Alright everyone, I'm trying to get a list of all the Divine Persistable Spells up to 6th level for a future Handbook. If that handbook never gets made, at least this thread will still be useful as a list of information. I've divided available spells by Class and book since not every game allows every book. There are still several books missing, but I've gone through the PHB and Spell Compendium, the two big ones, so that's a promising Start.
Please mention any illegal spells that don't belong or any spells that were left out as well as Persistable Divine Spells from other Sources.
Books Checked [spoiler]
Book of Vile Darkness
Book of Exalted Deeds
Cityscape
Complete Adventurer
Complete Arcane
Complete Champion
Complete Divine
Complete Mage
Complete Psionic
Complete Scoundrel
Complete Warrior
Deities and Demigods
Draconomicon
Dragon Magic
Drow of the Underdark
EB - Dragonmarked
EB - Explorer's Handbook
EB - Faiths of Eberron
EB - Five Nations
EB - Player's Guide to Eberron
EB - Races of Eberron
EB - Secrets of Xen'Drik
EB - Sharn: City of Towers
Fiendish Codex I
Fiendish Codex II
FR - Dragons of Faerun
FR - Forgotten Realms Campaign Setting
FR - Lost Empires of Faerun
FR - Magic of Faerun
FR - Player's Guide to Faerun
FR- Unapproachable East
Frostburn
Ghostwalk
Heroes of Horror
Libris Mortis
Lords of Madness
Magic of Incarnum
Miniatures Handbook
Oriental Adventures
PHB
Planar Handbook
Player's Handbook II
Races of Destiny
Races of Stone
Races of the Dragon
Races of the Wild
Serpent Kingdoms
Savage Species
Sandstorm
Spell Compendium
Tome of Magic[/spoiler]
CLERIC
[spoiler]Cleric 0
Detect Magic
Detect Poison
Read Magic
Complete Champion
Summon Holy Symbol
Ghostwalk (3.0)
Detect Ghost
Cleric 1
Bless
Bane
Comprehend Languages
Detect Alignment
Deathwatch
Divine Favor
Entropic Shield
Obscuring Mist
Complete Adventurer
Grave Strike
Complete Divine
Nimbus of Light
Complete Scoundrel
Healer's Vision
Faiths of Eberron
Detect Manifest Zone
Fiendish Codex I
Exorcism (Pointless)
Frostburn
Detect Fire
Heroes of Horror
Detect Taint
Libris Mortis
Necrotic Awareness
Magic of Incarnum
Detect Incarnum
Races of Destiny
Scholar's Touch
Spell Compendium
Blessed Aim
Grave Strike
Ice Guantlet
Nightshield
Spell Flower
Book of Vile Darkness (3.0)
Sacrificial Skill (Requires lock of hair from an unwilling creature)
Spider Hand
Tongue of Baalzebul
Ghost Walk (3.0)
Spittle Spray
Miniatures Handbook (3.0)
Sign
Savage Species (3.0)
Spell Flower
Dragonlance Campaign Setting
Talons
Cleric 2
Consecrate
Desecrate
Find Traps
Book of Exalted Deeds
Elation
Complete Adventurer
Healing Lorecall
Complete Champion
Divine Presence - Gain +5 Sacred or Profane bonus to Intimidate (+10 if one alignment opposed, +15 if opposite alignment
Interfaith Blessing - Gain Attack, Damage, AC, Skill Checks or Saving Throw Bonuses depending on Deity Worshipped
Lore of the gods (Incorrectly labeled, Questionable RAW)
Master Cavalier
Substitute Domain (Pointless)
Turn Anathema
Complete Scoundrel
Manifestation of the Deity
Dragonmarked
Fortify Dragonmark
Drow of the Underdark
Shadow Shroud
Frostburn
Conjure Ice Object - Make any object made of ice (5 lb/level max 50) (moving parts don't function; must make craft check)
Obscuring Snow - 30 ft Radius Cloud of Snow obscures all vision. Creatures 5 ft. away give 20% concealment. Farther away Total Concealment 50% miss chance
Libris Mortis
Blade of Pain and Fear
Detect Aberration
Planar Handbook
Avoid Planar Effects - 1 creature/level gains protection from 1 plane
Cloud of Knives
Races of Stone
Stone Fist
Serpent Kingdoms
Razorscales (must be a Scaled One)
