm and Web
3: Anticipate Teleportation, Control Sand, Desiccate, Dispel Magic, Dominate Animal, Haboob, Magic Circle Against Evil, Phantom Steed, Slipsand, Sonorous Hum, Summon Desert Ally III, Sunstroke, Tormenting Thirst, and Wind Wall
4: Assay Spell Resistance, Blast of Sand, Greater Mirror Image, Polymorph, Summon Desert Ally IV, Wall of Sand, Wings of Flurry, and Wither;
5: Baleful Polymorph, Chocking Sands, Contact Other Plane, Flaywind Burst, Flesh to Salt, Summon Desert Ally V, Telekinesis, Teleport, Transmute Sand to Stone and Transmute Stone to Sand
6: Awaken Sand, Contingency, Greater Dispel Magic, Freezing Fog, Mummify, Sandstorm, and Summon Desert Ally VI
7: Arcane Spellsurge, Banishment, Mass Flesh to Salt, Spell Turning and Summon Desert Ally VI
8: Greater Planar Binding, Polymorph Any Object, Mind Blank, Summon Desert Ally VIII and Whirlwind
9: Shapechange, Summon Desert Ally IX and Time Stop
The Red stands for the spells granted from Sand Shaper.