Okay, so how does this look?
Feral Darfellan LA 1(Bought off and experience made up)/Totemist 12
Stats:
Str 26, Dex 13, Con 24, Int 12, Wis 14, Cha 8
Natural Attacks, Naturally, Bite 1d6, 2 Claws, 1d8.
Feats:
Level 1: Multiattack
Level 3: Improved Multiattack
Level 6: Improved Natural Attack: Claw
Level 9: Double Chakra: Totem
Level 12: Open Chakra: Shoulders
Soulmelds:
Totem: Girallon Arms 3 essentia, Ankheg Breast Plate 3 essentia
Arms: Girallon Arms
Shoulder: Phase Cloak
Wormtail Belt 3 essentia
Totem Avatar
BAB: +9
Full Attack: +17 to all attacks except the Girallon Claws which are +3 Enhancement. Primary: 1 Bite 1d6 +9, Secondary: 1 Bite 1d8 + 3d4(acid) + 3, 2 Claws(feral)1d10 +3, 4 Claws 1d6 + 3 + 3 Plus Rend if 2 or more claws hit for double their damage. So, if both Feral Claws hit thats an additional 2d10+6, and another 2d6 + 12 if two or more Girallon Arms hit.
AC: 10 + 10 Mithral BP +5 + 11 Nat. Armor +1 Dex = 32 before miscellaneous items like Rings.
I think this is pretty solid. Average damage is 74 before rend, if all attacks hit another 36 if both rends are successful.
Debating if a Shifter would actually be better for this?
What items would be suggested. I am thinking definately a Fanged Ring from I think it was Draconomicon?
Are attacks from Soulmelds considered Magic for overcoming DR? Given that they are a magical effect I would reason yes, however, there is a Draconic Soulmeld that grants you the ability to treat your attacks as Magic for the purpose of overcoming DR. On a similar note, if there is a Necklace of Natural Attacks, is the cost figured as X + 600 x 8, 600 x 4( 2 seperate bites, two sets of claws), or 600 x 2 (claw and bite)? Or some other figure I am missing?