Spell Compendium
Aura Against Flame - Resist 10 Fire Damage, Remove Spell to cancel magical fires
Avoid Planar Effects
Balor Nimbus
Body Blades
Extend Tentacles
Healing Lorecall - 5 ranks in heal cast healing spell to remove daze, dazzle, or fatigue. 10 ranks in heal cast healing spell to remove exhausted, nauseated, or sickened. Can substitute Heal Ranks for Caster level for (healing) spells
Inky Cloud
Shroud of Undeath
Book of Vile Darkness (3.0)
Abyssal Might
Eyes of the Zombie
Spider Legs
Magic of Faerun (3.0)
Aura against Flame - Resist 10 Fire Damage, Remove Spell to cancel magical fires
Body Blades
Spectral Stag
Miniatures Handbook (3.0)
Veil of Shadow
Savage Species (3.0)
Inky Cloud (only works underwater)
Cleric 3
Invisibility Purge
Meld into Stone
Prayer
Book of Exalted Deeds
Blessed Sight
Inspired Aim
Complete Arcane
Ring of Blades
Complete Champion
Footsteps of the Divine
Complete Divine
Blessed Aim
Telepathic Bond, Lesser
Vigor, Mass Lesser
Visage of the Deity Lesser
Complete Warrior
Cloak of Bravery
Draconomicon
Cloak of Bravery
Dragon Magic
Adoration of the Frightful
Soul of Light (Cancels Soul of Shadow)
Soul of Shadow (Cancels Soul of Light)
Vision of the Omniscient Eye
Fiendish Codex IIFive Nations
Flamebound Symbol (Must be Cleric or Paladin of the Silver Flame
Frostburn
Aura of Cold, Lesser
Meld into Ice
Heroes of Battle
Battlemagic Perception
Planar Handbook
Analyze Touchstone
Anarchic Storm
Axiomatic Storm
Mantle of Chaos
Mantle of Evil
Mantle of Good
Mantle of Law
Unholy Storm
Chanelled Divine Shield
Divine Retaliation
Sandstorm
Soul of the Waste
Serpent Kingdoms
Handfang
Spell Compendium
Anarchic Storm
Axiomatic Storm
Cloak of Bravery
Corona of Cold
Darkfire
Grace
Holy Storm
Ice Axe
Mantle of Law, Chaos, Evil, Good
Sonorous Hum
Supress Glyph
Vigor, Mass Lesser
Visage of the Deity Lesser
Book of Vile Darkness (3.0)
Circle of Nausea - 20 ft radius circle around a 2 ft radius prepared circle. All in area must make fort save or be nauseated (-2 attacks, saving throws, skill checks). Those who successfully save, must make new saving throws each round. Nausea lasts spell duration.
Clutch of Orcus
Devil's Eye
Masochism
Sadism
Divine Flame
Divine Zephyr
Magic of Faerun (3.0)
Darkfire
Forceward
Mace of Odo
Mystic Lash
Miniatures Handbook (3.0)
Ring of Blades
Races of Faerun (3.0)
Burrow
Savage Species (3.0)
Sonorous Hum
Cleric 4
Divine Power
Freedom of Movement
Repel Vermin
Book of Exalted DeedsComplete Arcane
Assay Resistance (works on 1 creature, must be able to see creature at time of casting)
Complete Champion
Aligned Aura (Doesn't work by RAW)
Spiritual Advisor
Complete Divine
Beast Claws
Doomtide
Recitation
Weapon of the Deity
Draconomicon
Contingent Energy Resistance
Dragon Magic
Mark of the Enlightened Soul
Touch of the Blackened Soul
Frostburn
Glacial Globe of Invulnerability
Libris Mortis
Consumptive Field
Lost Empires of Faerun
Aura of the Sun
Planar Handbook
Balor Nimbus
Negative Energy Aura
Planar Exchange, Lesser
Planar Tolerance
Positive Energy Aura
Player's Handbook II
Blessing of the Righteous
Spell Compendium
Assay Spell Resistance
Consumptive Field
Doomtide
Extend Tentacles
Hand of the Faithful
Holy Transformation, Lesser
Infernal Transformation, Lesser
Negative Energy Aura
Positive Energy Aura
Recitation
Tome of Magic
True Prayer of the Chosen
Book of Vile Darkness (3.0)Ghostwalk (3.0)
Weapon of the Deity
Magic of Faerun (3.0)
Doomtide
Hand of Torm
Weapon of the Deity
Savage Species (3.0)
Extend Tentacles
Weapon of Energy
Unapproachable East (3.0)
Recitation
Dragonlance Campaign Setting
Spark Shield
Cleric 5
