The optimizer in me says he should have skirmish damage instead, but that's just me.
I don't see why. Move 10 feet, or 20 feet with the feat that gives you more bonuses, but only make one attack. Now we're trying to argue with the DM that if he took Pounce (which you can only get in our campagins if you're not human -- he'll be part marilith).
Then show him that merely negating those penalties isn't enough. Throw a Displacer Beast with a higher than normal AC (or Swordsage/Totemist levels) at him.
Regarding Pathfinder in general: Nothing anyone says can convince me that Jason and his flunkies can fix anything in 3.5. Personal issues.
It'll be up to the DM as to what we'll be facing in the next pre-made campaign module. I'm more of less trying to make or break arguments so they'll stop being petty already. Granted I was originally siding with the DM on the TWF tree for monks, but that's why I come here. The answers are usually quite clear.
The rogue, ranger, paladin, sorcerer, and fighter seem pretty good to me. That, and the whole 1/2 caster level is now gone and replaced with CL -X based on when they get spells. Just take from here and there really. Don't need to agree with everything. That's why we have house rules.