Admittedly I kinda half skipped the last 4(?) pages but...
...Anyone say further comments on the adamantine hat gets shattered in one move action thing? I mean I only took into consideration that the cone was a 1ft. thick so that left 3ft. space inside for the medium creature. I figured someone would remark they are tiny and the wall is 2ft thick or something and I might have to remark about just lifting/pushing the cone over or something.
...Any one said they roll perfect 20s/100s with their 1,000,000,000,000,000,000,000ft pole of some kinda of inter planer reach to instantly pick the wizard's plane, to hit him, to roll a double critical and instant kill attack where as the wizard only rolls 1s all the time thus failed every COP question?
I mean, isn't the whole point of a theoretical exercise in D&D to assume an arbitrary indifferent DM who doesn't care about what happens to his campaign world so long as all established rules are followed?
Cus that is in the realms of TO.
I mean sure, we're getting into TO here, but where do you draw the line? The only limit on the power of the wizard is literally the DM and his house rules/fiat.
And a bunch of "wizards are invincible!" people sure think there isn't a line to draw.
...Anyone call captain obvious yet?
No one ever actually put up a build and said "Ok, that's it. Let's throw down", though. There are several wizard builds there. You can go look at their stats, and build your guy specifically to take them down. There is no wishy-washy TO changing the wizards abilities around to fit the new challenger. They'll be ran exactly as is. Go for it. I'd love to see someone succeed. No one has even tried yet.
Theres plenty of fighter builds that exploits a weakness in what at the time was the favored wizard's tactic in past threads. Google them and hope WotC didn't delete them all (they probably did). The response is the wizard gets changed and claimed to originally won becuase it wasn't stated out so it could have had that option. The one thread that did try to ended up front loading it with more in game stuff than it had spells prepared and you posted in it. I pointed out you only had one contingency and your tried to counter saying you had your hat (see above) and excluding COP crap it became "well I have craft contingency so I win" (posted by someone else though) ... Umm, no you don't. You never had it.
It's never and will never be about the noncaster side changing their stats/skills/feats/abilities. It's that damn unstated wizard and COP being the
only excuse as you why you think you can get away with it. RAW wise a god can block it and there is no DM fait for that so I don't know where that idea came from of why it's being thrown about. In game, the thing that things like Genesis and building your fort take place, COP fails with a diplomacy check or simply hiring a spellcasting to COP 2 hours before battle to swap tactics thus ruining the wizard's 8 hour (or one week as some have mentioned) old foresight into the day. Imagine a day where the for wizard people have their character sheets they have used in a game before get posted on the forums, laughable indeed.
Honestly you are saying the god does MEATSTICK a favor and blocks inquiry into the killing of the wizard, and it only works the first time the wizard asks? Gee slant toward the wizard much?
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