Righteous Might
Book of Exalted Deeds
Crown of Flame
Cityscape
Zone of Peace
Complete Champion
Surge of Fortune (Doesn't work by RAW)
Complete Divine
Dragon Breath
Righteous Wrath of the Faithful
Telepathic Bond, Lesser
Draconomicon
Aura of Evasion
Heroes of Horror
Fire in the Blood
Planar Handbook
Death Throes
Magical Coalescense
Radiance
Spell Compendium
Aura of Evasion
Crawling Darkness
Death Throes
Doomtide
Dragon Breath
Righteous Wrath of the Faithful
Book of Vile Darkness (3.0)
Resonating Resistance
Defenders of the Faith (3.0)Magic of Faerun (3.0)
Crawling Darkness
Savage Species (3.0)
Crawling Darkness
Cleric 6
Anti Life Shell
Book of Exalted Deeds
Crown of Brilliance
Quickshift (Requires Celestial Component and Teleport Spell-like ability)
Complete Champion
Spiritual Guardian
Complete Divine
Vigorous Circle
Visage of the Deity
Dragon Magic
Eyes of the Oracle (Questionable RAW)
Dragonmarked
Dragonmark Symbol
Libris Mortis
Ghost Trap
Lost Empires of Faerun
Sun Scepter
Planar Handbook
Planar Exchange
Player's Guide to Faerun
Stone Body
Sandstorm
Symbol of Thirst
Spell Compendium
Cold Snap
Make Manifest, Mass
Stone Body
Vigorous Circle
Visage of the Deity
Book of Vile Darkness (3.0)
Cloud of the Achaierai
Magic of Faerun (3.0)
Azuth's Exalted Triad
[/spoiler]
DRUID[spoiler]
Druid 0
Detect Magic
Detect Poison
Read Magic
Spell Compendium
Naturewatch
Ghostwalk (3.0)
Detect Ghost
Magic of Faerun (3.0)
Detect Crossroads
Ram's Might
Druid 1
Detect Animals or Plants
Longstrider - +10 Enhancement bonus to Land Speed
Obscuring Mist - Cloud spreads in 20-ft. radius from you, 20 ft. high
Produce Flame - Gain a flame attack to throw or touch others 1d6+1 CL Max 5, every attack lowers duration by 1 minute
Speak with Animals - Ability to Communicate with Animals
Complete Adventurer
Hawkeye - Grants +5 Competence Bonus to Spot, +50% to ranged weapon increments
Vine Strike - Vine Strike - Sneak Attack Plant Creatures
Complete Divine
Camouflage - +10 Circumstance Bonus to Hide Checks
Hawkeye - Grants +5 Competence Bonus to Spot, +50% to ranged weapon increments
Complete Mage
Climbing Tree - Creates a Tree 10 ft/caster level max 50 ft tall, DC 5 to Climb
Complete Scoundrel
Aquatic Escape - Become a toad with the Aquatic Subtype, gain +4 Listen, +4 Spot, +13 Swim
Blockade - Create a Huge block of wood weighing 2000 lbs, hardness 5, 600 hp, completely fills a 5 ft square
Winged Watcher - Become an Owl
Dragon Magic
Path of Frost - Up to 5 Squares gain slippery frost requiring balance checks and dealing damage to those on or adjacent to them
Player's Guide to Faerun
Claws of the Beast
Races of Eberron
Ride of the Valenar - +5 Competence Bonus to Ride Checks or +10 if mount is animal companion
Shifter Prowess (Requires Shifter Component) (Pointless)
Races of the Wild
Raptor's Sight - +5 Competence to Spot Checks, 5 ranks in spot take half ranged penalties for distance
Spell CompendiumBook of Vile Darkness (3.0)
Spider Hand - Detatch Hand which turns into spider, caster can see through eyes of spider and direct it
Ghostwalk (3.0)
Camouflage - +10 Circumstance Bonus to Hide Checks
Magic of Faerun (3.0)
Camouflage - +10 Circumstance Bonus to Hide Checks
Savage Species (3.0)
Camouflage - +10 Circumstance Bonus to Hide Checks
Druid 2
Flame Blade - Gain Scimitar of Flame 1d8 Fire +1/2caster levels (max 10) Touch Attack no Str Damage (Druid 2) (PHB)
Gust of Wind - 60 ft line of wind knocks creatures down (Druid 2) (PHB)
Tree Shape - Turn into Tree. Gain +10 Natural Armor. Effective Dex 0 and speed 0. Immunity to Critical hits (Druid 2, Ranger 3) (PHB)
Complete Adventurer
Balancing Lorecall
Branch to Branch - Gain +10 Competence to Climb skill for Trees, Brachiate from tree to tree while avoiding movement penalties
Daggerspell Stance
Easy Trail
Embrace the Wild
Healing Lorecall
Listening Lorecall
Complete Champion
Divine Presence - Gain +5 Sacred or Profane bonus to Intimidate (+10 if one alignment opposed, +15 if opposite alignment) (Blackguard 2, Cleric 2, Druid 2, Paladin 2) (Complete Champion)
Interfaith Blessing - Gain Attack, Damage, AC, Skill Checks or Saving Throw Bonuses depending on Deity Worshipped (Adept 2, Cleric 2, Druid 2, Shugenja 2) (Complete Champion)
Complete Divine
Body of the Sun - Fire Emanates in 5ft radius in body. Any creature it touches takes 1d4+1 fire damage (Druid 2) (Complete Divine)
Decomposition - All enemies within 50 ft radius take 1 damage/round if wounded (Druid 2) (Complete Divine)
Complete Mage
Heart of Air (Questionable RAW) - Gain +10 Enhancement to Jump Checks, +10 Enhancement to Fly, expend as Feather Fall (Druid 2) (Complete Mage)
Complete Scoundrel
Smoke Stairs - Gain Ability to climb up a single cloud of smoke as if it were stairs (Druid 2) (Complete Scoundrel)
Dragon Magic
Primal Hunter (Pointless - 24 hour base duration) - Gain +5 Competence on Climb, Jump, Swim (Druid 2, Ranger 1)
Frostburn
Conjure Ice Object - Make any object made of ice (5 lb/level max 50) (moving parts don't function; must make craft check) (Cleric 2, Druid 2) (Frostburn)
Obscuring Snow - 30 ft Radius Cloud of Snow obscures all vision. Creatures 5 ft. away give 20% concealment. Farther away Total Concealment 50% miss chance (Cleric 2, Druid 2) (Frostburn)
Races of Eberron
Reachwalker's Wariness - 30 ft. Blindsense only toward abberations (Druid 2, Ranger 2) (Races of Eberron)
Wild Instincts - Retain Dex to AC if flatfooted, +10 Insight to Listen and Spot (Druid 2, Ranger 3) (Races of Eberron)
Planar Handbook
Avoid Planar Effects - 1 creature/level gains protection from 1 plane (Cleric 2, Druid 2) (Planar Handbook)
Linked Perception - Each ally (including caster) in 20 ft radius gain +2 Listen and +2 Spot per ally (Druid 2, Ranger 1) (Player's Handbook II)
Sandstorm
Halo of Sand - Twirling Sand grants +1 Deflection AC/3 caster levels (max +4)
Scimitar of Sand - Sand Scimitar in Hand deals 1d6+1 damage/CL (Max +10), Touch Attack, no Str Damage. Hit creatures save vs. Fort or are dehydrated (fatigued and nonlethal damage from heat and lack of water is lethal)
Serpent Kingdoms
Razorscales (must be a Scaled One) - Nonlethal Damage from grapples is lethal (Cleric 2, Druid 2, Ranger 2) (Serpent Kingdoms)
Spell Compendium
Avoid Planar Effects - 1 creature/level gains protection from 1 plane
Balancing Lorecall - +4 Insight to Balance, 5 Balance Ranks - Balance on Vertical Surfaces and move as if climbing but retain Dex to AC. no penalty to sloped or angled surfaces. 10 Ranks, Balance on liquids, mud, snow, etc. (Druid 2, Ranger 2)
Bite of the Wererat - +6 enh. to Dex, +2 En. to Con, +3 En. to Natural Armor, Bite attack for 1d4*1.5 Str, Weapon Finesse feat (Druid 2) (Spell Compendium)
Body of the Sun - 5 ft radius emanation deals 1d4 Fire/2 CL (max 5d4) starting on caster's turn
Daggerspell Stance - +2 Insight bonus to attack and damage using Full Attack with daggers, gain SR5+CL while fighting defensively with 2 daggers in hand (Druid 2) (Spell Compendium)
Decomposition - All enemies within 50 ft radius take 1 damage/round if wounded (Druid 2) (Spell Compendium)
Easy Trail - Create trail through undergrowth, trackless terrain has a trail now, Track DC +5 (Druid 2, Ranger 1) (Spell Compendium)
Embrace the Wild - +2 Listen, Spot and gain either Low Light Vision, 30 ft. Blindsense or Scent (Druid 2, Ranger 1) (Spell Compendium)
Healing Lorecall - 5 ranks in heal cast healing spell to remove daze, dazzle, or fatigue. 10 ranks in heal cast healing spell to remove exhausted, nauseated, or sickened. Can substitute Heal Ranks for Caster level for (healing) spells (Cleric 2, Druid 2, Ranger 1) (Spell Compendium)
Listening Lorecall - +4 Insight to Listen, 5 ranks listen gain 30 ft. Blindsense, 12 ranks listen 15 ft blindsight (Druid 2, Ranger 2) (Spell Compendium)
Master Air - Gain Wings and fly Speed 90 (60 with medium or heavy armor) (Druid 2) (Spell Compendium)
One with the Land - +2 Competence to Handle Animal, Hide, Move Silently, Search, Survival, Wild Empathy (Druid 2, Ranger 2) (Spell Compendium)
Book of Vile Darkness (3.0)
Circle of Nausea - 20 ft radius circle around a 2 ft radius prepared circle. All in area must make fort save or be nauseated (-2 attacks, saving throws, skill checks). Those who successfully save, must make new saving throws each round. Nausea lasts spell duration. (Cleric 3, Druid 2) (Book of Vile Darkness)
Magic of Faerun (3.0)
Easy Trail
Master Air
One with the Land
Druid 3
Meld Into Stone
Speak with Plants
Complete Adventurer
Fly, Swift
Complete Arcane
Thornskin
Complete Divine
Beast Claws
Fire Wings
Vigor, Mass Lesser
Complete Mage
Heart of Water (Questionable RAW)
Unicorn Horn (Questionable RAW)
Dragon Magic
Primal Instinct (Pointless)
Vision of the Omniscient Eye
Wingblast (Questionable RAW)
Wreath of Flames
Frostburn
Aura of Cold, Lesser
Control Temperature
Meld into Ice
Player's Handbook II
Evard's Menacing Tentacles
Races of Eberron
Enhanced Shifting (Requires Shifter Component) (Pointless)
Sandstorm
Soul of the Waste
Spell CompendiumMagic of Faerun (3.0)
Snakebite
Miniatures Handbook (3.0)
Fly, Swift
Lion's Charge
Savage Species (3.0)
Embrace the Wild
Druid 4
Antiplant Shell
Freedom of Movement
Repel Vermin
Book of Exalted Deeds
Blinding Beauty
Complete Adventurer
Forestfold
Complete Champion
Iconic Manifestation (Requires Wildshape)
Complete Divine
Forestfold (by RAW almost useless)
Complete Mage
Heart of Earth (Questionable RAW)
Draconomicon
Contingent Energy Resistance
Dragon Magic
Passage of the Shifting Sands (Questionable RAW)
Primal Senses (Pointless)
Dragons of Faerun
Cone of Euphoria
Planar Handbook
Planar Tolerance
Races of Eberron
Aspect of the Werebeast (Shifter Spell Component)
Sandstorm
Sand Form
Spell Compendium
Bite of the Wereboar
Contingent Energy Resistance
Enhance Wild Shape
Essence of the Raptor
Eye of the Hurricane
Magic Fang, Superior
Planar Tolerance
Wild Runner
Savage Species (3.0)
Forestfold
Druid 5
Tree Stride
Complete Divine
Dance of the Unicorn
Phantom Stag
Poison Thorns
Complete Mage
Heart of Fire (Questionable RAW)
Unicorn Blood (Questionable RAW)
Dragonmarked
Mark of the Wild
Player's Handbook II
Longstrider, Mass
Magical Coalescense
Radiance
Spell CompendiumDruid 6
Antilife Shell
Find the Path
Repel Wood
Stone Tell
Complete Divine
Contagious Touch
Dragon Magic
Primal Speed (Pointless)
Player's Handbook II
Bones of the Earth
Spell Compendium
Aspect of the Earth Hunter
Bite of the Werebear
Blood Sirocco
Vigorous Circle[/spoiler]
PALADIN
[spoiler]Paladin 1
Bless
Divine Favor
Read Magic
Complete Adventurer
Grave Strike
Complete Champion
Summon Holy Symbol
Complete Divine
Divine Sacrifice
Dragon Magic
Soul of Order (Cancels Soul of Anarchy)
Faiths of Eberron
Detect Manifest Zone
Fiendish Codex I
Exorcism (Pointless)
Magic of Incarnum
Detect Incarnum
Spell CompendiumMagic of Faerun (3.0)
Silverbeard
Strategic Charge
Paladin 2
Book of Exalted Deeds
Call Mount (Requires Class Spell-like ability to call a mount)
Complete Champion
Divine Presence - Gain +5 Sacred or Profane bonus to Intimidate (+10 if one alignment opposed, +15 if opposite alignment
Master Cavalier
Touch of Restoration (Requires Lay on Hands Ability)
Turn Anathema
Complete Divine
Blessed Aim
Zeal (make your foe an ant in your hand, and while moving, bring your hand slowly closer to yourself)
Complete Warrior
Cloak of Bravery
Draconomicon
Cloak of Bravery
Dragon Magic
Soul of Light (Cancels Soul of Shadow)
Dragonmarked
Fortify Dragonmark
Races of Stone
Stone Fist
Spell CompendiumMagic of Faerun (3.0)
Strategic Charge
Paladin 3
Prayer
Book of Exalted Deeds
Blessed Sight
Smite Heretic (Requires Smite Evil Class Ability)
Complete Divine
Blessing of Bahaumut
Draconomicon
Find the Gap
Five Nations
Flamebound Symbol (Must be Cleric or Paladin of the Silver Flame
Planar Handbook
Mantle of Good
Mantle of Law
Player's Guide to Faerun
Forceward
Spell Compendium
Blessing of Bahamut
Find the Gap
Hand of the Faithful
Holy Storm
Mantle of Good
Mantle of Law
One Mind, Greater
Righteous Fury
Seek Eternal Rest
Tome of Magic
True Prayer of the Chosen
Magic of Faerun (3.0)
Aura of Glory
Forceward
Righteous Fury
Paladin 4
Book of Exalted Deeds
Aspect of the Deity, Lesser
Complete Champion
Aligned Aura (Doesn't work by RAW)
Complete Divine
Visage of the Deity, Lesser
Weapon of the Deity
Frostburn
Aura of Cold, Lesser
Lost Empires of Faerun
Aura of the Sun
Planar Handbook
Axiomatic Storm
Player's Handbook II
Blessing of the Righteous
Divine Retaliation
Spell Compendium
Righteous Aura
Sacred Haven
Telepathic Aura
Visage of the Deity Lesser
Ghostwalk (3.0)
Unmovable Object
Weapon of the Deity
Magic of Faerun (3.0)
Hand of Torm
Weapon of the Deity
[/spoiler]
RANGER
[spoiler]Ranger 1
Detect Animals or Plants
Longstrider
Read Magic
Speak with Animals
Complete Adventurer
Accelerated Movement
Arrow Mind
Bloodhound (Pointless)
Branch to Branch - Gain +10 Competence to Climb skill for Trees, Brachiate from tree to tree while avoiding movement penalties
Easy Trail
Embrace the Wild
Guided Shot
Hawkeye - Grants +5 Competence Bonus to Spot, +50% to ranged weapon increments
Healing Lorecall
Instant Search
Sniper's Shot (Questionable RAW)
Vine Strike - Sneak Attack Plant Creatures
Complete Divine
Camouflage - +10 Circumstance Bonus to Hide Checks
Hawkeye - Grants +5 Competence Bonus to Spot, +50% to ranged weapon increments
Complete Mage
Climbing Tree
Complete Scoundrel
Blockade
Dragon Magic
Primal Hunter (Pointless - 24 hour base duration) - Gain +5 Competence on Climb, Jump, Swim
Player's Handbook II
Linked Perception - Each ally (including caster) in 20 ft radius gain +2 Listen and +2 Spot per ally
Races of Eberron
Ride of the Valenar
Shifter Prowess (Requires Shifter Component) (Pointless)
Races of the Wild
Raptor's Sight
Spell CompendiumGhost Walk (3.0)
Camouflage - +10 Circumstance Bonus to Hide Checks
Hunter's Mercy (By RAW doesn't work more than 1 round later)
Magic of Faerun (3.0)
Branch to Branch - Gain +10 Competence to Climb skill for Trees, Brachiate from tree to tree while avoiding movement penalties
Camouflage - +10 Circumstance Bonus to Hide Checks
Hunter's Mercy (By RAW doesn't work more than 1 round later)
Ram's Might -
Surefoot
Towering Oak
Miniatures Handbook (3.0)
Guided Arrow
Lightfoot
Savage Species (3.0)
Camouflage - +10 Circumstance Bonus to Hide Checks
Ranger 2
Complete Adventurer
Balancing Lorecall
Haste, Swift
Listening Lorecall
Complete Mage
Near Horizon
Dragon Magic
Primal Instinct (Pointless)
Player's Guide to Faerun
Claws of the Beast
Player's Handbook II
Hunter's Eye
Races of Eberron
Reachwalker's Wariness
Sandstorm
Halo of Sand
Serpent Kingdoms
Razorscales (must be a Scaled One)
Spell CompendiumGhostwalk (3.0)
Bottomless Hate
Magic of Faerun (3.0)
Claws of the Beast
Easy Trail
One with the Land
Ranger 3
Book of Exalted Deeds
Inspired Aim
Complete Adventurer
Bladestorm
Forestfold
Tree Shape
Complete Divine
Detect Favored Enemy
Forestfold (by RAW almost useless)
Draconomicon
Find the Gap
Dragon Magic
Primal Senses (Pointless)
Races of Eberron
Wild Instincts - Retain Dex to AC if flatfooted, +10 Insight to Listen and Spot
Spell Compendium
Arrow Storm
Blade Storm
Find the Gap
ForestFold
Safe Clearing
Magic of Faerun (3.0)
Living Prints
Savage Species (3.0)
Embrace the Wild
Forestfold
Ranger 4
Book of Exalted Deeds
Blinding Beauty
Complete Adventurer
Arrowstorm
Dragon Magic
Primal Speed (Pointless)
Dragonmarked
Dragonmark
Frostburn
Aura of Cold, Lesser
Freedom of Movement
Planar Handbook
Planar Tolerance
Player's Handbook II
Longstrider, Mass
Races of Eberron
Aspect of the Werebeast (Shifter spell component)
Spell Compendium
Aspect of the Earth Hunter
Snakebite
Swamp Stride
Wild Runner
Magic of Faerun (3.0)
Snakebite
Miniatures Handbook (3.0)
Lion's Charge
[/spoiler]
ADEPT
[spoiler]Adept 0
Detect Magic
Read Magic
Adept 1
Bless
Detect Chaos
Detect Evil
Detect Good
Detect Law
Faiths of Eberron
Detect Manifest Zone
Adept 2
Complete Champion
Interfaith Blessing - Gain Attack, Damage, AC, Skill Checks or Saving Throw Bonuses depending on Deity Worshipped
See Invisibility
Adept 5
Commune[/spoiler]
BLACKGUARD
[spoiler]Blackguard 1
Complete Divine
Divine Sacrifice
Fiendish Codex I
Demonflesh
Libris Mortis
Blade of Pain and Fear
Magic of Incarnum
Detect Incarnum
Spell Compendium
Blessed Aim
Divine Sacrifice
Strategic Charge
Book of Vile Darkness (3.0)
Demonflesh
Magic of Faerun (3.0)
Strategic Charge
Blackguard 2
Complete Champion
Divine Presence - Gain +5 Sacred or Profane bonus to Intimidate (+10 if one alignment opposed, +15 if opposite alignment
Master Cavalier
Turn Anathema
Complete Divine
Blessed Aim
Zeal (make your foe an ant in your hand, and while moving, bring your hand slowly closer to yourself)
Dragon Magic
Soul of Shadow (Cancels Soul of Light)
Fiendish Codex II
Devil's Eye
Spell Compendium
Veil of Shadow
Zeal
Book of Vile Darkness (3.0)
Devil's Eye
Miniatures Handbook (3.0)
Veil of Shadow
Blackguard 3
Fiendish Codex I
Demon Wings
Libris Mortis
Fangs of the Vampire King
Planar Handbook
Mantle of Evil
Spell Compendium
Fangs of the Vampire King
Mantle of Evil
Unholy Storm
Book of Vile Darkness (3.0)
Abyssal Might (Requires heart of a dwarf child)
Hell's Power (Requires heart of an elf child)
Masochism
Sadism
Blackguard 4
Complete Champion
Aligned Aura (Doesn't work by RAW)
Complete Divine
Visage of the Deity, Lesser
Weapon of the Deity
Freedom of Movement
Planar Handbook
Unholy Storm
Spell Compendium
Visage of the Deity, Lesser
Ghost Walk (3.0)
Weapon of the Deity
Magic of Faerun (3.0)
Weapon of the Deity
[/spoiler]
DIVINE BARD
[spoiler]Divine Bard 0
Detect Magic
Read Magic
Spell Compendium
Minor Disguise
Ghostwalk (3.0)
Detect Ghost
Magic of Faerun (3.0)
Detect Crossroads
Divine Bard 1
Comprehend Languages
Detect Secret Doors
Disguise Self
Expeditious Retreat
Complete Adventurer
Accelerated Movement
Expeditious Retreat, Swift
Focusing Chant
Herald's Call
Inspirational Boost (Requires Bardic Music)
Joyful Noise
Master's Touch
Complete Mage
Guided Path
Summon Component
Vigilant Slumber (12 Hour Duration)
Complete Scoundrel
Mimicry
Draconomicon
Cheat
Dragonmarked
Mask Aberrant Dragonmark
Magic of Incarnum
Detect Incarnum
Races of Destiny
Friendly Face
Scholar's Touch
Races of the Dragon
Instant Diversion
Spell CompendiumBook of Vile Darkness (3.0)
Cheat
Magic of Faerun (3.0)
Herald's Call
Minor Disguise
Miniatures Handbook (3.0)
Expeditious Retreat, Swift
Divine Bard 2
Alter Self
Detect Thoughts
Invisibility
Mirror Image
Book of Exalted Deeds
Elation
Complete Adventurer
Bladeweave
Fly, Swift
Invsibility, Swift
Complete Mage
Caterwaul
Magic Savant
Mask of the Ideal
Summon Weapon
Dragon Magic
Soul of Anarchy (Cancels Soul of Order)
Player's Guide to Faerun
Lively Step
Races of Stone
Harmonize
Spell Compendium
Battle Hymm
Bladeweave
Fly, Swift
Lively Step (12 hour Duration)
Reflective Disguise
Sonic Whip
Sonorous Hum
Surefooted Stride
War Cry
Wave of Grief
Magic of Faerun (3.0)
Cloud of Bewilderment
Miniatures Handbook (3.0)
Fly, Swift
Invisibility, Swift
Savage Species (3.0)
Sonorous Hum
Divine Bard 3
Blink
Glibness
Phantom Steed
Tiny Hut
Complete Adventurer
Allegro
Dragon Magic
Adoration of the Frightful
Vision of the Omniscient Eye
Dragons of Faerun
Cone of Euphoria
Planar Handbook
Analyze Portal
Analyze Touchstone
Player's Handbook II
Sonic Shield
Spell Compendium
Allegro
Analyze Portal
Hymm of Praise
Infernal Threnody
Treasure Scent
Wounding Whispers
Forgotten Realms Campaign Setting
Analyze Portal
Book of Vile Darkness (3.0)
Stunning Screech
Magic of Faerun (3.0)
Wounding Whsipers
Divine Bard 4
Detect Scrying (Pointless)
Freedom of Movement
Invisibility, Greater
Zone of Silence
Book of Exalted Deeds
Blinding Beauty
Inspired Aim
Complete Adventurer
Spectral Weapon
War Cry
Complete Mage
Lingering Chorus (Requires Bardic Music)
Mirror Image, Greater
Races of Stone
Harmonize, Greater
Spell CompendiumGhostwalk (3.0)
War Cry
Magic of Faerun (3.0)
War Cry
Divine Bard 5
Complete Adventurer
Improvisation
Magical Coalescense
Complete Arcane
Improved Blink
Complete Divine
Improved Blink
Complete Mage
Dimensional Jumper
Complete Scoundrel
Harmonic Void
Draconomicon
Dragonsight
Dragonmarked
Dragonmark Demesne
Races of Eberron
Unfettered Heroism
Spell Compendium
Blink, Greater
Dragonsight
Wail of Doom (Offensive)
FR - Unapproachable East (3.0)
Improved Blink
Divine Bard 6
Find the Path
Book of Exalted Deeds
Empyreal Esctasy
Complete Adventurer
Cacophonic Shield
Frostburn
Snowsong
Spell CompendiumMagic of Faerun (3.0)
Dirge
[/spoiler]
SHAMAN
[spoiler]Shaman 1
Oriental Adventures (3.0)
Trance
Shaman 2
Oriental Adventures (3.0)
Commune with Lesser Spirit
Know Motivation
Shaman 3
Shaman 4
Oriental Adventures (3.0)
Discern Shapechanger
Shaman 5
Oriental Adventures (3.0)
Commune with Greater Spirit
[/spoiler]
SHUGENJA
[spoiler]Shugenja 1
Shugenja 2
Complete Champion
Interfaith Blessing - Gain Attack, Damage, AC, Skill Checks or Saving Throw Bonuses depending on Deity Worshipped
Oriental Adventures (3.0)
Commune with Lesser Spirit
Horse's Nose
Know the Shadows
Shugenja 3
Dragon Magic
Wingblast
Oriental Adventures (3.0)
Fire Wings
When Two Become One
Shugenja 4
Shugenja 5
Dragon Magic
Lord of the Sky
Oriental Adventures (3.0)
Commune with Greater Spirit
Dance of the Unicorn
Detect Taint
Fire Breath
[/spoiler]
SOHEI
[spoiler]Sohei 1
Sohei 2
Sohei 3
Sohei 4
Oriental Adventures (3.0)
Discern Shapechanger
[/spoiler]
BONE COLLECTOR
[spoiler]Bone Collector 1
Ghost Walk (3.0)
Detect Undead
Bone Collector 2
Ghost Walk (3.0)
Shroud of Undeath
[/spoiler]
HATHRAN
[spoiler]Hathran 2
Forgotten Realms Campaign Setting (3.0)
Moonblade
Magic of Faerun (3.0)
Flame Dagger
[/spoiler]